unify graphics and compute on one Vulkan queue

This commit is contained in:
nmzik
2026-07-22 17:44:38 +02:00
parent cf595beedf
commit dbcb444c05
19 changed files with 352 additions and 751 deletions
@@ -9,6 +9,7 @@
#include <array> #include <array>
#include <cstdint> #include <cstdint>
#include <vector>
namespace Libs::Graphics { namespace Libs::Graphics {
@@ -23,8 +24,6 @@ public:
CommandScheduler(HW::Context& registers, HW::UserConfig& user_config, HW::Shader& shaders) CommandScheduler(HW::Context& registers, HW::UserConfig& user_config, HW::Shader& shaders)
: m_registers(registers), m_user_config(user_config), m_shaders(shaders) {} : m_registers(registers), m_user_config(user_config), m_shaders(shaders) {}
void SetQueue(int queue) { m_queue = queue; }
int Queue() const { return m_queue; }
bool Active() const { return m_current >= 0 && m_current < BuffersNum; } bool Active() const { return m_current >= 0 && m_current < BuffersNum; }
void CheckActive() const { EXIT_IF(!Active()); } void CheckActive() const { EXIT_IF(!Active()); }
@@ -40,7 +39,7 @@ public:
} }
for (auto& buf: m_buffers) { for (auto& buf: m_buffers) {
EXIT_IF(buf != nullptr); EXIT_IF(buf != nullptr);
buf = new RenderCommandBuffer(m_queue, m_registers, m_user_config, m_shaders); buf = new RenderCommandBuffer(m_registers, m_user_config, m_shaders);
} }
m_current = 0; m_current = 0;
Current().Begin(); Current().Begin();
@@ -103,7 +102,6 @@ private:
RenderCommandBuffer* m_buffers[BuffersNum] = {}; RenderCommandBuffer* m_buffers[BuffersNum] = {};
int m_current = -1; int m_current = -1;
int m_queue = -1;
HW::Context& m_registers; HW::Context& m_registers;
HW::UserConfig& m_user_config; HW::UserConfig& m_user_config;
HW::Shader& m_shaders; HW::Shader& m_shaders;
@@ -118,7 +116,7 @@ public:
int64_t flip_arg = 0; int64_t flip_arg = 0;
}; };
CommandProcessor(): m_scheduler(m_ctx, m_ucfg, m_sh_ctx) {} CommandProcessor();
~CommandProcessor() { KYTY_NOT_IMPLEMENTED; } ~CommandProcessor() { KYTY_NOT_IMPLEMENTED; }
KYTY_CLASS_NO_COPY(CommandProcessor); KYTY_CLASS_NO_COPY(CommandProcessor);
@@ -226,9 +224,6 @@ public:
void Run(uint32_t* data, uint32_t num_dw); void Run(uint32_t* data, uint32_t num_dw);
void SetQueue(int queue);
[[nodiscard]] int GetQueue() const { return m_scheduler.Queue(); }
[[nodiscard]] const FlipInfo& GetFlip() const { return m_flip; } [[nodiscard]] const FlipInfo& GetFlip() const { return m_flip; }
void SetFlip(const FlipInfo& flip) { m_flip = flip; } void SetFlip(const FlipInfo& flip) { m_flip = flip; }
@@ -264,11 +259,11 @@ private:
uint64_t m_dispatch_indirect_args_base_addr = 0; uint64_t m_dispatch_indirect_args_base_addr = 0;
uint32_t m_num_instances = 1; uint32_t m_num_instances = 1;
inline static Common::Mutex m_mutex; inline static Common::Mutex m_mutex;
inline static std::array<CommandProcessor*, GraphicContext::QUEUES_NUM> m_processors {}; inline static std::vector<CommandProcessor*> m_processors;
inline static bool m_readback_active = false; inline static bool m_readback_active = false;
inline static bool m_readback_finished = false; inline static bool m_readback_finished = false;
Common::Mutex m_run_mutex; Common::Mutex m_run_mutex;
CommandScheduler m_scheduler; CommandScheduler m_scheduler;
+42 -71
View File
@@ -11,7 +11,6 @@
#include "graphics/guest_gpu/command_processor/pm4Dispatch.h" #include "graphics/guest_gpu/command_processor/pm4Dispatch.h"
#include "graphics/guest_gpu/hardwareContext.h" #include "graphics/guest_gpu/hardwareContext.h"
#include "graphics/guest_gpu/pm4.h" #include "graphics/guest_gpu/pm4.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/objects/label.h" #include "graphics/host_gpu/objects/label.h"
#include "graphics/host_gpu/renderer/render.h" #include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h" #include "graphics/host_gpu/renderer/renderContext.h"
@@ -176,9 +175,6 @@ public:
Start(); Start();
} }
[[nodiscard]] int GetQueueId() const { return m_queue_id; }
void SetQueueId(int id) { m_queue_id = id; }
private: private:
void Start() { void Start() {
Common::Thread t(ThreadRun, this); Common::Thread t(ThreadRun, this);
@@ -193,8 +189,7 @@ private:
bool m_done = true; bool m_done = true;
bool m_idle = true; bool m_idle = true;
CommandProcessor* m_cp = nullptr; CommandProcessor* m_cp = nullptr;
int m_queue_id = -1;
struct DirectBatch { struct DirectBatch {
OwnedCmdBuffer buffer; OwnedCmdBuffer buffer;
@@ -206,6 +201,10 @@ private:
class Gpu { class Gpu {
public: public:
static constexpr uint32_t ComputePipeCount = 7;
static constexpr uint32_t RingsPerComputePipe = 8;
static constexpr uint32_t ComputeRingCount = ComputePipeCount * RingsPerComputePipe;
Gpu() { Gpu() {
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread()); EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
Init(); Init();
@@ -228,15 +227,15 @@ private:
void Init(); void Init();
void WaitLocked(); void WaitLocked();
ComputeRing* GetRing(uint32_t ring_id); ComputeRing* GetComputeRing(uint32_t ring_index);
Common::Mutex m_mutex; Common::Mutex m_mutex;
CommandProcessor* m_gfx_cp = nullptr; CommandProcessor* m_gfx_cp = nullptr;
GraphicsRing* m_gfx_ring = nullptr; GraphicsRing* m_gfx_ring = nullptr;
CommandProcessor* m_compute_cp[8] = {}; std::array<CommandProcessor*, ComputePipeCount> m_compute_cp {};
ComputeRing* m_compute_ring[64] = {}; std::array<ComputeRing*, ComputeRingCount> m_compute_ring {};
std::atomic_int m_done_num = 0; std::atomic_int m_done_num = 0;
}; };
@@ -274,19 +273,11 @@ void Gpu::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
GpuMutexLock lock(m_mutex); GpuMutexLock lock(m_mutex);
constexpr uint32_t compute_queue_base = 0x20u; constexpr uint32_t compute_queue_base = 0x20u;
constexpr uint32_t compute_queue_num = 7u * 8u;
EXIT_NOT_IMPLEMENTED(queue < compute_queue_base || EXIT_NOT_IMPLEMENTED(queue < compute_queue_base ||
queue >= compute_queue_base + compute_queue_num); queue >= compute_queue_base + ComputeRingCount);
uint32_t compute_queue = queue - compute_queue_base; uint32_t compute_queue = queue - compute_queue_base;
uint32_t pipe_id = (compute_queue >> 3u) & 0x7u; auto* ring = GetComputeRing(compute_queue);
uint32_t queue_id = compute_queue & 0x7u;
EXIT_NOT_IMPLEMENTED(pipe_id >= 7u);
EXIT_NOT_IMPLEMENTED(queue_id >= 8u);
uint32_t ring_id = compute_queue + 1u;
auto* ring = GetRing(ring_id);
ring->Submit(std::move(buffer), trigger_agc_interrupt_on_done); ring->Submit(std::move(buffer), trigger_agc_interrupt_on_done);
} }
@@ -297,10 +288,10 @@ void Gpu::SubmitFlipPreparation() {
} }
void Gpu::Done() { void Gpu::Done() {
GraphicsRing* gfx_ring = nullptr; GraphicsRing* gfx_ring = nullptr;
CommandProcessor* gfx_cp = nullptr; CommandProcessor* gfx_cp = nullptr;
ComputeRing* compute_rings[64] {}; std::array<ComputeRing*, ComputeRingCount> compute_rings {};
CommandProcessor* compute_cps[8] {}; std::array<CommandProcessor*, ComputePipeCount> compute_cps {};
{ {
GpuMutexLock lock(m_mutex); GpuMutexLock lock(m_mutex);
@@ -308,8 +299,8 @@ void Gpu::Done() {
gfx_ring = m_gfx_ring; gfx_ring = m_gfx_ring;
gfx_cp = m_gfx_cp; gfx_cp = m_gfx_cp;
std::copy(std::begin(m_compute_ring), std::end(m_compute_ring), std::begin(compute_rings)); compute_rings = m_compute_ring;
std::copy(std::begin(m_compute_cp), std::end(m_compute_cp), std::begin(compute_cps)); compute_cps = m_compute_cp;
m_done_num++; m_done_num++;
} }
@@ -347,15 +338,15 @@ int Gpu::GetFrameNum() {
} }
void Gpu::WaitLocked() { void Gpu::WaitLocked() {
GraphicsRing* gfx_ring = nullptr; GraphicsRing* gfx_ring = nullptr;
CommandProcessor* gfx_cp = nullptr; CommandProcessor* gfx_cp = nullptr;
ComputeRing* compute_rings[64] {}; std::array<ComputeRing*, ComputeRingCount> compute_rings {};
CommandProcessor* compute_cps[8] {}; std::array<CommandProcessor*, ComputePipeCount> compute_cps {};
gfx_ring = m_gfx_ring; gfx_ring = m_gfx_ring;
gfx_cp = m_gfx_cp; gfx_cp = m_gfx_cp;
std::copy(std::begin(m_compute_ring), std::end(m_compute_ring), std::begin(compute_rings)); compute_rings = m_compute_ring;
std::copy(std::begin(m_compute_cp), std::end(m_compute_cp), std::begin(compute_cps)); compute_cps = m_compute_cp;
if (gfx_ring != nullptr) { if (gfx_ring != nullptr) {
gfx_ring->WaitForIdle(); gfx_ring->WaitForIdle();
@@ -381,40 +372,28 @@ void Gpu::Init() {
m_gfx_cp = new CommandProcessor; m_gfx_cp = new CommandProcessor;
m_gfx_ring = new GraphicsRing; m_gfx_ring = new GraphicsRing;
m_gfx_cp->SetQueue(GraphicContext::QUEUE_GFX);
m_gfx_ring->SetCp(*m_gfx_cp); m_gfx_ring->SetCp(*m_gfx_cp);
EXIT_IF(GraphicContext::QUEUE_COMPUTE_NUM < 8);
} }
ComputeRing* Gpu::GetRing(uint32_t ring_id) { ComputeRing* Gpu::GetComputeRing(uint32_t ring_index) {
int v = static_cast<int>(ring_id - 1); EXIT_IF(ring_index >= ComputeRingCount);
int pipe_id = v / 8; const auto pipe_id = ring_index / RingsPerComputePipe;
int queue_id = v % 8;
if (m_compute_cp[pipe_id] == nullptr) { if (m_compute_cp[pipe_id] == nullptr) {
m_compute_cp[pipe_id] = new CommandProcessor; m_compute_cp[pipe_id] = new CommandProcessor;
m_compute_cp[pipe_id]->SetQueue(GraphicContext::QUEUE_COMPUTE_START + pipe_id);
} }
if (m_compute_ring[v] == nullptr) { if (m_compute_ring[ring_index] == nullptr) {
m_compute_ring[v] = new ComputeRing; m_compute_ring[ring_index] = new ComputeRing;
m_compute_ring[v]->SetQueueId(queue_id); m_compute_ring[ring_index]->SetCp(*m_compute_cp[pipe_id]);
m_compute_ring[v]->SetCp(*m_compute_cp[pipe_id]);
} }
return m_compute_ring[v]; return m_compute_ring[ring_index];
} }
void CommandProcessor::SetQueue(int queue) { CommandProcessor::CommandProcessor(): m_scheduler(m_ctx, m_ucfg, m_sh_ctx) {
Common::LockGuard lock(m_mutex); Common::LockGuard lock(m_mutex);
if (queue < 0 || queue >= GraphicContext::QUEUES_NUM || m_processors.push_back(this);
(m_processors[queue] != nullptr && m_processors[queue] != this)) {
EXIT("invalid command-processor queue registration: queue=%d owner=%p\n", queue,
static_cast<const void*>(m_processors[queue]));
}
m_scheduler.SetQueue(queue);
m_processors[queue] = this;
} }
void CommandProcessor::FinishReadbackTransaction() { void CommandProcessor::FinishReadbackTransaction() {
@@ -429,19 +408,11 @@ void CommandProcessor::FinishReadbackTransaction() {
} }
void CommandProcessor::FinishCommandProcessors() { void CommandProcessor::FinishCommandProcessors() {
std::array<CommandProcessor*, GraphicContext::QUEUES_NUM> processors {};
uint32_t processor_count = 0;
for (auto* processor: m_processors) { for (auto* processor: m_processors) {
if (processor == nullptr ||
std::find(processors.begin(), processors.begin() + processor_count, processor) !=
processors.begin() + processor_count) {
continue;
}
processors[processor_count++] = processor;
processor->m_scheduler.SubmitForReadback(); processor->m_scheduler.SubmitForReadback();
} }
for (uint32_t i = 0; i < processor_count; i++) { for (auto* processor: m_processors) {
processors[i]->m_scheduler.ResumeAfterReadback(); processor->m_scheduler.ResumeAfterReadback();
} }
} }
@@ -881,8 +852,8 @@ void ComputeRing::ThreadRun(void* data) {
static std::atomic<uint32_t> compute_batch_log_count {0}; static std::atomic<uint32_t> compute_batch_log_count {0};
if (num_dw <= 128 && buffer != nullptr && compute_batch_log_count.fetch_add(1) < 32) { if (num_dw <= 128 && buffer != nullptr && compute_batch_log_count.fetch_add(1) < 32) {
LOGF("compute direct batch: queue=%d, data=0x%016" PRIx64 ", num_dw=%" PRIu32 "\n", LOGF("compute direct batch: data=0x%016" PRIx64 ", num_dw=%" PRIu32 "\n",
ring->m_queue_id, reinterpret_cast<uint64_t>(buffer), num_dw); reinterpret_cast<uint64_t>(buffer), num_dw);
for (uint32_t i = 0; i < std::min<uint32_t>(num_dw, 16); i++) { for (uint32_t i = 0; i < std::min<uint32_t>(num_dw, 16); i++) {
LOGF("\t compute[%02" PRIu32 "] = 0x%08" PRIx32 "\n", i, buffer[i]); LOGF("\t compute[%02" PRIu32 "] = 0x%08" PRIx32 "\n", i, buffer[i]);
} }
@@ -1356,11 +1327,11 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
const auto& cs = m_sh_ctx.GetCs().cs_regs; const auto& cs = m_sh_ctx.GetCs().cs_regs;
const auto& oa = m_ucfg.GetGdsOaCounter(m_ucfg.GetGdsOaState().GetIndex()); const auto& oa = m_ucfg.GetGdsOaCounter(m_ucfg.GetGdsOaState().GetIndex());
LOGF("QueuePoint DispatchDirect: frame=%u submit=%" PRIu64 LOGF("QueuePoint DispatchDirect: frame=%u submit=%" PRIu64
