mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
991 lines
34 KiB
C
991 lines
34 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//===========================================================================//
|
||
|
|
||
|
#ifndef MAPDOC_H
|
||
|
#define MAPDOC_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "MapClass.h"
|
||
|
#include "Selection.h"
|
||
|
#include "MapEntity.h"
|
||
|
#include "GameConfig.h"
|
||
|
#include "filesystem.h"
|
||
|
#include "tier1/utlrbtree.h"
|
||
|
#include "tier1/utlstack.h"
|
||
|
|
||
|
class CToolManager;
|
||
|
class CMapDoc;
|
||
|
class CGameConfig;
|
||
|
class CHistory;
|
||
|
class CMapGroup;
|
||
|
class CMapView;
|
||
|
class CMapView3D;
|
||
|
class CMapView2D;
|
||
|
class IBSPLighting;
|
||
|
class CRender;
|
||
|
class CManifest;
|
||
|
|
||
|
struct FindEntity_t;
|
||
|
struct FindGroup_t;
|
||
|
struct AddNonSelectedInfo_t;
|
||
|
|
||
|
|
||
|
enum SelectionHandleMode_t;
|
||
|
enum MAPFORMAT;
|
||
|
enum ToolID_t;
|
||
|
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
// hints what recently changed
|
||
|
MAPVIEW_UPDATE_OBJECTS = 0x001, // a world object has changed (pos, size etc)
|
||
|
MAPVIEW_UPDATE_ANIMATION = 0x002, // an object animation has been changed
|
||
|
MAPVIEW_UPDATE_COLOR = 0x004, // an object color has been changed
|
||
|
MAPVIEW_UPDATE_SELECTION = 0x008, // the current selection has changed
|
||
|
MAPVIEW_UPDATE_TOOL = 0x010, // the current tool has been changed
|
||
|
|
||
|
// what views should be updated
|
||
|
MAPVIEW_UPDATE_ONLY_2D = 0x020, // update only 2D views for some reason
|
||
|
MAPVIEW_UPDATE_ONLY_3D = 0x040, // update only 3D views for some reason
|
||
|
MAPVIEW_UPDATE_ONLY_LOGICAL = 0x080, // update only Logical views for some reason
|
||
|
|
||
|
MAPVIEW_OPTIONS_CHANGED = 0x100, // view options has been changed
|
||
|
MAPVIEW_UPDATE_VISGROUP_STATE = 0x200, // a visgroup was hidden or shown.
|
||
|
MAPVIEW_UPDATE_VISGROUP_ALL = 0x400, // a visgroup was created or deleted.
|
||
|
|
||
|
MAPVIEW_RENDER_NOW = 0x800, // bypass the main frame loop and render now
|
||
|
};
|
||
|
|
||
|
|
||
|
// Flags for view2dinfo.wflags
|
||
|
enum
|
||
|
{
|
||
|
VI_ZOOM = 0x01,
|
||
|
VI_CENTER = 0x02
|
||
|
};
|
||
|
|
||
|
|
||
|
// Display modes for instances
|
||
|
enum ShowInstance_t
|
||
|
{
|
||
|
INSTANCES_HIDE = 0, // instance contents are not displayed
|
||
|
INSTANCES_SHOW_TINTED, // instance contents are displayed with a yellowish tint
|
||
|
INSTANCES_SHOW_NORMAL // instance contents are displayed normally
|
||
|
};
|
||
|
|
||
|
|
||
|
enum VMFLoadFlags_t
|
||
|
{
|
||
|
VMF_LOAD_ACTIVATE = 0x01, // loading map should be activated
|
||
|
VMF_LOAD_IS_SUBMAP = 0x02, // loading map is part of an instance / manifest
|
||
|
};
|
||
|
|
||
|
typedef struct
|
||
|
{
|
||
|
WORD wFlags;
|
||
|
float fZoom;
|
||
|
Vector ptCenter;
|
||
|
} VIEW2DINFO;
|
||
|
|
||
|
struct ExportDXFInfo_s
|
||
|
{
|
||
|
int nObject;
|
||
|
bool bVisOnly;
|
||
|
CMapWorld *pWorld;
|
||
|
FILE *fp;
|
||
|
};
|
||
|
|
||
|
|
||
|
//
|
||
|
// The doc holds a list of objects with dependents that changed since the last render. The list
|
||
|
// must be processed before rendering so that interobject dependencies are resolved.
|
||
|
//
|
||
|
struct NotifyListEntry_t
|
||
|
{
|
||
|
CSmartPtr< CSafeObject< CMapClass > > pObject;
|
||
|
Notify_Dependent_t eNotifyType;
|
||
|
};
|
||
|
|
||
|
|
||
|
//
|
||
|
// To pass as hint to UpdateAllViews.
