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https://github.com/KytyPS5/KytyPS5.git
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graphics: derive pixel stage activity from shader outputs
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@@ -653,22 +653,11 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
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return state;
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}
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static bool DrawHasActivePixelShader(const RenderCommandBuffer& buffer,
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const DrawRenderState& state, const DrawCallInfo& draw) {
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EXIT_IF(draw.name == nullptr);
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const auto& ctx = buffer.GetRegisters();
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const auto& sh_ctx = buffer.GetShaders();
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const bool with_depth = (state.depth_info.format != vk::Format::eUndefined &&
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static_cast<bool>(state.depth_info.image_id));
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if (state.color_count != 0 || !with_depth) {
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return true;
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}
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const auto& sh_regs = ctx.GetShaderRegisters();
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const auto& ps = sh_ctx.GetPs();
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return ShaderAddressValid(ps.ps_regs.data_addr) &&
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PixelShaderHasDepthOrCoverageSideEffects(sh_regs);
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static bool DrawHasActivePixelShader(const RenderCommandBuffer& buffer) {
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const auto& ctx = buffer.GetRegisters();
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const auto& sh_regs = ctx.GetShaderRegisters();
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const bool has_color_output = (ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask) != 0;
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return has_color_output || PixelShaderHasDepthOrCoverageSideEffects(sh_regs);
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}
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enum class CbColorMode : uint8_t {
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@@ -951,7 +940,7 @@ bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuf
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draw.index_count, draw.flags);
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return false;
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}
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state.ps_active = DrawHasActivePixelShader(buffer, state, draw);
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state.ps_active = DrawHasActivePixelShader(buffer);
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return true;
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}
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