unknown
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4fad477aeb
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gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time
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2019-03-29 18:13:00 +01:00 |
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unknown
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c791192d64
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Addressed feedback
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2019-03-29 18:12:42 +01:00 |
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unknown
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6a1a2d4aa5
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core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.
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2019-03-29 16:42:34 +01:00 |
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unknown
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74cee1b65d
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gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files
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2019-03-29 16:42:19 +01:00 |
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unknown
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798d76f4c7
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data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression
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2019-03-29 16:42:19 +01:00 |
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unknown
|
f27c65eb91
|
Use QString instead of std::string where applicable
|
2019-02-08 14:18:41 +01:00 |
|
unknown
|
9d411699d8
|
frontend: Open transferable shader cache for a selected game in the gamelist
|
2019-02-08 09:05:51 +01:00 |
|
Frederic Laing
|
7a400e2191
|
textures/decoders: Replace magic numbers
|
2018-11-17 01:55:28 +01:00 |
|
Frederic Laing
|
d34d0bfc87
|
configure_system: Fix compiler warning
|
2018-11-06 16:38:10 +01:00 |
|
Frederic Laing
|
6c8b788d32
|
yuzu/main: Fix compiler warning
|
2018-11-06 15:22:24 +01:00 |
|
Frederic Laing
|
ba2cdcdc5a
|
Implement SetMemoryPermission
|
2018-11-06 10:21:01 +01:00 |
|
Frederic Laing
|
1c4365d928
|
Fix typo in BufferTransformFlags
|
2018-11-04 16:56:10 +01:00 |
|
Frederic Laing
|
f50f065c31
|
configure_system: Fix compiler warning
|
2018-10-28 21:13:09 +01:00 |
|
Frederic Laing
|
0bf24d310e
|
gl_rasterizer_cache: Fix compiler warning
|
2018-10-27 13:06:26 +02:00 |
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