Commit Graph
38627 Commits
Author SHA1 Message Date
Jordan WoyakandGitHub 5588fe0022 Merge pull request #14308 from jordan-woyak/character-encoding
StringUtil: Make UTF16ToUTF8 and UTF8ToUTF16 use custom encoding/decoding implementation.
2026-04-25 14:59:27 -05:00
Dentomologist ac78e52cf9 GCAdapter: Fix data races
Make `s_is_adapter_wanted` and the elements of `s_config_rumble_enabled`
atomic.

The CPU thread reads `s_is_adapter_wanted` and `s_config_rumble_enabled`
in `Output`, while the host thread writes to them in `RefreshConfig`.

The simplest way to trigger this race is to close the `Settings` window
while playing a game with the adapter active.
2026-04-25 11:16:10 -07:00
Jordan WoyakandGitHub 0363de56fc Merge pull request #14618 from Dentomologist/stereomode_unabbreviate_variable_names
StereoMode: Unabbreviate enum names
2026-04-25 11:55:03 -05:00
DentomologistandGitHub a94854309b Merge pull request #14608 from JosJuice/gcadapter-auto-start
GCAdapter: Automatically start and stop thread
2026-04-24 19:51:51 -07:00
Dentomologist f67d80c7c1 VideoConfig: Rename StereoMode::TAB to StereoMode::TopAndBottom 2026-04-24 11:19:11 -07:00
Dentomologist 655ee270e7 VideoConfig: Rename StereoMode::SBS to StereoMode::SideBySide 2026-04-23 12:32:26 -07:00
Dentomologist 59eef9d4d8 HotkeyManager: Unabbreviate HK_TOGGLE_STEREO_TAB
Rename HK_TOGGLE_STEREO_TAB to HK_TOGGLE_STEREO_TOP_AND_BOTTOM.
2026-04-23 12:32:26 -07:00
Dentomologist 8b743dfe9c HotkeyManager: Unabbreviate HK_TOGGLE_STEREO_SBS
Rename HK_TOGGLE_STEREO_SBS to HK_TOGGLE_STEREO_SIDE_BY_SIDE.
2026-04-23 12:32:26 -07:00
Link Mauve fc47091592 Remove GLX support
EGL is the de-facto GL context initialization API, including on X11
where it provides many additional features over GLX.

I’m planning on adding support for selecting the GPU (adapter in
Dolphin-speak) also to OpenGL, similarly to the Vulkan backend, and that
will require EGL, so let’s remove the legacy API first.
2026-04-20 16:19:45 +02:00
Jordan WoyakandGitHub 914f5c5621 Merge pull request #14547 from JosJuice/page-table-fastmem-setting-gui
Add page table fastmem to Debug/JIT settings
2026-04-19 11:21:26 -05:00
DentomologistandGitHub e235cebb01 Merge pull request #14604 from cristian64/fusion_qgroupbox_style_qt660
DolphinQt: Use custom style for `QGroupBox` only with Qt 6.6.0+.
2026-04-18 14:17:35 -07:00
JosJuiceandGitHub 74bb80544e Merge pull request #14565 from SuperSamus/cpp-argument-move-reference
Improve usage of std::move and const references parameters
2026-04-18 21:02:30 +02:00
Jordan Woyak ff57599e67 StringUtil: Make UTF16ToUTF8 and UTF8ToUTF16 use custom encoding/decoding implementation to eliminate usage of deprecated std::wstring_convert. 2026-04-18 13:06:17 -05:00
JosJuice cc01a60347 GCAdapter: Automatically start and stop thread
This keeps the logic encapsulated inside GCAdapter.cpp so callers don't
have to think about it.
2026-04-18 19:40:25 +02:00
cristian64 6059045c59 Core: Address -Wrange-loop-construct warning.
The warning can be seen since 1f72403ec7 when GCC 13.3.0 is used:

```counterexample
[1540/1898] Building CXX object Source/Core/VideoCommon/CMakeFiles/videocommon.dir/TextureCacheBase.cpp.o
/w/dolphin/Source/Core/VideoCommon/TextureCacheBase.cpp: In member function 'void TextureCacheBase::ApplyMaterialToCacheEntry(const VideoCommon::MaterialResource&, TCacheEntry*)':
/w/dolphin/Source/Core/VideoCommon/TextureCacheBase.cpp:3136:19: warning: loop variable 'texture' creates a copy from type 'const VideoCommon::MaterialResource::TextureLikeReference' [-Wrange-loop-construct]
 3136 |   for (const auto texture : material_data->GetTextures())
      |                   ^~~~~~~
/w/dolphin/Source/Core/VideoCommon/TextureCacheBase.cpp:3136:19: note: use reference type to prevent copying
 3136 |   for (const auto texture : material_data->GetTextures())
      |                   ^~~~~~~
      |                   &
```
2026-04-18 10:23:55 +01:00
cristian64 e6a11f667d DolphinQt: Use custom style for QGroupBox only with Qt 6.6.0+.
This is a follow-up to 3e788399b6 (#14153), where a custom
style for `QGroupBox` widgets was introduced when the Fusion style is
used.

