Commit Graph

8085 Commits

Author SHA1 Message Date
bunnei
debabf1fa6
Merge pull request #1569 from lioncash/amiibo
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei
476b9f8fc5
Merge pull request #1587 from lioncash/private
configure_system: Minor cleanup-related changes
2018-10-25 22:08:06 -04:00
bunnei
8cea598158 gl_rasterizer: Implement depth range. 2018-10-25 21:53:24 -04:00
bunnei
cebce2a93a ldr: Partially implement LoadNro.
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei
c2049aa4e5 process: LoadModule should clear JIT instruction cache. 2018-10-25 18:03:54 -04:00
bunnei
a609b6907a Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size. 2018-10-25 18:03:54 -04:00
bunnei
ef7b2237d9 nro: Make LoadNro method accessible outside of apploader code. 2018-10-25 18:03:54 -04:00
Lioncash
85285b09b0 configure_system: Make the file selector text translatable
This should be localizable, since it's user-facing text.
2018-10-25 17:27:30 -04:00
Lioncash
5172354e29 configure_system: Make GetAccountUsername() an internal function
We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
Lioncash
bf7da804c5 configure_system: Default initialize member variables
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-25 16:52:23 -04:00
Lioncash
8806e69f59 configure_system: Simplify UUID generation call in AddUser()
This is a static function so we can just perform an assignment directly.
2018-10-25 16:50:07 -04:00
Lioncash
a6addb5332 configure_system: Amend function casing 2018-10-25 16:47:09 -04:00
Lioncash
2347e1b8c5 configure_system: Add missing override specifier on the destructor 2018-10-25 16:45:13 -04:00
Lioncash
3c63cecb96 configure_system: Make public slots private
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-25 16:43:44 -04:00
Zach Hilman
9a87ece837 ips_layer: Use rle_size instead of data_size in RLE patch application
Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25 14:23:56 -04:00
bunnei
2bc2b32662
Merge pull request #1579 from lioncash/usb
service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei
0634aee267
Merge pull request #1576 from lioncash/acc-warn
service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
bunnei
c94db0e071
Merge pull request #1577 from lioncash/err
kernel/error: Amend error return code values
2018-10-25 01:10:26 -04:00
bunnei
f7a173de6c
Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
bunnei
b43cfe6c02
Merge pull request #1575 from lioncash/qstring
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
2018-10-24 19:39:43 -04:00
Lioncash
fbbb58b226 service/usb: Update service function tables
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash
1e3b139cd7 service/acc: Move fallback image to file scope
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash
6f00628564 service/acc: Silence compiler warnings
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash
3ec90dc6ef service/acc: Early return in failure case in LoadImage()
Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei
9aa5c1894e
Merge pull request #1570 from lioncash/optional
profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei
3a6e76e9b5
Merge pull request #1558 from lioncash/ptr
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
2018-10-24 18:07:14 -04:00
FernandoS27
ca142f35c0 Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398 Implement Shader Local Memory 2018-10-24 17:50:43 -04:00
bunnei
29f748a658
Merge pull request #1565 from lioncash/audio
time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei
69b35d7615
Merge pull request #1554 from FernandoS27/pointsize
Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei
b723390ab1
Merge pull request #1571 from lioncash/debug-translate
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei
ce2403d975
Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei
d9590d7dfa
Merge pull request #1568 from lioncash/dir
game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei
2694b43d3a
Merge pull request #1567 from lioncash/translate
game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei
e6e17a3fc6
Merge pull request #1566 from lioncash/str
bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei
ddff188c65
Merge pull request #1563 from lioncash/frame
perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei
d14ba122e2
Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei
2eff8336f4
Merge pull request #1560 from lioncash/unused
maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei
cdd499c261
Merge pull request #1561 from lioncash/fs
file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei
e65f5e4d66
Merge pull request #1559 from lioncash/log
logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash
1fb4bebb63 kernel/errors: Remove now-unused, unnecessary, error codes
Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
2018-10-24 14:58:37 -04:00
Lioncash
239dfea34a kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash
474bc29208 kernel/server_port: Simplify emptiness check within ShouldWait() 2018-10-24 14:24:36 -04:00
Lioncash
b703aba622 kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash
afb7e5cc05 kernel/error: Remove leftover 3DS error codes
These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash
fcf8f53a63 kernel/svc: Amend returned error code for invalid priorities in CreateThread
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash
