iwubcode
6d528a72eb
Externals: Update glslang.
...
This updates glslang to commit 9bb8cfffb0eed010e07132282c41d73064a7a609
which is the current version listed in the known_good.json file for the
version 1.3.212 of the Vulkan-ValidationLayers repo.
2022-04-30 00:37:59 -05:00
iwubcode
69e79045a3
VideoBackends: fix opengl object label which was given an invalid enumeration as the identifier parameter. Most implementations will warn in this case but there is an implementation that will crash (ANGLE)
2022-03-24 00:25:59 -05:00
iwubcode
8e3dbe9671
Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain
2022-01-29 00:47:51 -06:00
iwubcode
9b4e5b00ee
VideoCommon: assume the majority of os/drivers support parallel compiling of shaders, we can create bugs if there are issues. Android is assumed buggy
2022-01-04 20:40:07 -06:00
iwubcode
5ecd5f010f
Core / DolphinQt: make WFS directory configurable
2021-12-18 01:08:35 -06:00
iwubcode
514475646d
VideoCommon: update Free Look camera's 'FieldOfView' function to 'FieldOfViewMultiplier' to better reflect usage
2021-10-08 18:17:20 -05:00
iwubcode
aa07fde8a0
VideoCommon: update fov multiplier variables and add constant variables for defaults to the Free Look camera
2021-10-08 18:17:20 -05:00
iwubcode
0bbea6d67b
Core: Update state to account for save system change
2021-10-08 18:17:18 -05:00
iwubcode
e70157474b
Core / VideoCommon: refactor FreeLookCamera to have the underlying controller handle all the logic (field-of-view, movement, etc)
2021-10-08 18:16:32 -05:00
iwubcode
1f2f505373
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
iwubcode
df53a5f880
VideoCommon: enhance hi res texture support by having exact matches be picked before wildcard matches. Additionally, add the ability to ignore the texture hash portion of the texture name when loading a hi res texture
2021-06-19 21:15:38 -05:00
iwubcode
8fb0f91331
VideoCommon: split the texture hash from the base name when generating the texture name
2021-06-19 21:15:38 -05:00
iwubcode
99a724361a
DolphinQt: update visual studio qt props to ignore warnings in headers
2021-05-15 14:39:03 -05:00
iwubcode
04a635e884
DolphinQt: fix Visual Studio warning about 'assignment within conditional expression'
2021-05-15 14:39:03 -05:00
iwubcode
05b1566e3f
DolphinQt: don't propagate warnings in the header to Dolphin when building with Visual Studio through CMake
2021-05-15 14:39:03 -05:00
iwubcode
182dfc38e6
VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache
2021-05-11 22:58:36 -05:00
iwubcode
6fd7867c56
VideoCommon: simplify TextureCacheBase by comparing a xfb's hash against a newly calculated one. This fixes games like Teenage Mutant Ninja Turtles (Wii) which use oversized textures where the stride doesn't match the BytesPerRow and that resulted in a different hash algorithm being used. By not hashing the texture before, we improve performance by hashing at most once in all direct XFB lookup scenarios.
2021-05-08 01:29:48 -05:00
iwubcode and Léo Lam
626c686fee
DolphinQt: update device drop down size policy so that the input profile resizes properly
...