However, it was overlooked that the custom QSS does not get along well
with Qt versions older than 6.6.0; on Windows, Qt 6.5.1 is used.

| With Qt 6.5.3 | With Qt 6.11.0 |
| ------------- | -------------- |
| <img alt="Dolphin with Qt 6.5.3" title="Dolphin with Qt 6.5.3" src="https://github.com/user-attachments/assets/9d341eef-0438-44c0-b341-8d0a53d9eb09" /> | <img alt="Dolphin with Qt 6.11.0" title="Dolphin with Qt 6.11.0" src="https://github.com/user-attachments/assets/1bc793d2-c958-413b-b99c-51d064104a75" /> |

Compile checks have been added now to only apply the custom style if
Qt 6.6.0 (or newer) is used.
2026-04-18 10:04:44 +01:00
JosJuice 4aaecbb148 Android: Add page table fastmem to Debug settings 2026-04-18 08:42:34 +02:00
JosJuice 97a9c46a9d DolphinQt: Add page table fastmem to JIT menu
This can be useful for experimenting with how a game behaves with and
without page table fastmem. As with everything in the JIT menu, this is
only available if Dolphin's debugger is enabled.

I didn't add this in 989a95a when I added the setting itself because we
were under a string freeze for Dolphin 2603a at the time.
2026-04-18 08:42:34 +02:00
Jordan WoyakandGitHub cc5601d7db Merge pull request #14588 from jordan-woyak/resources-icon-assert
DolphinQt/Resources: ERROR_LOG instead of ASSERT when LoadNamedIcon fails.
2026-04-17 12:25:54 -05:00
JosJuiceandGitHub 6d43b55b27 Merge pull request #9952 from Dentomologist/wiimotereal_remove_unused_isready_functions
WiimoteReal: Remove unused IsReady and IsScannerReady functions
2026-04-17 19:10:09 +02:00
Martino Fontana 95dec13203 Improve usage of std::move and const references parameters
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
2026-04-17 12:39:46 +02:00
OatmealDomeandGitHub 0cdb855434 Merge pull request #14567 from Simonx22/android/convert-wiimoteadapter-to-kotlin
Android: Convert WiimoteAdapter to Kotlin
2026-04-16 20:25:19 -04:00
OatmealDomeandGitHub 995b5b2833 Merge pull request #14568 from Simonx22/android/convert-gcadapter-to-kotlin
Android: Convert GCAdapter to Kotlin
2026-04-16 20:25:09 -04:00
Jordan WoyakandGitHub 51f0ad0531 Merge pull request #14153 from cristian64/fusion_qgroupbox_style
DolphinQt: Custom style for `QGroupBox` in Fusion.
2026-04-16 15:32:24 -05:00
Dentomologist 7d207f7248 WiimoteReal: Remove unused IsReady and IsScannerReady functions
The only call of `IsScannerReady` was removed by
81be0001a9, and most of the `IsReady`
functions were only called by `IsScannerReady`.

The one exception was in `WiimoteScannerLinux`, which is now a private
function instead of inheriting from the one in `WiimoteScannerBackend`.
2026-04-15 14:25:50 -07:00
Jordan Woyak 81be0001a9 DolphinQt: Remove the "supported Bluetooth device could not be found" label from ControllersPane.
It just confuses DolphinBar users and isn't relevant these days now that Windows users do not use alternative Bluetooth stacks.
2026-04-14 13:25:44 -05:00
Jordan Woyak 46866f6fa2 DolphinQt/Resources: ERROR_LOG instead of ASSERT when LoadNamedIcon fails. 2026-04-13 20:22:31 -05:00
JMC47andGitHub 6871428a81 Merge pull request #14587 from SuperSamus/arbitrary-mipmap-gpu-decoding-checkbox-fix
VideoCommon: Fixup #14336
2026-04-13 17:56:39 -04:00
Martino Fontana 8971b3b67a VideoCommon: Fixup #14336
whoops

