Commit Graph

3107 Commits

Author SHA1 Message Date
Dentomologist
ffd46cd10c WiimoteControllersWidget: Fix UI hang on opening
Fix the UI hanging for several seconds when opening the Controllers
window.

Move the scan for Bluetooth adapters onto a separate thread so the Host
thread doesn't have to wait for it.

Only automatically scan for adapters once, when opening the Controllers
window for the first time. Add a Refresh button to let the user refresh
the adapter list afterward.
2025-05-15 20:36:21 -07:00
Jordan Woyak
fc833f845c
Merge pull request #13660 from jordan-woyak/consistent-icon-text
DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 13:24:18 -05:00
Jordan Woyak
17eb1b1a34 DolphinQt/Mapping: Replace Motion Input "WARNING: " text with a warning icon. 2025-05-15 10:58:43 -05:00
Jordan Woyak
afb27952ee DolphinQt: Make the Info tab first in the game properties dialog. 2025-05-15 02:13:48 -05:00
Jordan Woyak
a45d00d84d DolphinQt: Add utility function for creating label text with a standard icon. 2025-05-15 01:49:38 -05:00
Jordan Woyak
826f04d06c RetroAchievements: Fix potential deadlock on shutdown. 2025-05-14 01:10:53 -05:00
JMC47
cf3702cbc8
Merge pull request #13046 from SuperSamus/vi-overclock
Add VBI Frequency Override
2025-05-12 13:36:55 -04:00
Martino Fontana
832570c658 Core: Add VBI Frequency Override
This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs).

However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed!

Some games aren't dynamic though, and require a patch to adjust their game speed variable.
2025-05-12 18:54:36 +02:00
Dr. Dystopia
cb30862cfb DolphinQT/Netplay: Make variables constant 2025-05-10 13:05:54 +02:00
Dentomologist
55cfb958c7 GeneralPane: Add Hardcore Mode tooltip clarification
When Hardcore Mode is active, clarify in the Speed Limit tooltip that
values less than 100% won't slow emulation.
2025-05-08 15:45:15 -07:00
Jordan Woyak
d922ba31f7 DolphinQt: Fix unnecessarily created Triforce widget in game properties Info tab. 2025-05-08 01:58:20 -05:00
Sepalani
eff334524a HotkeyManager: Add HK_TOGGLE_WII_SPEAK_MUTE 2025-05-07 21:27:50 +04:00
Sepalani
74a875e9d6 IOS/USB: Implement a bare-bones Wii Speak loudness level
Add a volume modifier to the UI which relies on gain.
2025-05-07 20:33:22 +04:00
Sepalani
61ab0faab8 Config: Rename MAIN_WII_SPEAK_CONNECTED to MAIN_WII_SPEAK_MUTED 2025-05-07 20:33:22 +04:00
Sepalani
1ac40f25a2 IOS/USB: Emulate Wii Speak using cubeb
Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567

Fixed the Windows support and the heisenbug caused by uninitialized
members.

Config system integration finalized.
2025-05-07 20:33:22 +04:00
Sketch
451e36defc IOS/USB: Emulate Wii Speak (OpenAL)
Credits to @degasus and shuffle2 (godisgovernment):
https://github.com/degasus/dolphin/tree/wiispeak
2025-05-07 17:45:59 +04:00
Jordan Woyak
2f1d8272a8 DolphinQt/TAS: Use non-default std::atomic struct constructor to fix build with libstdc++ 15. 2025-05-05 16:29:15 -05:00
Admiral H. Curtiss
fc0601e55f
Merge pull request #13628 from jordan-woyak/unique-buffer-texture-data
Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
2025-05-04 14:03:10 +02:00
Jordan Woyak
5a80105555 Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
cristian64
2eeb2fd2b9
DolphinQt: Use non-autodismissable menus in menu bar.
A new class that derives from `QMenu` has been introduced. Menus of this
`NonAutodismissibleMenu` type will stay visible when a _checkable_
action is triggered.

This is convenient in menus that feature a series of check boxes that
toggle visibility of third components (e.g. the **List Columns** menu),
allowing the user to toggle several actions at once.

For now, the new type is used in the top menu bar.
2025-05-03 20:29:21 +02:00
Admiral H. Curtiss
7774dccc9d
Merge pull request #13509 from Dentomologist/gamelist_fix_right_doubleclick_starting_games
GameList: Ignore non-left double-clicks
2025-05-03 20:15:11 +02:00
TryTwo
c1d0a49f35 Settings: Bugfix. Fix some combo boxes setting a value without user input. Prevents initial Load from calling the connection to save value. 2025-05-02 18:21:45 -07:00
TryTwo
1aabae49ed Settings: Bugfix. Remove Aspect Ratio combobox signal so it doesn't trigger a settings changed save. 2025-05-02 18:21:18 -07:00
Jordan Woyak
63572f15fc
Merge pull request #13620 from JosJuice/logmanager-cleanup
LogManager: Stop using manual memory management
2025-05-02 15:24:34 -05:00
Jordan Woyak
ec29d120b5 CoreTiming: Add a setting to pursue accurate emulation time. 2025-05-02 15:23:43 -05:00
JosJuice
c8be819711 LogManager: Stop using manual memory management
This fixes a memory leak that would occur when the Android frontend
calls LogManager::Init more than once in order to reload settings.

Note that the log window listener is now owned by LogManager instead of
by the frontend, making it consistent with the other log listeners.
2025-05-02 21:14:32 +02:00
JosJuice
6515807685
Merge pull request #13278 from JoshuaVandaele/saves-import
Implement importing multiple saves from an export folder
2025-05-02 15:40:27 +02:00
JMC47
539a3ed021
Merge pull request #13464 from jordan-woyak/dont-toggle-skip-frames
DolphinQt: Don't auto toggle GFX_HACK_SKIP_DUPLICATE_XFBS.
2025-05-01 21:28:13 -04:00
JMC47
7222779e21
Merge pull request #13448 from Dentomologist/fix_unresponsive_hotkeys_when_moving_overlay_during_framestep
DolphinQt: Fix unresponsive hotkeys when clicking overlay during a framestep
2025-05-01 21:27:30 -04:00
Dr. Dystopia
f240e20e3f Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
Jordan Woyak
0987c03693
Merge pull request #13453 from tygyh/Use-underlying-method
DolphinQt/FIFO/FIFOAnalyzer: Use Common::ToUnderlying
2025-04-30 22:18:02 -05:00
Jordan Woyak
a149b9d62d WorkQueueThread: Cleanups. Implement in terms of WaitableSPSCQueue. Add single producer WorkQueueThreadSP. 2025-04-30 14:31:51 -05:00
OatmealDome
0b0151770a
Merge pull request #13436 from JoshuaVandaele/clang-format-19
Update clang-format to version 19
2025-04-30 01:17:31 -04:00
Dentomologist
8724daf44e Settings: Remove ConfigChangedCallback on shutdown 2025-04-25 16:00:19 -07:00
Dentomologist
e37a195192 MainWindow: Fix use-after-free during shutdown
Remove ConfigChangedCallback in MainWindow's destructor to prevent the
callback from accessing the destroyed MainWindow afterward.

