Commit Graph
45732 Commits
Author SHA1 Message Date
Jordan WoyakandGitHub cc5601d7db Merge pull request #14588 from jordan-woyak/resources-icon-assert
DolphinQt/Resources: ERROR_LOG instead of ASSERT when LoadNamedIcon fails.
2026-04-17 12:25:54 -05:00
JosJuiceandGitHub 6d43b55b27 Merge pull request #9952 from Dentomologist/wiimotereal_remove_unused_isready_functions
WiimoteReal: Remove unused IsReady and IsScannerReady functions
2026-04-17 19:10:09 +02:00
Martino Fontana 95dec13203 Improve usage of std::move and const references parameters
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
2026-04-17 12:39:46 +02:00
OatmealDomeandGitHub 0cdb855434 Merge pull request #14567 from Simonx22/android/convert-wiimoteadapter-to-kotlin
Android: Convert WiimoteAdapter to Kotlin
2026-04-16 20:25:19 -04:00
OatmealDomeandGitHub 995b5b2833 Merge pull request #14568 from Simonx22/android/convert-gcadapter-to-kotlin
Android: Convert GCAdapter to Kotlin
2026-04-16 20:25:09 -04:00
Simonx22 301ca5fcb8 Android: Convert GameFileCacheManager to Kotlin 2026-04-16 16:46:24 -04:00
Jordan WoyakandGitHub 51f0ad0531 Merge pull request #14153 from cristian64/fusion_qgroupbox_style
DolphinQt: Custom style for `QGroupBox` in Fusion.
2026-04-16 15:32:24 -05:00
Jordan Woyak 6190df756f GameSettings: Various fitness game fixes. 2026-04-16 12:44:11 -05:00
JMC47andGitHub 8f638bfee5 Merge pull request #14585 from jordan-woyak/gamesettings-shrek-lines
GameSettings: Enable VertexRounding in "Shrek Smash n' Crash Racing".
2026-04-16 13:13:26 -04:00
JMC47andGitHub fba5d5ef67 Merge pull request #14584 from jordan-woyak/gamesettings-millionaire
GameSettings: Disable ImmediateXFB for "Who Wants To Be A Millionaire".
2026-04-16 13:11:32 -04:00
JMC47andGitHub 5c7e361505 Merge pull request #14586 from jordan-woyak/gamesettings-hide-sneak
GameSettings: Disable DeferEFBCopies to fix shadows in "Disney's Hide & Sneak".
2026-04-16 13:10:11 -04:00
JMC47andGitHub 48ff7d3d10 Merge pull request #14593 from jordan-woyak/gamesettings-nfl-street
GameSettings: EFBAccessEnable for "NFL Street 2" to fix broken custom character portraits.
2026-04-16 13:08:03 -04:00
Dentomologist 7d207f7248 WiimoteReal: Remove unused IsReady and IsScannerReady functions
The only call of `IsScannerReady` was removed by
81be0001a9, and most of the `IsReady`
functions were only called by `IsScannerReady`.

The one exception was in `WiimoteScannerLinux`, which is now a private
function instead of inheriting from the one in `WiimoteScannerBackend`.
2026-04-15 14:25:50 -07:00
Jordan WoyakandGitHub c299144f1e Merge pull request #14595 from jordan-woyak/supported-bt-label
DolphinQt: Remove the "supported Bluetooth device could not be found" label from ControllersPane.
2026-04-15 10:43:32 -05:00
Jordan Woyak 81be0001a9 DolphinQt: Remove the "supported Bluetooth device could not be found" label from ControllersPane.
It just confuses DolphinBar users and isn't relevant these days now that Windows users do not use alternative Bluetooth stacks.
2026-04-14 13:25:44 -05:00
Jordan Woyak 048fb013bd GameSettings: Apply settings for alternate regions of "MySims Agents". 2026-04-14 12:56:09 -05:00
Jordan Woyak 939b6d95f2 GameSettings: EFBAccessEnable for "NFL Street 2" to fix broken custom character portraits.
Also added comments for ImmediateXFBEnable in NFL Street 1 and 2.
2026-04-14 12:35:45 -05:00
Jordan Woyak fb607239e5 DolphinQt/GCMemcardManager: Don't unnecessarily repopulate the slot table when switching between A <-> B. 2026-04-14 11:05:06 -05:00
Jordan Woyak 52ef8d3f8d DolphinQt/GCMemcardManager: Set ScrollMode::ScrollPerPixel to make scrolling behavior less annoying. 2026-04-14 11:04:03 -05:00
TryTwo 158b8cfd7c Debugger: Register Widget bug fix. Block updates when changing column data type. 2026-04-13 23:46:44 -07:00
Jordan Woyak 46866f6fa2 DolphinQt/Resources: ERROR_LOG instead of ASSERT when LoadNamedIcon fails. 2026-04-13 20:22:31 -05:00
JMC47andGitHub 6871428a81 Merge pull request #14587 from SuperSamus/arbitrary-mipmap-gpu-decoding-checkbox-fix
VideoCommon: Fixup #14336
2026-04-13 17:56:39 -04:00
Martino Fontana 8971b3b67a VideoCommon: Fixup #14336
whoops