" queue=%d groups=%ux%ux%u local=%ux%ux%u mode=0x%08" PRIx32 " groups=%ux%ux%u local=%ux%ux%u mode=0x%08" PRIx32 " wave=%u cs=0x%016" PRIx64
" wave=%u cs=0x%016" PRIx64 " oa_index=%u oa_enabled=%s oa_addr=0x%04" PRIx32 " oa_index=%u oa_enabled=%s oa_addr=0x%04" PRIx32 " oa_space=0x%08" PRIx32
" oa_space=0x%08" PRIx32 "\n", "\n",
frame_num, m_submit_id, m_scheduler.Queue(), thread_group_x, thread_group_y, frame_num, m_submit_id, thread_group_x, thread_group_y, thread_group_z,
thread_group_z, std::max(cs.num_thread_x, 1u), std::max(cs.num_thread_y, 1u), std::max(cs.num_thread_x, 1u), std::max(cs.num_thread_y, 1u),
std::max(cs.num_thread_z, 1u), mode, static_cast<uint32_t>(cs.wave_size), std::max(cs.num_thread_z, 1u), mode, static_cast<uint32_t>(cs.wave_size),
cs.data_addr, m_ucfg.GetGdsOaState().GetIndex(), cs.data_addr, m_ucfg.GetGdsOaState().GetIndex(),
oa.IsCounterEnabled() ? "true" : "false", oa.GetAddressBytes(), oa.IsCounterEnabled() ? "true" : "false", oa.GetAddressBytes(),
+5 -7
View File
@@ -422,7 +422,7 @@ void TileCompute::Execute(bool to_tiled, const void* input, void* output, uint64
graphics.device.updateDescriptorSets(static_cast<uint32_t>(writes.size()), writes.data(), 0, graphics.device.updateDescriptorSets(static_cast<uint32_t>(writes.size()), writes.data(), 0,
nullptr); nullptr);
CommandBuffer command(GraphicContext::QUEUE_UTIL); CommandBuffer command;
command.Begin(); command.Begin();
auto vk_command = command.Handle(); auto vk_command = command.Handle();
if (input != nullptr) { if (input != nullptr) {
@@ -520,9 +520,8 @@ void TileCompute::Release() {
} // namespace } // namespace
void GpuDetile(const void* tiled, void* linear, uint64_t tiled_capacity, void GpuDetile(const void* tiled, void* linear, uint64_t tiled_capacity, uint64_t linear_capacity,
uint64_t linear_capacity, std::span<const GpuTileInfo> infos, std::span<const GpuTileInfo> infos, const GpuTileRecord& after) {
const GpuTileRecord& after) {
Common::LockGuard lock(g_tiler_mutex); Common::LockGuard lock(g_tiler_mutex);
if (!g_tiler) { if (!g_tiler) {
g_tiler = std::make_unique<TileCompute>(GetRenderContext().GetGraphics()); g_tiler = std::make_unique<TileCompute>(GetRenderContext().GetGraphics());
@@ -530,9 +529,8 @@ void GpuDetile(const void* tiled, void* linear, uint64_t tiled_capacity,
g_tiler->Run(false, tiled, linear, tiled_capacity, linear_capacity, infos, after); g_tiler->Run(false, tiled, linear, tiled_capacity, linear_capacity, infos, after);
} }
void GpuTile(const void* linear, void* tiled, uint64_t tiled_capacity, void GpuTile(const void* linear, void* tiled, uint64_t tiled_capacity, uint64_t linear_capacity,
uint64_t linear_capacity, std::span<const GpuTileInfo> infos, std::span<const GpuTileInfo> infos, const GpuTileRecord& before) {
const GpuTileRecord& before) {
Common::LockGuard lock(g_tiler_mutex); Common::LockGuard lock(g_tiler_mutex);
if (!g_tiler) { if (!g_tiler) {
g_tiler = std::make_unique<TileCompute>(GetRenderContext().GetGraphics()); g_tiler = std::make_unique<TileCompute>(GetRenderContext().GetGraphics());
+2 -15
View File
@@ -3,11 +3,9 @@
#include "common/abi.h" #include "common/abi.h"
#include "common/common.h" #include "common/common.h"
#include "common/threads.h"
#include "graphics/host_gpu/vulkanCommon.h" // IWYU pragma: export #include "graphics/host_gpu/vulkanCommon.h" // IWYU pragma: export
#include "graphics/host_gpu/vulkanInstance.h" #include "graphics/host_gpu/vulkanInstance.h"
#include <array>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <vector> #include <vector>
@@ -35,16 +33,6 @@ struct VulkanSwapchain {
uint32_t present_frame = 0; uint32_t present_frame = 0;
}; };
struct VulkanCommandPool {
Common::Mutex mutex;
vk::CommandPool pool = nullptr;
std::unique_ptr<vk::CommandBuffer[]> buffers;
std::unique_ptr<vk::Fence[]> fences;
std::unique_ptr<vk::Semaphore[]> semaphores;
std::unique_ptr<bool[]> busy;
uint32_t buffers_count = 0;
};
struct GraphicContext: public VulkanInstance { struct GraphicContext: public VulkanInstance {
[[nodiscard]] bool CreateAllocator(); [[nodiscard]] bool CreateAllocator();
void DestroyAllocator(); void DestroyAllocator();
@@ -60,9 +48,8 @@ struct GraphicContext: public VulkanInstance {
std::vector<const char*>& device_extensions); std::vector<const char*>& device_extensions);
void LoadHardwareRayTracingFunctions() const; void LoadHardwareRayTracingFunctions() const;
uint32_t screen_width = 0; uint32_t screen_width = 0;
uint32_t screen_height = 0; uint32_t screen_height = 0;
std::array<Common::Mutex, QUEUES_NUM> queue_mutexes;
}; };
struct VulkanMemory { struct VulkanMemory {
+10 -46
View File
@@ -166,14 +166,9 @@ bool MergeOverlappingBufferCacheRange(BufferCacheRange& merged,
return true; return true;
} }
bool CanMergeBufferCacheQueueMask(uint64_t queue_mask, uint32_t queue) noexcept {
return queue < 64 && (queue_mask & ~(uint64_t {1} << queue)) == 0;
}
struct BufferCache::CachedBuffer { struct BufferCache::CachedBuffer {
uint64_t vaddr = 0; uint64_t vaddr = 0;
uint64_t size = 0; uint64_t size = 0;
uint64_t queue_mask = 0;
std::shared_ptr<VulkanBuffer> buffer; std::shared_ptr<VulkanBuffer> buffer;
}; };
@@ -392,30 +387,13 @@ struct BufferCache::ReadbackWorker {
static_cast<const void*>(command.get()), static_cast<const void*>(mapped), static_cast<const void*>(command.get()), static_cast<const void*>(mapped),
static_cast<const void*>(readback.buffer)); static_cast<const void*>(readback.buffer));
} }
const auto family = cache.m_graphics.queues[GraphicContext::QUEUE_UTIL].family;
if (family == static_cast<uint32_t>(-1) ||
cache.m_graphics.queues[GraphicContext::QUEUE_GFX].family != family) {
EXIT("BufferCache: utility and graphics queues must share a valid family, "
"util=%u "
"gfx=%u\n",
family, cache.m_graphics.queues[GraphicContext::QUEUE_GFX].family);
}
for (int i = GraphicContext::QUEUE_COMPUTE_START;
i < GraphicContext::QUEUE_COMPUTE_START + GraphicContext::QUEUE_COMPUTE_NUM;
i++) {
if (cache.m_graphics.queues[i].family != family) {
EXIT("BufferCache: compute queue %d family mismatch, expected=%u "
"actual=%u\n",
i, family, cache.m_graphics.queues[i].family);
}
}
readback.usage = vk::BufferUsageFlagBits::eTransferDst; readback.usage = vk::BufferUsageFlagBits::eTransferDst;
readback.memory.property = vk::MemoryPropertyFlagBits::eHostVisible | readback.memory.property = vk::MemoryPropertyFlagBits::eHostVisible |
vk::MemoryPropertyFlagBits::eHostCoherent | vk::MemoryPropertyFlagBits::eHostCoherent |
vk::MemoryPropertyFlagBits::eHostCached; vk::MemoryPropertyFlagBits::eHostCached;
cache.m_graphics.CreateBuffer(READBACK_CAPACITY, readback); cache.m_graphics.CreateBuffer(READBACK_CAPACITY, readback);
cache.m_graphics.MapMemory(readback.memory, mapped); cache.m_graphics.MapMemory(readback.memory, mapped);
command = std::make_unique<CommandBuffer>(GraphicContext::QUEUE_UTIL); command = std::make_unique<CommandBuffer>();
state.store(State::Idle, std::memory_order_release); state.store(State::Idle, std::memory_order_release);
state.notify_all(); state.notify_all();
continue; continue;
@@ -550,7 +528,7 @@ BufferCache::~BufferCache() {
} }
} }
if (!m_buffers.empty()) { if (!m_buffers.empty()) {
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
} }
m_buffers.clear(); m_buffers.clear();
} }
@@ -649,13 +627,10 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size, BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
bool is_written, bool is_read, bool is_formatted) { bool is_written, bool is_read, bool is_formatted) {
if (command.IsInvalid() || command.IsExecute() || vaddr == 0 || size == 0 || if (command.IsInvalid() || command.IsExecute() || vaddr == 0 || size == 0 ||
size > UINT64_MAX - vaddr || command.GetQueue() < 0 || command.GetQueue() >= 64) { size > UINT64_MAX - vaddr) {
EXIT("BufferCache: invalid buffer request, queue=%d addr=0x%016" PRIx64 EXIT("BufferCache: invalid buffer request, addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
" size=0x%016" PRIx64 "\n", vaddr, size);
command.GetQueue(), vaddr, size);
} }
const auto queue = static_cast<uint32_t>(command.GetQueue());
const auto queue_mask = uint64_t {1} << queue;
ValidateGpuAccess(vaddr, size, is_read, is_written); ValidateGpuAccess(vaddr, size, is_read, is_written);
const auto begin = AlignDown(vaddr); const auto begin = AlignDown(vaddr);
const auto end = AlignUp(vaddr + size); const auto end = AlignUp(vaddr + size);
@@ -754,12 +729,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
" size=0x%016" PRIx64 " buffer=%p\n", " size=0x%016" PRIx64 " buffer=%p\n",
old.vaddr, old.size, static_cast<const void*>(old.buffer.get())); old.vaddr, old.size, static_cast<const void*>(old.buffer.get()));
} }
if (!CanMergeBufferCacheQueueMask(old.queue_mask, queue)) {
EXIT("BufferCache: cross-queue overlap merge is unsupported, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 " used_queues=0x%016" PRIx64
" requested_queue=%u\n",
old.vaddr, old.size, old.queue_mask, queue);
}
std::vector<std::pair<uint64_t, uint64_t>> uploads; std::vector<std::pair<uint64_t, uint64_t>> uploads;
m_memory_tracker.ForEachUploadRange( m_memory_tracker.ForEachUploadRange(
old.vaddr, old.size, false, old.vaddr, old.size, false,
@@ -860,7 +829,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
if (is_written) { if (is_written) {
m_gpu_modified_ranges.Add(vaddr, size); m_gpu_modified_ranges.Add(vaddr, size);
} }
cached.queue_mask |= queue_mask;
command.RetainResourceUntilFence(cached.buffer); command.RetainResourceUntilFence(cached.buffer);
return {*cached.buffer, vaddr - cached.vaddr}; return {*cached.buffer, vaddr - cached.vaddr};
} }
@@ -944,7 +912,7 @@ BufferImageCopySource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t
vaddr, size, GraphicsRunIsCommandProcessorThread(), vaddr, size, GraphicsRunIsCommandProcessorThread(),
GraphicsRunSubmissionLockHeld(), LabelInCallback()); GraphicsRunSubmissionLockHeld(), LabelInCallback());
} }
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
auto backing_writes = ReserveBackingWrites(m_page_manager, dirty_ranges); auto backing_writes = ReserveBackingWrites(m_page_manager, dirty_ranges);
uint64_t downloaded = 0; uint64_t downloaded = 0;
m_memory_tracker.ForEachDownloadRange<true>( m_memory_tracker.ForEachDownloadRange<true>(
@@ -1039,10 +1007,6 @@ vk::BufferMemoryBarrier MakeDmaBarrier(VulkanBuffer& buffer, uint64_t offset, ui
barrier.size = size; barrier.size = size;
return barrier; return barrier;
} }
vk::CommandBuffer GetDmaCommandBuffer(CommandBuffer& command) {
return command.Handle();
}
} // namespace } // namespace
void BufferCache::FillBuffer(CommandBuffer* command, uint64_t vaddr, uint64_t size, void BufferCache::FillBuffer(CommandBuffer* command, uint64_t vaddr, uint64_t size,
@@ -1086,7 +1050,7 @@ void BufferCache::FillBuffer(CommandBuffer* command, uint64_t vaddr, uint64_t si
const auto before = MakeDmaBarrier( const auto before = MakeDmaBarrier(
dst, dst_offset, size, vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite, dst, dst_offset, size, vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlagBits::eTransferWrite); vk::AccessFlagBits::eTransferWrite);
const auto vk_buffer = GetDmaCommandBuffer(*command); const auto vk_buffer = command->Handle();
vk_buffer.pipelineBarrier( vk_buffer.pipelineBarrier(
vk::PipelineStageFlagBits::eAllCommands, vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eAllCommands, vk::PipelineStageFlagBits::eTransfer,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 1, &before, 0, nullptr); vk::DependencyFlagBits::eByRegion, 0, nullptr, 1, &before, 0, nullptr);
@@ -1179,7 +1143,7 @@ void BufferCache::CopyBuffer(CommandBuffer* command, uint64_t dst_vaddr, uint64_
MakeDmaBarrier(src, src_offset, size, vk::AccessFlagBits::eMemoryWrite, MakeDmaBarrier(src, src_offset, size, vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlagBits::eTransferRead), vk::AccessFlagBits::eTransferRead),
}; };
const auto vk_buffer = GetDmaCommandBuffer(*command); const auto vk_buffer = command->Handle();
vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands, vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 2, before, 0, nullptr); vk::DependencyFlagBits::eByRegion, 0, nullptr, 2, before, 0, nullptr);
@@ -42,7 +42,6 @@ struct BufferBinding {
[[nodiscard]] bool MergeOverlappingBufferCacheRange(BufferCacheRange& merged, [[nodiscard]] bool MergeOverlappingBufferCacheRange(BufferCacheRange& merged,
