MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
MerryMage
8b94422e3e
AudioCore: List of sink types
2016-04-30 07:39:48 +01:00
MerryMage
7d106eff10
AudioCore: Implement NullSink
2016-04-30 07:39:37 +01:00
MerryMage
22995bd9bf
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 16:32:29 +01:00
MerryMage
111275bfbd
AudioCore: Implement interpolation
2016-04-29 08:05:41 +01:00
MerryMage
27ce3b3f51
Externals: Add soundtouch
2016-04-28 13:33:14 +01:00
MerryMage
dda9ffe790
AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 11:22:40 +01:00
MerryMage
c379b22117
DSP_DSP: Fix log format strings and arguments
2016-04-27 06:35:12 +01:00
MerryMage
a47f149e07
AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame
2016-04-27 06:35:10 +01:00
MerryMage
2929b67c5f
DSP_DSP: Add return IPC headers
2016-04-27 06:35:08 +01:00
MerryMage
ff6db69c60
DSP_DSP: Updated interrupt implementation
2016-04-27 06:35:06 +01:00
MerryMage
555907ce8d
DSP/Pipe: There are 8 pipes
2016-04-25 07:50:53 +01:00
MerryMage
913f7ee524
DSP_DSP: Remove unused variable
2016-04-24 09:01:53 +01:00
MerryMage
fd771d7a87
Configure Dialog: Remove minimumSize property
2016-04-15 11:34:08 +01:00
MerryMage
3c710f9b10
Thread: Make Barrier reusable
2016-04-14 13:59:58 +01:00
MerryMage
8c50833445
common/thread: Correct code style
2016-04-14 13:58:28 +01:00
MerryMage
226c5546e2
FileUtil: Missing #include, Add const to IOFile methods
2016-04-12 14:50:20 +01:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
MerryMage
cbba0bec7c
DynCom: Optimize single stepping
2016-03-30 18:57:59 +01:00
MerryMage
2a99464ef1
DSP: Implement audio filters (simple, biquad)
2016-03-28 15:51:00 +01:00
MerryMage
efd1c3f8c3
DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
2016-03-24 03:46:59 +00:00
MerryMage
317e795d35
citra: Shutdown cleanly if ROM load fails
2016-03-15 03:16:54 +00:00
MerryMage
373a790d76
OS X: Use dylibbundler to include dylibs required by citra in nightly archive
2016-03-15 00:42:37 +00:00
MerryMage
004991d79e
DSP: Implement Pipe 2
...
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
MerryMage
5b0fe77140
DSP: Print hash of firmware to console
2016-03-06 00:11:17 +00:00
MerryMage
48366b1071
Config: Use unique_ptr instead of raw pointer
2016-03-02 14:25:06 +00:00
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
...
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
MerryMage
f73c39d573
x64 Emitter: Fix L bit in VEX prefix
2016-02-27 12:45:26 +00:00
MerryMage
0801363840
renderer_opengl: Initalise fragment shader LUT textures
2016-02-26 00:12:38 +00:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
...
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
MerryMage
6c71858c5c
BitField: Make trivially copyable and remove assignment operator
2016-02-12 19:51:16 +00:00
MerryMage
2b93313348
Memory: Implement MMIO
2016-01-30 18:41:04 +00:00