..
Boot
Optionally delete savestate that gets loaded at boot
2017-12-28 23:15:48 +01:00
Config
ShaderCache: Implement background shader compilation
2018-03-10 16:11:19 +10:00
ConfigLoaders
ShaderCache: Implement background shader compilation
2018-03-10 16:11:19 +10:00
Debugger
Changed PPCDebugInterace to check memory only after the emulator has finished starting
2018-01-12 15:18:29 -08:00
DSP
Don't use wrong encoding for paths when opening streams on Windows
2017-12-05 21:23:35 +01:00
FifoPlayer
Qt: Implement FIFO Player
2017-11-19 22:06:32 +01:00
HLE
HLE: Improve format string detection heuristic
2018-03-06 21:21:56 +04:00
HW
FileMonitor: Store last file offset instead of path
2018-03-09 15:18:32 +01:00
IOS
Merge pull request #6388 from leoetlino/merge
2018-03-02 23:14:37 +01:00
PowerPC
Jit64: fixed some signed to unsigned integer warnings
2018-02-16 17:41:16 -05:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp
VideoConfig: Collapse ubershader configuration fields to a single value
2018-03-10 15:56:45 +10:00
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
Redesign the ability to load state at boot
2017-12-26 20:39:03 +01:00
BootManager.h
CMakeLists.txt
IOS: Remove ec_wii functions
2018-02-19 20:34:06 +01:00
CommonTitles.h
ConfigManager.cpp
ConfigManager.h
Core.cpp
Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey
2018-02-10 23:30:59 +11:00
Core.h
Redesign the ability to load state at boot
2017-12-26 20:39:03 +01:00
Core.vcxproj
IOS: Remove ec_wii functions
2018-02-19 20:34:06 +01:00
Core.vcxproj.filters
IOS: Remove ec_wii functions
2018-02-19 20:34:06 +01:00
CoreTiming.cpp
Merge pull request #5973 from ligfx/renamefifoqueue
2017-11-19 13:51:22 +01:00
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
Merge pull request #6166 from ligfx/invokedeviceschangedcallbacks
2017-12-15 21:05:17 +01:00
HotkeyManager.h
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
2017-11-17 22:11:30 -06:00
MachineContext.h
MemoryWatcher.cpp
Don't use wrong encoding for paths when opening streams on Windows
2017-12-05 21:23:35 +01:00
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp
Redesign the ability to load state at boot
2017-12-26 20:39:03 +01:00
Movie.h
Redesign the ability to load state at boot
2017-12-26 20:39:03 +01:00
NetPlayClient.cpp
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
NetPlayClient.h
NetPlayProto.h
NetPlayServer.cpp
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp
Fix emulated Wiimotes
2018-02-20 20:41:29 +01:00
State.h
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp
WiiRoot.h
WiiUtils.cpp
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
2018-03-09 13:08:38 +01:00
WiiUtils.h
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
2018-03-09 13:08:38 +01:00