After MainWindow is destroyed UICommon::Shutdown calls
LogManager::Shutdown which ultimately triggers any remaining callbacks.
This resulted in calling MainWindow::OnHardcoreChanged, which crashed in
debug builds and didn't have any obvious effect in release builds.
2025-04-25 15:29:29 -07:00
Tilka
805307f432
Merge pull request #13451 from vyuuui/numeric_labels
Add numeric label support to assembler
2025-04-25 01:56:43 +01:00
Jordan Woyak
1cea31c75a
Merge pull request #13580 from LillyJadeKatrin/retroachievements-de-bug-debug
Fix debugger disabled bug
2025-04-23 23:28:19 -05:00
LillyJadeKatrin
022bc3bf8d Fix debugger disabled bug
Fixing an oversight: this was causing the debugger to be disabled if achievements were disabled but hardcore mode was still enabled in the .ini. This fix properly checks for hardcore state via AchievementManager which takes both settings into account.
2025-04-23 22:57:35 -04:00
Martino Fontana
e751235574 DolphinQt: Remove unused variables from AdvancedPane.h
Small oversight from #13422.
2025-04-23 12:32:12 +02:00
Joshua Vandaële
bf554edfe0
linter: Add and apply new formatting rules
New rules:
`InsertNewlineAtEOF: true`
`RemoveSemicolon: true`
`RequiresClausePosition: WithPreceding`
2025-04-23 11:19:57 +02:00
Joshua Vandaële
2c54ee94c1
linter: Apply clang-format 19.1 formatting
find ./Source/ -name '*.cpp' -o -name '*.h' | xargs clang-format-19 -i
2025-04-23 11:19:20 +02:00
Joshua Vandaële
4773a6f323
Add a GUI option to select a bluetooth device 2025-04-23 02:19:28 +02:00
JMC47
826625c7be
Merge pull request #13422 from jordan-woyak/adv-tooltips
DolphinQt: Use tooltips on Advanced tab.
2025-04-22 19:27:21 -04:00
JMC47
258fc1b209
Merge pull request #12949 from LillyJadeKatrin/retroachievements-new-dev-branch
RetroAchievements - Dev Branch Refactor
2025-04-21 14:08:40 -04:00
Zopolis4
8d94d25203
Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
Zopolis4
71f654cdc4
Add Triforce platform and preliminary boot.id parsing 2025-04-21 22:05:25 +10:00
Zopolis4
494e2c05c2
Adding support for detecting .bin images 2025-04-21 22:05:24 +10:00
Jordan Woyak
056b0339be
Merge pull request #13496 from TryTwo/PR_GameSettings_Fix
Game config settings: Show global value when no game setting exists.
2025-04-18 15:56:59 -05:00
LillyJadeKatrin
a96c935c1c Added modified achievements confirmation
Added a line to the close game confirmation dialog to tell the dev if there are unsaved modifications to the achievement assets.
2025-04-16 17:01:22 -04:00
LillyJadeKatrin
90a4be4b36 Add RAIntegration event handler
Some refactoring done to hardcore toggling so that it's more readily available for the toggle hardcore event.
2025-04-13 13:36:15 -04:00
LillyJadeKatrin
9caa02493d Add RetroAchievements development menu
When the menu exists, it replaces the Achievements action in the Tools menu.
2025-04-13 08:06:00 -04:00
LillyJadeKatrin
36c7e7f3c7 Load RA_Integration.DLL at init if present 2025-04-13 08:05:59 -04:00
LillyJadeKatrin
cab5bc5680 Update rcheevos submodule to newest master 2025-04-13 08:05:59 -04:00
LillyJadeKatrin
6ad267017c Refactor AchievementBox to const pointer
Not sure when or why this became necessary but it works.
2025-04-13 08:05:59 -04:00
Dentomologist
2c20d5dcd9 GameList: Ignore non-left double-clicks
Don't start a game when a double-click is triggered by a mouse button
other than the left button.

Fixes https://bugs.dolphin-emu.org/issues/12272.
2025-04-12 16:17:04 -07:00
TryTwo
91380258a1 GameConfig Settings: If no game setting exists for a certain option, then show the global setting value. Previously showed the default value if the game setting didn't exist. 2025-04-07 20:41:46 -07:00
Admiral H. Curtiss
b306d00d5d
DolphinQt/AudioPane: Fix Audio backend dropdown not using translated names 2025-04-06 05:09:23 +02:00
Jordan Woyak
7dc27753e2 CoreTiming: Add a setting to use Common::PrecisionTimer. 2025-04-03 15:48:51 -05:00
Sam Belliveau
877864c23a Improve Performance of Granular Buffering + User Adjustable Buffer Size 2025-04-01 18:17:21 -04:00
Jordan Woyak
4533605c03 DolphinQt: Update tooltips for ImmediateXFB, VBISkip, SkipPresentingDuplicateFrames interaction clarity. 2025-03-30 20:55:26 -05:00
Jordan Woyak
920f940ad0 DolphinQt: Don't toggle GFX_HACK_SKIP_DUPLICATE_XFBS when GFX_HACK_IMMEDIATE_XFB or GFX_HACK_VI_SKIP are enabled. 2025-03-30 20:51:20 -05:00
Admiral H. Curtiss
1b85da9b85
Merge pull request #13471 from Nitch2024/CTRL+G
[Debugger] CTRL+G support in code and memory view
2025-03-30 15:39:54 +02:00
Nitch2024
1b87ea83e6 [Debugger] CTRL+G support in code and memory view 2025-03-29 12:43:15 -07:00
JMC47
f00b7d39f0
Merge pull request #13465 from TryTwo/PR_Bugfix
AudioPanel Bugfix
2025-03-28 19:56:36 -04:00
TryTwo
efd993f382 AudioPanel bugfix: Forgot to wrap an optional slider in a conditional. 2025-03-28 15:50:24 -07:00
JMC47
4c727a84c5
Merge pull request #13456 from jordan-woyak/mapping-window-blank-square-fix
DolphinQt: Fix blank square in MappingWindow's top-left corner.
2025-03-28 18:44:32 -04:00
JMC47
e0032b3e2c
Merge pull request #13122 from TryTwo/PR_Audio_Configs
AudioPanel: Refactor to use Config system.
2025-03-28 14:52:54 -04:00
JMC47
cb24821dcc
Merge pull request #13217 from cristian64/extract_gecko_creator_name
DolphinQt: Extract creator name from code name in Gecko codes.
2025-03-27 12:26:47 -04:00
TryTwo
e5608c6ca5 ConfigControl fix: Add invalid index check to ConfigComplexChoice. Resolve with a default index that can be set.
If more control is needed,  it could be changed to allow multiple states to point to the same index.
2025-03-26 13:15:57 -07:00
TryTwo
896b4bb1fa AudioPanel: Refactor to use Config system. Some options were changed to a different format, for easier compatibility.
Removed VolumeChanged signal, as ConfigChanged will trigger what is needed.