|
||
|
//
|
||
|
class UpdateBox : public CObject
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
UpdateBox(void) { Objects = NULL; }
|
||
|
|
||
|
CMapObjectList *Objects;
|
||
|
BoundBox Box;
|
||
|
};
|
||
|
|
||
|
// this holds all of the data needed to visualize the level's portal file
|
||
|
struct portalfile_t
|
||
|
{
|
||
|
CString fileName;
|
||
|
int totalVerts;
|
||
|
CUtlVector<Vector> verts;
|
||
|
CUtlVector<int> vertCount;
|
||
|
};
|
||
|
|
||
|
|
||
|
struct UpdateVisibilityData_t
|
||
|
{
|
||
|
CMapDoc *pDoc;
|
||
|
bool bRadiusCullingEnabled;
|
||
|
Vector vecRadiusCullCenter;
|
||
|
float flRadiusCullDistSq;
|
||
|
};
|
||
|
|
||
|
|
||
|
// this is a structure to manage clipboards
|
||
|
class IHammerClipboard
|
||
|
{
|
||
|
protected:
|
||
|
IHammerClipboard(){}
|
||
|
virtual ~IHammerClipboard() {}
|
||
|
|
||
|
public:
|
||
|
static IHammerClipboard *CreateInstance();
|
||
|
|
||
|
public:
|
||
|
virtual void Destroy() = 0;
|
||
|
};
|
||
|
|
||
|
|
||
|
class CMapDoc : public CDocument
|
||
|
{
|
||
|
friend class CManifest;
|
||
|
|
||
|
protected:
|
||
|
DECLARE_DYNCREATE(CMapDoc)
|
||
|
|
||
|
public:
|
||
|
|
||
|
// attribs:
|
||
|
bool m_bSnapToGrid;
|
||
|
bool m_bShowGrid;
|
||
|
bool m_bShowLogicalGrid;
|
||
|
|
||
|
// pointfile stuff:
|
||
|
enum
|
||
|
{
|
||
|
PFPNext = 1,
|
||
|
PFPPrev = -1
|
||
|
};
|
||
|
|
||
|
int m_iCurPFPoint;
|
||
|
CUtlVector<Vector> m_PFPoints;
|
||
|
CString m_strLastPointFile;
|
||
|
portalfile_t *m_pPortalFile;
|
||
|
|
||
|
static inline CMapDoc *GetActiveMapDoc(void);
|
||
|
static void SetActiveMapDoc(CMapDoc *pDoc);
|
||
|
static void ActivateMapDoc( CMapDoc *pDoc );
|
||
|
static inline CManifest *GetManifest(void);
|
||
|
static inline int GetInLevelLoad( );
|
||
|
|
||
|
private:
|
||
|
|
||
|
static CMapDoc *m_pMapDoc;
|
||
|
static CManifest *m_pManifest;
|
||
|
static int m_nInLevelLoad;
|
||
|
|
||
|
public:
|
||
|
|
||
|
CMapDoc(void);
|
||
|
virtual ~CMapDoc();
|
||
|
|
||
|
virtual void Initialize( void );
|
||
|
|
||
|
virtual bool IsManifest( void ) { return false; }
|
||
|
|
||
|
IBSPLighting *GetBSPLighting() { return m_pBSPLighting; }
|
||
|
CToolManager *GetTools() { return m_pToolManager; } // return tools working on this document
|
||
|
CSelection *GetSelection() { return m_pSelection; } // return current selection
|
||
|
|
||
|
void BeginShellSession(void);
|
||
|
void EndShellSession(void);
|
||
|
bool IsShellSessionActive(void);
|
||
|
|
||
|
inline int GetDocVersion(void);
|
||
|
inline void DecrementDocVersion(void);
|
||
|
|
||
|
//
|
||
|
// Interface to the map document. Functions for object creation, deletion, etc.
|
||
|
//
|
||
|
CMapEntity *CreateEntity(const char *pszClassName, float x, float y, float z);
|
||
|
bool DeleteEntity(const char *pszClassName, float x, float y, float z);
|
||
|
|
||
|
CMapEntity *FindEntity(const char *pszClassName, float x, float y, float z);
|
||
|
|
||
|
CMapEntity *FindEntityByName( const char *pszName, bool bVisiblesOnly );
|
||
|
bool FindEntitiesByKeyValue(CMapEntityList &Found, const char *szKey, const char *szValue, bool bVisiblesOnly);
|
||
|
bool FindEntitiesByName(CMapEntityList &Found, const char *szName, bool bVisiblesOnly);
|
||
|
bool FindEntitiesByClassName(CMapEntityList &Found, const char *szClassName, bool bVisiblesOnly);
|
||
|
bool FindEntitiesByNameOrClassName(CMapEntityList &Found, const char *pszName, bool bVisiblesOnly);
|
||
|
|
||
|
virtual void Update(void);
|
||
|
virtual void SetModifiedFlag(BOOL bModified = TRUE);
|
||
|
void SetAutosaveFlag(BOOL bAutosave = TRUE);
|
||
|
|
||
|
BOOL NeedsAutosave();
|
||
|
BOOL IsAutosave();
|
||
|
CString *AutosavedFrom();
|
||
|
|
||
|
void AddReference( void );
|
||
|
void RemoveReference( void );
|
||
|
int GetReferenceCount( void ) { return m_nExternalReferenceCount; }
|
||
|
|
||
|
// Used to track down a potential crash.
|
||
|
bool AnyNotificationsForObject(CMapClass *pObject);
|
||
|
|
||
|
void SetAnimationTime( float time );
|
||
|
float GetAnimationTime( void ) { return m_flAnimationTime; }
|
||
|
bool IsAnimating( void ) { return m_bIsAnimating; }
|
||
|
|
||
|
// other stuff
|
||
|
float m_flCurrentTime;
|
||
|
void UpdateCurrentTime( void );
|
||
|
float GetTime( void ) { return m_flCurrentTime; }
|
||
|
|
||
|
void GotoPFPoint(int iDirection);
|
||
|
|
||
|
// world cordon
|
||
|
bool IsCordoning(void);
|
||
|
bool SetCordoning( bool bState);
|
||
|
void GetCordon( Vector &mins, Vector &maxs);
|
||
|
void SetCordon( const Vector &mins, const Vector &maxs);
|
||
|
CMapWorld *CordonCreateWorld();
|
||
|
ChunkFileResult_t CordonSaveVMF(CChunkFile *pFile, CSaveInfo *pSaveInfo);
|
||
|
Vector m_vCordonMins;
|
||
|
Vector m_vCordonMaxs;
|
||
|
bool m_bIsCordoning;
|
||
|
|
||
|
CMapView *GetActiveMapView();
|
||
|
CMapView3D *GetFirst3DView();
|
||
|
void Snap(Vector &pt, int nFlags = 0);
|
||
|
inline bool IsSnapEnabled(void);
|
||
|
|
||
|
//
|
||
|
// Face selection for face editing.
