code: Remove save state compatibility checks (#6980)
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542209c993
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d1c16bad78
@ -35,8 +35,7 @@ public:
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const auto r = GetCpuRegister(i);
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ar << r;
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}
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std::size_t fpu_reg_count = file_version == 0 ? 16 : 64;
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for (std::size_t i = 0; i < fpu_reg_count; i++) {
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for (std::size_t i = 0; i < 64; i++) {
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const auto r = GetFpuRegister(i);
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ar << r;
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}
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@ -55,8 +54,7 @@ public:
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ar >> r;
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SetCpuRegister(i, r);
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}
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std::size_t fpu_reg_count = file_version == 0 ? 16 : 64;
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for (std::size_t i = 0; i < fpu_reg_count; i++) {
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for (std::size_t i = 0; i < 64; i++) {
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ar >> r;
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SetFpuRegister(i, r);
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}
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@ -268,8 +266,7 @@ private:
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ar << pc;
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const auto cpsr = GetCPSR();
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ar << cpsr;
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int vfp_reg_count = file_version == 0 ? 32 : 64;
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for (int i = 0; i < vfp_reg_count; i++) {
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for (int i = 0; i < 64; i++) {
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const auto r = GetVFPReg(i);
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ar << r;
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}
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@ -316,8 +313,7 @@ private:
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SetPC(r);
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ar >> r;
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SetCPSR(r);
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int vfp_reg_count = file_version == 0 ? 32 : 64;
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for (int i = 0; i < vfp_reg_count; i++) {
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for (int i = 0; i < 64; i++) {
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ar >> r;
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SetVFPReg(i, r);
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}
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@ -717,9 +717,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
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ar&* memory.get();
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ar&* kernel.get();
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VideoCore::serialize(ar, file_version);
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if (file_version >= 1) {
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ar& movie;
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}
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ar& movie;
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// This needs to be set from somewhere - might as well be here!
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if (Archive::is_loading::value) {
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@ -299,13 +299,7 @@ private:
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void serialize(Archive& ar, const unsigned int file_version) {
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// event_types set during initialization of other things
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ar& timers;
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if (file_version == 0) {
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std::shared_ptr<Timer> x;
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ar& x;
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current_timer = x.get();
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} else {
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ar& current_timer;
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}
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ar& current_timer;
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if (Archive::is_loading::value) {
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event_queue_locked = true;
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}
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@ -79,29 +79,13 @@ private:
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void WakeUp(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<WaitObject> object) override;
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class DummyCallback : public WakeupCallback {
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public:
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void WakeUp(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<WaitObject> object) override {}
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};
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friend class boost::serialization::access;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int file_version) {
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ar& boost::serialization::base_object<Object>(*this);
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if (file_version == 1) {
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// This rigmarole is needed because in past versions, AddressArbiter inherited
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// WakeupCallback But it turns out this breaks shared_from_this, so we split it out.
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// Using a dummy class to deserialize a base_object allows compatibility to be
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// maintained.
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DummyCallback x;
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ar& boost::serialization::base_object<WakeupCallback>(x);
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}
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ar& name;
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ar& waiting_threads;
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if (file_version > 1) {
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ar& timeout_callback;
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}
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ar& timeout_callback;
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}
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};
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@ -45,16 +45,7 @@ void Thread::serialize(Archive& ar, const unsigned int file_version) {
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ar& tls_address;
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ar& held_mutexes;
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ar& pending_mutexes;
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// Note: this is equivalent of what is done in boost/serialization/weak_ptr.hpp, but it's
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// compatible with previous versions of savestates.
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// TODO(SaveStates): When the savestate version is bumped, simplify this again.
