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Also make the `Decrypt` method private. As far as I can tell, the only motivation for exposing the `SetBytes` and `Reset` methods is to allow `CBoot::SetupWiiMemory` to use the same `SettingsHandler` instance to read settings data and then write it back. It seems cleaner to just use two separate instances, and require a given `SettingsHandler` instance to be used for either writing data to a buffer or reading data from a buffer, but not both. A natural next step is to split the `SettingsHandler` class into two classes, one for writing data and one for reading data. I've deferred that change for a future PR. |
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| .. | ||
| Common | ||
| Core | ||
| VideoCommon | ||
| CMakeLists.txt | ||
| StubHost.cpp | ||
| UnitTests.vcxproj | ||
| UnitTests.vcxproj.user | ||
| UnitTestsMain.cpp | ||