|
||
|
//
|
||
|
void SelectFace(CMapSolid *pSolid, int iFace, int cmd);
|
||
|
void UpdateForApplicator(BOOL bApplicator);
|
||
|
|
||
|
|
||
|
void UpdateAnimation( void );
|
||
|
|
||
|
void DeleteObject(CMapClass *pObject);
|
||
|
void DeleteObjectList(CMapObjectList &List);
|
||
|
|
||
|
void InternalEnableLightPreview( bool bCustomFilename );
|
||
|
|
||
|
//
|
||
|
// Object selection:
|
||
|
//
|
||
|
bool SelectObject(CMapClass *pobj, int cmd = scSelect);
|
||
|
void SelectObjectList(const CMapObjectList *pList, int cmd = (scSelect|scClear|scSaveChanges) );
|
||
|
void SelectRegion( BoundBox *pBox, bool bInsideOnly, bool ResetSelection = true );
|
||
|
void SelectLogicalRegion( const Vector2D &vecMins, const Vector2D &vecMaxs, bool bInsideOnly);
|
||
|
|
||
|
// View centering.
|
||
|
void CenterViewsOnSelection();
|
||
|
void CenterViewsOn(const Vector &vec);
|
||
|
void CenterLogicalViewsOnSelection();
|
||
|
void CenterLogicalViewsOn(const Vector2D &vecLogical);
|
||
|
void Center2DViewsOnSelection();
|
||
|
void Center2DViewsOn(const Vector &vec);
|
||
|
void Center3DViewsOnSelection();
|
||
|
void Center3DViewsOn(const Vector &vPos);
|
||
|
void Set3DViewsPosAng( const Vector &vPos, const Vector &vAng );
|
||
|
void GetSelectedCenter(Vector &vCenter);
|
||
|
|
||
|
void GetBestVisiblePoint(Vector &ptOrg);
|
||
|
void Cut( IHammerClipboard *pClipboard );
|
||
|
void Copy( IHammerClipboard *pClipboard = NULL );
|
||
|
void Paste(CMapObjectList &Objects, CMapWorld *pSourceWorld, CMapWorld *pDestWorld, Vector vecOffset, QAngle vecRotate, CMapClass *pParent, bool bMakeEntityNamesUnique, const char *pszEntityNamePrefix);
|
||
|
void PasteInstance(CMapObjectList &Objects, CMapWorld *pSourceWorld, CMapWorld *pDestWorld, Vector vecOffset, QAngle vecRotate, CMapClass *pParent, bool bMakeEntityNamesUnique, const char *pszEntityNamePrefix);
|
||
|
void Paste( IHammerClipboard *pClipboard, CMapWorld *pDestWorld, Vector vecOffset, QAngle vecRotate, CMapClass *pParent, bool bMakeEntityNamesUnique, const char *pszEntityNamePrefix );
|
||
|
void Delete( void );
|
||
|
|
||
|
// FIXME: refactor these!
|
||
|
void CloneObjects(const CMapObjectList &Objects);
|
||
|
void NudgeObjects(const Vector &Delta, bool bClone);
|
||
|
void GetNudgeVector(const Vector& vHorz, const Vector& vVert, int nChar, bool bSnap, Vector &vecNudge);
|
||
|
|
||
|
void GetBestPastePoint(Vector &vecPasteOrigin);
|
||
|
void UpdateStatusbar();
|
||
|
void UpdateStatusBarSnap();
|
||
|
void SetView2dInfo(VIEW2DINFO& vi);
|
||
|
void SetViewLogicalInfo(VIEW2DINFO& vi);
|
||
|
void SetActiveView(CMapView *pViewActivate);
|
||
|
void SetUndoActive(bool bActive);
|
||
|
void UpdateTitle(CView*);
|
||
|
|
||
|
void CountSolids();
|
||
|
void CountSolids2();
|
||
|
|
||
|
void ReplaceTextures(
|
||
|
LPCTSTR pszFind,
|
||
|
LPCTSTR pszReplace,
|
||
|
BOOL bEverything,
|
||
|
int iAction,
|
||
|
BOOL bHidden,
|
||
|
bool bRescaleTextureCoordinates);
|
||
|
|
||
|
void BatchReplaceTextures( FileHandle_t fp );
|
||
|
|
||
|
bool Is3DGridEnabled(void) { return(m_bShow3DGrid); }
|
||
|
ShowInstance_t GetShowInstance( void ) { return m_tShowInstance; }
|
||
|
|
||
|
void ReleaseVideoMemory( );
|
||
|
|
||
|
inline MAPFORMAT GetMapFormat(void);
|
||
|
inline CMapWorld *GetMapWorld(void);
|
||
|
inline CGameConfig *GetGame(void);
|
||
|
inline int GetGridSpacing(void) { return(max(m_nGridSpacing, 1)); }
|
||
|
|
||
|
inline CHistory *GetDocHistory(void);
|
||
|
|
||
|
inline int GetNextMapObjectID(void);
|
||
|
inline int GetNextNodeID(void);
|
||
|
inline void SetNextNodeID(int nID);
|
||
|
|
||
|
static int GetDocumentCount();
|
||
|
static CMapDoc *GetDocument(int index);
|
||
|
|
||
|
void SetMRU(CMapView2D *pView);
|
||
|
void RemoveMRU(CMapView2D *pView);
|
||
|
CUtlVector<CMapView2D*> MRU2DViews;
|
||
|
|
||
|
// if theres anything the document whats to show, do it in RenderDocument()
|
||
|
void RenderDocument(CRender *pRender);
|
||
|
|
||
|
void RenderAllViews(void);
|
||
|
BOOL SelectDocType(void);
|
||
|
BOOL SaveModified(void);
|
||
|
|
||
|
// Set edit prefab mode.
|
||
|
void EditPrefab3D(DWORD dwPrefabID);
|
||
|
|
||
|
//
|
||
|
// Call these when modifying the document contents.
|
||
|
//
|
||
|
virtual void AddObjectToWorld(CMapClass *pObject, CMapClass *pParent = NULL);
|
||
|
BOOL FindObject(CMapClass *pObject);
|
||
|
void RemoveObjectFromWorld(CMapClass *pMapClass, bool bNotifyChildren);
|
||
|
void RenderPreloadObject(CMapClass *pObject);
|
||
|
void UpdateObject(CMapClass *pMapClass);
|
||
|
void UpdateVisibilityAll(void);
|
||
|
void UpdateVisibility(CMapClass *pObject);
|
||
|
void NotifyDependents(CMapClass *pObject, Notify_Dependent_t eNotifyType);
|
||
|
|
||
|
// Radius culling
|
||
|
bool IsCulledBy3DCameraDistance( CMapClass *pObject, UpdateVisibilityData_t *pData );
|
||
|
|
||
|
//
|
||
|
// Morph tool.
