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Also make the `Decrypt` method private. As far as I can tell, the only motivation for exposing the `SetBytes` and `Reset` methods is to allow `CBoot::SetupWiiMemory` to use the same `SettingsHandler` instance to read settings data and then write it back. It seems cleaner to just use two separate instances, and require a given `SettingsHandler` instance to be used for either writing data to a buffer or reading data from a buffer, but not both. A natural next step is to split the `SettingsHandler` class into two classes, one for writing data and one for reading data. I've deferred that change for a future PR. |
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|---|---|---|
| .. | ||
| Crypto | ||
| Arm64EmitterTest.cpp | ||
| AssemblerTest.cpp | ||
| BitFieldTest.cpp | ||
| BitSetTest.cpp | ||
| BitUtilsTest.cpp | ||
| BlockingLoopTest.cpp | ||
| BusyLoopTest.cpp | ||
| CMakeLists.txt | ||
| CommonFuncsTest.cpp | ||
| EnumFormatterTest.cpp | ||
| EventTest.cpp | ||
| FileUtilTest.cpp | ||
| FixedSizeQueueTest.cpp | ||
| FlagTest.cpp | ||
| FloatUtilsTest.cpp | ||
| MathUtilTest.cpp | ||
| NandPathsTest.cpp | ||
| SettingsHandlerTest.cpp | ||
| SPSCQueueTest.cpp | ||
| StringUtilTest.cpp | ||
| SwapTest.cpp | ||
| x64EmitterTest.cpp | ||