BufferCacheRange candidate) noexcept; BufferCacheRange candidate) noexcept;
[[nodiscard]] bool CanMergeBufferCacheQueueMask(uint64_t queue_mask, uint32_t queue) noexcept;
class BufferCache { class BufferCache {
public: public:
+111 -175
View File
@@ -18,17 +18,13 @@
#include "graphics/host_gpu/vulkanCommon.h" #include "graphics/host_gpu/vulkanCommon.h"
#include <algorithm> #include <algorithm>
#include <array>
#include <atomic> #include <atomic>
#include <cstring> #include <cstring>
#include <deque>
#include <memory> #include <memory>
namespace Libs::Graphics { namespace Libs::Graphics {
static std::atomic<uint64_t> g_command_buffer_submit_seq = 0; static std::atomic<uint64_t> g_command_buffer_submit_seq = 0;
static void RequireValidQueueId(int queue_id) {
EXIT_IF(queue_id < 0 || queue_id >= GraphicContext::QUEUES_NUM);
}
static void ResetNativeCommandBuffer(vk::CommandBuffer buffer) { static void ResetNativeCommandBuffer(vk::CommandBuffer buffer) {
EXIT_IF(buffer == nullptr); EXIT_IF(buffer == nullptr);
const auto result = buffer.reset(vk::CommandBufferResetFlagBits::eReleaseResources); const auto result = buffer.reset(vk::CommandBufferResetFlagBits::eReleaseResources);
@@ -38,34 +34,34 @@ static void ResetNativeCommandBuffer(vk::CommandBuffer buffer) {
} }
} }
class CommandPool { struct CommandSlot {
public: Common::Mutex* pool_mutex = nullptr;
CommandPool() = default; uint32_t id = 0;
~CommandPool() // NOLINT vk::CommandBuffer buffer = nullptr;
{ vk::Fence fence = nullptr;
// TODO(): check if destructor is called from std::_Exit() bool busy = false;
// DeleteAll();
}
KYTY_CLASS_NO_COPY(CommandPool);
VulkanCommandPool* GetPool(int queue_id) {
RequireValidQueueId(queue_id);
if (m_pools[queue_id] == nullptr) {
Create(queue_id);
}
return m_pools[queue_id];
}
void DeleteAll();
private:
void Create(int queue_id);
std::array<VulkanCommandPool*, GraphicContext::QUEUES_NUM> m_pools {};
}; };
static RenderContext* g_render_ctx = nullptr; class ThreadCommandPool {
static thread_local CommandPool g_command_pool; public:
ThreadCommandPool() = default;
KYTY_CLASS_NO_COPY(ThreadCommandPool);
CommandSlot* Allocate();
void Destroy();
private:
void Create();
CommandSlot* CreateSlot();
Common::Mutex m_mutex;
vk::CommandPool m_pool = nullptr;
std::deque<CommandSlot> m_slots;
};
static RenderContext* g_render_ctx = nullptr;
static thread_local ThreadCommandPool g_command_pool;
RenderContext& GetRenderContext() noexcept { RenderContext& GetRenderContext() noexcept {
return *g_render_ctx; return *g_render_ctx;
@@ -96,152 +92,110 @@ void GraphicsRenderInit(GraphicContext& graphics) {
g_render_ctx = new RenderContext(graphics); g_render_ctx = new RenderContext(graphics);
} }
void GraphicsRenderReleaseThreadCommandPools() { void GraphicsRenderReleaseThreadCommandPool() {
g_command_pool.DeleteAll(); g_command_pool.Destroy();
} }
CommandBuffer::CommandBuffer(int queue) CommandBuffer::CommandBuffer()
: m_graphics(GetRenderContext().GetGraphics()), m_queue(queue), m_host_stream(m_graphics) { : m_graphics(GetRenderContext().GetGraphics()), m_slot(g_command_pool.Allocate()),
Allocate(); m_host_stream(m_graphics) {}
}
void CommandPool::Create(int queue_id) { void ThreadCommandPool::Create() {
RequireValidQueueId(queue_id); auto& graphics = GetRenderContext().GetGraphics();
EXIT_IF(m_pool != nullptr || graphics.queue_family == static_cast<uint32_t>(-1));
auto& graphics = GetRenderContext().GetGraphics();
auto*& pool = m_pools[queue_id];
EXIT_IF(pool != nullptr);
EXIT_IF(graphics.queues[queue_id].family == static_cast<uint32_t>(-1));
pool = new VulkanCommandPool;
vk::CommandPoolCreateInfo pool_info {}; vk::CommandPoolCreateInfo pool_info {};
pool_info.sType = vk::StructureType::eCommandPoolCreateInfo; pool_info.sType = vk::StructureType::eCommandPoolCreateInfo;
pool_info.pNext = nullptr; pool_info.pNext = nullptr;
pool_info.queueFamilyIndex = graphics.queues[queue_id].family; pool_info.queueFamilyIndex = graphics.queue_family;
pool_info.flags = vk::CommandPoolCreateFlagBits::eResetCommandBuffer; pool_info.flags = vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
const auto result = graphics.device.createCommandPool(&pool_info, nullptr, &pool->pool); const auto result = graphics.device.createCommandPool(&pool_info, nullptr, &m_pool);
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || pool->pool == nullptr); EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || m_pool == nullptr);
}
pool->buffers_count = 8;
pool->buffers = std::make_unique<vk::CommandBuffer[]>(pool->buffers_count);
pool->fences = std::make_unique<vk::Fence[]>(pool->buffers_count);
pool->semaphores = std::make_unique<vk::Semaphore[]>(pool->buffers_count);
pool->busy = std::make_unique<bool[]>(pool->buffers_count);
CommandSlot* ThreadCommandPool::CreateSlot() {
auto& graphics = GetRenderContext().GetGraphics();
vk::CommandBufferAllocateInfo alloc_info {}; vk::CommandBufferAllocateInfo alloc_info {};
alloc_info.sType = vk::StructureType::eCommandBufferAllocateInfo; alloc_info.sType = vk::StructureType::eCommandBufferAllocateInfo;
alloc_info.commandPool = pool->pool; alloc_info.commandPool = m_pool;
alloc_info.level = vk::CommandBufferLevel::ePrimary; alloc_info.level = vk::CommandBufferLevel::ePrimary;
alloc_info.commandBufferCount = pool->buffers_count; alloc_info.commandBufferCount = 1;
if (graphics.device.allocateCommandBuffers(&alloc_info, pool->buffers.get()) != vk::CommandBuffer buffer = nullptr;
vk::Result::eSuccess) { if (graphics.device.allocateCommandBuffers(&alloc_info, &buffer) != vk::Result::eSuccess) {
EXIT("Can't allocate command buffers"); EXIT("Can't allocate command buffers");
} }
for (uint32_t i = 0; i < pool->buffers_count; i++) { vk::FenceCreateInfo fence_info {};
pool->busy[i] = false; fence_info.sType = vk::StructureType::eFenceCreateInfo;
fence_info.flags = vk::FenceCreateFlagBits::eSignaled;
vk::FenceCreateInfo fence_info {}; vk::Fence fence = nullptr;
fence_info.sType = vk::StructureType::eFenceCreateInfo; if (graphics.device.createFence(&fence_info, nullptr, &fence) != vk::Result::eSuccess) {
fence_info.pNext = nullptr; graphics.device.freeCommandBuffers(m_pool, 1, &buffer);
fence_info.flags = vk::FenceCreateFlagBits::eSignaled; EXIT("Can't create fence");
if (graphics.device.createFence(&fence_info, nullptr, &pool->fences[i]) !=
vk::Result::eSuccess) {
EXIT("Can't create fence");
}
vk::SemaphoreCreateInfo semaphore_info {};
semaphore_info.sType = vk::StructureType::eSemaphoreCreateInfo;
semaphore_info.pNext = nullptr;
semaphore_info.flags = {};
if (graphics.device.createSemaphore(&semaphore_info, nullptr, &pool->semaphores[i]) !=
vk::Result::eSuccess) {
EXIT("Can't create semaphore");
}
EXIT_IF(pool->buffers[i] == nullptr);
EXIT_IF(pool->fences[i] == nullptr);
EXIT_IF(pool->semaphores[i] == nullptr);
} }
auto& slot = m_slots.emplace_back();
slot.pool_mutex = &m_mutex;
slot.id = static_cast<uint32_t>(m_slots.size() - 1);
slot.buffer = buffer;
slot.fence = fence;
return &slot;
} }
void CommandPool::DeleteAll() { CommandSlot* ThreadCommandPool::Allocate() {
auto& graphics = GetRenderContext().GetGraphics(); Common::LockGuard lock(m_mutex);
if (m_pool == nullptr) {
for (auto& pool: m_pools) { Create();
if (pool != nullptr) {
for (uint32_t i = 0; i < pool->buffers_count; i++) {
graphics.device.destroySemaphore(pool->semaphores[i], nullptr);
graphics.device.destroyFence(pool->fences[i], nullptr);
}
graphics.device.freeCommandBuffers(pool->pool, pool->buffers_count,
pool->buffers.get());
graphics.device.destroyCommandPool(pool->pool, nullptr);
delete pool;
pool = nullptr;
}
} }
auto it = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
auto* slot = it != m_slots.end() ? &*it : CreateSlot();
slot->busy = true;
ResetNativeCommandBuffer(slot->buffer);
return slot;
}
void ThreadCommandPool::Destroy() {
Common::LockGuard lock(m_mutex);
if (m_pool == nullptr) {
return;
}
EXIT_IF(std::ranges::any_of(m_slots, [](const auto& slot) { return slot.busy; }));
auto& graphics = GetRenderContext().GetGraphics();
for (const auto& slot: m_slots) {
graphics.device.destroyFence(slot.fence, nullptr);
}
graphics.device.destroyCommandPool(m_pool, nullptr);
m_slots.clear();
m_pool = nullptr;
} }
bool CommandBuffer::IsInvalid() const { bool CommandBuffer::IsInvalid() const {
if (m_pool != nullptr) { return m_slot == nullptr;
Common::LockGuard lock(m_pool->mutex);
return (m_index == static_cast<uint32_t>(-1) || m_index >= m_pool->buffers_count);
}
return true;
} }
vk::CommandBuffer CommandBuffer::Handle() const { vk::CommandBuffer CommandBuffer::Handle() const {
EXIT_IF(IsInvalid()); EXIT_IF(IsInvalid());
const auto handle = m_pool->buffers[m_index]; const auto handle = m_slot->buffer;
EXIT_IF(handle == nullptr); EXIT_IF(handle == nullptr);
return handle; return handle;
} }
void CommandBuffer::Allocate() { void CommandBuffer::Release() {
EXIT_IF(!IsInvalid());
m_pool = g_command_pool.GetPool(m_queue);
Common::LockGuard lock(m_pool->mutex);
for (uint32_t i = 0; i < m_pool->buffers_count; i++) {
if (!m_pool->busy[i]) {
m_pool->busy[i] = true;
ResetNativeCommandBuffer(m_pool->buffers[i]);
m_index = i;
break;
}
}
EXIT_NOT_IMPLEMENTED(IsInvalid());
}
void CommandBuffer::Free() {
EXIT_IF(IsInvalid()); EXIT_IF(IsInvalid());
Common::LockGuard lock(m_pool->mutex); Common::LockGuard lock(*m_slot->pool_mutex);
WaitForFence(); WaitForFence();
m_host_stream.Release(); m_host_stream.Release();
m_pool->busy[m_index] = false; m_slot->busy = false;
ResetNativeCommandBuffer(m_pool->buffers[m_index]); ResetNativeCommandBuffer(m_slot->buffer);
ReleaseResourcesAfterFence(); ReleaseResourcesAfterFence();
m_index = static_cast<uint32_t>(-1); m_slot = nullptr;
EXIT_NOT_IMPLEMENTED(!IsInvalid()); EXIT_NOT_IMPLEMENTED(!IsInvalid());
} }
@@ -305,27 +259,22 @@ void CommandBuffer::Execute() {
Submit(nullptr, {}, nullptr); Submit(nullptr, {}, nullptr);
} }
void CommandBuffer::ExecuteWithSemaphore(vk::Semaphore signal_semaphore) {
Submit(nullptr, {}, ResolveSignalSemaphore(signal_semaphore));
}
void CommandBuffer::ExecuteWithSemaphore(vk::Semaphore wait_semaphore, void CommandBuffer::ExecuteWithSemaphore(vk::Semaphore wait_semaphore,
vk::PipelineStageFlags wait_stage, vk::PipelineStageFlags wait_stage,
vk::Semaphore signal_semaphore) { vk::Semaphore signal_semaphore) {
EXIT_IF(wait_semaphore == nullptr); EXIT_IF(wait_semaphore == nullptr || signal_semaphore == nullptr);
Submit(wait_semaphore, wait_stage, ResolveSignalSemaphore(signal_semaphore)); Submit(wait_semaphore, wait_stage, signal_semaphore);
} }
void CommandBuffer::Submit(vk::Semaphore wait_semaphore, vk::PipelineStageFlags wait_stage, void CommandBuffer::Submit(vk::Semaphore wait_semaphore, vk::PipelineStageFlags wait_stage,
vk::Semaphore signal_semaphore) { vk::Semaphore signal_semaphore) {
RequireValidQueueId(m_queue);
EXIT_IF(IsInvalid()); EXIT_IF(IsInvalid());
EXIT_IF(m_execute); EXIT_IF(m_execute);
const bool has_wait = wait_semaphore != nullptr; const bool has_wait = wait_semaphore != nullptr;
const bool has_signal = signal_semaphore != nullptr; const bool has_signal = signal_semaphore != nullptr;
auto buffer = Handle(); auto buffer = Handle();
auto fence = m_pool->fences[m_index]; auto fence = m_slot->fence;
vk::SubmitInfo submit_info {}; vk::SubmitInfo submit_info {};
submit_info.sType = vk::StructureType::eSubmitInfo; submit_info.sType = vk::StructureType::eSubmitInfo;
@@ -339,7 +288,7 @@ void CommandBuffer::Submit(vk::Semaphore wait_semaphore, vk::PipelineStageFlags
submit_info.pSignalSemaphores = has_signal ? &signal_semaphore : nullptr; submit_info.pSignalSemaphores = has_signal ? &signal_semaphore : nullptr;
auto& graphics = GetRenderContext().GetGraphics(); auto& graphics = GetRenderContext().GetGraphics();
const auto& queue = graphics.queues[m_queue]; EXIT_IF(graphics.queue == nullptr);
auto result = graphics.device.resetFences(1, &fence); auto result = graphics.device.resetFences(1, &fence);
if (result != vk::Result::eSuccess) { if (result != vk::Result::eSuccess) {
@@ -348,46 +297,33 @@ void CommandBuffer::Submit(vk::Semaphore wait_semaphore, vk::PipelineStageFlags
} }
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess); EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
if (queue.mutex != nullptr) {
