source-engine/game/client/studio_stats.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef __STUDIO_STATS_H
#define __STUDIO_STATS_H
#ifdef _WIN32
#pragma once
#endif
void StudioStats_FindClosestEntity( CClientRenderablesList *pClientRenderablesList );
extern IClientRenderable *g_pStudioStatsEntity;
#endif // __STUDIO_STATS_H