|
||
|
//
|
||
|
void Morph_SelectObject(CMapSolid *pSolid, unsigned int uCmd);
|
||
|
void Morph_GetBounds(Vector &mins, Vector &maxs, bool bReset);
|
||
|
int Morph_GetObjectCount(void);
|
||
|
CSSolid *Morph_GetFirstObject(POSITION &pos);
|
||
|
CSSolid *Morph_GetNextObject(POSITION &pos);
|
||
|
|
||
|
//
|
||
|
inline bool IsDispSolidDrawMask( void ) { return m_bDispSolidDrawMask; }
|
||
|
inline void SetDispDrawWalkable( bool bValue ) { m_bDispDrawWalkable = bValue; }
|
||
|
inline bool IsDispDrawWalkable( void ) { return m_bDispDrawWalkable; }
|
||
|
inline bool IsDispDraw3D() { return m_bDispDraw3D; }
|
||
|
inline void SetDispDrawBuildable( bool bValue ) { m_bDispDrawBuildable = bValue; }
|
||
|
inline bool IsDispDrawBuildable( void ) { return m_bDispDrawBuildable; }
|
||
|
inline void SetDispDrawRemove( bool bValue ) { m_bDispDrawRemove = bValue; }
|
||
|
inline bool IsDispDrawRemove( void ) { return m_bDispDrawRemove; }
|
||
|
inline bool IsDispDrawRemovedVerts( void ) { return m_bDispDrawRemovedVerts; }
|
||
|
inline void SetDispDrawRemovedVerts( bool bValue ) { m_bDispDrawRemovedVerts = bValue; }
|
||
|
|
||
|
//
|
||
|
// List of VisGroups.
|
||
|
//
|
||
|
void ShowNewVisGroupsDialog(CMapObjectList &Objects, bool bUnselectObjects);
|
||
|
void VisGroups_CreateNamedVisGroup(CMapObjectList &Objects, const char *szName, bool bHide, bool bRemoveFromOtherVisGroups);
|
||
|
void VisGroups_AddObjectsToVisGroup(CMapObjectList &Objects, CVisGroup *pVisGroup, bool bHide, bool bRemoveFromOtherVisGroups);
|
||
|
CVisGroup *VisGroups_AddGroup(CVisGroup *pGroup);
|
||
|
bool VisGroups_ObjectCanBelongToVisGroup(CMapClass *pObject);
|
||
|
CVisGroup *VisGroups_AddGroup(LPCTSTR pszName, bool bAuto = false);
|
||
|
static BOOL VisGroups_CheckForGroupCallback(CMapClass *pObject, CVisGroup *pGroup);
|
||
|
int VisGroups_GetCount();
|
||
|
CVisGroup *VisGroups_GetVisGroup(int nIndex);
|
||
|
int VisGroups_GetRootCount();
|
||
|
CVisGroup *VisGroups_GetRootVisGroup(int nIndex);
|
||
|
CVisGroup *VisGroups_GroupForID(DWORD id);
|
||
|
CVisGroup *VisGroups_GroupForName( const char *pszName, bool bIsAuto );
|
||
|
void VisGroups_PurgeGroups();
|
||
|
void VisGroups_MoveUp(CVisGroup *pGroup);
|
||
|
void VisGroups_MoveDown(CVisGroup *pGroup);
|
||
|
void VisGroups_ShowVisGroup(CVisGroup *pGroup, bool bShow);
|
||
|
void VisGroups_UpdateAll();
|
||
|
void VisGroups_UpdateForObject(CMapClass *pObject);
|
||
|
void VisGroups_SetParent(CVisGroup *pVisGroup, CVisGroup *pNewParent);
|
||
|
bool VisGroups_CanMoveUp(CVisGroup *pGroup);
|
||
|
bool VisGroups_CanMoveDown(CVisGroup *pGroup);
|
||
|
void VisGroups_RemoveGroup(CVisGroup *pGroup);
|
||
|
void VisGroups_CombineGroups(CVisGroup *pFrom, CVisGroup *pTo);
|
||
|
bool VisGroups_LockUpdates( bool bLock );
|
||
|
void VisGroups_CheckMemberVisibility(CVisGroup *pGroup);
|
||
|
|
||
|
// Quick Hide
|
||
|
void QuickHide_HideObjects( void );
|
||
|
void QuickHide_HideUnselectedObjects( void );
|
||
|
void QuickHide_Unhide( void );
|
||
|
bool QuickHide_IsObjectHidden( CMapClass *pObject );
|
||
|
ChunkFileResult_t QuickHide_SaveVMF( CChunkFile *pFile, CSaveInfo *pSaveInfo );
|
||
|
CUtlVector< CMapClass* > m_QuickHideGroup;
|
||
|
CUtlVector< CMapClass* > m_QuickHideGroupedParents;
|
||
|
|
||
|
// Default logical placement for new entities
|
||
|
void GetDefaultNewLogicalPosition( Vector2D &vecPosition );
|
||
|
|
||
|
private:
|
||
|
|
||
|
void VisGroups_Validate();
|
||
|
void VisGroups_UpdateParents();
|
||
|
void VisGroups_UnlinkGroup(CVisGroup *pGroup);
|
||
|
void VisGroups_DoRemoveOrCombine(CVisGroup *pFrom, CVisGroup *pTo);
|
||
|
|
||
|
bool FindNotification(CMapClass *pObject, Notify_Dependent_t eNotifyType);
|
||
|
|
||
|
protected:
|
||
|
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CMapDoc)
|
||
|
public:
|
||
|
virtual BOOL OnNewDocument();
|
||
|
virtual void DeleteContents();
|
||
|
virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
|
||
|
virtual void OnCloseDocument(void);
|
||
|
virtual BOOL OnSaveDocument(LPCTSTR lpszPathName);
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
BOOL Serialize(std::fstream &file, BOOL fIsStoring, BOOL bRMF);
|
||
|
|
||
|
// Save a VMF file. saveFlags is a combination of SAVEFLAGS_ defines.