queue.mutex->Lock();
}
if (Config::GraphicsDebugDumpEnabled()) { if (Config::GraphicsDebugDumpEnabled()) {
LOGF("vkQueueSubmit begin: queue=%d index=%u wait_semaphore=%p signal_semaphore=%p" LOGF("vkQueueSubmit begin: slot=%u wait_semaphore=%p signal_semaphore=%p"
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n", " debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
m_queue, m_index, static_cast<void*>(wait_semaphore), m_slot->id, static_cast<void*>(wait_semaphore), static_cast<void*>(signal_semaphore),
static_cast<void*>(signal_semaphore), m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
m_debug_arg1, m_debug_arg2, m_debug_arg3, m_debug_arg4); m_debug_arg4);
} }
result = queue.vk_queue.submit(1, &submit_info, fence); {
Common::LockGuard lock(graphics.queue_mutex);
if (queue.mutex != nullptr) { m_submit_seq = g_command_buffer_submit_seq.fetch_add(1, std::memory_order_relaxed) + 1;
queue.mutex->Unlock(); result = graphics.queue.submit(1, &submit_info, fence);
} }
m_execute = true; m_execute = true;
m_fence_waited = false; m_fence_waited = false;
m_submit_seq = g_command_buffer_submit_seq.fetch_add(1, std::memory_order_relaxed) + 1;
if (result != vk::Result::eSuccess) { if (result != vk::Result::eSuccess) {
LOGF("vkQueueSubmit failed: %s (%d), queue=%d index=%u submit_seq=%" PRIu64 LOGF("vkQueueSubmit failed: %s (%d), slot=%u submit_seq=%" PRIu64
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n", " debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
VulkanToString(result).c_str(), static_cast<int>(result), m_queue, m_index, VulkanToString(result).c_str(), static_cast<int>(result), m_slot->id, m_submit_seq,
m_submit_seq, m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
m_debug_arg3, m_debug_arg4); m_debug_arg4);
} }
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess); EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
} }
vk::Semaphore CommandBuffer::ResolveSignalSemaphore(vk::Semaphore semaphore) const {
if (semaphore != nullptr) {
return semaphore;
}
EXIT_IF(IsInvalid());
return m_pool->semaphores[m_index];
}
void CommandBuffer::WaitForFence() { void CommandBuffer::WaitForFence() {
FinalizeFence(false); FinalizeFence(false);
} }
@@ -398,13 +334,13 @@ void CommandBuffer::WaitForFenceOnly() {
return; return;
} }
auto device = GetRenderContext().GetGraphics().device; auto device = GetRenderContext().GetGraphics().device;
auto result = device.waitForFences(1, &m_pool->fences[m_index], VK_TRUE, UINT64_MAX); auto result = device.waitForFences(1, &m_slot->fence, VK_TRUE, UINT64_MAX);
if (result != vk::Result::eSuccess) { if (result != vk::Result::eSuccess) {
LOGF("vkWaitForFences failed: %s (%d), queue=%d index=%u submit_seq=%" PRIu64 LOGF("vkWaitForFences failed: %s (%d), slot=%u submit_seq=%" PRIu64
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n", " debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
VulkanToString(result).c_str(), static_cast<int>(result), m_queue, m_index, VulkanToString(result).c_str(), static_cast<int>(result), m_slot->id, m_submit_seq,
m_submit_seq, m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
m_debug_arg3, m_debug_arg4); m_debug_arg4);
} }
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess); EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
m_fence_waited = true; m_fence_waited = true;
@@ -421,7 +357,7 @@ void CommandBuffer::FinalizeFence(bool reset_recording) {
m_execute = false; m_execute = false;
m_fence_waited = false; m_fence_waited = false;
if (reset_recording) { if (reset_recording) {
ResetNativeCommandBuffer(m_pool->buffers[m_index]); ResetNativeCommandBuffer(m_slot->buffer);
m_recording_generation++; m_recording_generation++;
} }
} }
@@ -24,7 +24,7 @@ DummyTextureCache::~DummyTextureCache() {
if (!populated(m_sampled) && !populated(m_storage)) { if (!populated(m_sampled) && !populated(m_storage)) {
return; return;
} }
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
const auto destroy = [](auto& slots) { const auto destroy = [](auto& slots) {
for (auto& slot: slots) { for (auto& slot: slots) {
if (slot.image != nullptr) { if (slot.image != nullptr) {
@@ -42,8 +42,7 @@ VulkanImage& DummyTextureCache::Get(Usage usage, bool uint_format, bool image_3d
auto& slots = usage == Usage::Storage ? m_storage : m_sampled; auto& slots = usage == Usage::Storage ? m_storage : m_sampled;
auto& slot = slots[DummyTextureIndex(uint_format, image_3d)]; auto& slot = slots[DummyTextureIndex(uint_format, image_3d)];
if (slot.image == nullptr) { if (slot.image == nullptr) {
slot.image = ImageOps::CreateDummyTexture(uint_format, image_3d, slot.image = ImageOps::CreateDummyTexture(uint_format, image_3d, usage == Usage::Storage);
usage == Usage::Storage);
} }
return *slot.image; return *slot.image;
} }
+37 -44
View File
@@ -50,8 +50,7 @@ TextureImageCreateParams MakeImageParams(const ImageInfo& info, bool storage) {
return params; return params;
} }
bool RenderTargetSupportsStorage(vk::Format format, bool RenderTargetSupportsStorage(vk::Format format, vk::ImageCreateFlags flags) {
vk::ImageCreateFlags flags) {
const auto compatible = SrgbStorageViewFormat(format); const auto compatible = SrgbStorageViewFormat(format);
const auto required_flags = const auto required_flags =
vk::ImageCreateFlagBits::eMutableFormat | vk::ImageCreateFlagBits::eExtendedUsage; vk::ImageCreateFlagBits::eMutableFormat | vk::ImageCreateFlagBits::eExtendedUsage;
@@ -72,12 +71,12 @@ vk::ImageCreateFlags RenderTargetCreateFlags(vk::Format format) {
: vk::ImageCreateFlags {0}; : vk::ImageCreateFlags {0};
} }
vk::ImageUsageFlags RenderTargetUsage(vk::Format format, vk::ImageUsageFlags RenderTargetUsage(vk::Format format, vk::ImageCreateFlags flags,
vk::ImageCreateFlags flags, uint32_t samples) { uint32_t samples) {
auto& graphics = GetRenderContext().GetGraphics(); auto& graphics = GetRenderContext().GetGraphics();
auto usage = static_cast<vk::ImageUsageFlags>(vk::ImageUsageFlagBits::eColorAttachment) | auto usage = static_cast<vk::ImageUsageFlags>(vk::ImageUsageFlagBits::eColorAttachment) |
static_cast<vk::ImageUsageFlags>(vk::ImageUsageFlagBits::eTransferSrc) | static_cast<vk::ImageUsageFlags>(vk::ImageUsageFlagBits::eTransferSrc) |
static_cast<vk::ImageUsageFlags>(vk::ImageUsageFlagBits::eTransferDst); static_cast<vk::ImageUsageFlags>(vk::ImageUsageFlagBits::eTransferDst);
if (samples == 1) { if (samples == 1) {
usage |= vk::ImageUsageFlagBits::eSampled; usage |= vk::ImageUsageFlagBits::eSampled;
if (RenderTargetSupportsStorage(format, flags)) { if (RenderTargetSupportsStorage(format, flags)) {
@@ -155,21 +154,19 @@ GpuTextureVulkanImage* CreateTexture(const ImageInfo& info, bool storage,
return image; return image;
} }
void CreateTextureViews(GpuTextureVulkanImage& image, void CreateTextureViews(GpuTextureVulkanImage& image, const ImageInfo& info, bool storage,
const ImageInfo& info, bool storage, vk::ComponentMapping components) { vk::ComponentMapping components) {
if (storage) { if (storage) {
TextureCreateImageViews(image, components, info.type, 0, 0, 1, info.depth, false, TextureCreateImageViews(image, components, info.type, 0, 0, 1, info.depth, false,
TextureFormatUsage::Sampled | TextureFormatUsage::Storage); TextureFormatUsage::Sampled | TextureFormatUsage::Storage);
} else { } else {
TextureCreateImageViews(image, components, info.type, info.base_array, TextureCreateImageViews(image, components, info.type, info.base_array, info.base_level,
info.base_level, info.view_levels, info.depth, true, info.view_levels, info.depth, true, TextureFormatUsage::Sampled);
TextureFormatUsage::Sampled);
} }
} }
void UploadRenderTargetLayers(RenderTextureVulkanImage& image, void UploadRenderTargetLayers(RenderTextureVulkanImage& image, const RenderTargetInfo& info,
const RenderTargetInfo& info, uint32_t base_layer, uint32_t base_layer, uint32_t layer_count, bool refresh) {
uint32_t layer_count, bool refresh) {
if (info.layers == 0 || info.size % info.layers != 0 || layer_count == 0 || if (info.layers == 0 || info.size % info.layers != 0 || layer_count == 0 ||
base_layer >= info.layers || layer_count > info.layers - base_layer || base_layer >= info.layers || layer_count > info.layers - base_layer ||
base_layer >= image.layers || layer_count > image.layers - base_layer) { base_layer >= image.layers || layer_count > image.layers - base_layer) {
@@ -182,7 +179,7 @@ void UploadRenderTargetLayers(RenderTextureVulkanImage& image,
info.samples, image.samples); info.samples, image.samples);
} }
if (refresh) { if (refresh) {
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
} }
const auto slice_size = info.size / info.layers; const auto slice_size = info.size / info.layers;
const auto upload_size = slice_size * layer_count; const auto upload_size = slice_size * layer_count;
@@ -207,9 +204,9 @@ void UploadRenderTargetLayers(RenderTextureVulkanImage& image,
region.dst_layer += base_layer; region.dst_layer += base_layer;
} }
const auto source_address = info.address + slice_size * base_layer; const auto source_address = info.address + slice_size * base_layer;
TextureUploadGuestImage(image, reinterpret_cast<const void*>(source_address), TextureUploadGuestImage(image, reinterpret_cast<const void*>(source_address), upload_size,
upload_size, regions, layout, format, info.width, info.height, regions, layout, format, info.width, info.height, layer_count,
layer_count, info.levels, "TextureCache render target", info.levels, "TextureCache render target",
vk::ImageLayout::eGeneral); vk::ImageLayout::eGeneral);
return; return;
} }
@@ -221,23 +218,22 @@ void UploadRenderTargetLayers(RenderTextureVulkanImage& image,
"TextureCache render target"); "TextureCache render target");
auto regions = TextureBuildUploadRegions(layout, info.format, info.width, info.height, 1, 1, auto regions = TextureBuildUploadRegions(layout, info.format, info.width, info.height, 1, 1,
true, false, TextureUploadDestination::MipLevels); true, false, TextureUploadDestination::MipLevels);
TextureUploadGuestImage(image, reinterpret_cast<const void*>(info.address), TextureUploadGuestImage(image, reinterpret_cast<const void*>(info.address), slice_size,
slice_size, regions, layout, format, info.width, info.height, 1, 1, regions, layout, format, info.width, info.height, 1, 1,
"TextureCache render target", vk::ImageLayout::eGeneral); "TextureCache render target", vk::ImageLayout::eGeneral);
} else { } else {
Transfer::UploadImage(image, reinterpret_cast<const void*>(info.address), Transfer::UploadImage(image, reinterpret_cast<const void*>(info.address), slice_size,
slice_size, info.pitch, vk::ImageLayout::eGeneral); info.pitch, vk::ImageLayout::eGeneral);
} }
} }
void UploadRenderTarget(RenderTextureVulkanImage& image, void UploadRenderTarget(RenderTextureVulkanImage& image, const RenderTargetInfo& info,
const RenderTargetInfo& info, bool refresh) { bool refresh) {
UploadRenderTargetLayers(image, info, 0, info.layers, refresh); UploadRenderTargetLayers(image, info, 0, info.layers, refresh);
} }
RenderTextureVulkanImage* CreateRenderTarget( RenderTextureVulkanImage* CreateRenderTarget(const RenderTargetInfo& info) {
const RenderTargetInfo& info) { auto& graphics = GetRenderContext().GetGraphics();
auto& graphics = GetRenderContext().GetGraphics();
auto* image = new RenderTextureVulkanImage; auto* image = new RenderTextureVulkanImage;
image->extent.width = info.width; image->extent.width = info.width;
image->extent.height = info.height; image->extent.height = info.height;
@@ -270,7 +266,7 @@ RenderTextureVulkanImage* CreateRenderTarget(
} }
DepthStencilVulkanImage* CreateDepthTarget(const DepthTargetInfo& info) { DepthStencilVulkanImage* CreateDepthTarget(const DepthTargetInfo& info) {
auto& graphics = GetRenderContext().GetGraphics(); auto& graphics = GetRenderContext().GetGraphics();
vk::ImageCreateInfo create {}; vk::ImageCreateInfo create {};
create.sType = vk::StructureType::eImageCreateInfo; create.sType = vk::StructureType::eImageCreateInfo;
create.imageType = vk::ImageType::e2D; create.imageType = vk::ImageType::e2D;
@@ -350,7 +346,7 @@ void ValidateVideoOut(const VideoOutInfo& info) {
} }
VideoOutVulkanImage* CreateVideoOut(const VideoOutInfo& info) { VideoOutVulkanImage* CreateVideoOut(const VideoOutInfo& info) {
auto& graphics = GetRenderContext().GetGraphics(); auto& graphics = GetRenderContext().GetGraphics();