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std::shared_ptr<Process> shared_owner_process = owner_process.lock();
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ar& shared_owner_process;
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if (Archive::is_loading::value) {
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owner_process = shared_owner_process;
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}
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ar& owner_process;
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ar& wait_objects;
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ar& wait_address;
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ar& name;
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@ -11,9 +11,9 @@
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#include <vector>
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#include <boost/container/flat_set.hpp>
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#include <boost/serialization/export.hpp>
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#include <boost/serialization/shared_ptr.hpp>
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#include <boost/serialization/unordered_map.hpp>
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#include <boost/serialization/vector.hpp>
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#include <boost/serialization/weak_ptr.hpp>
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#include "common/common_types.h"
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#include "common/thread_queue_list.h"
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#include "core/arm/arm_interface.h"
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@ -188,9 +188,7 @@ private:
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void serialize(Archive& ar, const unsigned int file_version) {
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ar& next_title_id;
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ar& next_media_type;
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if (file_version > 0) {
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ar& flags;
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}
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ar& flags;
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ar& current_title_id;
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ar& current_media_type;
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}
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@ -517,25 +515,23 @@ private:
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void serialize(Archive& ar, const unsigned int file_version) {
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ar& next_parameter;
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ar& app_jump_parameters;
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if (file_version > 0) {
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ar& delayed_parameter;
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ar& app_start_parameters;
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ar& deliver_arg;
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ar& capture_info;
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ar& capture_buffer_info;
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ar& active_slot;
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ar& last_library_launcher_slot;
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ar& last_prepared_library_applet;
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ar& last_system_launcher_slot;
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ar& last_jump_to_home_slot;
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ar& ordered_to_close_sys_applet;
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ar& ordered_to_close_application;
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ar& application_cancelled;
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ar& application_close_target;
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ar& new_3ds_mode_blocked;
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ar& lock;
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ar& capture_info;
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}
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ar& delayed_parameter;
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ar& app_start_parameters;
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ar& deliver_arg;
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ar& capture_info;
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ar& capture_buffer_info;
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ar& active_slot;
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ar& last_library_launcher_slot;
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ar& last_prepared_library_applet;
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ar& last_system_launcher_slot;
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ar& last_jump_to_home_slot;
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ar& ordered_to_close_sys_applet;
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ar& ordered_to_close_application;
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ar& application_cancelled;
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ar& application_close_target;
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ar& new_3ds_mode_blocked;
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ar& lock;
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ar& capture_info;
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ar& applet_slots;
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ar& library_applet_closing_command;
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@ -48,9 +48,7 @@ void Module::serialize(Archive& ar, const unsigned int file_version) {
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ar& cpu_percent;
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ar& screen_capture_post_permission;
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ar& applet_manager;
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if (file_version > 0) {
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ar& wireless_reboot_info;
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}
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ar& wireless_reboot_info;
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}
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SERIALIZE_IMPL(Module)
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@ -30,11 +30,7 @@ void Module::serialize(Archive& ar, const unsigned int file_version) {
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ar& cameras;
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ar& ports;
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ar& is_camera_reload_pending;
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if (file_version > 0) {
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ar& initialized;
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} else {
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initialized = true;
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}
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ar& initialized;
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if (Archive::is_loading::value && initialized) {
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for (int i = 0; i < NumCameras; i++) {
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LoadCameraImplementation(cameras[i], i);
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@ -681,11 +681,6 @@ private:
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private:
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template <class Archive>
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void serialize(Archive& ar, const unsigned int file_version) {
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// For compatibility: put a nullptr here
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if (file_version == 0) {
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std::unique_ptr<Camera::CameraInterface> x;
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ar& x;
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}
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ar& contexts;
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ar& current_context;
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ar& frame_rate;
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@ -46,9 +46,7 @@ void Module::serialize(Archive& ar, const unsigned int file_version) {
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if (Archive::is_loading::value) {
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LoadInputDevices();
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}
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if (file_version >= 1) {
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ar& state.hex;
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}
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ar& state.hex;
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// Update events are set in the constructor
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// Devices are set from the implementation (and are stateless afaik)
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}
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@ -400,18 +400,16 @@ private:
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ar& clamp;
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// mic interface set in constructor
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ar& state;
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if (file_version > 0) {
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// Maintain the internal mic state
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ar& encoding;
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bool is_sampling = mic && mic->IsSampling();
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ar& is_sampling;
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if (Archive::is_loading::value) {
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if (is_sampling) {
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CreateMic();
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StartSampling();
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} else if (mic) {
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mic->StopSampling();
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}
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// Maintain the internal mic state
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ar& encoding;
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bool is_sampling = mic && mic->IsSampling();
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ar& is_sampling;
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if (Archive::is_loading::value) {
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if (is_sampling) {
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CreateMic();
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StartSampling();
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} else if (mic) {
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mic->StopSampling();
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}
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}
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}
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@ -153,37 +153,30 @@ void Movie::serialize(Archive& ar, const unsigned int file_version) {
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u64 _current_byte = static_cast<u64>(current_byte);
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ar& _current_byte;
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current_byte = static_cast<std::size_t>(_current_byte);
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if (file_version > 0) {
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ar& current_input;
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}
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ar& current_input;
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std::vector<u8> recorded_input_ = recorded_input;
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ar& recorded_input_;
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ar& init_time;
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if (file_version > 0) {
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if (Archive::is_loading::value) {
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u64 savestate_movie_id;
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ar& savestate_movie_id;
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if (id != savestate_movie_id) {
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if (savestate_movie_id == 0) {
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throw std::runtime_error("You must close your movie to load this state");
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} else {
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throw std::runtime_error("You must load the same movie to load this state");
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}
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if (Archive::is_loading::value) {
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u64 savestate_movie_id;
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ar& savestate_movie_id;
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if (id != savestate_movie_id) {
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if (savestate_movie_id == 0) {
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throw std::runtime_error("You must close your movie to load this state");
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} else {
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throw std::runtime_error("You must load the same movie to load this state");
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}
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} else {
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ar& id;
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}
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} else {
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ar& id;
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}
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// Whether the state was made in MovieFinished state
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bool post_movie = play_mode == PlayMode::MovieFinished;
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if (file_version > 0) {
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ar& post_movie;
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}
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ar& post_movie;
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if (Archive::is_loading::value && id != 0) {
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if (!read_only) {
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