Only applies UpdateSoundStream to things that can change during emulation.

Settings::SetVolume might no longer be used, but left it in.
2025-03-26 12:26:01 -07:00
tygyh
1ecd6fbc9b Move variables to inner scope 2025-03-26 18:21:46 +01:00
Jordan Woyak
849d8b7dae DolphinQt: Fix blank square in MappingWindow's top-left corner. 2025-03-25 20:52:29 -05:00
Dr. Dystopia
d2cc6760a0 Use Common::ToUnderlying 2025-03-25 21:25:46 +01:00
JMC47
eb84b0fb9b
Merge pull request #13442 from TryTwo/PR_CodeWidget_Layout_Tweak
Debugger CodeWidget: Small layout tweak
2025-03-25 13:19:02 -04:00
vyuuui
e34907025d Add numeric label support to assembler 2025-03-24 18:59:32 -07:00
cristian64
6d8ba94e4c DolphinQt: Extract creator name from code name in Gecko codes.
Gecko codes in Dolphin feature a dedicated field for the creator of the
cheat code. When saved into the INI file, the code name and the creator
name are concatenated, and then inserted in the `[Gecko]` section:

```ini
[Gecko]
$<cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
$<other cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
```

On the other hand, enabled codes are listed under the `[Gecko_Enabled]`
section, but in this case the creator name is omitted from the line:

```ini
[Gecko_Enabled]
$<cheat code name>
$<other cheat code name>
```

Having the creator name in the `[Gecko]` section but not in the
`[Gecko_Enabled]` section is arguably not ideal, but this is legacy
behavior in Dolphin.

The **Cheat Code Editor** dialog is not acknowledging this subtle
behavior in Dolphin: the cheat code name and the creator name *can* be
both inserted in the name field. This issue manifests as an inconsistent
state where a Gecko code that *appears* to be enabled has no effect when
the game is launched.

As part of this fix, the creator name (if present) is now moved into the
dedicated creator field before the code is stored internally.

Test plan:

- Right-click on any game and open the **Properties** dialog.
- Switch to the **Gecko Codes** tab.
- Press the **Add New Code...** button.
- In the **Cheat Code Editor** dialog:
  - Enter `This is a test [Jane Doe]` in the **Name:** field.
  - Enter `01234567 00000000` in the **Code:** field.
  - Press **Save**.
- Observe that the newly added code is now in the list, and *appears* to
  be enabled.
- Close the **Properties** dialog.
- Right-click on the same game and open the **Properties** dialog again.

**Without** the fix, the newly added code, while still on the list, has
been inadvertently disabled (it was never really enabled!).

**With** the fix, the newly added code is the list and remains enabled.

This fixes https://bugs.dolphin-emu.org/issues/13695.
2025-03-23 21:37:23 +00:00
Dentomologist
0b128badae DolphinQt: Fix unresponsive hotkeys during framestep overlay move
Fix the following bug:

* Have a moveable ImGui overlay enabled, such as the Statistics window.
* Pause the game.
* Click and hold on the overlay's title bar as if you were going to move
  it. Because the screen isn't updating while the game is paused, you
  won't be able to actually move the overlay.
* Press the Frame Advance hotkey several times until it stops
  responding.

At this point emulation hotkeys are no longer responsive. This can be
resolved by selecting Play from the toolbar or menu, or selecting Frame
Advance from the menu a couple times, but it's annoying and not obvious
what's gone wrong or how to fix it.

Why the bug is happening:

* Doing a framestep while clicking on the overlay title bar causes ImGui
  to set IO.WantCaptureKeyboard to true, indicating that ImGui is
  requesting Dolphin ignore any keyboard events while the overlay is
  being interacted with.
* Dolphin complies with this request, causing
  Host_UIBlocksControllerState to return true and thus setting the input
  gate to ignore input.
* IO.WantCaptureKeyboard is only updated when ImGui::NewFrame() is
  called, which only happens at the end of each present. It thus remains
  true indefinitely since the game paused after the last framestep, and
  so Dolphin ignores any hotkeys such as the framestep or play keys.

The fix:

Ignore IO.WantCaptureKeyboard when the game is paused. ImGui can't
meaningfully capture input anyway when the game is paused, so this
shouldn't cause any problems elsewhere.

Once async presentation is implemented we'll want to revert this change,
both because it'll become unnecessary and because ImGui will be able to
do stuff while paused and so suppressing emulation hotkeys will actually
be useful.
2025-03-23 14:36:58 -07:00
JMC47
ad3650abfc
Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
JMC47
178462e10f
Merge pull request #13385 from Tilka/sp2_ad16
Fix AD16 and make SP2 configurable
2025-03-23 15:20:45 -04:00
JMC47
9b0471532c
Merge pull request #13368 from jordan-woyak/anisotropic-filtering
Use Game Requested Anisotropic Filtering
2025-03-23 15:17:24 -04:00
JMC47
2da255d8cd
Merge pull request #13311 from iwubcode/dynamic_input_textures_reduce_image_writes
Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures
2025-03-23 15:12:28 -04:00
JMC47
e93f0de8a4
Merge pull request #13295 from jordan-woyak/controller-emu-cleanup
InputCommon/ControllerEmu: Break out functionality of EmulatedController to eliminate redundant members.
2025-03-23 15:12:06 -04:00
JosJuice
303366b1ce PowerPC: Add RAII handling for breakpoint updates
bbf72e7 made a change where you can pass `false` to certain MemChecks
functions to get them to skip performing an "update" step. It was then
up to the caller to call the Update function later.