77328b0f19 kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash
c7c346a15d kernel/error: Add error code for invalid pointers
The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash
6df09f5b76 kernel/error: Add error code for closed sessions
The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash
1edf8660bc game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash
4a31f99a02 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
030847d5fa graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash
bed2d6c425 yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M
77e705a8fa
Merge pull request #1468 from DarkLordZach/profile-manager-ui
qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman
e7ac42677b configure_system: Clear current username before overwriting
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash
a1c85b8c55 game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash
47f081d513 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash
2cbc284c2b bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash
6d27614994
time_stretch: Remove unused m_channel_count member variable
This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash
93596d03ec
npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
7c9f7aeacc
perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
Lioncash
6949f73149
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash
a3d1ede25f
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash
c7c594a6b8
vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash
c6529688fc
key_manager: Remove unused variable in DeriveBase() 2018-10-24 00:00:12 -04:00
Lioncash
257b7bbfee
decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash
a97cdb5eb4
maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
Lioncash
f80b80b922
logging/backend: Add missing services to the log filters
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash
6f5bede402
yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei
a94e5d9e68
Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman
bfad41b0c1 profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman
45f2a2fe29 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman
e408bbceed configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman
702622b8f1 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman
19c5cf9c63 acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman
466960c8ab qt: Allow user to select emu user on open save data 2018-10-23 19:31:28 -04:00
Zach Hilman
b2a8209c5b qt: Add Profile Manager UI to system settings 2018-10-23 19:31:28 -04:00
Zach Hilman
d3fbf45705 am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman
aeffd4b436 profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
Zach Hilman
e7e3d5898e settings: Add users and current_user settings and remove username 2018-10-23 19:31:28 -04:00
David
50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2
Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
fc9d8afead
Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
a5106fb9f5
Merge pull request #1553 from lioncash/mem
common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
e61a62066a
Merge pull request #1540 from lioncash/handle
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27
ed8ca608a0 Implement PointSize 2018-10-23 15:08:00 -04:00
FernandoS27
e0ea2f5f6e Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
Lioncash
1291f3f820 common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
e7e209d900
Merge pull request #1552 from FearlessTobi/port-4336
Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
5716496239
Merge pull request #1519 from ReinUsesLisp/vsetp
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574
Merge pull request #1539 from lioncash/dma
maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00
bunnei
75d807788c
Merge pull request #1470 from FernandoS27/alpha_testing
Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
Weiyi Wang
2ff2732a78 only redefine 64 bit file operation for MSVC
MinGW provides POSIX functions
2018-10-23 15:11:18 +02:00
David Marcec
38cdb6744d Added assertion failed, reworked logging levels 2018-10-23 15:17:13 +11:00
ReinUsesLisp
7d6dca0d0a gl_shader_decompiler: Implement VSETP 2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c gl_shader_decompiler: Abstract VMAD into a video subset 2018-10-23 01:07:20 -03:00
David Marcec
8042731da9 Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
bunnei
848a49112a
Merge pull request #1512 from ReinUsesLisp/brk
gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b
Merge pull request #1550 from FernandoS27/fmul32
Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00
bunnei
40c63073a9
Merge pull request #1543 from lioncash/target
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
2018-10-22 22:50:10 -04:00
bunnei
4cccfb4190
Merge pull request #1537 from lioncash/shader
gl_shader_decompiler: Minor changes
2018-10-22 22:49:49 -04:00
FernandoS27
259da93567 Added Saturation to FMUL32I 2018-10-22 20:22:15 -04:00
FernandoS27
8e1239fbc5 Assert that multiple render targets are not set while alpha testing 2018-10-22 15:35:45 -04:00
bunnei
ff6b2d4574
Merge pull request #1545 from DarkLordZach/psm
psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
FernandoS27
59a004f915 Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
FernandoS27
17315cee16 Cache uniform locations and restructure the implementation 2018-10-22 15:07:32 -04:00
