source-engine/utils/xbox/makephx/util.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef UTIL_H
#define UTIL_H
#ifdef _WIN32
#pragma once
#endif
extern void UTIL_StringToFloatArray( float *pVector, int count, const char *pString );
extern void UTIL_StringToVector( float *pVector, const char *pString );
#endif // UTIL_H