Dentomologist
2836dd2b5e
libmgba: Fix build when disabled
2025-10-30 12:00:13 -07:00
JosJuice
f2e6cb4c29
Merge pull request #14044 from JoshuaVandaele/im-sorry-ibel
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UICommon.cpp: Revert changes from #13866
2025-10-29 20:10:57 +01:00
Joshua Vandaële
0b7d581af5
UICommon.cpp: Revert changes from #13866
2025-10-29 09:56:39 +01:00
JMC47
b920182c97
Merge pull request #13870 from cristian64/broadband_adapter_ipc
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Core/HW: Add Broadband Adapter (IPC).
2025-10-28 19:16:17 -04:00
JMC47
1ed86e1b16
Merge pull request #13866 from JoshuaVandaele/reset-button-third-attempt
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AdvancedPane: Add a button to restore default settings
2025-10-28 18:56:03 -04:00
JMC47
032fdf6335
Merge pull request #14039 from mbc07/tex_filter_settings_followup
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GameSettings: fix texture filtering settings for earlier Just Dance games
2025-10-28 17:32:35 -04:00
Mateus B. Cassiano
fca9e6a362
GameSettings: fix texture filtering settings for earlier Just Dance games
2025-10-28 16:25:08 -04:00
JosJuice
3d764f7b42
Merge pull request #14032 from jordan-woyak/spawn-gpu-thread
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Core: Make EmuThread spawn a GPU thread and become the CPU thread in dual-core mode.
2025-10-28 21:18:47 +01:00
cristian64
f5012ef457
Core/HW: Add Broadband Adapter (IPC).
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This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.
The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.
Supported platforms are:
- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
launching two Dolphin instances within the same Android system may be
both challenging and impractical)
2025-10-28 18:50:59 +00:00
cristian64
4677a92b13
Core/HW: Add Visual Studio project files for cpp-ipc library.
2025-10-28 18:50:58 +00:00
cristian64
a74e736d29
Core/HW: Add cpp-ipc subdirectory in main CMake file.
2025-10-28 18:50:58 +00:00
cristian64
92a2018934
Core/HW: Add cpp-ipc submodule.
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The last official release is, at the time of writing, almost two years
old. The latest development snapshot (updated ~2 months ago) will be
used.
2025-10-28 18:50:58 +00:00
JMC47
509584d3d3
Merge pull request #13916 from Tilka/tex_filter_settings
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GameSettings: clean up texture filtering settings
2025-10-28 14:34:06 -04:00
Joshua Vandaële
e1088659b1
AdvancedPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
3cf4b02a91
PathPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
02d84ddc78
WiiPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
b6766e1ca0
GameCubePane: Use ConfigControls where applicable
2025-10-27 16:21:59 +01:00
Joshua Vandaële
1e227bd736
FreeLookWidget: Use ConfigControls where applicable
2025-10-27 15:59:33 +01:00
Joshua Vandaële
33fd06d7f3
AdvancedPane: Add a button to restore default settings
2025-10-27 15:59:33 +01:00
Jordan Woyak
c69f868fff
Core/HW: Remove RoundingModeUpdated call from CPUManager::Run. This is now properly handled on initialization.
2025-10-26 23:07:14 -05:00
Jordan Woyak
700abd68e3
VideoCommon/AsyncRequests: Remove now unnecessary SetEnable function. Requests are now always enabled. Call SetPassthrough on initialization to not be racy.
2025-10-26 23:07:14 -05:00
Jordan Woyak
6416b0a6ec
Core: Make EmuThread spawn the Video thread and become the CPU thread in dual-core mode instead of the other way around.
2025-10-26 23:07:14 -05:00
Jordan Woyak
7608dbbfbd
Core: Remove GDBStub::Deinit call from EmuThread. The CpuThread function is already doing this.
2025-10-26 16:53:52 -05:00
Jordan Woyak
c22a483431
Merge pull request #14031 from TellowKrinkle/GlslangFix
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CMake: Fix bundled glslang
2025-10-26 15:42:36 -05:00
JosJuice
f8ebd27766
Merge pull request #14004 from JoshuaVandaele/bzip2-submodule
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Move bzip2 from vendored to a submodule
2025-10-26 18:13:31 +01:00
Joshua Vandaële
4f7d48e018
Move bzip2 from vendored to a submodule
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We are already on the latest version (1.0.8) since the project is not very active and has not seen much activity in the last few years.