auto* image = new VideoOutVulkanImage; auto* image = new VideoOutVulkanImage;
image->extent.width = info.width; image->extent.width = info.width;
image->extent.height = info.height; image->extent.height = info.height;
@@ -379,15 +375,14 @@ VideoOutVulkanImage* CreateVideoOut(const VideoOutInfo& info) {
return image; return image;
} }
void UploadVideoOut(VideoOutVulkanImage& image, const VideoOutInfo& info, void UploadVideoOut(VideoOutVulkanImage& image, const VideoOutInfo& info, bool refresh) {
bool refresh) {
if (info.compression != VideoOutCompression::Uncompressed) { if (info.compression != VideoOutCompression::Uncompressed) {
EXIT("TextureCache: compressed video-out guest upload is unsupported, " EXIT("TextureCache: compressed video-out guest upload is unsupported, "
"addr=0x%016" PRIx64 " metadata=0x%016" PRIx64 " dcc=0x%08" PRIx32 "\n", "addr=0x%016" PRIx64 " metadata=0x%016" PRIx64 " dcc=0x%08" PRIx32 "\n",
info.address, info.metadata_address, info.dcc_control); info.address, info.metadata_address, info.dcc_control);
} }
if (refresh) { if (refresh) {
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
} }
image.layout = vk::ImageLayout::eUndefined; image.layout = vk::ImageLayout::eUndefined;
if (!info.bgra16) { if (!info.bgra16) {
@@ -396,9 +391,9 @@ void UploadVideoOut(VideoOutVulkanImage& image, const VideoOutInfo& info,
info.tile_mode, info.size, false, false, "VideoOut"); info.tile_mode, info.size, false, false, "VideoOut");
auto regions = TextureBuildUploadRegions(layout, info.format, info.width, info.height, 1, 1, auto regions = TextureBuildUploadRegions(layout, info.format, info.width, info.height, 1, 1,
false, false, TextureUploadDestination::MipLevels); false, false, TextureUploadDestination::MipLevels);
TextureUploadGuestImage(image, reinterpret_cast<const void*>(info.address), TextureUploadGuestImage(image, reinterpret_cast<const void*>(info.address), info.size,
info.size, regions, layout, info.guest_format, info.width, regions, layout, info.guest_format, info.width, info.height, 1, 1,
info.height, 1, 1, "VideoOut", vk::ImageLayout::eGeneral); "VideoOut", vk::ImageLayout::eGeneral);
return; return;
} }
Transfer::ScratchBuffer scratch(info.size); Transfer::ScratchBuffer scratch(info.size);
@@ -416,11 +411,10 @@ void UploadVideoOut(VideoOutVulkanImage& image, const VideoOutInfo& info,
info.height, info.height,
1, 1,
info.pitch}; info.pitch};
GpuDetile(reinterpret_cast<const void*>(info.address), scratch.Data(), info.size, GpuDetile(reinterpret_cast<const void*>(info.address), scratch.Data(), info.size, info.size,
info.size, std::span<const GpuTileInfo>(&tile_info, 1)); std::span<const GpuTileInfo>(&tile_info, 1));
SwapVideoOutBgra16(scratch.Data(), info.size); SwapVideoOutBgra16(scratch.Data(), info.size);
Transfer::UploadImage(image, scratch.Data(), info.size, info.pitch, Transfer::UploadImage(image, scratch.Data(), info.size, info.pitch, vk::ImageLayout::eGeneral);
vk::ImageLayout::eGeneral);
} }
void SwapVideoOutBgra16(void* data, uint64_t size) { void SwapVideoOutBgra16(void* data, uint64_t size) {
@@ -430,8 +424,7 @@ void SwapVideoOutBgra16(void* data, uint64_t size) {
} }
} }
GpuTextureVulkanImage* CreateDummyTexture(bool uint_format, bool image_3d, GpuTextureVulkanImage* CreateDummyTexture(bool uint_format, bool image_3d, bool storage) {
bool storage) {
auto* image = storage ? static_cast<GpuTextureVulkanImage*>(new StorageTextureVulkanImage) auto* image = storage ? static_cast<GpuTextureVulkanImage*>(new StorageTextureVulkanImage)
: new TextureVulkanImage; : new TextureVulkanImage;
auto usage = storage ? TextureFormatUsage::Storage : TextureFormatUsage::Sampled; auto usage = storage ? TextureFormatUsage::Storage : TextureFormatUsage::Sampled;
@@ -443,8 +436,8 @@ GpuTextureVulkanImage* CreateDummyTexture(bool uint_format, bool image_3d,
static constexpr uint32_t zero = 0; static constexpr uint32_t zero = 0;
Transfer::UploadImage(*image, &zero, sizeof(zero), 1, layout); Transfer::UploadImage(*image, &zero, sizeof(zero), 1, layout);
TextureCreateImageViews(*image, components, params.type, 0, params.base_level, TextureCreateImageViews(*image, components, params.type, 0, params.base_level, params.levels,
params.levels, params.depth, params.allow_cube_view, params.view_usage); params.depth, params.allow_cube_view, params.view_usage);
return image; return image;
} }
+12 -20
View File
@@ -26,7 +26,7 @@ struct DepthStencilVulkanImage;
struct TextureVulkanImage; struct TextureVulkanImage;
struct StorageTextureVulkanImage; struct StorageTextureVulkanImage;
struct RenderTextureVulkanImage; struct RenderTextureVulkanImage;
struct VulkanCommandPool; struct CommandSlot;
struct VulkanBuffer; struct VulkanBuffer;
struct VulkanDescriptorSet; struct VulkanDescriptorSet;
struct VulkanFramebuffer; struct VulkanFramebuffer;
@@ -68,19 +68,16 @@ private:
class CommandBuffer { class CommandBuffer {
public: public:
explicit CommandBuffer(int queue); CommandBuffer();
~CommandBuffer() { Free(); } ~CommandBuffer() { Release(); }
KYTY_CLASS_NO_COPY(CommandBuffer); KYTY_CLASS_NO_COPY(CommandBuffer);
[[nodiscard]] bool IsInvalid() const; [[nodiscard]] bool IsInvalid() const;
void Allocate();
void Free();
void Begin() const; void Begin() const;
void End() const; void End() const;
void Execute(); void Execute();
void ExecuteWithSemaphore(vk::Semaphore signal_semaphore = nullptr);
void ExecuteWithSemaphore(vk::Semaphore wait_semaphore, vk::PipelineStageFlags wait_stage, void ExecuteWithSemaphore(vk::Semaphore wait_semaphore, vk::PipelineStageFlags wait_stage,
vk::Semaphore signal_semaphore); vk::Semaphore signal_semaphore);
void SetDebugInfo(uint32_t op, uint64_t submit_id, uint32_t arg0 = 0, uint32_t arg1 = 0, void SetDebugInfo(uint32_t op, uint64_t submit_id, uint32_t arg0 = 0, uint32_t arg1 = 0,
@@ -97,7 +94,6 @@ public:
[[nodiscard]] vk::CommandBuffer Handle() const; [[nodiscard]] vk::CommandBuffer Handle() const;
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; } [[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
[[nodiscard]] int GetQueue() const { return m_queue; }
[[nodiscard]] bool IsExecute() const { return m_execute; } [[nodiscard]] bool IsExecute() const { return m_execute; }
[[nodiscard]] uint64_t GetRecordingGeneration() const { return m_recording_generation; } [[nodiscard]] uint64_t GetRecordingGeneration() const { return m_recording_generation; }
@@ -106,16 +102,14 @@ private:
void Submit(vk::Semaphore wait_semaphore, vk::PipelineStageFlags wait_stage, void Submit(vk::Semaphore wait_semaphore, vk::PipelineStageFlags wait_stage,
vk::Semaphore signal_semaphore); vk::Semaphore signal_semaphore);
[[nodiscard]] vk::Semaphore ResolveSignalSemaphore(vk::Semaphore semaphore) const; void Release();
void FinalizeFence(bool reset_recording); void FinalizeFence(bool reset_recording);
void ReleaseResourcesAfterFence(); void ReleaseResourcesAfterFence();
void DeleteBuffersAfterFence(); void DeleteBuffersAfterFence();
void RecycleDescriptorsAfterFence(); void RecycleDescriptorsAfterFence();
GraphicContext& m_graphics; GraphicContext& m_graphics;
VulkanCommandPool* m_pool = nullptr; CommandSlot* m_slot = nullptr;
uint32_t m_index = static_cast<uint32_t>(-1);
int m_queue = -1;
bool m_execute = false; bool m_execute = false;
bool m_fence_waited = false; bool m_fence_waited = false;
uint64_t m_submit_seq = 0; uint64_t m_submit_seq = 0;
@@ -135,10 +129,8 @@ private:
class RenderCommandBuffer final: public CommandBuffer { class RenderCommandBuffer final: public CommandBuffer {
public: public:
RenderCommandBuffer(int queue, HW::Context& registers, HW::UserConfig& user_config, RenderCommandBuffer(HW::Context& registers, HW::UserConfig& user_config, HW::Shader& shaders)
HW::Shader& shaders) : m_registers(registers), m_user_config(user_config), m_shaders(shaders) {}
: CommandBuffer(queue), m_registers(registers), m_user_config(user_config),
m_shaders(shaders) {}
[[nodiscard]] HW::Context& GetRegisters() const noexcept { return m_registers; } [[nodiscard]] HW::Context& GetRegisters() const noexcept { return m_registers; }
[[nodiscard]] HW::UserConfig& GetUserConfig() const noexcept { return m_user_config; } [[nodiscard]] HW::UserConfig& GetUserConfig() const noexcept { return m_user_config; }
@@ -162,7 +154,7 @@ void RenderDispatchDirect(uint64_t submit_id, RenderCommandBuffer& buffer, uint3
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode); uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode);
void GraphicsRenderInit(GraphicContext& graphics); void GraphicsRenderInit(GraphicContext& graphics);
void GraphicsRenderReleaseThreadCommandPools(); void GraphicsRenderReleaseThreadCommandPool();
[[nodiscard]] bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t group_x, [[nodiscard]] bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t group_x,
uint32_t group_y, uint32_t group_z, uint32_t mode, uint32_t group_y, uint32_t group_z, uint32_t mode,
@@ -9,7 +9,7 @@
namespace Libs::Graphics { namespace Libs::Graphics {
// Owner-tracked shared buffer/image transaction. External faults pause GPU submissions first; // Owner-tracked shared buffer/image transaction. External faults pause GPU submissions first;
// command-processor faults drain their queue before entering this transaction. // command-processor faults drain pending guest processors before entering this transaction.
class ResourceMutex final { class ResourceMutex final {
public: public:
class FaultScope final { class FaultScope final {
@@ -1008,7 +1008,7 @@ void TextureCache::MaterializeImagesToGuestLocked(
const std::vector<std::shared_ptr<CachedImage>>& images) { const std::vector<std::shared_ptr<CachedImage>>& images) {
if (std::any_of(images.begin(), images.end(), if (std::any_of(images.begin(), images.end(),
[](const auto& cached) { return cached->gpu_modified; })) { [](const auto& cached) { return cached->gpu_modified; })) {
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
} }
for (const auto& cached: images) { for (const auto& cached: images) {
if (!cached->gpu_modified) { if (!cached->gpu_modified) {
@@ -1269,7 +1269,7 @@ void TextureCache::RetireSampledTargetAliases(const ImageInfo& requested) {
} }
RequireRetirementIsolation(retire, "sampled target", requested.address, requested.size); RequireRetirementIsolation(retire, "sampled target", requested.address, requested.size);
if (wait_idle) { if (wait_idle) {
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
} }
for (auto* cached: retire) { for (auto* cached: retire) {
if (!cached->gpu_modified) { if (!cached->gpu_modified) {
@@ -1360,7 +1360,7 @@ void TextureCache::RetireStorageDepthAliasLocked(const ImageInfo& requested) {
if (selected == nullptr) { if (selected == nullptr) {
return; return;
} }
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
const auto transfer = m_readback->DownloadDepthTarget(*selected, false); const auto transfer = m_readback->DownloadDepthTarget(*selected, false);
for (const auto& range: transfer.Ranges()) { for (const auto& range: transfer.Ranges()) {
m_memory_tracker.ForEachDownloadRange<true>(range.address, range.size, m_memory_tracker.ForEachDownloadRange<true>(range.address, range.size,
@@ -1373,7 +1373,7 @@ void TextureCache::RetireStorageDepthAliasLocked(const ImageInfo& requested) {
TextureCache::~TextureCache() { TextureCache::~TextureCache() {
m_readback.reset(); m_readback.reset();
if (!m_images.empty()) { if (!m_images.empty()) {
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
} }
for (const auto& image: m_images) { for (const auto& image: m_images) {
UnregisterImageLocked(*image, false); UnregisterImageLocked(*image, false);
@@ -1488,7 +1488,7 @@ VulkanImage& TextureCache::FindTexture(CommandBuffer& command, const ImageInfo&
// Kyty does not yet copy between those independently allocated Vulkan images, so use the // Kyty does not yet copy between those independently allocated Vulkan images, so use the
// existing synchronized tiled readback seam and rebuild the complete chain from coherent // existing synchronized tiled readback seam and rebuild the complete chain from coherent
// guest backing. This is an uncommon ownership transition, not a frame lookup fast path. // guest backing. This is an uncommon ownership transition, not a frame lookup fast path.