This also keeps the device profile at a minimum so that it doesn't
completely disappear (which was originally why it was changed to expanding)
2021-04-27 12:50:45 +02:00
iwubcode
28e880efb6
DolphinQt: update hotkeyscheduler to run at 200hz, giving more precision for FreeLook motion devices
2021-03-18 17:54:12 -05:00
iwubcode
425ee13d35
FreeLook: update camera and manager to use a delta time for movement (in case we decide to move this somewhere else in the future)
2021-03-18 17:54:12 -05:00
iwubcode
f1ce921844
DolphinQt: update FreeLook to use relative input
2021-03-17 20:58:33 -05:00
iwubcode
ddba5a3dfa
DolphinQt: Add separate Free Look tab for rotation
2021-03-17 20:58:33 -05:00
iwubcode
d53ab32506
FreelookManager: Add gyro to support either keyboard/gamepad binding or motion based controllers
2021-03-17 20:58:33 -05:00
iwubcode
80cf87158e
VideoCommon: update FreeLook camera to add quaternion based rotation, fix orbital and fps implementations
2021-03-17 20:58:33 -05:00
iwubcode
8055919905
InputCommon: Allow for partial gyro mapping; for Free Look, this allows you to only pitch or only yaw
2021-03-17 20:58:33 -05:00
iwubcode and Jordan Woyak
db4b4e40cb
InputCommon / DolphinQt / Core: Add a "RelativeMouse" input which provides the raw delta mouse input
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Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com >
2021-03-17 20:58:33 -05:00
iwubcode
679d51c289
RenderWidget: Remove mouse based Free Look since it has moved to the HotkeyScheduler
2021-03-17 20:58:33 -05:00
iwubcode
602cb39101
Common: Add function to get Euler angles from a Quaternion
2021-03-17 20:58:33 -05:00
iwubcode
dbb0b72cc5
InputCommon: instead of blocking on individual DSU server sockets, block on a selector built up from all server sockets
2021-03-05 12:05:38 -06:00
iwubcode
7d5052896d
IOS: update network/ip/top to use the RAII winsock context
2021-03-04 13:55:20 -06:00
iwubcode
e4f74bea42
Core: Use RAII winsock object to cleanly create and destroy WSA in gdb-stub
2021-03-04 13:47:32 -06:00
iwubcode
00bc7e6b38
Common: Add RAII object that initializes and cleans up winsock
2021-03-04 13:44:12 -06:00
iwubcode
32d584a0f5
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
iwubcode
158674c274
Common: Move 'GetSection' functions to be public
2021-02-27 12:21:23 -06:00
iwubcode
55ba1c7c9c
InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment)
2021-02-19 00:02:15 -06:00
iwubcode
10127a0451
InputCommon: Move DynamicInputTextureData to DynamicInputTextures::Data
2021-02-16 22:43:10 -06:00
iwubcode
28a911ae6b
InputCommon: Move DynamicInputTextureConfiguration to DynamicInputTextures::Configuration
2021-02-16 22:37:59 -06:00
iwubcode
ce7db2e32b
InputCommon: When using dynamic input textures, only call force reload textures once for packs that have multiple configurations
2021-02-11 19:18:38 -06:00
iwubcode
0a9c764dc4
VideoCommon: Join the prefetch thread before clearing to avoid a potential crash that can occur by multiple threads touching a single resource
2021-02-11 19:18:38 -06:00
iwubcode
77c68a3142
DolphinQt: Fix regression that caused the regex expression to be evaluated incorrectly. If an input expression has a non-alpha character in it, we want to quote it with backticks
2021-02-02 20:36:54 -06:00
iwubcode
586c689d63
VideoCommon: use Quaternion for Free Look orientation
2021-01-27 18:22:10 -06:00
iwubcode
d35287b6e4
Common: update Quaternion to allow rotating pitch, yaw, and roll all at once
2021-01-27 18:22:10 -06:00
iwubcode
544692f96a
Common: add convenience function to convert a Quaternion to a Matrix44
2021-01-27 18:22:10 -06:00
iwubcode
780360b921
DolphinQt: Move gamecube controller ui logic to its own widget
2021-01-27 12:02:39 -06:00
iwubcode
f3b6c9723c
DolphinQt: Move wiimote controller ui logic to its own widget
2021-01-27 11:27:05 -06:00
iwubcode
67b9e94e4d