This commit changes the implementation so that, instead of the caller
passing in a boolean that controls whether a function calls Update, the
function now returns an object that on destruction will call Update.
Callers that are fine with Update being called right away can skip
storing the object in a variable and thereby call Update immediately,
and callers that want to call Update later can keep the object around.
This new design reduces the risk that someone will forget calling
Update.
2025-03-23 15:29:19 +01:00
iwubcode
d03f9032c1 Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures 2025-03-22 14:53:02 -05:00
TryTwo
b0867c1602 CodeWidget: Layout tweak. Give left-side widgets more vertical space by moving the address bar out of the way. Align things better. 2025-03-21 09:55:52 -07:00
Jordan Woyak
561aee7707 Config: Expose Default and 1x Anisotropic Filtering setting. 2025-03-17 20:46:24 -05:00
Jordan Woyak
4b711e1e0a DolphinQt: Allow ConfigComplexChoice to handle DefaultState values. 2025-03-17 20:46:24 -05:00
Tillmann Karras
6a90affa38 Fix -Wunused-lambda-capture warning 2025-03-17 20:08:19 +00:00
Joshua Vandaële
42fb43dacf
Implement multiple saves import
https://bugs.dolphin-emu.org/issues/12887
2025-03-17 10:43:09 +01:00
OatmealDome
9720b1f5f5
Merge pull request #13411 from jordan-woyak/gui-vconfig
DolphinQt/GeneralWidget: Eliminate unnecessary g_Config usage.
2025-03-16 14:54:24 -04:00
Tillmann Karras
90b6f0d16d Config: make SP2 configurable 2025-03-15 22:03:17 +00:00
Jordan Woyak
ddb82a5e8c InputCommon/ControllerEmu: Break out functionality of EmulatedController
to eliminate redundant unused members in Wii Remote extension objects.
2025-03-15 14:30:43 -05:00
JMC47
225039f742
Merge pull request #13427 from LillyJadeKatrin/retroachievements-code-approval-fix
Fixed Multi Config Code Approvals
2025-03-15 13:57:48 -04:00
JosJuice
8c7ab286f5
Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
Replace 'reinterpret_cast' with 'static_cast'
2025-03-15 15:31:38 +01:00
JosJuice
fd2c6918fa
Merge pull request #13388 from jordan-woyak/vsync-not-recommended
DolphinQt: Don't recommend v-sync for optimal frame pacing in tool-tip.
2025-03-15 14:24:29 +01:00
LillyJadeKatrin
0615ade725 Fixed Multi Config Code Approvals
Refactors the AR/Gecko/Patch code approval process to verify from every possible game ini, not just the base game ID. This fixes codes on specific revisions or codes general to any region.
2025-03-15 07:57:16 -04:00
Sam Belliveau
f09ba10daa AudioCommon: Added Granular Synthesis 2025-03-14 01:22:35 -05:00
Jordan Woyak
fdf00050a6 DolphinQt: Use tooltips on Advanced tab. 2025-03-13 05:32:16 -05:00
Jordan Woyak
5b88c0b90e DolphinQt/GeneralWidget: Eliminate unnecessary g_Config usage. 2025-03-10 20:19:45 -05:00
Jordan Woyak
7f3d8a1ad4 VideoConfig: Eliminate NetPlay related members. 2025-03-10 18:53:44 -05:00
JMC47
5ed8b7bc9d
Merge pull request #13403 from jordan-woyak/backend_info
VideoCommon: Move backend_info out of VideoConfig struct.
2025-03-10 15:06:19 -04:00
JMC47
3f73a39dbd
Merge pull request #13286 from JoshuaVandaele/xcb
Enforce XCB within code
2025-03-10 15:03:54 -04:00
mitaclaw
c9f589faa5 Modernize std::stable_sort with ranges and projections 2025-03-09 13:26:38 -07:00
mitaclaw
00e147c722 Simplify std::count_if with std::ranges::count and projections 2025-03-09 13:26:37 -07:00
mitaclaw
62b2b939b5 Simplify std::find_if with std::ranges::find and projections
In LabelMap.cpp, the code is currently unused so I was unable to test it.

In WiiUtils.cpp, the magic value `1u` was replaced by the constant value `DiscIO::PARTITION_UPDATE`.
2025-03-09 13:26:35 -07:00
Jordan Woyak
c18c039089 VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
Jordan Woyak
e217d6c939 InputCommon: Use Clock from CommonTypes. 2025-03-02 15:42:26 -06:00
Jordan Woyak
5d16c51963 DolphinQt: Don't recommend v-sync for optimal frame pacing in tool-tip. 2025-03-02 05:43:00 -06:00
Tilka
030892abd9
Merge pull request #13369 from Tilka/qt_warnings
CMake: disable Qt deprecation warnings we can't fix
2025-02-25 18:32:28 +00:00
Jordan Woyak
104a25fe0d DolphinQt: Fix MappingButton not updating text on middle-click clear. 2025-02-24 21:17:41 -06:00
Florin9doi
7afc3df76f USB: Infinity window icon 2025-02-24 00:08:42 +02:00
Tillmann Karras
a8363854ee CMake: disable Qt deprecation warnings we can't fix 2025-02-23 14:18:05 +00:00
Aneesh Maganti
3c44fe592b
DolphinQt: Add "Time Played" column to game list view
Shows minutes/hours in the list view and handles column visibility.
2025-02-16 23:15:11 +01:00
Aneesh Maganti
276f043db8
DolphinQt: Create toggle for enabling/disabling time tracking
Introduce a new "Enable Time Tracking" checkbox in the InterfacePane UI. The checkbox is dynamically enabled or disabled based on the emulation state, preventing changes while emulation is active.
2025-02-16 23:15:11 +01:00
JMC47
343007fa9e
Merge pull request #13343 from jordan-woyak/dark-theme-indicator-gate-colors
DolphinQt/Mapping: Adjust dark theme indicator gate color calculation.
2025-02-15 16:34:30 -05:00
Jordan Woyak
66624abb12 DolphinQt/Mapping: Clear and skip "Modifier" iterative input mappings when using
analog inputs.
2025-02-15 14:15:51 -06:00
Jordan Woyak
3189de6c7a DolphinQt: Add setting to enable iterative input mappings. 2025-02-15 14:15:51 -06:00
JMC47
a8fae9b826
Merge pull request #13320 from jordan-woyak/detect-alternations
DolphinQt/Mapping: Add setting to enable waiting for alternate mappings.
2025-02-15 12:59:23 -05:00
Jordan Woyak
adc5b81c31 DolphinQt: Rename the pack/unpack SD Card buttons. 2025-02-12 13:30:48 -06:00
Jordan Woyak
165e35ed5d DolphinQt/Mapping: Adjust dark theme indicator gate color calculation. 2025-02-10 01:15:58 -06:00
Admiral H. Curtiss
dcfb1361d2
Merge pull request #13223 from mitaclaw/branch-watch-tool-fixes-5
Branch Watch Tool: Refresh Context Menus OnEmulationStateChanged
2025-02-06 21:52:50 +01:00
Admiral H. Curtiss
6ee08fb9db
Merge pull request #13302 from TryTwo/Breakpoints_Fix_Lag
Breakpoints: Fix lag when loading multiple memory breakpoints
2025-02-05 18:27:22 +01:00
TryTwo
bbf72e79f9 Breakpoints: Fix lag when adding or removing multiple memory breakpoints by only calling DBATUpdated() once. 2025-02-04 00:21:13 -07:00
Admiral H. Curtiss
77056ba7b7
Merge pull request #13208 from Dentomologist/wiitasinputwindow_update_on_attachment_change
WiiTASInputWindow: Update controls when attachment changes
2025-02-02 18:02:58 +01:00
Admiral H. Curtiss
6a3a74508d
Merge pull request #13317 from cristian64/spurious_config_file
DolphinQt: Use global settings object also for debugger settings.
2025-02-02 17:25:24 +01:00
JMC47
8291cff46d
Merge pull request #13280 from jordan-woyak/input-expressions-highlighting
InputCommon/DolphinQt: Fix sometimes broken syntax highlighting in IOWindow.
2025-02-02 02:01:34 -05:00
Jordan Woyak
6e7e808b66 DolphinQt/Mapping: Add setting to enable waiting for alternate mappings
using the OR-operator.
2025-02-01 01:54:10 -06:00
cristian64
a153c7cb7c DolphinQt: Use global settings object also for debugger settings.
A number of settings in the `debugger` group were wrongly using a newly
constructed `QSettings` object instead of the singleton object that
`GetQSettings()` provides.