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
for (auto* cached: storage_retire) { for (auto* cached: storage_retire) {
if (!cached->gpu_modified || cached->buffer_modified || cached->info.IsCpuDirty() || if (!cached->gpu_modified || cached->buffer_modified || cached->info.IsCpuDirty() ||
!m_memory_tracker.IsRegionGpuModified(cached->info.address, cached->info.size) || !m_memory_tracker.IsRegionGpuModified(cached->info.address, cached->info.size) ||
@@ -2632,7 +2632,7 @@ void TextureCache::UnregisterVideoOutSurfaces(const std::vector<VideoOutVulkanIm
cached->Address(), cached->Size()); cached->Address(), cached->Size());
} }
} }
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
for (auto* cached: selected) { for (auto* cached: selected) {
if (cached->gpu_modified) { if (cached->gpu_modified) {
m_memory_tracker.UnmarkRegionAsGpuModified(cached->Address(), cached->Size()); m_memory_tracker.UnmarkRegionAsGpuModified(cached->Address(), cached->Size());
@@ -2992,7 +2992,7 @@ void TextureCache::SynchronizeColorImageToBufferLocked(CachedImage& cached, uint
target.address, target.size); target.address, target.size);
} }
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
std::vector<ImageBufferCopy> regions; std::vector<ImageBufferCopy> regions;
std::vector<BufferImageCopy> tiled_regions; std::vector<BufferImageCopy> tiled_regions;
TextureUploadLayout tiled_layout {}; TextureUploadLayout tiled_layout {};
@@ -3100,7 +3100,7 @@ void TextureCache::SynchronizeDepthImageToBufferLocked(CachedImage& cached, uint
info.layers, static_cast<int>(info.format), info.guest_format, info.bytes_per_element, info.layers, static_cast<int>(info.format), info.guest_format, info.bytes_per_element,
has_stencil, has_htile, cached.gpu_modified, cached.buffer_modified); has_stencil, has_htile, cached.gpu_modified, cached.buffer_modified);
} }
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
const auto regions = Transfer::MakeLayeredImageBufferCopies( const auto regions = Transfer::MakeLayeredImageBufferCopies(
1, info.size, info.pitch, info.width, info.height, vk::ImageAspectFlagBits::eDepth); 1, info.size, info.pitch, info.width, info.height, vk::ImageAspectFlagBits::eDepth);
TileBlockLayout block {}; TileBlockLayout block {};
@@ -3790,7 +3790,7 @@ void TextureCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
} }
} }
if (wait_idle) { if (wait_idle) {
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
} }
for (auto& cached: m_images) { for (auto& cached: m_images) {
if (!cached->OverlapsRange(vaddr, size, false) || !cached->gpu_modified) { if (!cached->OverlapsRange(vaddr, size, false) || !cached->gpu_modified) {
+3 -3
View File
@@ -106,7 +106,7 @@ void UploadPromotedD16Depth(DepthStencilVulkanImage& image, const DepthTargetInf
void Tiler::DetileImage(GpuTextureVulkanImage& image, const ImageInfo& info, void Tiler::DetileImage(GpuTextureVulkanImage& image, const ImageInfo& info,
const BufferImageCopySource& source, bool refresh, bool storage) const { const BufferImageCopySource& source, bool refresh, bool storage) const {
if (refresh) Transfer::WaitForGraphicsIdle(); if (refresh) Transfer::WaitForQueueIdle();
const bool array_texture = TextureIsLayeredTexture(info.type); const bool array_texture = TextureIsLayeredTexture(info.type);
const bool volume_texture = TextureIs3DTexture(info.type); const bool volume_texture = TextureIs3DTexture(info.type);
@@ -127,7 +127,7 @@ void Tiler::DetileImage(DepthStencilVulkanImage& image, const DepthTargetInfo& i
const BufferImageCopySource& source, bool refresh, const BufferImageCopySource& source, bool refresh,
uint32_t base_layer) const { uint32_t base_layer) const {
EXIT_NOT_IMPLEMENTED(info.samples != 1 || image.samples != 1); EXIT_NOT_IMPLEMENTED(info.samples != 1 || image.samples != 1);
if (refresh) Transfer::WaitForGraphicsIdle(); if (refresh) Transfer::WaitForQueueIdle();
if (DepthAspectTransferBytes(info.format) != info.bytes_per_element) { if (DepthAspectTransferBytes(info.format) != info.bytes_per_element) {
switch (info.format) { switch (info.format) {
@@ -149,7 +149,7 @@ void Tiler::DetileStencil(DepthStencilVulkanImage& image, const DepthTargetInfo&
const BufferImageCopySource& source, bool refresh, const BufferImageCopySource& source, bool refresh,
uint32_t base_layer) const { uint32_t base_layer) const {
EXIT_NOT_IMPLEMENTED(info.samples != 1 || image.samples != 1); EXIT_NOT_IMPLEMENTED(info.samples != 1 || image.samples != 1);
if (refresh) Transfer::WaitForGraphicsIdle(); if (refresh) Transfer::WaitForQueueIdle();
const auto format = Prospero::GpuEnumValue(Prospero::BufferFormat::k8UInt); const auto format = Prospero::GpuEnumValue(Prospero::BufferFormat::k8UInt);
const auto pitch = TileGetTexturePitch(format, info.width, 1, const auto pitch = TileGetTexturePitch(format, info.width, 1,
+12 -55
View File
@@ -82,39 +82,14 @@ bool GuestBufferIsTiled(uint64_t vaddr, uint64_t size) {
return true; return true;
} }
void WaitForGraphicsIdle() { void WaitForQueueIdle() {
auto& graphics = GetRenderContext().GetGraphics(); auto& graphics = GetRenderContext().GetGraphics();
Common::Mutex* locked[GraphicContext::QUEUES_NUM] {}; EXIT_IF(graphics.queue == nullptr);
int locked_num = 0; Common::LockGuard lock(graphics.queue_mutex);
const auto result = graphics.queue.waitIdle();
for (int id = 0; id < GraphicContext::QUEUES_NUM; id++) {
auto* mutex = graphics.queues[id].mutex;
if (mutex == nullptr || graphics.queues[id].vk_queue == nullptr) {
continue;
}
bool already_locked = false;
for (int i = 0; i < locked_num; i++) {
if (locked[i] == mutex) {
already_locked = true;
break;
}
}
if (!already_locked) {
mutex->Lock();
locked[locked_num++] = mutex;
}
}
auto result = graphics.device.waitIdle();
for (int i = locked_num - 1; i >= 0; i--) {
locked[i]->Unlock();
}
if (result != vk::Result::eSuccess) { if (result != vk::Result::eSuccess) {
LOGF("vkDeviceWaitIdle failed: %s (%d)\n", VulkanToString(result).c_str(), LOGF("vkQueueWaitIdle failed: %s (%d)\n", VulkanToString(result).c_str(),
static_cast<int>(result)); static_cast<int>(result));
} }
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess); EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
@@ -126,9 +101,7 @@ static void SetImageLayout(vk::CommandBuffer buffer, VulkanImage& dst_image, uin
template <typename Recorder> template <typename Recorder>
static void ExecuteImmediateCommands(const Recorder& recorder) { static void ExecuteImmediateCommands(const Recorder& recorder) {
// Keep synchronous utility submission behind one boundary so adopting a central scheduler does CommandBuffer command;
// not touch every caller.
CommandBuffer command(GraphicContext::QUEUE_UTIL);
command.Begin(); command.Begin();
recorder(command, command.Handle()); recorder(command, command.Handle());
command.End(); command.End();
@@ -286,7 +259,7 @@ public:
void UploadToBuffer(VulkanBuffer& dst_buffer, const void* src_data, uint64_t size, void UploadToBuffer(VulkanBuffer& dst_buffer, const void* src_data, uint64_t size,
uint64_t dst_offset) { uint64_t dst_offset) {
RecordUpload<true>(src_data, size, [&](CommandBuffer&, vk::CommandBuffer vk_command) { RecordUpload(src_data, size, [&](CommandBuffer&, vk::CommandBuffer vk_command) {
SetBufferMemoryBarrier( SetBufferMemoryBarrier(
vk_command, m_buffer.buffer, 0, size, vk::AccessFlagBits::eMemoryWrite, vk_command, m_buffer.buffer, 0, size, vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlagBits::eTransferRead, vk::PipelineStageFlagBits::eAllCommands, vk::AccessFlagBits::eTransferRead, vk::PipelineStageFlagBits::eAllCommands,
@@ -314,7 +287,7 @@ public:
vk::ImageAspectFlags copy_aspect, vk::ImageLayout initial_layout, vk::ImageAspectFlags copy_aspect, vk::ImageLayout initial_layout,
vk::ImageLayout final_layout) { vk::ImageLayout final_layout) {
const auto transition_aspects = GetTransferAspects(image, copy_aspect); const auto transition_aspects = GetTransferAspects(image, copy_aspect);
RecordUpload<false>(src_data, size, [&](CommandBuffer& command, vk::CommandBuffer) { RecordUpload(src_data, size, [&](CommandBuffer& command, vk::CommandBuffer) {
const auto region = MakeBufferImageCopy(0, src_pitch, copy_aspect, 0, 0, {0, 0, 0}, const auto region = MakeBufferImageCopy(0, src_pitch, copy_aspect, 0, 0, {0, 0, 0},
{image.extent.width, image.extent.height, 1}); {image.extent.width, image.extent.height, 1});
RecordBufferToImageCopy(command, m_buffer, image, RecordBufferToImageCopy(command, m_buffer, image,
@@ -325,7 +298,7 @@ public:
void UploadToImage(VulkanImage& dst_image, const void* src_data, uint64_t size, void UploadToImage(VulkanImage& dst_image, const void* src_data, uint64_t size,
std::span<const BufferImageCopy> regions, vk::ImageLayout dst_layout) { std::span<const BufferImageCopy> regions, vk::ImageLayout dst_layout) {
RecordUpload<false>(src_data, size, [&](CommandBuffer& command, vk::CommandBuffer) { RecordUpload(src_data, size, [&](CommandBuffer& command, vk::CommandBuffer) {
vk::ImageAspectFlags transition_aspects = {}; vk::ImageAspectFlags transition_aspects = {};
for (const auto& region: regions) { for (const auto& region: regions) {
transition_aspects |= GetTransferAspects(dst_image, region.aspect); transition_aspects |= GetTransferAspects(dst_image, region.aspect);
@@ -400,13 +373,10 @@ private:
static_cast<size_t>(size))); static_cast<size_t>(size)));
} }
template <bool WaitIdle, typename Recorder> template <typename Recorder>
void RecordUpload(const void* src_data, uint64_t size, const Recorder& recorder) { void RecordUpload(const void* src_data, uint64_t size, const Recorder& recorder) {
Common::LockGuard lock(m_mutex); Common::LockGuard lock(m_mutex);
CopyFromHost(src_data, size, vk::BufferUsageFlagBits::eTransferSrc); CopyFromHost(src_data, size, vk::BufferUsageFlagBits::eTransferSrc);
if constexpr (WaitIdle) {
WaitForGraphicsIdle();
}
ExecuteImmediateCommands(recorder); ExecuteImmediateCommands(recorder);
} }
@@ -880,12 +850,7 @@ void CopyImageViaBuffer(CommandBuffer& buffer, VulkanImage& src_image,
std::min<uint64_t>(src_image.extent.height, MAX_COPY_BUFFER_SIZE / row_bytes)); std::min<uint64_t>(src_image.extent.height, MAX_COPY_BUFFER_SIZE / row_bytes));
const auto copy_buffer_size = row_bytes * rows_per_chunk; const auto copy_buffer_size = row_bytes * rows_per_chunk;
// Kyty does not yet have a cross-queue scheduler. Drain submitted work once before auto& graphics = buffer.GetGraphics();
// recording the recreate copy; commands already recorded on this buffer remain ordered by the
// barriers below. The preservation policy stays isolated here so a future scheduler can replace
// this synchronization without changing texture-cache ownership logic.
auto& graphics = buffer.GetGraphics();
WaitForGraphicsIdle();
auto* copy_buffer = new VulkanBuffer; auto* copy_buffer = new VulkanBuffer;
copy_buffer->usage = copy_buffer->usage =
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eTransferDst; vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eTransferDst;
@@ -1077,14 +1042,6 @@ void DownloadBuffer(VulkanBuffer& src_buffer, uint64_t src_offset, void* dst_dat
auto& graphics = GetRenderContext().GetGraphics(); auto& graphics = GetRenderContext().GetGraphics();
EXIT_IF(size == 0); EXIT_IF(size == 0);
EXIT_IF(src_offset > src_buffer.buffer_size || size > src_buffer.buffer_size - src_offset); EXIT_IF(src_offset > src_buffer.buffer_size || size > src_buffer.buffer_size - src_offset);
const auto family = graphics.queues[GraphicContext::QUEUE_UTIL].family;
EXIT_IF(family == static_cast<uint32_t>(-1));
for (int i = GraphicContext::QUEUE_COMPUTE_START;
i < GraphicContext::QUEUE_COMPUTE_START + GraphicContext::QUEUE_COMPUTE_NUM; i++) {
EXIT_IF(graphics.queues[i].family != family);
}
EXIT_IF(graphics.queues[GraphicContext::QUEUE_GFX].family != family);
if (src_buffer.memory.property & vk::MemoryPropertyFlagBits::eHostVisible) { if (src_buffer.memory.property & vk::MemoryPropertyFlagBits::eHostVisible) {
void* mapped = nullptr; void* mapped = nullptr;
graphics.MapMemory(src_buffer.memory, mapped); graphics.MapMemory(src_buffer.memory, mapped);
+5 -5
View File
@@ -52,10 +52,10 @@ struct ImageImageCopy {
explicit ImageImageCopy(VulkanImage& source): src_image(source) {} explicit ImageImageCopy(VulkanImage& source): src_image(source) {}
VulkanImage& src_image; VulkanImage& src_image;
uint32_t src_level = 0; uint32_t src_level = 0;
uint32_t dst_level = 0; uint32_t dst_level = 0;
uint32_t width = 0; uint32_t width = 0;
uint32_t height = 0; uint32_t height = 0;
uint32_t src_layer = 0; uint32_t src_layer = 0;
uint32_t dst_layer = 0; uint32_t dst_layer = 0;
vk::ImageAspectFlags src_aspect = vk::ImageAspectFlagBits::eColor; vk::ImageAspectFlags src_aspect = vk::ImageAspectFlagBits::eColor;
@@ -134,7 +134,7 @@ bool GuestBufferIsTiled(uint64_t vaddr, uint64_t size);
bool IsBlockCompressedFormat(vk::Format format); bool IsBlockCompressedFormat(vk::Format format);
uint32_t BlockCompressedBytesPerBlock(vk::Format format); uint32_t BlockCompressedBytesPerBlock(vk::Format format);
void WaitForGraphicsIdle(); void WaitForQueueIdle();
inline std::pair<int, int> MipmapAtlasOffset(uint32_t lod, uint32_t width, uint32_t height) { inline std::pair<int, int> MipmapAtlasOffset(uint32_t lod, uint32_t width, uint32_t height) {
uint32_t mip_width = width; uint32_t mip_width = width;
+3 -18
View File
@@ -15,24 +15,7 @@ namespace Libs::Graphics {
inline constexpr uint32_t VULKAN_TARGET_API_VERSION = VK_API_VERSION_1_3; inline constexpr uint32_t VULKAN_TARGET_API_VERSION = VK_API_VERSION_1_3;
struct VulkanQueueInfo {
Common::Mutex* mutex = nullptr;
uint32_t family = static_cast<uint32_t>(-1);
uint32_t index = static_cast<uint32_t>(-1);
vk::Queue vk_queue = nullptr;
};
struct VulkanInstance { struct VulkanInstance {
static constexpr int QUEUES_NUM = 11;