|
||
|
bool SaveVMF(const char *pszFileName, int saveFlags );
|
||
|
|
||
|
bool LoadVMF( const char *pszFileName, int LoadFlags = VMF_LOAD_ACTIVATE );
|
||
|
void Postload(const char *pszFileName);
|
||
|
inline bool IsLoading(void);
|
||
|
|
||
|
inline void SetInitialUpdate( void ) { m_bHasInitialUpdate = true; }
|
||
|
inline bool HasInitialUpdate( void ) { return m_bHasInitialUpdate; }
|
||
|
|
||
|
// manifest routines
|
||
|
void SetManifest( CManifest *pManifest );
|
||
|
void SetEditable( bool IsEditable ) { m_bIsEditable = IsEditable; }
|
||
|
bool IsEditable( void ) { return m_bIsEditable; }
|
||
|
bool IsSelectionEditable( void );
|
||
|
bool CreateNewManifest( void );
|
||
|
CMapWorld *GetCurrentWorld( void );
|
||
|
int GetClipboardCount( void );
|
||
|
void ManifestPaste( CMapWorld *pDestWorld, Vector vecOffset, QAngle vecRotate, CMapClass *pParent, bool bMakeEntityNamesUnique, const char *pszEntityNamePrefix );
|
||
|
virtual void UpdateInstanceMap( CMapDoc *pInstanceMapDoc );
|
||
|
void CollapseInstances( bool bOnlySelected );
|
||
|
void PopulateInstanceParms_r( CMapEntity *pEntity, const CMapObjectList *pChildren, CUtlVector< CString > &ParmList );
|
||
|
void PopulateInstanceParms( CMapEntity *pEntity );
|
||
|
void PopulateInstance( CMapEntity *pEntity );
|
||
|
void InstanceMoved( void );
|
||
|
|
||
|
void ShowWindow( bool bIsVisible );
|
||
|
bool IsVisible( void );
|
||
|
|
||
|
void BuildAllDetailObjects();
|
||
|
|
||
|
void ExpandObjectKeywords(CMapClass *pObject, CMapWorld *pWorld);
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
virtual void AssertValid() const;
|
||
|
virtual void Dump(CDumpContext& dc) const;
|
||
|
#endif
|
||
|
|
||
|
void UpdateAllCameras(const Vector *vecViewPos, const Vector *vecLookAt, const float *fZoom);
|
||
|
void UpdateAllViews(int nFlags, UpdateBox *ub = NULL );
|
||
|
|
||
|
void SetSmoothingGroupVisual( int iGroup ) { m_SmoothingGroupVisual = iGroup; }
|
||
|
int GetSmoothingGroupVisual( void ) { return m_SmoothingGroupVisual; }
|
||
|
|
||
|
void AddToAutoVisGroup( CMapClass *pObject );
|
||
|
void AddToAutoVisGroup( CMapClass *pObject, const char *pAutoVisGroup );
|
||
|
void AddChildGroupToAutoVisGroup( CMapClass *pObject, const char *pAutoVisGroup, const char *pParentName );
|
||
|
void RemoveFromAutoVisGroups( CMapClass *pObject );
|
||
|
void AddToFGDAutoVisGroups( CMapClass *pObject );
|
||
|
|
||
|
// Builds a list of all objects which are connected to outputs of pObj
|
||
|
void BuildCascadingSelectionList( CMapClass *pObj, CUtlRBTree< CMapClass*, unsigned short > &list, bool bRecursive );
|
||
|
|
||
|
void Public_SaveMap() { OnFileSave(); }
|
||
|
protected:
|
||
|
|
||
|
void AssignAllToAutoVisGroups();
|
||
|
CVisGroup *GetRootAutoVisGroup();
|
||
|
|
||
|
// Tools:
|
||
|
CToolManager *m_pToolManager;
|
||
|
|
||
|
int m_nGridSpacing;
|
||
|
|
||
|
bool m_bDispSolidDrawMask;
|
||
|
bool m_bDispDrawWalkable;
|
||
|
bool m_bDispDraw3D;
|
||
|
bool m_bDispDrawBuildable;
|
||
|
bool m_bDispDrawRemove;
|
||
|
bool m_bDispDrawRemovedVerts;
|
||
|
|
||
|
bool m_bHasInitialUpdate;
|
||
|
bool m_bLoading; // Set to true while we are being loaded from VMF.
|
||
|
|
||
|
static BOOL GetBrushNumberCallback(CMapClass *pObject, void *pFindInfo);
|
||
|
|
||
|
//
|
||
|
// Serialization.
|
||
|
//
|
||
|
ChunkFileResult_t SaveVersionInfoVMF(CChunkFile *pFile, bool bIsAutosave = false);
|
||
|
ChunkFileResult_t VisGroups_SaveVMF(CChunkFile *pFile, CSaveInfo *pSaveInfo);
|
||
|
ChunkFileResult_t SaveViewSettingsVMF(CChunkFile *pFile, CSaveInfo *pSaveInfo);
|
||
|
|
||
|
static bool HandleLoadError(CChunkFile *pFile, const char *szChunkName, ChunkFileResult_t eError, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadCordonCallback(CChunkFile *pFile, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadCordonKeyCallback(const char *pszKey, const char *pszValue, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadEntityCallback(CChunkFile *pFile, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadHiddenCallback(CChunkFile *pFile, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadGroupKeyCallback(const char *szKey, const char *szValue, CMapGroup *pGroup);
|
||
|
static ChunkFileResult_t LoadVersionInfoCallback(CChunkFile *pFile, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadVersionInfoKeyCallback(const char *szKey, const char *szValue, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadAutosaveCallback(CChunkFile *pFile, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadAutosaveKeyCallback(const char *szKey, const char *szValue, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadWorldCallback(CChunkFile *pFile, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadViewSettingsCallback(CChunkFile *pFile, CMapDoc *pDoc);
|
||
|
static ChunkFileResult_t LoadViewSettingsKeyCallback(const char *szKey, const char *szValue, CMapDoc *pDoc);
|
||
|
|
||
|
//
|
||
|
// Search functions.