Closes https://bugs.dolphin-emu.org/issues/14024
2026-04-13 22:47:52 +02:00
JMC47andGitHub c51d285264 Merge pull request #14560 from jordan-woyak/gbplayer-improvements
HW/GBPlayer: Improvements.
2026-04-13 14:45:16 -04:00
Jordan WoyakandGitHub b62bfe4b30 Merge pull request #14336 from SuperSamus/arbitrary-mipmap-disables-gpu-decoding
VideoCommon: Invert interaction between Arbitrary Mipmap Detection and GPU Texture Decoding (the former disables the latter)
2026-04-12 20:55:22 -05:00
Jordan Woyak bfb121ef72 HW/GBACore: Remove RunFrame function. 2026-04-12 15:06:50 -05:00
Jordan Woyak 571d166c7c HW/GBPlayer: Improvements.
Wait for Control command to power up.
Removed audio resampling.
Better scanline IRQ timing.
Run mGBA based on clock cycles rather than frame times.
2026-04-12 15:06:50 -05:00
Jordan Woyak cba86c42f5 HW/GBACore: Add GetCore getter. 2026-04-12 15:06:30 -05:00
Sintendo 219eab74f2 DSPCore: Remove m_init_hax member 2026-04-12 19:21:51 +02:00
Jordan WoyakandGitHub 33f62b0f9f Merge pull request #14500 from Sintendo/span2
Replace `const std::vector&` arguments with `std::span`
2026-04-11 14:55:41 -05:00
Jordan Woyak 23e8a3c569 Core/PowerPC: Minor code cleanup to CheckExternalExceptions function. 2026-04-10 14:57:52 -05:00
JosJuiceandGitHub c0e0b685f3 Merge pull request #14493 from LillyJadeKatrin/retroachievements-resident-evil-fix
Remove AchievementManager ChangeDisc call from Eject
2026-04-09 17:22:52 +02:00
Simonx22 e982aeacad Android: Convert GCAdapter to Kotlin 2026-04-06 19:56:27 -04:00
Simonx22 662b1d74a8 Android: Convert WiimoteAdapter to Kotlin 2026-04-06 18:21:07 -04:00
Jordan Woyak f8fead401c Mixer: Fix WAV file dumping. 2026-04-06 15:05:48 -05:00
Jordan WoyakandGitHub edcc46c123 Merge pull request #14559 from JosJuice/remove-presets
DolphinQt: Remove Presets from GameConfigEdit
2026-04-06 12:13:26 -05:00
JosJuice 5fcdb6f8f9 DolphinQt: Hide buttons for read-only game config
The Open in External Editor button makes editing a game INI file easy,
and the Refresh button is only useful if you edit the game INI. You're
not supposed to edit read-only game INIs, so let's not show these two
buttons for read-only game INIs.

I implemented this by hiding the buttons instead of not creating them in
the first place so we don't have to branch on whether the buttons exist
in GameConfigEdit::ConnectWidgets.
2026-04-06 18:02:24 +02:00
JosJuice 7e98245ca4 DolphinQt: Remove Presets from GameConfigEdit
Back in 2018, a Presets system was added to DolphinQt's GameConfigEdit.
Presets was a dropdown menu where you could select a particular setting
to add to your custom game INI. Only a small number of settings were
made available, with the intent that more would be added over time.

8 years later, the set of available settings hasn't been expanded at
all, and I don't know of anyone who uses these presets. On top of this,
we have now made good progress in exposing per-game settings
graphically. I think the Presets system is best off removed.

In place of the Presets menu, we now have "Refresh" and "Open in
External Editor" buttons. These more useful actions were previously
hidden away in the Presets menu.
2026-04-06 17:23:40 +02:00
JosJuiceandGitHub 85e2149907 Merge pull request #14551 from Dentomologist/breakpointwidget_fix_globally_disabled_icon
BreakpointWidget: Fix drawing of icon when breakpoints are disabled
2026-04-06 12:27:00 +02:00
Jordan WoyakandGitHub d3275b9ffe Merge pull request #14490 from Simonx22/android/convert-gamepropertiesdialog-to-kotlin
Android: Convert GamePropertiesDialog to Kotlin
2026-04-05 18:41:12 -05:00
Jordan WoyakandGitHub 3bc6815c8b Merge pull request #14503 from Simonx22/android/convert-syncprogramsjobservice-to-kotlin
Android: Convert SyncProgramsJobService to Kotlin
2026-04-05 18:37:57 -05:00
Jordan WoyakandGitHub 50fd4cca56 Merge pull request #14562 from JosJuice/gbplayer-pwm-u32
HW/GBPlayer: Use u32 in SampleToPWM
2026-04-05 18:36:44 -05:00
Jordan Woyak 798fff86fe HW/GBPlayer: Fix swapped L/R triggers. 2026-04-05 16:45:31 -05:00
JosJuice b083ce5912 HW/GBPlayer: Use u32 in SampleToPWM
`value` contains 16 bits of data and `remainder` contains 11 bits of
data. When they're added together, we may end up with 17 bits of data,
so the result should be stored as u32 rather than u16.

This fixes `y` being set to 0 (minimum amplitude) when it should be set
to 32 (maximum amplitude).
2026-04-05 22:07:47 +02:00