mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
183 lines
7.1 KiB
C++
183 lines
7.1 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#include "importkeyvaluebase.h"
|
||
|
#include "dmserializers.h"
|
||
|
#include "datamodel/idatamodel.h"
|
||
|
#include "datamodel/dmelement.h"
|
||
|
#include "tier1/KeyValues.h"
|
||
|
#include "tier1/utlbuffer.h"
|
||
|
#include "datamodel/dmattribute.h"
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Serialization class for Key Values
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CImportActBusy : public CImportKeyValueBase
|
||
|
{
|
||
|
public:
|
||
|
virtual const char *GetName() const { return "actbusy"; }
|
||
|
virtual const char *GetDescription() const { return "ActBusy Script File"; }
|
||
|
virtual int GetCurrentVersion() const { return 0; } // doesn't store a version
|
||
|
|
||
|
bool Serialize( CUtlBuffer &outBuf, CDmElement *pRoot );
|
||
|
CDmElement* UnserializeFromKeyValues( KeyValues *pKeyValues );
|
||
|
|
||
|
private:
|
||
|
// Reads a single element
|
||
|
bool UnserializeActBusyKey( CDmAttribute *pChildren, KeyValues *pKeyValues );
|
||
|
|
||
|
// Writes out the actbusy header
|
||
|
void SerializeHeader( CUtlBuffer &buf );
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Singleton instance
|
||
|
//-----------------------------------------------------------------------------
|
||
|
static CImportActBusy s_ImportActBusy;
|
||
|
|
||
|
void InstallActBusyImporter( IDataModel *pFactory )
|
||
|
{
|
||
|
pFactory->AddSerializer( &s_ImportActBusy );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Writes out the actbusy header
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CImportActBusy::SerializeHeader( CUtlBuffer &buf )
|
||
|
{
|
||
|
buf.Printf( "// \"act busy name\"\t\tThis is the name that a mapmaker must specify in the hint node.\n" );
|
||
|
buf.Printf( "// {\n" );
|
||
|
buf.Printf( "// \t\"busy_anim\"\t\t\t\"Activity Name\".\n" );
|
||
|
buf.Printf( "// \t\"entry_anim\"\t\t\"Activity Name\"\n" );
|
||
|
buf.Printf( "// \t\"exit_anim\"\t\t\t\"Activity Name\"\n" );
|
||
|
buf.Printf( "// \t\"busy_sequence\"\t\t\"Sequence Name\". If specified, this is used over the activity name. Specify it in the hint node.\n" );
|
||
|
buf.Printf( "// \t\"entry_sequence\"\t\"Sequence Name\". If specified, this is used over the entry anim.\n" );
|
||
|
buf.Printf( "// \t\"exit_sequence\"\t\t\"Sequence Name\". If specified, this is used over the exit anim.\n" );
|
||
|
buf.Printf( "// \t\"min_time\"\t\t\t\"Minimum time to spend in this busy anim\"\n" );
|
||
|
buf.Printf( "// \t\"max_time\"\t\t\t\"Maximum time to spend in this busy anim\" 0 = only stop when interrupted by external event\n" );
|
||
|
buf.Printf( "// \t\"interrupts\"\t\tOne of:\n" );
|
||
|
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_NONE\"\t\tbreak out only when time runs out. No external influence will break me out.\n" );
|
||
|
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_DANGER\"\t\tbreak out of this anim only if threatened\n" );
|
||
|
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_PLAYER\"\t\tbreak out of this anim if I can see the player, or I'm threatened\n" );
|
||
|
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_AMBUSH\"\t\tsomeone please define this - I have no idea what it does\n" );
|
||
|
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_COMBAT\"\t\tbreak out of this anim if combat occurs in my line of sight (bullet hits, grenades, etc), -OR- the max time is reached\n" );
|
||
|
buf.Printf( "// }\n" );
|
||
|
buf.Printf( "//\n" );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Writes out a new actbusy file
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CImportActBusy::Serialize( CUtlBuffer &buf, CDmElement *pRoot )
|
||
|
{
|
||
|
SerializeHeader( buf );
|
||
|
