Commit Graph
5 Commits
Author SHA1 Message Date
FluffyOMCandGitHub 4a4078865f Add Melatonin to compatibility list (#667)
It's playable, no bugs, and can run pretty easily way above intended
FPS, which shows there's not really any performance issues lol.


![image](https://github.com/user-attachments/assets/63402c9f-2412-4b43-9e5d-42a19436ac55)
2025-02-20 16:09:14 -06:00
FluffyOMCandGitHub 855161b23b Prevent log from showing negative JIT cache sizes (32bit-int overflow) (#664)
![image](https://github.com/user-attachments/assets/5820ce7b-cbfe-4908-8f5e-7ee82040ee1a)
2025-02-14 21:37:19 -06:00
FluffyOMCandGitHub faacec9801 JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping (#615)
Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

![image](https://github.com/user-attachments/assets/ff17dc48-6028-4377-8c73-746ab21ab83b)
(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)

Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
2025-02-10 15:53:44 -06:00
FluffyOMCandGitHub 253cbb2810 Initial Implementation of SSBU PlayReport usage! (#638)
Currently, this has as many game modes as I could find to implement,
along with a list of all the characters in the game and their code ID.
2025-02-08 16:23:24 -06:00
FluffyOMCandGitHub 479b38f035 Add tooltips to game status (#625) 2025-02-05 00:42:20 -06:00