|
||
|
//
|
||
|
static BOOL FindEntityCallback(CMapClass *pObject, FindEntity_t *pFindInfo);
|
||
|
static BOOL FindGroupCallback(CMapGroup *pGroup, FindGroup_t *pFindInfo);
|
||
|
|
||
|
void AssignToVisGroups(void);
|
||
|
void AssignToGroups(void);
|
||
|
void RemoveEmptyGroups(void);
|
||
|
void CountGUIDs(void);
|
||
|
|
||
|
void InitUpdateVisibilityData( UpdateVisibilityData_t &data );
|
||
|
bool ShouldObjectBeVisible( CMapClass *pObject, UpdateVisibilityData_t *pData );
|
||
|
static BOOL UpdateVisibilityCallback( CMapClass *pObject, UpdateVisibilityData_t *pData );
|
||
|
|
||
|
bool GetChildrenToHide(CMapClass *pObject, bool bSelected, CMapObjectList &List);
|
||
|
|
||
|
//
|
||
|
// Interobject dependency notification.
|
||
|
//
|
||
|
void ProcessNotifyList();
|
||
|
void DispatchNotifyDependents(CMapClass *pObject, Notify_Dependent_t eNotifyType);
|
||
|
|
||
|
CUtlVector<NotifyListEntry_t > m_NotifyList;
|
||
|
|
||
|
CMapWorld *m_pWorld; // The world that this document represents.
|
||
|
CMapObjectList m_UpdateList; // List of objects that have changed since the last call to Update.
|
||
|
CString m_strLastExportFileName; // The full path that we last exported this document to.
|
||
|
int m_nDocVersion; // A number that increments every time the doc is modified after being saved.
|
||
|
BOOL m_bNeedsAutosave; // True if the document has been changed and needs autosaved.
|
||
|
BOOL m_bIsAutosave;
|
||
|
CString m_strAutosavedFrom;
|
||
|
|
||
|
// Undo/Redo system.
|
||
|
CHistory *m_pUndo;
|
||
|
CHistory *m_pRedo;
|
||
|
|
||
|
CSelection *m_pSelection; // object selection list
|
||
|
|
||
|
int m_nNextMapObjectID; // The ID that will be assigned to the next CMapClass object in this document.
|
||
|
int m_nNextNodeID; // The ID that will be assigned to the next "info_node_xxx" object created in this document.
|
||
|
|
||
|
// Editing prefabs data.
|
||
|
DWORD m_dwPrefabID;
|
||
|
DWORD m_dwPrefabLibraryID;
|
||
|
BOOL m_bEditingPrefab;
|
||
|
bool m_bPrefab; // true if this document IS a prefab, false if not.
|
||
|
|
||
|
// Game configuration.
|
||
|
CGameConfig *m_pGame;
|
||
|
|
||
|
bool m_bShow3DGrid; // Whether to render a grid in the 3D views.
|
||
|
bool m_bHideItems; // Whether to render point entities in all views.
|
||
|
|
||
|
int m_nExternalReferenceCount; // Indicates how many external references ( instances ) are pointing to this map
|
||
|
ShowInstance_t m_tShowInstance; // Indicates how instance contents should be displayed
|
||
|
CManifest *m_pManifestOwner;
|
||
|
bool m_bIsEditable;
|
||
|
bool m_bCollapsingInstances;
|
||
|
|
||
|
//
|
||
|
// Animation.
|
||
|
//
|
||
|
float m_flAnimationTime; // Current time in the animation
|
||
|
bool m_bIsAnimating;
|
||
|
|
||
|
IBSPLighting *m_pBSPLighting;
|
||
|
|
||
|
//
|
||
|
// Visgroups.
|
||
|
//
|
||
|
CUtlVector<CVisGroup *> *m_VisGroups;
|
||
|
CUtlVector<CVisGroup *> *m_RootVisGroups;
|
||
|
bool m_bVisGroupUpdatesLocked;
|
||
|
|
||
|
int m_SmoothingGroupVisual;
|
||
|
|
||
|
int m_nLogicalPositionCount;
|
||
|
|
||
|
//
|
||
|
// Expands %i keyword in prefab targetnames to generate unique targetnames for this map.