static constexpr int QUEUE_GFX = 8;
static constexpr int QUEUE_GFX_NUM = 1;
static constexpr int QUEUE_UTIL = 9;
static constexpr int QUEUE_UTIL_NUM = 1;
static constexpr int QUEUE_PRESENT = 10;
static constexpr int QUEUE_PRESENT_NUM = 1;
static constexpr int QUEUE_COMPUTE_START = 0;
static constexpr int QUEUE_COMPUTE_NUM = 8;
vk::Instance instance = nullptr; vk::Instance instance = nullptr;
vk::DebugUtilsMessengerEXT debug_messenger = nullptr; vk::DebugUtilsMessengerEXT debug_messenger = nullptr;
vk::PhysicalDevice physical_device = nullptr; vk::PhysicalDevice physical_device = nullptr;
@@ -48,7 +31,9 @@ struct VulkanInstance {
uint32_t min_subgroup_size = 0; uint32_t min_subgroup_size = 0;
uint32_t max_subgroup_size = 0; uint32_t max_subgroup_size = 0;
vk::ShaderStageFlags required_subgroup_size_stages = {}; vk::ShaderStageFlags required_subgroup_size_stages = {};
VulkanQueueInfo queues[QUEUES_NUM]; Common::Mutex queue_mutex;
uint32_t queue_family = static_cast<uint32_t>(-1);
vk::Queue queue = nullptr;
[[nodiscard]] const vk::PhysicalDeviceProperties& GetPhysicalDeviceProperties() const { [[nodiscard]] const vk::PhysicalDeviceProperties& GetPhysicalDeviceProperties() const {
return physical_device_properties; return physical_device_properties;
+14 -26
View File
@@ -226,14 +226,12 @@ VulkanSwapchain::~VulkanSwapchain() = default;
create_info.imageArrayLayers = 1; create_info.imageArrayLayers = 1;
create_info.imageUsage = create_info.imageUsage =
vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferDst; vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferDst;
create_info.imageSharingMode = vk::SharingMode::eExclusive; create_info.imageSharingMode = vk::SharingMode::eExclusive;
create_info.queueFamilyIndexCount = 0; create_info.preTransform = r.capabilities.currentTransform;
create_info.pQueueFamilyIndices = nullptr; create_info.compositeAlpha = vk::CompositeAlphaFlagBitsKHR::eOpaque;
create_info.preTransform = r.capabilities.currentTransform; create_info.presentMode = vk::PresentModeKHR::eFifo;
create_info.compositeAlpha = vk::CompositeAlphaFlagBitsKHR::eOpaque; create_info.clipped = VK_TRUE;
create_info.presentMode = vk::PresentModeKHR::eFifo; create_info.oldSwapchain = nullptr;
create_info.clipped = VK_TRUE;
create_info.oldSwapchain = nullptr;
swapchain_format = create_info.imageFormat; swapchain_format = create_info.imageFormat;
swapchain_extent = extent; swapchain_extent = extent;
@@ -331,7 +329,7 @@ static void VulkanDeleteSwapchain(VulkanSwapchain* s) {
auto swapchain_owner = std::unique_ptr<VulkanSwapchain>(s); auto swapchain_owner = std::unique_ptr<VulkanSwapchain>(s);
auto& graphics = g_window_ctx->graphic_ctx; auto& graphics = g_window_ctx->graphic_ctx;
Transfer::WaitForGraphicsIdle(); Transfer::WaitForQueueIdle();
if (s->image_acquired_semaphores != nullptr) { if (s->image_acquired_semaphores != nullptr) {
for (uint32_t i = 0; i < s->swapchain_images_count; i++) { for (uint32_t i = 0; i < s->swapchain_images_count; i++) {
@@ -380,15 +378,9 @@ static void VulkanRecreateSwapchain() {
g_window_ctx->swapchain = VulkanCreateSwapchain(2); g_window_ctx->swapchain = VulkanCreateSwapchain(2);
} }
static void ValidatePreparedCommand(CommandBuffer& buffer) {
if (buffer.IsInvalid() || buffer.GetQueue() != GraphicContext::QUEUE_GFX) {
EXIT("prepared frames must be recorded on the graphics queue\n");
}
}
PreparedFrame& WindowPrepareFrame(CommandBuffer& buffer, VideoOutVulkanImage& image) { PreparedFrame& WindowPrepareFrame(CommandBuffer& buffer, VideoOutVulkanImage& image) {
KYTY_PROFILER_FUNCTION(); KYTY_PROFILER_FUNCTION();
ValidatePreparedCommand(buffer); EXIT_IF(buffer.IsInvalid());
if (image.format == vk::Format::eUndefined) { if (image.format == vk::Format::eUndefined) {
EXIT("unsupported presentation source, image=%p\n", static_cast<const void*>(&image)); EXIT("unsupported presentation source, image=%p\n", static_cast<const void*>(&image));
} }
@@ -408,7 +400,7 @@ PreparedFrame& WindowPrepareFrame(CommandBuffer& buffer, VideoOutVulkanImage& im
PreparedFrame& WindowPrepareBlankFrame(CommandBuffer& buffer, uint32_t width, uint32_t height, PreparedFrame& WindowPrepareBlankFrame(CommandBuffer& buffer, uint32_t width, uint32_t height,
bool opaque) { bool opaque) {
KYTY_PROFILER_FUNCTION(); KYTY_PROFILER_FUNCTION();
ValidatePreparedCommand(buffer); EXIT_IF(buffer.IsInvalid());
auto* pool = GetPreparedFramePool(); auto* pool = GetPreparedFramePool();
auto format = pool->GetFormat(); auto format = pool->GetFormat();
auto* frame = pool->Acquire(); auto* frame = pool->Acquire();
@@ -462,7 +454,7 @@ void WindowPresentFrame(PreparedFrame& frame) {
} }
EXIT_NOT_IMPLEMENTED(swapchain->current_index == static_cast<uint32_t>(-1)); EXIT_NOT_IMPLEMENTED(swapchain->current_index == static_cast<uint32_t>(-1));
if (frame.present_commands == nullptr) { if (frame.present_commands == nullptr) {
frame.present_commands = std::make_unique<CommandBuffer>(GraphicContext::QUEUE_GFX); frame.present_commands = std::make_unique<CommandBuffer>();
} }
frame.present_commands->WaitForFenceAndReset(); frame.present_commands->WaitForFenceAndReset();
auto& buffer = *frame.present_commands; auto& buffer = *frame.present_commands;
@@ -510,14 +502,10 @@ void WindowPresentFrame(PreparedFrame& frame) {
present.waitSemaphoreCount = 1; present.waitSemaphoreCount = 1;
present.pResults = nullptr; present.pResults = nullptr;
const auto& queue = g_window_ctx->graphic_ctx.queues[GraphicContext::QUEUE_PRESENT]; auto& graphics = g_window_ctx->graphic_ctx;
{
if (queue.mutex != nullptr) { Common::LockGuard lock(graphics.queue_mutex);
queue.mutex->Lock(); result = graphics.queue.presentKHR(&present);
}
result = queue.vk_queue.presentKHR(&present);
if (queue.mutex != nullptr) {
queue.mutex->Unlock();
} }
switch (result) { switch (result) {
case vk::Result::eSuccess: break; case vk::Result::eSuccess: break;
+38 -207
View File
@@ -124,128 +124,39 @@ static bool CheckFormat(vk::PhysicalDevice device, vk::Format format, bool tile,
return (supported_features & features) == features; return (supported_features & features) == features;
} }
struct QueueInfo { static uint32_t VulkanFindQueueFamily(vk::PhysicalDevice device, vk::SurfaceKHR surface) {
uint32_t family = 0;
uint32_t index = 0;
bool graphics = false;
bool compute = false;
bool present = false;
};
struct VulkanQueues {
uint32_t family_count = 0;
std::vector<uint32_t> family_used;
std::vector<QueueInfo> available;
std::vector<QueueInfo> graphics;
std::vector<QueueInfo> compute;
std::vector<QueueInfo> present;
};
static void VulkanDumpQueues(const VulkanQueues& qs) {
LOGF("Queues selected:\n"
"\t family_count = %u\n",
qs.family_count);
std::vector<std::string> nums;
for (auto u: qs.family_used) {
nums.push_back(fmt::format("{}", u));
}
LOGF("\t family_used = [%s]\n"
"\t graphics:\n",
Common::Concat(nums, ", ").c_str());
for (const auto& q: qs.graphics) {
LOGF("\t\t family = %u, index = %u\n", q.family, q.index);
}
LOGF("\t compute:\n");
for (const auto& q: qs.compute) {
LOGF("\t\t family = %u, index = %u\n", q.family, q.index);
}
LOGF("\t present:\n");
for (const auto& q: qs.present) {
LOGF("\t\t family = %u, index = %u\n", q.family, q.index);
}
}
static VulkanQueues VulkanFindQueues(vk::PhysicalDevice device, vk::SurfaceKHR surface,
uint32_t graphics_num, uint32_t compute_num,
uint32_t present_num) {
EXIT_IF(device == nullptr); EXIT_IF(device == nullptr);
EXIT_IF(surface == nullptr); EXIT_IF(surface == nullptr);
VulkanQueues qs;
uint32_t queue_family_count = 0; uint32_t queue_family_count = 0;
device.getQueueFamilyProperties(&queue_family_count, nullptr); device.getQueueFamilyProperties(&queue_family_count, nullptr);
std::vector<vk::QueueFamilyProperties> queue_families(queue_family_count); std::vector<vk::QueueFamilyProperties> queue_families(queue_family_count);
device.getQueueFamilyProperties(&queue_family_count, queue_families.data()); device.getQueueFamilyProperties(&queue_family_count, queue_families.data());
qs.family_count = queue_family_count; const auto required = vk::QueueFlagBits::eGraphics | vk::QueueFlagBits::eCompute;
for (uint32_t family = 0; family < queue_family_count; family++) {
uint32_t family = 0; const auto& properties = queue_families[family];
for (auto& f: queue_families) { vk::Bool32 presentation_supported = VK_FALSE;
vk::Bool32 presentation_supported = VK_FALSE;
RequireVulkanSuccess(device.getSurfaceSupportKHR(family, surface, &presentation_supported), RequireVulkanSuccess(device.getSurfaceSupportKHR(family, surface, &presentation_supported),
"vkGetPhysicalDeviceSurfaceSupportKHR"); "vkGetPhysicalDeviceSurfaceSupportKHR");
LOGF("\tqueue family: %s [count = %u], [present = %s]\n", LOGF("\tqueue family: %s [count = %u], [present = %s]\n",
VulkanToString(f.queueFlags).c_str(), f.queueCount, VulkanToString(properties.queueFlags).c_str(), properties.queueCount,
(presentation_supported == VK_TRUE ? "true" : "false")); (presentation_supported == VK_TRUE ? "true" : "false"));
if (properties.queueCount != 0 && (properties.queueFlags & required) == required &&
for (uint32_t i = 0; i < f.queueCount; i++) { presentation_supported == VK_TRUE) {
QueueInfo info; LOGF("\tselected universal queue family %u\n", family);
info.family = family; return family;
info.index = i;
info.graphics = static_cast<bool>(f.queueFlags & vk::QueueFlagBits::eGraphics);
info.compute = static_cast<bool>(f.queueFlags & vk::QueueFlagBits::eCompute);
info.present = (presentation_supported == VK_TRUE);
qs.available.push_back(info);
}
qs.family_used.push_back(0);
family++;
}
auto select_queues = [&qs](uint32_t count, auto matches, auto& selected) {
for (uint32_t i = 0; i < count; i++) {
auto it = std::find_if(qs.available.begin(), qs.available.end(), matches);
if (it == qs.available.end()) {
continue;
}
qs.family_used[it->family]++;
selected.push_back(*it);
qs.available.erase(it);
}
};
select_queues(graphics_num, [](const auto& q) { return q.graphics; }, qs.graphics);
const uint32_t graphics_family =
qs.graphics.empty() ? static_cast<uint32_t>(-1) : qs.graphics.front().family;
select_queues(
compute_num,
[graphics_family](const auto& q) { return q.compute && q.family == graphics_family; },
qs.compute);
if (compute_num != 0 && qs.compute.empty()) {
auto graphics_compute = std::find_if(qs.graphics.begin(), qs.graphics.end(),
[](const auto& q) { return q.compute; });
if (graphics_compute != qs.graphics.end()) {
// Reuse the universal graphics queue when Intel GPUs expose no spare compute queue.
qs.compute.push_back(*graphics_compute);
} }
} }
return static_cast<uint32_t>(-1);
select_queues(present_num, [](const auto& q) { return q.present; }, qs.present);
return qs;
} }
// NOLINTNEXTLINE(readability-function-cognitive-complexity) // NOLINTNEXTLINE(readability-function-cognitive-complexity)
static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surface, static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surface,
const std::vector<const char*>& device_extensions, const std::vector<const char*>& device_extensions,
SurfaceCapabilities& out_capabilities, SurfaceCapabilities& out_capabilities,
vk::PhysicalDevice& out_device, VulkanQueues& out_queues) { vk::PhysicalDevice& out_device, uint32_t& out_queue_family) {
EXIT_IF(instance == nullptr); EXIT_IF(instance == nullptr);
EXIT_IF(surface == nullptr); EXIT_IF(surface == nullptr);
@@ -255,8 +166,8 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
}); });
EXIT_NOT_IMPLEMENTED(devices.empty()); EXIT_NOT_IMPLEMENTED(devices.empty());
vk::PhysicalDevice best_device = nullptr; vk::PhysicalDevice best_device = nullptr;
VulkanQueues best_queues; uint32_t best_queue_family = static_cast<uint32_t>(-1);
SurfaceCapabilities best_capabilities; SurfaceCapabilities best_capabilities;
for (const auto& device: devices) { for (const auto& device: devices) {
@@ -304,16 +215,9 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
device.getFeatures2(&device_features2); device.getFeatures2(&device_features2);
auto qs = const auto queue_family = VulkanFindQueueFamily(device, surface);
VulkanFindQueues(device, surface, GraphicContext::QUEUE_GFX_NUM, if (queue_family == static_cast<uint32_t>(-1)) {
GraphicContext::QUEUE_COMPUTE_NUM, GraphicContext::QUEUE_PRESENT_NUM); LOGF("No universal graphics, compute, and presentation queue\n");
VulkanDumpQueues(qs);
if (qs.graphics.size() != GraphicContext::QUEUE_GFX_NUM ||
!(qs.compute.size() >= 1 && qs.compute.size() <= GraphicContext::QUEUE_COMPUTE_NUM) ||
qs.present.size() != GraphicContext::QUEUE_PRESENT_NUM) {
LOGF("Not enough queues\n");
skip_device = true; skip_device = true;
} }
@@ -504,13 +408,13 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
if (best_device == nullptr || if (best_device == nullptr ||
device_properties.deviceType == vk::PhysicalDeviceType::eDiscreteGpu) { device_properties.deviceType == vk::PhysicalDeviceType::eDiscreteGpu) {
best_device = device; best_device = device;
best_queues = qs; best_queue_family = queue_family;
best_capabilities = std::move(candidate_capabilities); best_capabilities = std::move(candidate_capabilities);
} }
} }
out_device = best_device; out_device = best_device;
out_queues = best_queues; out_queue_family = best_queue_family;
if (best_device != nullptr) { if (best_device != nullptr) {
out_capabilities = std::move(best_capabilities); out_capabilities = std::move(best_capabilities);
} }
@@ -558,35 +462,19 @@ static void VulkanInitSubgroupSizeControl(vk::PhysicalDevice physical_device) {
graphics.subgroup_size_control_enabled ? "true" : "false"); graphics.subgroup_size_control_enabled ? "true" : "false");
} }
static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, vk::SurfaceKHR surface, static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const VulkanExtensions& r,