FernandoS27
bcb5b924fd Remove SyncAlphaTest and clang format 2018-10-22 15:07:31 -04:00
FernandoS27
7b39107e3a Added Alpha Func 2018-10-22 15:07:30 -04:00
FernandoS27
aa620c14af Implemented Alpha Testing 2018-10-22 15:07:30 -04:00
bunnei
65df593951
Merge pull request #1541 from lioncash/define
web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
2018-10-22 13:02:16 -04:00
bunnei
d9923b0dbc
Merge pull request #1538 from lioncash/query
svc: Fix vma boundary check in svcQueryMemory
2018-10-22 12:55:36 -04:00
bunnei
1226a5706e
Merge pull request #1547 from FernandoS27/fix-fset
Fixed FSETP and FSET
2018-10-22 12:53:47 -04:00
FernandoS27
5c5b4e8e7d Fixed FSETP and FSET 2018-10-22 11:31:17 -04:00
bunnei
fcad3a734d
Merge pull request #1546 from lioncash/svc-again
service: Update service function tables
2018-10-22 11:06:55 -04:00
bunnei
38fa3aae73
Merge pull request #1548 from FernandoS27/fix-vao
Fixed VAOs Float types only returning GL_FLOAT
2018-10-22 10:58:47 -04:00
FernandoS27
e2416bbd1f Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT 2018-10-22 09:27:00 -04:00
Zach Hilman
314a948373 psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
bunnei
12fa570d49
Merge pull request #1544 from DarkLordZach/reinitialize-keys-tools
qt: Move Reinitialize Keys to Tools menu
2018-10-21 21:49:11 -04:00
Lioncash
ca5a93167e service: Add the basic skeleton for the NPNS services 2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6 hid: Update service function table for hidbus
Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499 am: Add the basic skeleton for the tcap service
Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87 am: Update service function tables
Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e prepo: Update service function table.
Also introduces the new prepo:a2 service.

Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash
a806c78a1a lbl: Update service function table names
Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
bunnei
f034121620
Merge pull request #1531 from ogniK5377/hid-fixes
Added auto controller switching to supported controllers and single joycon button rotation
2018-10-20 21:47:15 -04:00
Zach Hilman
a279d80a19 qt: Move Reinitialize Keys to Tools menu 2018-10-20 18:04:28 -04:00
Zach Hilman
10a2d20e26 psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885 service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
Lioncash
c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7 CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
adb9eda105 web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
Given we link in httplib privately, we can also make the definition
enabling OpenSSL support private as well. Prevents leaking a definition
into other libraries that link with this one, like the core library.
2018-10-20 16:59:10 -04:00
Lioncash
90a981a03a kernel/process: Make the handle table per-process
In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6 engines/maxwell_*: Use nested namespace specifiers where applicable
These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa maxwell_dma: Make variables const where applicable within HandleCopy()
These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426 maxwell_dma: Make FlushAndInvalidate's size parameter a u64
This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4 maxwell_dma: Remove unused variables in HandleCopy()
These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
896c0f61a0 svc: Fix vma boundary check in svcQueryMemory
This should be comparing against the queried process' vma_map, not the
current process'. The only reason this hasn't become an issue yet is we
currently only handle one process being active at any time.
2018-10-20 14:56:51 -04:00
Lioncash
8a86c8d48b gl_shader_decompiler: Allow std::move to function in SetPredicate
If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d gl_shader_decompiler: Get rid of variable shadowing warnings
A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2 gl_shader_decompiler: Fix a few comment typos 2018-10-20 14:19:28 -04:00
ReinUsesLisp
3ec795d95e gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
2018-10-20 02:19:30 -03:00
David Marcec
a03600ba28 Added auto controller switching to supported controllers and single joycon button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
b1f8bff7db
Merge pull request #1501 from ReinUsesLisp/half-float
gl_shader_decompiler: Implement H* instructions
2018-10-19 23:47:19 -04:00
bunnei
60317e6306
Merge pull request #1520 from lioncash/san
svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
2018-10-19 22:58:57 -04:00
bunnei
4849569565
Merge pull request #1517 from bunnei/dma
GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
2018-10-19 22:58:30 -04:00
bunnei
bf66930fb9
Merge pull request #1526 from lioncash/svc-id
service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
52b25e0fb9
Merge pull request #1530 from DarkLordZach/aoc-8
aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
298ebf444f
Merge pull request #1516 from lioncash/hid
hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
7e0d2fc994 aoc_u: Stub GetAddOnContentListChangedEvent
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
Zach Hilman
0aef2b9c26 crypto: Use compressed sizes in offset calculation for KIP decompression
Fixes a fatal crash on start when deriving keys.
2018-10-19 18:37:58 -04:00