|
||
|
//
|
||
|
bool ExpandTargetNameKeywords(char *szNewTargetName, const char *szOldTargetName, CMapWorld *pWorld);
|
||
|
bool DoExpandKeywords(CMapClass *pObject, CMapWorld *pWorld, char *szOldKeyword, char *szNewKeyword);
|
||
|
|
||
|
// Renames all named entities in pRoot
|
||
|
void RenameEntities( CMapClass *pRoot, CMapWorld *pWorld, bool bMakeUnique, const char *pszPrefix );
|
||
|
|
||
|
void CenterOriginsRecursive(CMapClass *pObject);
|
||
|
void SnapObjectsRecursive(CMapClass *pObject);
|
||
|
|
||
|
// Add all entities connected to all entities in the selection list recursively
|
||
|
void AddConnectedNodes( CMapClass *pClass, CUtlRBTree< CMapClass*, unsigned short >& list );
|
||
|
|
||
|
//{{AFX_MSG(CMapDoc)
|
||
|
afx_msg void OnEditDelete();
|
||
|
afx_msg void OnMapSnaptogrid();
|
||
|
afx_msg void OnMapEntityGallery();
|
||
|
afx_msg void OnUpdateMapSnaptogrid(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnEditApplytexture();
|
||
|
afx_msg void OnToolsSubtractselection();
|
||
|
afx_msg void OnToolsCenterOrigins();
|
||
|
afx_msg void OnEnableLightPreview();
|
||
|
afx_msg void OnEnableLightPreviewCustomFilename();
|
||
|
afx_msg void OnDisableLightPreview();
|
||
|
afx_msg void OnToggleLightPreview();
|
||
|
afx_msg void OnUpdateLightPreview();
|
||
|
afx_msg void OnAbortLightCalculation();
|
||
|
afx_msg void OnEditCopy();
|
||
|
afx_msg void OnEditPaste();
|
||
|
afx_msg void OnUpdateEditSelection(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnUpdateEditPaste(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnEditCut();
|
||
|
afx_msg void OnEditReplace();
|
||
|
afx_msg void OnToolsGroup();
|
||
|
afx_msg void OnToolsUngroup();
|
||
|
afx_msg void OnUpdateViewGrid(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateViewLogicalGrid(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnEditSelectall();
|
||
|
afx_msg void OnFileSaveAs();
|
||
|
afx_msg void OnFileSave();
|
||
|
afx_msg void OnMapGridlower();
|
||
|
afx_msg void OnMapGridhigher();
|
||
|
afx_msg void OnEditToworld();
|
||
|
afx_msg void OnEditToWorld();
|
||
|
afx_msg void OnFileExport();
|
||
|
afx_msg void OnFileExportAgain();
|
||
|
afx_msg void OnEditMapproperties();
|
||
|
afx_msg void OnFileConvertWAD();
|
||
|
afx_msg void OnUpdateFileConvertWAD(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnFileRunmap();
|
||
|
afx_msg void OnToolsHideitems();
|
||
|
afx_msg void OnViewHideUnconnectedEntities();
|
||
|
afx_msg void OnUpdateViewHideUnconnectedEntities(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateToolsSubtractselection(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateToolsHideitems(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateEditDelete(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateEditFunction(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateEditCut(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateEditMapproperties(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnMapInformation();
|
||
|
|
||
|
// View menu
|
||
|
afx_msg void OnViewGrid();
|
||
|
afx_msg void OnViewLogicalGrid();
|
||
|
afx_msg void OnViewCenterOnSelection();
|
||
|
afx_msg void OnViewCenter3DViewsOnSelection();
|
||
|
afx_msg BOOL OnViewHideObjects(UINT nID);
|
||
|
afx_msg void OnQuickHide_HideObjects();
|
||
|
afx_msg void OnQuickHide_HideUnselectedObjects();
|
||
|
afx_msg void OnQuickHide_Unhide();
|
||
|
afx_msg void OnQuickHide_UpdateUnHide(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnQuickHide_CreateVisGroupFromHidden();
|
||
|
afx_msg void OnQuickHide_UpdateCreateVisGroupFromHidden(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnViewShowconnections();
|
||
|
afx_msg void OnViewGotoBrush(void);
|
||
|
afx_msg void OnViewGotoCoords(void);
|
||
|
afx_msg void OnViewShowHelpers();
|
||
|
afx_msg void OnViewShowModelsIn2D();
|
||
|
afx_msg void OnViewPreviewModelFade();
|
||
|
afx_msg void OnCollisionWireframe();
|
||
|
afx_msg void OnShowDetailObjects();
|
||
|
afx_msg void OnShowNoDrawBrushes();
|
||
|
afx_msg void OnRadiusCulling();
|
||
|
afx_msg void OnUpdateRadiusCulling(CCmdUI *pCmdUI);
|
||
|
|
||
|
afx_msg void OnToolsHollow();
|
||
|
afx_msg void OnEditPastespecial();
|
||
|
afx_msg void OnUpdateEditPastespecial(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnEditSelnext();
|
||
|
afx_msg void OnEditSelprev();
|
||
|
afx_msg void OnEditSelnextCascading();
|
||
|
afx_msg void OnEditSelprevCascading();
|
||
|
afx_msg void OnLogicalMoveBlock();
|
||
|
afx_msg void OnLogicalSelectAllCascading();
|
||
|
afx_msg void OnLogicalSelectAllConnected();
|
||
|
afx_msg void OnLogicalobjectLayoutgeometric();
|
||
|
afx_msg void OnLogicalobjectLayoutdefault();
|
||
|
afx_msg void OnLogicalobjectLayoutlogical();
|
||
|
afx_msg void OnMapCheck();
|
||
|
afx_msg void OnUpdateViewShowconnections(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateFileSave(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToolsCreateprefab();
|
||
|
afx_msg void OnInsertprefabOriginal();
|
||
|
afx_msg void OnEditReplacetex();
|
||
|
afx_msg void OnToolsSnapselectedtogrid();
|
||
|
afx_msg void OnToolsSnapSelectedToGridIndividually();
|
||
|
afx_msg void OnUpdateToolsSplitface(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToolsSplitface();
|
||
|
afx_msg void OnToolsTransform();
|
||
|
afx_msg void OnToolsToggletexlock();
|
||
|
afx_msg void OnUpdateToolsToggletexlock(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToolsToggletexlockScale();
|
||
|
afx_msg void OnUpdateToolsToggletexlockScale(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToolsTextureAlignment(void);
|
||
|
afx_msg void OnUpdateToolsTextureAlignment(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnToggleCordon();
|
||
|
afx_msg void OnUpdateToggleCordon(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateShowNoDrawBrushes(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnEditCordon();
|
||
|
afx_msg void OnUpdateEditCordon(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateViewHideUnselectedObjects(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleGroupignore();
|
||
|
afx_msg void OnUpdateToggleGroupignore(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnVscaleToggle();
|
||
|
afx_msg void OnMapEntityreport();
|
||
|
afx_msg void OnToggleSelectbyhandle();
|
||
|
afx_msg void OnUpdateToggleSelectbyhandle(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleInfiniteselect();
|
||
|
afx_msg void OnUpdateToggleInfiniteselect(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnFileExporttodxf();
|
||
|
afx_msg void OnUpdateEditApplytexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnMapLoadpointfile();
|
||
|
afx_msg void OnMapUnloadpointfile();
|
||
|
afx_msg void OnMapLoadportalfile();
|
||
|