DolphinQt: Move common controller interface logic to its own widget
2021-01-23 15:17:38 -06:00
iwubcode
af7384002f
FreeLookManager: acquire global input lock before accessing individual FreeLook control states
2021-01-20 12:25:21 -06:00
iwubcode
16dc2fa379
VideoCommon: Fix crash that occurs on loading a fifo log due to uninitialized Free Look control type
2020-12-26 17:26:21 -06:00
iwubcode
c7b24d6213
VideoCommon: Update active config when we check for config changes, this ensures Free Look settings are copied at the start of the frame. Also update the camera's controller type at this time
2020-12-24 13:51:46 -06:00
iwubcode
a893c25b01
Core: Refresh the Free Look configuration when Free Look is initialized, ensuring that the configuration updates appropriately with any changes
2020-12-24 13:49:25 -06:00
iwubcode
b4c41adac4
Core: Only respond to Free Look controller buttons when the camera is active
2020-12-24 13:49:25 -06:00
iwubcode
b9d9b27a81
DolphinQt: Only trigger Free Look mouse movement when the Free Look camera is active
2020-12-24 13:49:25 -06:00
iwubcode
bcf63c463b
VideoCommon: Add 'Active' state to FreelookCamera to future proof if we ever add multiple cameras
2020-12-24 13:49:25 -06:00
iwubcode
a37fd8c5d9
VideoCommon: Update Free Look camera with settings change...
2020-12-24 13:49:25 -06:00
iwubcode
670f34af60
Core: Update state to account for save system change
2020-12-24 13:49:25 -06:00
iwubcode
9bd4e0939e
DolphinQt: Update mapping window device to use expanding size policy
2020-12-24 13:49:25 -06:00
iwubcode
9a744ab25b
DolphinQt: Move Free Look out of Graphics/Hotkey and into its own configuration window. Launched from a new menu option - "Free Look Settings". The HotKeyScheduler still calls the Free Look functionality to reduce the total number of threads
2020-12-24 13:49:25 -06:00
iwubcode
9ac6090c9a
Core: Add Free Look controllers that are initialized at boot
2020-12-24 13:49:25 -06:00
iwubcode
27acba620c
Core: Add new Free Look settings and config
2020-12-24 13:49:25 -06:00
iwubcode
f6ab9a9b6f
Core / VideoCommon: Remove old Free Look config
2020-12-24 13:49:25 -06:00
iwubcode
e7ac095ba1
HotkeyManager: Remove Free Look functionality in preparation for replacement
2020-12-24 13:48:38 -06:00
iwubcode
d5bc209eb6
VideoCommon: Change 'Zoom' to 'MoveForward' since it really isn't a zoom
2020-12-24 13:48:38 -06:00
iwubcode
cb6ae6a4b1
VideoCommon: Add speed to Free Look camera
2020-12-24 13:48:38 -06:00
iwubcode
e55342ae88
DolphinQt: Fix all instances of <gameid> in AdvancedWidget to use the appropriate html code instead
2020-12-18 22:50:06 -06:00
iwubcode
39e78ce873
InputCommon: fix dynamic input textures being not generated when the key or device isn't mapped
2020-12-05 17:22:57 -06:00
iwubcode
cc837a59d6
Core / DolphinQt: Add ini only option to force low-contrast tooltips
2020-11-28 11:49:14 -06:00
iwubcode
9c204428fe
DolphinQt: Add tooltip support to Software Renderer Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
2bfb8ebf96
DolphinQt: Add tooltip support to Hacks Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
1673442794
DolphinQt: Add tooltip support to Advanced Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
d083dae7fd
DolphinQt: Add tooltip support to Enhancements Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
b9eae86704
DolphinQt: Add tooltip support to General Graphics tab
2020-11-28 11:49:14 -06:00
iwubcode
a9271aa167
DolphinQt: Add the ability to show a tooltip for custom graphics controls
2020-11-28 11:49:14 -06:00
iwubcode
af0161cafd
DolphinQt: Add generic tooltip controls
2020-11-28 11:49:14 -06:00
iwubcode
613d8b1cba
DolphinQt: Remove description box handling from graphics widget and window
2020-11-28 11:49:14 -06:00
iwubcode
c754b02aae
DolphinQt: Add BalloonTip which is built off of an internal Qt class. It gives the ability to show a tooltip with an arrow!
