nmzik
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d8a4c83cc7
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format src and tests with clang-format
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2026-07-31 11:36:12 +02:00 |
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nmzik
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a6b61d7aa0
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refactor(graphics): split renderer and recompiler into focused modules
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2026-07-29 00:30:24 +02:00 |
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nmzik
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a20cf5d298
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refactor renderer
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2026-07-27 02:27:29 +02:00 |
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nmzik
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a720b28b7f
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graphics: cleanup
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2026-07-23 23:21:26 +02:00 |
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nmzik
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7638c25d76
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renderer: replace generation retries with staged resource binding
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2026-07-23 22:32:30 +02:00 |
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nmzik
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dbcb444c05
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unify graphics and compute on one Vulkan queue
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2026-07-22 17:44:38 +02:00 |
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nmzik
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8a4600c5e9
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graphics: fix initialization
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2026-07-21 07:37:52 +02:00 |
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nmzik
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0a5f78c727
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graphics: refactoring #2
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2026-07-21 07:37:52 +02:00 |
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nmzik
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999f87576e
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graphics: add native PS5 MSAA and safe image allocation reuse
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2026-07-21 07:37:52 +02:00 |
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nmzik
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cbc11d2eaf
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Refactor graphics #1
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2026-07-19 00:54:31 +02:00 |
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nmzik
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7905f2d12f
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graphics: migrate Vulkan backend to Vulkan-Hpp
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2026-07-18 12:33:21 +02:00 |
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nmzik
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62a92abc66
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refactor cache/split responsibilities
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2026-07-18 06:16:14 +02:00 |
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nmzik
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f9af3d15ff
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Split renderState header
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2026-07-17 14:04:59 +02:00 |
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nmzik
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e903c93848
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remove readback hacks, allows to read/write guest memory directly
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2026-07-17 05:16:00 +02:00 |
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nmzik
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bf1ea80bd9
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fix eop/flipping
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2026-07-17 01:50:43 +02:00 |
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nmzik
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ae86249765
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Support layered PS5 image alias transitions
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2026-07-16 21:56:09 +02:00 |
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nmzik
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147188b143
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Initial commit
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2026-07-16 10:21:41 +02:00 |
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