Remove redundant note (that also lists a setting that doesn't exist anymore, framelimit).

Martino Fontana
2026-06-25 17:19:59 +02:00
parent 4485da347e
commit 341ac6b032
-2
@@ -30,8 +30,6 @@ Developers will want to use this to see if they can reproduce issues locally. Bu
- In the *Play* tab of the FIFO Player dialog, you can adjust which frames will be rendered during playback. Note that skipped frames are rendered (but not shown) nevertheless to ensure resource validity (e.g. for EFB copies) in the following frames.
- Similarly, you can limit the range of rendered objects. This is especially useful when you have a huge scene but are only interested in one single object which is rendered incorrectly.
- TODO: Explain Early Memory Updates.
- WARNING: Dual Core mode is currently broken when using FIFO Player. As a workaround, disable DC and set framelimit to a fixed value, e.g. 30.
- tl;dr: Disable Dual Core, Disable XFBs, set framelimit to 30.
## How to Analyze a FIFO Log