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Don't copy null terminators from the log's `header.gameid` into `FifoDataFile`'s `m_game_id`. Doing so would cause an infinite loop in `Core::GenerateScreenshotName` as the various concatenations and `fmt::format` calls would then effectively drop all the timestamps and disambiguating arbitrary numbers since they followed the null terminator in the gameid, and so the `File::Exists` calls would always return true. Fixes https://bugs.dolphin-emu.org/issues/14002. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| DolphinTool | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||
| DolphinLib.ARM64.props | ||
| DolphinLib.props | ||
| DolphinLib.vcxproj | ||
| DolphinLib.vcxproj.user | ||
| DolphinLib.x64.props | ||
| VersionInfo.plist.in | ||