This made the application create a spurious, extra configuration file in
the user directory:

```
~/.config/Dolphin Emulator/dolphin-emu.conf
```

Notice that,  by default, the application configuration files are stored
in `~/.config/dolphin-emu`; not in `~/.config/Dolphin Emulator`.
2025-01-30 22:02:03 +00:00
JMC47
f92f174450
Merge pull request #13297 from jordan-woyak/config-ext-btn
DolphinQt: Add a "Configure Extension" button under the extension selection combo box.
2025-01-27 21:17:41 -05:00
JMC47
e18a4d04b4
Merge pull request #13178 from jordan-woyak/input-expressions-conditional-op
InputCommon: Add ternary conditional operator to input expressions.
2025-01-27 21:16:29 -05:00
JMC47
2b5cd96cb1
Merge pull request #11261 from TryTwo/PR_MemoryView_Auto_Update
MemoryView auto-update while running and color recently changed cells.
2025-01-27 21:15:57 -05:00
Joshua Vandaële
a76ed94120
AboutDialog: Disable resizing the About window 2025-01-24 10:45:54 +01:00
Jordan Woyak
a33368b102 DolphinQt: Add a "Configure Extension" button under the extension
selection combo box.
2025-01-22 02:58:32 -06:00
Jordan Woyak
ae72a781d4 DolphinQt: Remove MappingButton bold/italic text indication. 2025-01-20 17:55:10 -06:00
Jordan Woyak
d8cf835f07 MappingWidget: Fix shadowed variable warning. 2025-01-20 17:55:10 -06:00
Jordan Woyak
d19304dc15 MappingIndicator: Add graphical indicators on the left of MappingButton
that don't have a large indicator.
2025-01-20 17:55:10 -06:00
Joshua Vandaële
a3b06b0572
Enforce XCB within code 2025-01-20 11:57:21 +01:00
TryTwo
0b8301ff97 MemoryViewWidget: Add auto update toggle. 2025-01-19 23:24:59 -07:00
TryTwo
7b19192134 MemoryViewWidget: Color recently changed memory when auto updating. 2025-01-19 23:24:08 -07:00
TryTwo
6d8f40c245 MemoryViewWidget: Reduce amount of unnecessary update calls. 2025-01-19 23:19:40 -07:00
TryTwo
32e135e6a9 MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running. 2025-01-19 23:18:38 -07:00
Admiral H. Curtiss
d87ee2daa5
Merge pull request #13281 from jordan-woyak/iowindow-signal-proper-fix
DolphinQt: Fix QObject::connect: signal not found in IOWindow error.
2025-01-19 23:52:58 +01:00
JMC47
8e9596e221
Merge pull request #13259 from TryTwo/PR_Config_signals
Qt: Fix some options not changing enabled status on game start.
2025-01-18 18:11:04 -05:00
Dentomologist
fb3a727fcc WiiTASInputWindow: Update controls when attachment changes
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
2025-01-18 14:15:20 -08:00
Jordan Woyak
205a85b991 DolphinQt: Fix QObject::connect: signal not found in IOWindow error. 2025-01-17 20:17:01 -06:00
Jordan Woyak
e91b83d166 DolphinQt: Make input expression syntax highlighting less hacky. 2025-01-17 02:44:31 -06:00
Jordan Woyak
a618854413 ExpressionParser: Remove RemoveInertTokens. 2025-01-17 02:31:33 -06:00
Jordan Woyak
c3f66e83e6 DolphinQt: Fix ASSERT failure in IOWindow in debug build. 2025-01-15 16:39:45 -06:00
Tilka
e24e107b3c
Merge pull request #13265 from Sintendo/warnings
Fix several minor warnings
2025-01-08 21:44:24 +00:00
Tilka
ffa312f8e8
Merge pull request #13158 from jordan-woyak/wiiu-rename
DolphinQt: Rename "GameCube Adapter for Wii U".
2025-01-08 21:39:08 +00:00
TryTwo
3edb5accca MemoryViewWidget: Refactor updates using a dispatch function. Isolate memory reads from table updates.
Preparations for auto update while a game is running.
2025-01-08 13:40:46 -07:00
TryTwo
2e006d9787 MemoryViewWidget: Refactor. Remove OnItemChanged signal and QSignalBlocker - replace with a signal that is only sent at the correct time. 2025-01-07 15:57:53 -07:00
OatmealDome
696b363f47
Merge pull request #13162 from jordan-woyak/non-blocking-input-detection
DolphinQt/InputCommon: Make input mapping and output testing non-blocking.
2025-01-07 16:55:55 -05:00
TryTwo
5395f21ae5 Qt, Config controls system: Remove signal block so signals can refresh the enabled status of certain options when a new config is loaded (such as on starting a game). Blocks previously unwanted behavior with a new safety check.
QCheckBox::toggled and other similar signals are used to save changes and to update widget status (such as enabled).. OnConfigChanged needs to load new values and trigger widget updates, but the new value shouldn't trigger a save. A save is unnecessary (the config has the correct values and the UI is being updated to those values) and it'd trigger another ConfigChanged signal.   This commit blocks the save without blocking the signal entirely.
2025-01-07 03:02:39 -07:00
Sintendo
532e25be12 Fix several minor warnings 2025-01-06 11:31:39 +01:00
OatmealDome
8d9ec2fde9
Merge pull request #13210 from OatmealDome/fix-scmrevgen
ScmRevGen: Don't generate Info.plist files directly
2025-01-06 01:18:20 -05:00
JMC47
6b686be5f1
Merge pull request #13233 from TryTwo/PR_Codec
AdvancedWidget: Replace FFV1 codec with Ut Video
2025-01-04 22:26:36 -05:00
Jordan Woyak
f12846a0e9 DolphinQt: Make input mapping and output testing non-blocking. 2025-01-01 16:48:32 -06:00
mitaclaw
d92c68e1de Simplify std::find_if with Common::Contains 2025-01-01 09:52:03 -08:00
mitaclaw
110d32729e Simplify std::find with Common::Contains
In NandPaths.cpp, the `std::initializer_list<char>` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp).