buf.Printf( "\"ActBusy.txt\"\n" );
|
||
|
buf.Printf( "{\n" );
|
||
|
|
||
|
CDmAttribute *pChildren = pRoot->GetAttribute( "children" );
|
||
|
if ( !pChildren || pChildren->GetType() != AT_ELEMENT_ARRAY )
|
||
|
return NULL;
|
||
|
|
||
|
CDmrElementArray<> children( pChildren );
|
||
|
int nCount = children.Count();
|
||
|
|
||
|
buf.PushTab();
|
||
|
for ( int i = 0; i < nCount; ++i )
|
||
|
{
|
||
|
CDmElement *pChild = children[i];
|
||
|
buf.Printf( "\"%s\"\n", pChild->GetName() );
|
||
|
buf.Printf( "{\n" );
|
||
|
|
||
|
buf.PushTab();
|
||
|
PrintStringAttribute( pChild, buf, "busy_anim", true );
|
||
|
PrintStringAttribute( pChild, buf, "entry_anim", true );
|
||
|
PrintStringAttribute( pChild, buf, "exit_anim", true );
|
||
|
PrintStringAttribute( pChild, buf, "busy_sequence", true );
|
||
|
PrintStringAttribute( pChild, buf, "entry_sequence", true );
|
||
|
PrintStringAttribute( pChild, buf, "exit_sequence", true );
|
||
|
PrintFloatAttribute( pChild, buf, "min_time" );
|
||
|
PrintFloatAttribute( pChild, buf, "max_time" );
|
||
|
PrintStringAttribute( pChild, buf, "interrupts" );
|
||
|
buf.PopTab();
|
||
|
|
||
|
buf.Printf( "}\n" );
|
||
|
}
|
||
|
buf.PopTab();
|
||
|
|
||
|
buf.Printf( "}\n" );
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Reads a single element
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CImportActBusy::UnserializeActBusyKey( CDmAttribute *pChildren, KeyValues *pKeyValues )
|
||
|
{
|
||
|
CDmElement *pActBusy = CreateDmElement( "DmElement", pKeyValues->GetName(), NULL );
|
||
|
if ( !pActBusy )
|
||
|
return false;
|
||
|
|
||
|
// Each act busy needs to have an editortype associated with it so it displays nicely in editors
|
||
|
pActBusy->SetValue( "editorType", "actBusy" );
|
||
|
|
||
|
float flZero = 0.0f;
|
||
|
AddStringAttribute( pActBusy, pKeyValues, "busy_anim", "" );
|
||
|
AddStringAttribute( pActBusy, pKeyValues, "entry_anim", "" );
|
||
|
AddStringAttribute( pActBusy, pKeyValues, "exit_anim", "" );
|
||
|
AddStringAttribute( pActBusy, pKeyValues, "busy_sequence", "" );
|
||
|
AddStringAttribute( pActBusy, pKeyValues, "entry_sequence", "" );
|
||
|
AddStringAttribute( pActBusy, pKeyValues, "exit_sequence", "" );
|
||
|
AddFloatAttribute( pActBusy, pKeyValues, "min_time", &flZero );
|
||
|
AddFloatAttribute( pActBusy, pKeyValues, "max_time", &flZero );
|
||
|
AddStringAttribute( pActBusy, pKeyValues, "interrupts", "BA_INT_NONE" );
|
||
|
|
||
|
CDmrElementArray<> children( pChildren );
|
||
|
children.AddToTail( pActBusy );
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Main entry point for the unserialization
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CDmElement* CImportActBusy::UnserializeFromKeyValues( KeyValues *pKeyValues )
|
||
|
{
|
||
|
// Create the main element
|
||
|
CDmElement *pElement = CreateDmElement( "DmElement", "ActBusyList", NULL );
|
||
|
if ( !pElement )
|
||
|
return NULL;
|
||
|
|
||
|
// Each act busy list needs to have an editortype associated with it so it displays nicely in editors
|
||
|
pElement->SetValue( "editorType", "actBusyList" );
|
||
|
|
||
|
// All actbusy keys are elements of a single element array attribute 'children'
|
||
|
CDmAttribute *pChildren = pElement->AddAttribute( "children", AT_ELEMENT_ARRAY );
|
||
|
if ( !pChildren )
|
||
|
return NULL;
|
||
|
|
||
|
// Under the root are all the actbusy keys
|
||
|
for ( KeyValues *pActBusyKey = pKeyValues->GetFirstTrueSubKey(); pActBusyKey != NULL; pActBusyKey = pActBusyKey->GetNextTrueSubKey() )
|
||
|
{
|
||
|
if ( !UnserializeActBusyKey( pChildren, pActBusyKey ) )
|
||
|
{
|
||
|
Warning( "Error importing actbusy element %s\n", pActBusyKey->GetName() );
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Resolve all element references recursively
|
||
|
RecursivelyResolveElement( pElement );
|
||
|
|
||
|
return pElement;
|
||
|
}
|