2020-11-28 11:49:14 -06:00
iwubcode
02c3242078
CMake: Change "USE_VULKAN" to "HAS_VULKAN"
2020-10-24 13:48:51 -05:00
iwubcode
22b0d10568
CMake: Set HAS_OPENGL for every system other than arm64
2020-10-24 13:48:51 -05:00
iwubcode
8a4773bc91
VideoCommon: update vcproj file to set HAS_OPENGL
2020-10-23 17:08:53 -05:00
iwubcode
a34745926e
VideoCommon: remove HAS_OPENGL from VideoBackendBase
2020-10-23 17:00:32 -05:00
iwubcode
272717b3f4
VideoCommon: update vcproj file to set HAS_VULKAN
2020-10-23 17:00:05 -05:00
iwubcode
d12380f26b
VideoCommon: rename USE_VULKAN to HAS_VULKAN in VideoBackendBase
2020-10-23 16:59:22 -05:00
iwubcode
4fff04db3c
Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup
2020-10-03 17:10:36 -05:00
iwubcode
fd3af4c5d3
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
iwubcode
8a1539f948
VideoCommon: Make a reusable free function for getting top level directories that have a matching gameid text file underneath
2020-10-03 17:10:35 -05:00
iwubcode
2bb7d207b7
DolphinQt: fix other widgets that use lambdas (capturing this) without setting the receiver
2020-09-12 17:53:17 -05:00
iwubcode
a83bf8bc59
DolphinQt: properly remove slot connection for ConfigChange when object is destructed
2020-09-12 17:35:58 -05:00
iwubcode
9c8338ec4c
DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
2020-07-22 19:30:27 -05:00
iwubcode
97c9cf3e21
DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support
2020-07-17 14:53:39 -05:00
iwubcode
58aa0150e1
DolphinQt / InputCommon: Support multiple DSU servers
2020-07-17 14:53:39 -05:00
iwubcode
0441d6aa5e
VertexShaderManager: Avoid accessing freelook control type configuration each call which caused a performance hit, move check to RenderBase where it is checked when config changes
2020-07-02 12:55:08 -05:00
iwubcode
bb6582783b
Core: update save state version
2020-06-25 13:35:47 -05:00
iwubcode
69bd6bbdef
DolphinQt: change freelook fov by the step size
2020-06-25 13:34:42 -05:00
iwubcode
8ccb684711
VideoCommon: change freelook camera fov step size and expose it
2020-06-25 13:34:42 -05:00
iwubcode
dc4b938526
DolphinQt: use hotkeys for field of view to modify freelook camera
2020-06-25 13:34:42 -05:00
iwubcode
7aa153d57e
HotkeyManager: Add hotkeys for freelook field-of-view x and y
2020-06-25 13:34:42 -05:00
iwubcode
3d7d4dfc8a
VideoCommon: Use freelook field of view to change the perspective of the camera
2020-06-25 13:34:42 -05:00
iwubcode
a65ef35f1a
VideoCommon: Clean freelook camera dirty state when getting the new view
2020-06-17 12:07:40 -05:00
iwubcode
85e11cd4ab
Common / Core: Update StringUtil to allow specifying the base, default to 0. Fix ActionReplay code to use this instead of prepending '0x' in front
2020-05-23 18:40:10 -05:00
iwubcode
cdf5490d56
Core: Add support for specifying a command line option to boot the game into a save-state
2020-05-06 22:10:30 -05:00
iwubcode
aed7319ef8
DolphinQt: Expose freelook camera control to UI
2020-05-03 13:34:13 -05:00