The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects.
2025-01-01 09:52:03 -08:00
TryTwo
3d248d000f Frame Dumping: Change lossless codec from FFV1 to Ut Video.
Ut Video is faster and more compatible with editing programs, but produces larger files.
2024-12-30 14:07:43 -07:00
Admiral H. Curtiss
4fc50226c6
DolphinQt/HacksWidget: Convert accuracy slider to ConfigSlider 2024-12-27 05:40:24 +01:00
Admiral H. Curtiss
98ee3836e5
DolphinQt: Add option for value mappings to ConfigSlider 2024-12-27 05:40:13 +01:00
JMC47
532a8621da
Merge pull request #13116 from mitaclaw/ranges-modernization-8-trivial-of
Ranges Algorithms Modernization - Of
2024-12-26 16:51:53 -05:00
TryTwo
27ac5fa777 Qt crash fix. Don't store Config::Info variable as a reference. 2024-12-23 15:40:07 -07:00
JosJuice
5641b83d4e
Merge pull request #13063 from TryTwo/PR_GameSettings
Add ability to edit game-specific GFX settings from game properties tab.
2024-12-22 20:42:28 +01:00
JMC47
1ba8541da9
Merge pull request #13091 from mitaclaw/ranges-modernization-2-returns
Ranges Algorithms Modernization - Return
2024-12-20 12:50:19 -05:00
mitaclaw
2b0cd16c8c Modernize std::none_of with ranges
In JitRegCache.cpp, the lambda predicate were replaced by a pointer to member function because ranges algorithms are able to invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.

In BoundingBox.cpp, the lambda predicate was returning the bool element unchanged, so `std::identity` was a better fit.
2024-12-15 19:54:17 -08:00
mitaclaw
140252ffc0 Modernize std::any_of with ranges
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
mitaclaw
860e6cf5cb Modernize std::all_of with ranges
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
2024-12-15 19:50:34 -08:00
mitaclaw
826e2bbf98 StringUtil: More Wrappers For <cctype>
`Common::IsLower(char)` was omitted as nothing needed it.
2024-12-15 19:50:34 -08:00
mitaclaw
97e2a43eac Branch Watch Tool: Refresh Context Menus OnEmulationStateChanged 2024-12-14 14:47:47 -08:00
TryTwo
9541bb6cf7 Add method to bold slider/spin labels when a user game ini setting is being used 2024-12-10 13:42:30 -07:00
TryTwo
ac129d318b EnhancementsWidget:: Move to using ConfigControls and add new control for ComboBoxes that set two settings at once. 2024-12-10 13:42:17 -07:00
TryTwo
84a937ae65 Add GFX property tabs to game properties window, allowing them to be set to the user game ini. Additionally, refactor ConfigWidgets to reduce duplication. Refactor GameConfigWidget to use config system.
Creates a layer outside the game config layer system and passes it to the created gfx widows, so as to not interfere with the global config system.

Supports multiple game properties being open at once.
Supports editing while a game is playing, but the options only save and update the active game when the window is closed.
Right-clicking will remove a property from the game ini.
2024-12-10 13:40:30 -07:00
OatmealDome
57b1234feb
Merge pull request #13113 from CelestialAmber/mwld-map
Core: Store object name separately for symbols
2024-12-07 17:13:13 -05:00
TryTwo
08df9a66e0 DolphinQt: Refactor, add ConfigControl class
This reduces code duplication in the different ConfigControls. This is
helpful for the next commit, which will modify the now deduplicated
code.
2024-12-07 16:31:34 +01:00
JosJuice
0a84d93a8e
Merge pull request #13196 from jordan-woyak/expanding-numeric-settings
DolphinQt: Make mapping window spinboxes horizontally expanding.
2024-12-07 11:14:55 +01:00
OatmealDome
e05b033dd2 ScmRevGen: Don't generate Info.plist files directly
Some generators (like Unix Makefiles and Xcode) copy an app's Info.plist at configure time.
This causes a problem when we need to generate the Info.plist at build time, like how we
currently do it with ScmRevGen. Instead of generating the Info.plist directly in ScmRevGen,
provide an Info.plist without any version information to CMake at configure time, have
ScmRevGen generate a separate plist file with the version information at build time, and
then merge the two together to create the final Info.plist.
2024-12-05 14:56:08 -05:00
JosJuice
c6b0629275
Merge pull request #13200 from Dentomologist/irwidget_move_header_constants_into_class
IRWidget: Move header constants into class
2024-12-05 18:53:17 +01:00
OatmealDome
3c27c38e71 DolphinQt: Use TARGET_BUNDLE_DIR generator expression instead of specifying the bundle path ourselves 2024-12-04 22:53:39 -05:00
JMC47
26ba8f5481
Merge pull request #13197 from jordan-woyak/vrr-mapping-indicators
DolphinQt: Update mapping indicators at screen refresh rate.
2024-12-03 12:51:18 -05:00
LillyJadeKatrin
8447ce99f4 Scale back hardcore code block
Now that patches and codes are enabled on a case by case basis, remove patcher code blocking codes entirely in hardcore mode, and reword the warning to be more accurate.
2024-11-27 21:21:26 -05:00
LillyJadeKatrin
3c255b55e8 Add AR Code Whitelist Approval 2024-11-27 21:21:26 -05:00
LillyJadeKatrin
13a1956cfa Add Gecko Code Whitelist Approval 2024-11-27 21:21:25 -05:00
Dentomologist
a9b1c1f5f8 IRWidget: Move header constants into class
This apparently didn't compile on macOS six years ago before c++20, but
it should be fine by now.