Closes https://bugs.dolphin-emu.org/issues/14024
2026-04-13 22:47:52 +02:00
JMC47andGitHub c51d285264 Merge pull request #14560 from jordan-woyak/gbplayer-improvements
HW/GBPlayer: Improvements.
2026-04-13 14:45:16 -04:00
Jordan Woyak 408fdb0a3e GameSettings: Disable DeferEFBCopies to fix shadows in "Disney's Hide & Sneak". 2026-04-13 13:36:19 -05:00
Jordan Woyak 5364106ca1 GameSettings: Enable VertexRounding in "Shrek Smash n' Crash Racing" to eliminate vertical lines in game. 2026-04-13 12:58:58 -05:00
Jordan Woyak 955775e7dd GameSettings: Disable ImmediateXFB for "Who Wants To Be A Millionaire". 2026-04-13 12:12:22 -05:00
Jordan WoyakandGitHub b62bfe4b30 Merge pull request #14336 from SuperSamus/arbitrary-mipmap-disables-gpu-decoding
VideoCommon: Invert interaction between Arbitrary Mipmap Detection and GPU Texture Decoding (the former disables the latter)
2026-04-12 20:55:22 -05:00
Jordan Woyak bfb121ef72 HW/GBACore: Remove RunFrame function. 2026-04-12 15:06:50 -05:00
Jordan Woyak 571d166c7c HW/GBPlayer: Improvements.
Wait for Control command to power up.
Removed audio resampling.
Better scanline IRQ timing.
Run mGBA based on clock cycles rather than frame times.
2026-04-12 15:06:50 -05:00
Jordan Woyak cba86c42f5 HW/GBACore: Add GetCore getter. 2026-04-12 15:06:30 -05:00
Jordan Woyak c8dd2c9fc4 GameSettings: The Legend of Spyro: The Eternal Night.
Allow ImmediateXFB since this game seems fine with it.
Don't force EFBAccess. Unlike other Krome games, this game doesn't do any EFB access on boot like the comment implies.
2026-04-12 14:55:35 -05:00
Jordan Woyak 75946bd385 GameSettings: Allow ImmediateXFB for a handful of games that seem fine with it. 2026-04-12 14:55:35 -05:00
DentomologistandGitHub 6ed8dec7ac Merge pull request #14579 from Sintendo/dsp-rm-init-hax
DSPCore: Remove m_init_hax member
2026-04-12 11:15:28 -07:00
Sintendo 219eab74f2 DSPCore: Remove m_init_hax member 2026-04-12 19:21:51 +02:00
Jordan WoyakandGitHub 33f62b0f9f Merge pull request #14500 from Sintendo/span2
Replace `const std::vector&` arguments with `std::span`
2026-04-11 14:55:41 -05:00
JMC47andGitHub 27e09633de Merge pull request #14571 from jordan-woyak/dont-need-imm-xfb
GameSettings: Remove disabled Immediate XFB for many games that no longer need it.
2026-04-11 13:52:34 -04:00
Jordan WoyakandGitHub 5653a86c0a Merge pull request #14574 from JosJuice/gbp-texture-cache-0
GameSettings: Set safe texture cache accuracy for Game Boy Player
2026-04-11 11:42:52 -05:00
JosJuice dd9c44b48c GameSettings: Set safe texture cache accuracy for Game Boy Player
For the HP bars in games like Pokémon Emerald, not even 2048 is enough.
Let's go all the way to Safe.
2026-04-11 18:38:35 +02:00
JosJuiceandGitHub cae765b5cb Merge pull request #14573 from jordan-woyak/CheckExternalExceptions-cleanup
Core/PowerPC: Minor code cleanup to CheckExternalExceptions function.
2026-04-11 13:10:26 +02:00
Jordan Woyak 23e8a3c569 Core/PowerPC: Minor code cleanup to CheckExternalExceptions function. 2026-04-10 14:57:52 -05:00
Jordan Woyak 23a1c7bd94 GameSettings: Remove disabled Immediate XFB for many games that no longer need it. 2026-04-10 13:04:58 -05:00
JosJuiceandGitHub c0e0b685f3 Merge pull request #14493 from LillyJadeKatrin/retroachievements-resident-evil-fix
Remove AchievementManager ChangeDisc call from Eject
2026-04-09 17:22:52 +02:00
Simonx22 e982aeacad Android: Convert GCAdapter to Kotlin 2026-04-06 19:56:27 -04:00
Simonx22 662b1d74a8 Android: Convert WiimoteAdapter to Kotlin 2026-04-06 18:21:07 -04:00
Jordan WoyakandGitHub 5abf0e3556 Merge pull request #14566 from jordan-woyak/mixer-wav-dump-fix
Mixer: Fix WAV file dumping.
2026-04-06 15:57:17 -05:00
Jordan Woyak f8fead401c Mixer: Fix WAV file dumping. 2026-04-06 15:05:48 -05:00
Jordan WoyakandGitHub edcc46c123 Merge pull request #14559 from JosJuice/remove-presets
DolphinQt: Remove Presets from GameConfigEdit
2026-04-06 12:13:26 -05:00
JosJuice 5fcdb6f8f9 DolphinQt: Hide buttons for read-only game config
The Open in External Editor button makes editing a game INI file easy,
and the Refresh button is only useful if you edit the game INI. You're
not supposed to edit read-only game INIs, so let's not show these two
buttons for read-only game INIs.

I implemented this by hiding the buttons instead of not creating them in
the first place so we don't have to branch on whether the buttons exist
in GameConfigEdit::ConnectWidgets.
2026-04-06 18:02:24 +02:00
JosJuice 7e98245ca4 DolphinQt: Remove Presets from GameConfigEdit
Back in 2018, a Presets system was added to DolphinQt's GameConfigEdit.
Presets was a dropdown menu where you could select a particular setting
to add to your custom game INI. Only a small number of settings were
made available, with the intent that more would be added over time.

8 years later, the set of available settings hasn't been expanded at
all, and I don't know of anyone who uses these presets. On top of this,
we have now made good progress in exposing per-game settings
graphically. I think the Presets system is best off removed.

In place of the Presets menu, we now have "Refresh" and "Open in
External Editor" buttons. These more useful actions were previously
hidden away in the Presets menu.
2026-04-06 17:23:40 +02:00