afx_msg void OnMapUnloadportalfile();
|
||
|
afx_msg void OnUpdate3dViewUI(CCmdUI* pCmdUI);
|
||
|
afx_msg BOOL OnChange3dViewType(UINT nID);
|
||
|
afx_msg void OnEditToEntity();
|
||
|
afx_msg BOOL OnUndoRedo(UINT nID);
|
||
|
afx_msg void OnUpdateUndoRedo(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnChangeVertexscale();
|
||
|
afx_msg void OnUpdateGroupEditFunction(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateFileExport(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnEditClearselection();
|
||
|
afx_msg void OnUpdateToggle3DGrid(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnMapShowSelectedBrushNumber();
|
||
|
afx_msg void OnEditFindEntities(void);
|
||
|
afx_msg void OnToolsHideEntityNames(void);
|
||
|
afx_msg void OnUpdateToolsHideEntityNames(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnToggleDispSolidMask( void );
|
||
|
afx_msg void OnUpdateToggleSolidMask(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleDispDrawWalkable( void );
|
||
|
afx_msg void OnUpdateToggleDispDrawWalkable(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleDispDraw3D( void );
|
||
|
afx_msg void OnUpdateToggleDispDraw3D(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleDispDrawBuildable( void );
|
||
|
afx_msg void OnUpdateToggleDispDrawBuildable(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleDispDrawRemovedVerts( void );
|
||
|
afx_msg void OnUpdateToggleDispDrawRemovedVerts(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateViewShowHelpers(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnUpdateViewShowModelsIn2D(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnUpdateViewPreviewModelFade(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnUpdateCollisionWireframe(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnUpdateShowDetailObjects(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnMapDiff();
|
||
|
afx_msg void OnToolsInstancesHide(void);
|
||
|
afx_msg void OnUpdateToolsInstancesHide(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnToolsInstancesShowTinted(void);
|
||
|
afx_msg void OnUpdateToolsInstancesShowTinted(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnToolsInstancesShowNormal(void);
|
||
|
afx_msg void OnUpdateToolsInstancesShowNormal(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnInstancesHideAll( void );
|
||
|
afx_msg void OnInstancesShowAll( void );
|
||
|
|
||
|
public:
|
||
|
afx_msg void OnToggle3DGrid();
|
||
|
//}}AFX_MSG
|
||
|
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
afx_msg void OnInstancingCreatemanifest();
|
||
|
afx_msg void OnUpdateInstancingCreatemanifest(CCmdUI *pCmdUI);
|
||
|
afx_msg void OnInstancingCheckinAll();
|
||
|
afx_msg void OnUpdateInstancingCheckinAll( CCmdUI *pCmdUI );
|
||
|
afx_msg void OnInstancingCheckOutManifest();
|
||
|
afx_msg void OnUpdateInstancingCheckOutManifest( CCmdUI *pCmdUI );
|
||
|
afx_msg void OnInstancingAddManifest();
|
||
|
afx_msg void OnUpdateInstancingAddManifest( CCmdUI *pCmdUI );
|
||
|
afx_msg void OnInstancesCollapseAll();
|
||
|
afx_msg void OnInstancesCollapseSelection();
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Output : inline void
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMapDoc::DecrementDocVersion(void)
|
||
|
{
|
||
|
if (m_nDocVersion > 0)
|
||
|
{
|
||
|
m_nDocVersion--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns true if we are loading, false if not.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CMapDoc::IsLoading(void)
|
||
|
{
|
||
|
return(m_bLoading);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the document that is currently active.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CMapDoc *CMapDoc::GetActiveMapDoc(void)
|
||
|
{
|
||
|
return(m_pMapDoc);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the manifest associated with the active document.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CManifest *CMapDoc::GetManifest(void)
|
||
|
{
|
||
|
return m_pManifest;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the current level loading depth. 0 = not loading level
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CMapDoc::GetInLevelLoad( )
|
||
|
{
|
||
|
return m_nInLevelLoad;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the current version of the document that is being worked on.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CMapDoc::GetDocVersion(void)
|
||
|
{
|
||
|
return(m_nDocVersion);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns a pointer to the game configuration for this document.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CGameConfig *CMapDoc::GetGame(void)
|
||
|
{
|
||
|
return(m_pGame);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns a pointer to the Undo system for this document.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CHistory *CMapDoc::GetDocHistory(void)
|
||
|
{
|
||
|
return(m_pUndo);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the map format of the game configuration for this document.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
MAPFORMAT CMapDoc::GetMapFormat(void)
|
||
|
{
|
||
|
if (m_pGame != NULL)
|
||
|
{
|
||
|
return(m_pGame->mapformat);
|
||
|
}
|
||
|
|
||
|
return(mfHalfLife2);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns a pointer to the world that this document edits.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CMapWorld *CMapDoc::GetMapWorld(void)
|
||
|
{
|
||
|
return(m_pWorld);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: All map objects in a given document are assigned a unique ID.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CMapDoc::GetNextMapObjectID(void)
|
||
|
{
|
||
|
return(m_nNextMapObjectID++);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the next unique ID for an AI node. Called when an AI node
|
||
|
// is created so that each one can have a unique ID.
|
||
|
//
|
||
|
// We can't use the unique object ID (above) for this because of
|
||
|
// problems with in-engine editing of nodes and node connections.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CMapDoc::GetNextNodeID(void)
|
||
|
{
|
||
|
return(m_nNextNodeID++);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Sets the next unique ID for a AI node creation. Called when an AI node
|
||
|
// is created from the shell so that node IDs continue from there.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMapDoc::SetNextNodeID(int nID)
|
||
|
{
|
||
|
m_nNextNodeID = nID;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns whether or not grid snap is enabled. Called by the tools and
|
||
|
// views to determine snap behavior.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CMapDoc::IsSnapEnabled(void)
|
||
|
{
|
||
|
return m_bSnapToGrid;
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif // MAPDOC_H
|