source-engine/common/replay/ireplaysessionrecorder.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef IREPLAYSESSIONRECORDER_H
#define IREPLAYSESSIONRECORDER_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "interface.h"
//----------------------------------------------------------------------------------------
class IReplaySessionRecorder : public IBaseInterface
{
public:
virtual void StartRecording() = 0;
virtual void StopRecording( bool bAborting ) = 0;
virtual void SetCurrentRecordingStartTick( int nStartTick ) = 0;
};
//----------------------------------------------------------------------------------------
#endif // IREPLAYSESSIONRECORDER_H