While I'm at it, make the constants upper case per convention.
2024-11-26 13:50:13 -08:00
Jordan Woyak
e7a8e2fca1 DolphinQt: Update mapping indicators at screen refresh rate. 2024-11-25 14:58:48 -06:00
Jordan Woyak
26f2e5f022 DolphinQt: Make mapping indicators compatible with a variable update frequency. 2024-11-25 14:43:03 -06:00
Jordan Woyak
ea93b65d21 DolphinQt: Make mapping window spinboxes horizontally expanding. 2024-11-24 18:59:18 -06:00
JMC47
e0c387416d
Merge pull request #13153 from LillyJadeKatrin/retroachievements-netplay-hardcore
Force NetPlay Clients to Host Hardcore Status
2024-11-22 22:01:00 -05:00
mitaclaw
62d7166e6a GDBStub: Signal Breakpoint Changes To Host 2024-11-15 15:12:11 -08:00
Amber Brault
1c4bfc35d9 Core: Store object name separately for symbols 2024-11-11 12:36:53 -05:00
LillyJadeKatrin
ef71c75458 Add Config Changed Callback for Hardcore Mode 2024-11-10 08:38:00 -05:00
Dr. Dystopia
6d44afc7dd Replace 'reinterpret_cast' with 'static_cast' 2024-11-08 07:26:47 +01:00
Jordan Woyak
5078a63084 InputCommon: Add ternary conditional operator to input expressions. 2024-11-07 08:31:25 -06:00
Dentomologist
47a86d920f GeneralWidget: Recommend default video backend in tooltip
Recommend the platform's default video backend in the Backend tooltip
instead of always recommending OpenGL.
2024-11-03 12:28:30 -08:00
Tilka
97931a718f
Merge pull request #13151 from mitaclaw/core-global-system-6
MainWindow: Avoid Global System Accessor
2024-11-02 12:04:28 +00:00
Jordan Woyak
d920064779 Add include guard to QtUtils.h 2024-11-02 01:27:07 -05:00
Jordan Woyak
149a3721ff DolphinQt: Ensure skylanders QDateTimeEdit shows a four digit year without forcing dd-mm-yyyy format. 2024-10-31 02:38:45 -05:00
Jordan Woyak
bffc26da27 DolphinQt: Rename "GameCube Adapter for Wii U" to "GameCube Controller Adapter". 2024-10-31 01:25:36 -05:00
JMC47
adafe1f347
Merge pull request #13147 from mitaclaw/jit-block-table-model-fix
JitBlockTableModel: Catch All Block Invalidating Events (I Hope)
2024-10-30 17:00:27 -04:00
JMC47
bab34ca060
Merge pull request #13140 from dreamsyntax/skip-efb-default-flip
GraphicsSettings: EFBAccessEnable=false by default
2024-10-28 18:58:37 -04:00
JMC47
1012803f2e
Merge pull request #12954 from LillyJadeKatrin/retroachievements-confirm
Achievements Confirmation Dialogs
2024-10-28 12:54:37 -04:00
JMC47
96c9591b99
Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite
Ranges Algorithms Modernization - Rewrite
2024-10-27 19:17:01 -04:00
mitaclaw
12f8b11452 MainWindow: Avoid Global System Accessor 2024-10-24 21:41:35 -07:00
mitaclaw
0371b74ebf JitBlockTableModel: Update For Symbols Too
Flushing efficiency down the drain because I wrote unsafe code to achieve it... I hope I can recover this.
2024-10-24 18:10:52 -07:00
JosJuice
5165ddea52 DolphinQt: Remove a stray period from the Audio tab 2024-10-24 21:24:40 +02:00
mitaclaw
3d9c728910 Host: Rename JitCacheInvalidation
There are two hard problems in computer science...
2024-10-23 23:43:24 -07:00
dreamsyntax
9dacefcbf1 GraphicsSettings: EFBAccessEnable=false by default
Makes Graphics -> Hacks -> Skip EFB Access from CPU enabled by default. Some GPU drivers stall when EFB access occurs in games where EFB is not used. Most games that require this setting set to 'true' already have this defined in their game inis.
2024-10-22 12:28:14 -07:00
JMC47
f412e2488c
Merge pull request #12714 from mitaclaw/jit-widget-refresh
DolphinQt: JIT Widget Refresh
2024-10-21 12:03:50 -04:00
JosJuice
d48e6e25ad DolphinQt: Call FIFOPlayerWindow::UpdateControls for Starting/Stopping
Follow-up for
https://github.com/dolphin-emu/dolphin/pull/12918#discussion_r1785153070.
2024-10-20 13:38:24 +02:00
JMC47
88cf25e915
Merge pull request #13114 from TryTwo/PR_Turbo_Mutes_Audio
Audio: Add option to temporarily mute audio when using turbo
2024-10-19 13:11:05 -04:00
mitaclaw
9afd09598c DolphinQt: JIT Widget Refresh
Fulfilling a certain six-year-old todo.
2024-10-19 02:30:44 -07:00
mitaclaw
ca9222a16b Move UICommon/Disassembler to Common/HostDisassembler
A preliminary commit for a cleaner diff and an easier review
2024-10-19 00:14:54 -07:00
mitaclaw
ff9be97ea1 JitCache: Add WipeBlockProfilingData Function
Accessible from DolphinQt and Android.
2024-10-18 23:50:26 -07:00
mitaclaw
be0b13da97 Simplify std::remove with std::erase
`std::erase` is a replacement for the remove-erase idiom.

