mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
58 lines
1.2 KiB
C
58 lines
1.2 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $Workfile: $
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
|
||
|
#if defined(_WIN32) && !defined(_X360)
|
||
|
#define WIN32_LEAN_AND_MEAN
|
||
|
// 0x0601 gives us access to Windows 7 features. We have to be careful not to
|
||
|
// depend on these features because we still support Windows XP.
|
||
|
#define _WIN32_WINNT 0x0601
|
||
|
#include <windows.h>
|
||
|
#include <assert.h>
|
||
|
#endif
|
||
|
|
||
|
// tier0
|
||
|
#include "tier0/basetypes.h"
|
||
|
#include "tier0/dbgflag.h"
|
||
|
#include "tier0/dbg.h"
|
||
|
#ifdef STEAM
|
||
|
#include "tier0/memhook.h"
|
||
|
#endif
|
||
|
#include "tier0/validator.h"
|
||
|
|
||
|
// First include standard libraries
|
||
|
#include "tier0/valve_off.h"
|
||
|
#include <stdio.h>
|
||
|
#include <ctype.h>
|
||
|
#include <math.h>
|
||
|
#include <malloc.h>
|
||
|
#include <memory.h>
|
||
|
#include <ctype.h>
|
||
|
#include <limits.h>
|
||
|
#include <assert.h>
|
||
|
|
||
|
#include "tier0/valve_minmax_off.h" // GCC 4.2.2 headers screw up our min/max defs.
|
||
|
#include <map>
|
||
|
#include "tier0/valve_minmax_on.h" // GCC 4.2.2 headers screw up our min/max defs.
|
||
|
|
||
|
#include <stddef.h>
|
||
|
#ifdef POSIX
|
||
|
#include <ctype.h>
|
||
|
#include <limits.h>
|
||
|
#define _MAX_PATH PATH_MAX
|
||
|
#endif
|
||
|
|
||
|
#include "tier0/valve_on.h"
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|