2025-10-25 23:11:49 +02:00
TellowKrinkle
d404805b7f
CMake: Fix bundled glslang
2025-10-24 22:58:22 -05:00
JMC47
df351b6059
Merge pull request #13771 from SuperSamus/gameini-speedhacks
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GameINI: Add some speed hacks
2025-10-23 14:13:02 -04:00
Martino Fontana
fe63d95e02
GameINI: Add patches to limit FPS for some uncapped games
2025-10-23 00:38:14 +02:00
Martino Fontana
2542c79d6b
GameINI: Add patches for idle loop detection (speed hack)
2025-10-23 00:03:59 +02:00
Martino Fontana
d423eb5a75
GameINI: Fix Egg Mania Japanese "Force Progressive" hack
2025-10-22 23:32:18 +02:00
Jordan Woyak
06b4c89c51
Merge pull request #14024 from cobalt2727/patch-5
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DolphinQt: explicitly include QAction for building with older QT6 libs
2025-10-21 21:55:55 -05:00
cobalt2727
7c63750e53
DolphinQT: explicitly include QAction for older QT6 libs
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this fixes an exotic build environment I've got using QT6.2 on Ubuntu 18.04 without breaking any sane operating systems.
2025-10-21 22:52:43 -04:00
Jordan Woyak
e34ef86be9
Merge pull request #13947 from JosJuice/i18n-2025-08-17-type
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i18n: Improve EditSymbolDialog's symbol vs note handling for translators
2025-10-21 19:19:13 -05:00
JMC47
be131ddc59
Merge pull request #13984 from jordan-woyak/wmreal-quick-connect-and-disconnect
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WiimoteReal: Quickly connect and disconnect Wii remotes with hidapi / Android.
2025-10-21 19:49:22 -04:00
JMC47
5f5cfda5ad
Merge pull request #14025 from TellowKrinkle/RenderPassHazards
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VideoBackends:Vulkan: Prevent hazards when restarting render passes
2025-10-21 17:05:10 -04:00
Jordan Woyak
26c5b2f57a
WiimoteReal/IOLinux: Fix warning.
2025-10-21 14:51:54 -05:00
Jordan Woyak
590b94975d
WiimoteReal: Make WiimoteScannerBackend classes use separate FindNewWiimotes and FindAttachedWiimotes functions.
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Return results as vector of unique_ptr instead of raw pointers.
2025-10-19 22:36:39 -05:00
Jordan Woyak
99cc5e7bb7
WiimoteReal/IOAndroid: Only "find" DolphinBar remotes which are actually connected.
2025-10-19 22:36:39 -05:00
Jordan Woyak
c84d30c782
WiimoteReal/IOAndroid: Don't "find" already in-use Wii remotes.
2025-10-19 22:36:39 -05:00
Admiral H. Curtiss
a2913abeb9
Merge pull request #14021 from jordan-woyak/cmake-CheckSymbolExists
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CMakeLists: Add include(CheckSymbolExists).
2025-10-18 15:36:38 +02:00
TellowKrinkle
e599ae37c3
VideoBackends:Vulkan: Prevent hazards when restarting render passes
2025-10-18 05:24:37 -05:00
JMC47
7b994d9654
Merge pull request #14019 from JosJuice/android-ndk-29
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Android: Update NDK version to 29.0.14206865
2025-10-17 18:47:20 -04:00
JMC47
0755218617
Merge pull request #14012 from jordan-woyak/wmreal-name-check
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WiimoteReal: Check just the start of Bluetooth device names to match the test performed by Wii software.
2025-10-17 18:46:42 -04:00
JMC47
6f81811e32
Merge pull request #14007 from JoshuaVandaele/glslang-fix
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CMakeLists: Fix compilation of glslang in cases where it hasn't been linked against SPIRV-Tools
2025-10-17 18:46:19 -04:00
JMC47
df809959d0
Merge pull request #14005 from JoshuaVandaele/cpp-optparse-submodule
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Update cpp-optparse to last commit and turn into a submodule
2025-10-17 18:46:02 -04:00
JMC47
2e490cefa0
Merge pull request #13978 from JoshuaVandaele/libiconv-1.18
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Externals: Update libiconv to 1.18
2025-10-17 18:45:48 -04:00
JosJuice
49043a3d88
Merge pull request #14018 from cscd98/minizip-fix
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Update minizip-ng _POSIX_C_SOURCE to 200809L
2025-10-17 18:33:10 +02:00
Jordan Woyak
db0e7c6e58
CMakeLists: Add include(CheckSymbolExists).
2025-10-15 20:29:05 -05:00
JMC47
e8d9c124e5
Merge pull request #13953 from TryTwo/add_osd_tab
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Qt Settings: Transfer OSD settings to a new OSD pane.
2025-10-15 16:35:26 -04:00