Changes to `OpenModeToAndroid` inadvertently revealed that the prior implementation had UB (potentially deleting the end iterator). This is now fixed.
2024-10-17 18:38:34 -07:00
JosJuice
07605bf67c
Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
TryTwo
a56a27a219 Audio: Add option to AudioPane to temporarily mute audio when emulation speed limit is disabled. 2024-10-15 03:05:19 -07:00
Tilka
2024d9f8ff
Merge pull request #13126 from jordan-woyak/no-big-banner
DolphinQt: Restrict size of banner image in game properties info tab.
2024-10-12 09:40:20 +01:00
Tilka
f635c71f28
Merge pull request #13125 from jordan-woyak/mapping-tab-bar-auto-hide
DolphinQt: Auto hide the mapping window tab bar.
2024-10-12 09:36:19 +01:00
Jordan Woyak
23ba1c9133 DolphinQt: Restrict size of banner image in game properties info tab. 2024-10-11 22:56:33 -05:00
Jordan Woyak
3d762c20ee DolphinQt: Auto hide the mapping window tab bar. 2024-10-11 22:03:05 -05:00
Jordan Woyak
863889a34e DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it. 2024-10-11 18:50:32 -05:00
Tilka
d6e10e586a
Merge pull request #13076 from robxnano/dbus-inhibit
Linux: Use D-Bus to inhibit screensaver
2024-10-12 00:31:58 +01:00
Tilka
f4e0a42cfc
Merge pull request #13075 from robxnano/qt-color-scheme
Remove unneeded Win32 code for color scheme
2024-10-11 22:20:42 +01:00
Tilka
c1832d17f6
Merge pull request #13117 from mitaclaw/ranges-modernization-9-trivial-find
Ranges Algorithms Modernization - Find
2024-10-11 20:27:18 +01:00
mitaclaw
e8d5fb89e4 C++20: Synthesize operator!= From operator==
The inequality operator is automatically generated by the compiler if `operator==` is defined.
2024-10-10 20:23:55 -07:00
mitaclaw
d296b2613c Modernize std::adjacent_find with ranges 2024-10-10 15:28:11 -07:00
mitaclaw
e4fb837f4b Modernize std::find_if with ranges
In BTEmu.cpp, `std::mem_fn` was not necessary for the predicate to compile.
2024-10-10 15:28:11 -07:00
mitaclaw
6ca7e2856b Modernize std::find with ranges 2024-10-10 15:28:11 -07:00
mitaclaw
e572081ac3 Modernize std::min_element with ranges 2024-10-10 00:53:48 -07:00
mitaclaw
c99a0c25e0 Modernize std::max_element with ranges 2024-10-10 00:53:48 -07:00
mitaclaw
ebf7cebc32 Modernize std::sort with ranges 2024-10-10 00:53:48 -07:00
mitaclaw
72436a0d1f Modernize std::transform with ranges
In StringUtil.h, the lambdas wrapping `Common::ToLower(char)` and `Common::ToUpper(char)` were only necessary due to the function names being overloaded.
2024-10-10 00:53:48 -07:00
mitaclaw
249defa72b Modernize std::equal with ranges 2024-10-10 00:53:48 -07:00
mitaclaw
519da8297c Simplify std::stable_sort with std::ranges::stable_partition 2024-10-09 17:26:10 -07:00
JosJuice
6ca2da53e8 Partially revert "Revert "Audit uses of IsRunning and GetState""
This reverts the revert commit bc67fc97c3,
except for the changes in BaseConfigLoader.cpp, which caused the bug
that made us revert 72cf2bdb87. PR 12917
contains an improved change to BaseConfigLoader.cpp, which can be merged
(or rejected) independently.

A few changes have also been made based on review comments.
2024-10-04 18:35:41 +02:00
LillyJadeKatrin
a36746a79a Turn off debug mode if hardcore is active on emulator start
Found this bug while testing; if I manually edit the config files while Dolphin is closed I was able to get debug and hardcore on at the same time, this resolves that.
2024-10-03 09:01:00 -04:00
LillyJadeKatrin
72f682ab13 Add Confirm Popups for Achievements Logout and Hardcore Off 2024-10-03 08:59:54 -04:00
LillyJadeKatrin
415fa3c6a5 Migrate Hardcore Toggle Code to Achievement Manager
AchievementManager::SetHardcoreMode now handles the (non-Qt) settings disabled by hardcore mode, instead of doing this on the Qt layer. Also ensured Init/Enable Achievements paths run this code, fixing the bug wherein the player can manipulate things when achievements are disabled that persist when turned back on.
2024-10-03 07:52:07 -04:00
JMC47
122bce08de
Merge pull request #12953 from LillyJadeKatrin/retroachievements-fail-messaging
Achievements Fail Messaging
2024-10-02 14:50:21 -04:00
LillyJadeKatrin
2f40bc25ae Properly Notify when Achievements Login Fails 2024-10-01 18:03:46 -04:00
robxnano
2748771cb3
linux: Use D-Bus to inhibit screensaver 2024-09-27 21:22:57 +01:00
robxnano
5e8f5afb52
DolphinQt: Remove unneeded Win32 code
Dolphin already uses QStyleHints::colorScheme to detect dark mode,
so this code is now redundant.
2024-09-27 10:41:01 +01:00
Tilka
2cb124bd3a
Merge pull request #13062 from Dentomologist/graphics_clarify_relationship_between_incompatible_settings
Graphics: Clarify relationship between incompatible settings
2024-09-27 05:40:30 +01:00
Tilka
61836e5d8e
Merge pull request #13077 from Dentomologist/graphicswindow_fix_first_opening_during_emulation_startup_crash
GraphicsWindow: Fix crash when opening for the first time during emulation startup
2024-09-27 05:38:37 +01:00
Dentomologist
0a1084fad5 VideoBackendBase: Check Core state in PopulateBackendInfo
Remove the PopulateBackendInfoFromUI function, which had a single caller
(GraphicsWindow::OnBackendChanged) and checked that the core wasn't
running or starting before calling PopulateBackendInfo.

Move the core state check into PopulateBackendInfo and have
OnBackendChanged call that instead. This guarantees the check is
performed by all callers of PopulateBackendInfo, preventing
potential reintroduction of the crash fixed in 3d4ae63f if another call
to PopulateBackendInfo is added.

As of the previous commit the only other caller of PopulateBackendInfo
is Core::Init shortly before s_state is set to Starting, so it will
always pass the check and so maintain its current behavior.
2024-09-26 17:12:26 -07:00
JMC47
d4d3acb796
Merge pull request #13065 from mitaclaw/ppc-breakpoints-signal
DolphinQt: A Ubiquitous Signal For When Breakpoints Change
2024-09-26 18:20:43 -04:00
Pokechu22
b34b7f63ee Fix random crash when using the cheat search
Before, Dolphin would randomly crash when updating the cheat search when automatic refresh was enabled. (Having a large number of addresses listed, e.g. by starting with an "any value" search, may contribute). The crash was due to QTableWidget::item returning nullptr in RefreshGUICurrentValues, presumably due to the table being resized on the UI thread while the emulated CPU thread was updating the values. I've fixed this by pausing the CPU thread for the entirety of OnNextScanClicked; this eliminated crashes in my testing.
2024-09-23 22:47:44 -07:00
JMC47
3b9a70a435
Merge pull request #13053 from Dentomologist/texture_dumping_show_osd_on_startup_and_toggle
Texture Dumping: Show OSD message on startup and when toggled
2024-09-21 15:17:54 -04:00