const VulkanExtensions& r, const VulkanQueues& queues, uint32_t queue_family,
const std::vector<const char*>& device_extensions) { const std::vector<const char*>& device_extensions) {
EXIT_IF(physical_device == nullptr); EXIT_IF(physical_device == nullptr);
auto& graphics = g_window_ctx->graphic_ctx; auto& graphics = g_window_ctx->graphic_ctx;
EXIT_IF(surface == nullptr); EXIT_IF(queue_family == static_cast<uint32_t>(-1));
std::vector<vk::DeviceQueueCreateInfo> queue_create_info(queues.family_count); const float queue_priority = 1.0f;
std::vector<std::vector<float>> queue_priority(queues.family_count); vk::DeviceQueueCreateInfo queue_create_info {};
uint32_t queue_create_info_num = 0; queue_create_info.sType = vk::StructureType::eDeviceQueueCreateInfo;
queue_create_info.queueFamilyIndex = queue_family;
for (uint32_t i = 0; i < queues.family_count; i++) { queue_create_info.queueCount = 1;
if (queues.family_used[i] != 0) { queue_create_info.pQueuePriorities = &queue_priority;
for (uint32_t pi = 0; pi < queues.family_used[i]; pi++) {
queue_priority[queue_create_info_num].push_back(1.0f);
}
queue_create_info[queue_create_info_num].sType =
vk::StructureType::eDeviceQueueCreateInfo;
queue_create_info[queue_create_info_num].pNext = nullptr;
queue_create_info[queue_create_info_num].flags = {};
queue_create_info[queue_create_info_num].queueFamilyIndex = i;
queue_create_info[queue_create_info_num].queueCount = queues.family_used[i];
queue_create_info[queue_create_info_num].pQueuePriorities =
queue_priority[queue_create_info_num].data();
queue_create_info_num++;
}
}
vk::PhysicalDeviceColorWriteEnableFeaturesEXT color_write_ext {}; vk::PhysicalDeviceColorWriteEnableFeaturesEXT color_write_ext {};
color_write_ext.sType = vk::StructureType::ePhysicalDeviceColorWriteEnableFeaturesEXT; color_write_ext.sType = vk::StructureType::ePhysicalDeviceColorWriteEnableFeaturesEXT;
@@ -678,8 +566,8 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, vk::Sur
create_info.sType = vk::StructureType::eDeviceCreateInfo; create_info.sType = vk::StructureType::eDeviceCreateInfo;
create_info.pNext = &features13; create_info.pNext = &features13;
create_info.flags = {}; create_info.flags = {};
create_info.pQueueCreateInfos = queue_create_info.data(); create_info.pQueueCreateInfos = &queue_create_info;
create_info.queueCreateInfoCount = queue_create_info_num; create_info.queueCreateInfoCount = 1;
create_info.enabledLayerCount = create_info.enabledLayerCount =
(r.enable_validation_layers ? static_cast<uint32_t>(r.required_layers.size()) : 0); (r.enable_validation_layers ? static_cast<uint32_t>(r.required_layers.size()) : 0);
create_info.ppEnabledLayerNames = create_info.ppEnabledLayerNames =
@@ -865,64 +753,6 @@ static VKAPI_ATTR vk::Result VKAPI_CALL VulkanCreateDebugUtilsMessengerEXT(
return vk::Result::eErrorExtensionNotPresent; return vk::Result::eErrorExtensionNotPresent;
} }
static void VulkanCreateQueues(const VulkanQueues& queues) {
auto& graphics = g_window_ctx->graphic_ctx;
EXIT_IF(graphics.device == nullptr);
EXIT_IF(queues.graphics.size() != 1);
EXIT_IF(queues.present.size() != 1);
EXIT_IF(!(queues.compute.size() >= 1 &&
queues.compute.size() <= GraphicContext::QUEUE_COMPUTE_NUM));
auto get_queue = [&graphics](int id, const QueueInfo& info) {
graphics.queues[id].family = info.family;
graphics.queues[id].index = info.index;
EXIT_IF(graphics.queues[id].vk_queue != nullptr);
graphics.device.getQueue(graphics.queues[id].family, graphics.queues[id].index,
&graphics.queues[id].vk_queue);
EXIT_NOT_IMPLEMENTED(graphics.queues[id].vk_queue == nullptr);
};
get_queue(GraphicContext::QUEUE_GFX, queues.graphics[0]);
graphics.queues[GraphicContext::QUEUE_UTIL].family =
graphics.queues[GraphicContext::QUEUE_GFX].family;
graphics.queues[GraphicContext::QUEUE_UTIL].index =
graphics.queues[GraphicContext::QUEUE_GFX].index;
graphics.queues[GraphicContext::QUEUE_UTIL].vk_queue =
graphics.queues[GraphicContext::QUEUE_GFX].vk_queue;
LOGF("Vulkan queue: using graphics queue for utility submissions to preserve resource "
"ordering\n");
get_queue(GraphicContext::QUEUE_PRESENT, queues.present[0]);
for (int id = 0; id < GraphicContext::QUEUE_COMPUTE_NUM; id++) {
get_queue(GraphicContext::QUEUE_COMPUTE_START + id,
queues.compute[id % queues.compute.size()]);
}
for (int id = 0; id < GraphicContext::QUEUES_NUM; id++) {
auto& queue = graphics.queues[id];
if (queue.vk_queue == nullptr) {
continue;
}
EXIT_IF(queue.mutex != nullptr);
for (int other_id = 0; other_id < id; other_id++) {
auto& other = graphics.queues[other_id];
if (other.vk_queue != queue.vk_queue) {
continue;
}
EXIT_IF(other.mutex == nullptr);
queue.mutex = other.mutex;
LOGF("Vulkan queue: sharing mutex for queue ids %d and %d\n", other_id, id);
break;
}
if (queue.mutex == nullptr) {
queue.mutex = &graphics.queue_mutexes[id];
}
}
}
static void VulkanCheckInstanceVersion() { static void VulkanCheckInstanceVersion() {
uint32_t version = VK_API_VERSION_1_0; uint32_t version = VK_API_VERSION_1_0;
@@ -1061,11 +891,11 @@ void VulkanCreate(WindowContext& window) {
window.surface_capabilities = new SurfaceCapabilities {}; window.surface_capabilities = new SurfaceCapabilities {};
VulkanQueues queues; uint32_t queue_family = static_cast<uint32_t>(-1);
VulkanFindPhysicalDevice(window.graphic_ctx.instance, window.surface, device_extensions, VulkanFindPhysicalDevice(window.graphic_ctx.instance, window.surface, device_extensions,
*window.surface_capabilities, window.graphic_ctx.physical_device, *window.surface_capabilities, window.graphic_ctx.physical_device,
queues); queue_family);
if (window.graphic_ctx.physical_device == nullptr) { if (window.graphic_ctx.physical_device == nullptr) {
EXIT("Could not find suitable device"); EXIT("Could not find suitable device");
@@ -1102,19 +932,20 @@ void VulkanCreate(WindowContext& window) {
VulkanInitSubgroupSizeControl(window.graphic_ctx.physical_device); VulkanInitSubgroupSizeControl(window.graphic_ctx.physical_device);
window.graphic_ctx.device = VulkanCreateDevice(window.graphic_ctx.physical_device, window.graphic_ctx.device =
window.surface, r, queues, device_extensions); VulkanCreateDevice(window.graphic_ctx.physical_device, r, queue_family, device_extensions);
if (window.graphic_ctx.device == nullptr) { if (window.graphic_ctx.device == nullptr) {
EXIT("Could not create device"); EXIT("Could not create device");
} }
VULKAN_HPP_DEFAULT_DISPATCHER.init(window.graphic_ctx.device); VULKAN_HPP_DEFAULT_DISPATCHER.init(window.graphic_ctx.device);
window.graphic_ctx.queue_family = queue_family;
window.graphic_ctx.device.getQueue(queue_family, 0, &window.graphic_ctx.queue);
EXIT_IF(window.graphic_ctx.queue == nullptr);
if (!window.graphic_ctx.CreateAllocator()) { if (!window.graphic_ctx.CreateAllocator()) {
EXIT("Could not create Vulkan memory allocator"); EXIT("Could not create Vulkan memory allocator");
} }
VulkanCreateQueues(queues);
window.swapchain = VulkanCreateSwapchain(2); window.swapchain = VulkanCreateSwapchain(2);
RenderDocSetActiveWindow(window.graphic_ctx.instance, window.window); RenderDocSetActiveWindow(window.graphic_ctx.instance, window.window);
} }
+38 -32
View File
@@ -855,6 +855,22 @@ public:
[[nodiscard]] vk::Device Device() const { return m_device; } [[nodiscard]] vk::Device Device() const { return m_device; }
void CheckCommandPoolGrowth() {
EnsureRuntimeContext();
std::array<CommandBuffer, 12> commands;
for (auto &command : commands) {
Require("CommandPoolGrowth", "allocation", !command.IsInvalid(),
"unified command pool failed to grow");
command.Begin();
command.End();
command.Execute();
}
for (auto &command : commands) {
command.WaitForFence();
}
std::printf("[host] %-32s ok\n", "CommandPoolGrowth");
}
void CheckMutableStorageSrgbView() { void CheckMutableStorageSrgbView() {
constexpr const char *name = "StorageTextureMutableSrgbView"; constexpr const char *name = "StorageTextureMutableSrgbView";
vk::ImageCreateInfo image_info{}; vk::ImageCreateInfo image_info{};
@@ -1350,7 +1366,7 @@ public:
target_info.tile_mode = linear; target_info.tile_mode = linear;
{ {
CommandBuffer command(GraphicContext::QUEUE_GFX); CommandBuffer command;
(void)texture_cache.FindTexture(command, sampled_info, false); (void)texture_cache.FindTexture(command, sampled_info, false);
auto& target = texture_cache.FindRenderTarget(command, target_info); auto& target = texture_cache.FindRenderTarget(command, target_info);
@@ -3047,12 +3063,8 @@ private:
m_physical_device.getProperties( m_physical_device.getProperties(
&m_runtime_context.physical_device_properties); &m_runtime_context.physical_device_properties);
m_runtime_context.physical_device_memory_properties = m_memory_properties; m_runtime_context.physical_device_memory_properties = m_memory_properties;
for (auto &queue : m_runtime_context.queues) { m_runtime_context.queue_family = m_queue_family;
queue.mutex = &m_runtime_queue_mutex; m_runtime_context.queue = m_queue;
queue.family = m_queue_family;
queue.index = 0;
queue.vk_queue = m_queue;
}
VmaVulkanFunctions functions{}; VmaVulkanFunctions functions{};
functions.vkGetInstanceProcAddr = functions.vkGetInstanceProcAddr =
@@ -3172,7 +3184,7 @@ private:
if (m_device != nullptr) { if (m_device != nullptr) {
RequireVulkanSuccess(m_device.waitIdle(), "vkDeviceWaitIdle"); RequireVulkanSuccess(m_device.waitIdle(), "vkDeviceWaitIdle");
if (m_runtime_context.allocator != nullptr) { if (m_runtime_context.allocator != nullptr) {
GraphicsRenderReleaseThreadCommandPools(); GraphicsRenderReleaseThreadCommandPool();
Transfer::ReleaseCachedResources(); Transfer::ReleaseCachedResources();
vmaDestroyAllocator(m_runtime_context.allocator); vmaDestroyAllocator(m_runtime_context.allocator);
m_runtime_context.allocator = nullptr; m_runtime_context.allocator = nullptr;
@@ -3413,7 +3425,6 @@ private:
vk::CommandPool m_command_pool = nullptr; vk::CommandPool m_command_pool = nullptr;
u32 m_queue_family = 0; u32 m_queue_family = 0;
vk::PhysicalDeviceMemoryProperties m_memory_properties{}; vk::PhysicalDeviceMemoryProperties m_memory_properties{};
Common::Mutex m_runtime_queue_mutex;
GraphicContext m_runtime_context{}; GraphicContext m_runtime_context{};
}; };
@@ -10540,13 +10551,6 @@ void CheckBufferCacheRangeMerge() {
MergeOverlappingBufferCacheRange(merged, {0x10000, 0x1000}) && MergeOverlappingBufferCacheRange(merged, {0x10000, 0x1000}) &&
merged.address == 0xc000 && merged.size == 0xe000, merged.address == 0xc000 && merged.size == 0xe000,
"contained range changed the cache union"); "contained range changed the cache union");
Require("BufferCacheRangeMerge", "queue ownership",
CanMergeBufferCacheQueueMask(0, 3) &&
CanMergeBufferCacheQueueMask(uint64_t{1} << 3u, 3) &&
!CanMergeBufferCacheQueueMask(
(uint64_t{1} << 2u) | (uint64_t{1} << 3u), 3) &&
!CanMergeBufferCacheQueueMask(0, 64),
"cross-queue or invalid queue ownership was accepted");
std::printf("[host] %-32s ok\n", "BufferCacheRangeMerge"); std::printf("[host] %-32s ok\n", "BufferCacheRangeMerge");
} }
@@ -13907,26 +13911,27 @@ struct FenceLifetimeProbe {
bool *destroyed = nullptr; bool *destroyed = nullptr;
}; };
void CheckCrossQueueImageLifetime() { void CheckSharedFenceResourceLifetime() {
bool destroyed = false; bool destroyed = false;
auto image = std::make_shared<FenceLifetimeProbe>(&destroyed); auto image = std::make_shared<FenceLifetimeProbe>(&destroyed);
FenceResourceRetainer graphics; FenceResourceRetainer first;
FenceResourceRetainer compute; FenceResourceRetainer second;
graphics.Retain(image); first.Retain(image);
compute.Retain(image); second.Retain(image);
graphics.Retain(image); first.Retain(image);
image.reset(); image.reset();
Require("CrossQueueImageLifetime", "retained", Require("SharedFenceResourceLifetime", "retained",
!destroyed && !graphics.Empty() && !compute.Empty(), !destroyed && !first.Empty() && !second.Empty(),
"cache removal destroyed an image retained by command buffers"); "cache removal destroyed an image retained by command buffers");
graphics.ReleaseAfterFence(); first.ReleaseAfterFence();
Require("CrossQueueImageLifetime", "first fence", Require("SharedFenceResourceLifetime", "first fence",
!destroyed && graphics.Empty() && !compute.Empty(), !destroyed && first.Empty() && !second.Empty(),
"first command-buffer fence destroyed another queue's image"); "first command-buffer fence destroyed another buffer's image");
compute.ReleaseAfterFence(); second.ReleaseAfterFence();
Require("CrossQueueImageLifetime", "last fence", destroyed && compute.Empty(), Require("SharedFenceResourceLifetime", "last fence",
destroyed && second.Empty(),
"last referencing command-buffer fence did not destroy the image"); "last referencing command-buffer fence did not destroy the image");
std::printf("[host] %-32s ok\n", "CrossQueueImageLifetime"); std::printf("[host] %-32s ok\n", "SharedFenceResourceLifetime");
} }
void CheckHostDmaMetadataReuse() { void CheckHostDmaMetadataReuse() {
@@ -14216,7 +14221,7 @@ int main(int argc, char **argv) {
CheckStencilAttachmentAccess(); CheckStencilAttachmentAccess();
CheckDepthTargetFootprints(); CheckDepthTargetFootprints();
CheckHtileClearTargetResolution(); CheckHtileClearTargetResolution();
CheckCrossQueueImageLifetime(); CheckSharedFenceResourceLifetime();
CheckHostDmaMetadataReuse(); CheckHostDmaMetadataReuse();
#else #else
(void)argc; (void)argc;
@@ -14228,6 +14233,7 @@ int main(int argc, char **argv) {
CheckEmbeddedFetchLaneSpill(); CheckEmbeddedFetchLaneSpill();
CheckPs5GameExampleImageClearRuntimeShape(); CheckPs5GameExampleImageClearRuntimeShape();
VulkanHarness vulkan; VulkanHarness vulkan;
vulkan.CheckCommandPoolGrowth();
vulkan.CheckGpuTilerCpuParity(); vulkan.CheckGpuTilerCpuParity();
vulkan.CheckQueryRegionImageClassification(); vulkan.CheckQueryRegionImageClassification();
vulkan.CheckMutableStorageSrgbView(); vulkan.CheckMutableStorageSrgbView();