shader: route nested shared regions

This commit is contained in:
nmzik
2026-08-18 03:53:44 +02:00
parent 1dbac4fd79
commit 8ce06ccdf6
2 changed files with 91 additions and 39 deletions
@@ -1520,10 +1520,7 @@ bool RouteOneSharedArm(Graph& graph, uint32_t original_block_count, uint32_t out
uint32_t route_variable, GotoRouteBlocks& route) {
auto* outer = graph.FindBlock(outer_id);
if (outer == nullptr || outer->inst_begin == outer->inst_end ||
outer->terminator.kind != TerminatorKind::ConditionalBranch ||
std::ranges::any_of(graph.natural_loops, [outer_id](const auto& loop) {
return Contains(loop.body_blocks, outer_id);
})) {
outer->terminator.kind != TerminatorKind::ConditionalBranch) {
return false;
}
@@ -1553,21 +1550,7 @@ bool RouteOneSharedArm(Graph& graph, uint32_t original_block_count, uint32_t out
if (first_arm >= original_block_count || outer_id >= inner_id || inner_id >= first_arm) {
continue;
}
const auto* shared_block = graph.FindBlock(shared);
const auto* other_block = graph.FindBlock(other);
if (shared_block == nullptr || other_block == nullptr ||
shared_block->terminator.kind != TerminatorKind::Branch ||
other_block->terminator.kind != TerminatorKind::Branch ||
shared_block->successors.size() != 1u ||
shared_block->successors != other_block->successors) {
continue;
}
const auto in_loop = [&](uint32_t block_id) {
return std::ranges::any_of(graph.natural_loops, [&](const auto& loop) {
return Contains(loop.body_blocks, block_id);
});
};
if (in_loop(inner_id) || in_loop(shared) || in_loop(other)) {
if (graph.FindNearestCommonPostDominator(shared, other) == UINT32_MAX) {
continue;
}
@@ -1592,32 +1575,32 @@ bool RouteOneSharedArm(Graph& graph, uint32_t original_block_count, uint32_t out
return false;
}
bool RouteTerminalSharedSelectionArm(Graph& graph) {
bool RouteSharedSelectionArms(Graph& graph) {
if (graph.irreducible) {
return false;
}
const auto original_block_count = static_cast<uint32_t>(graph.blocks.size());
GotoRouteBlocks route;
bool found = false;
for (uint32_t block_id = 0; block_id < original_block_count; block_id++) {
GotoRouteBlocks next;
if (RouteOneSharedArm(graph, original_block_count, block_id, 0u, next)) {
if (found) {
// Multiple interacting overlaps remain on the dispatcher path.
return false;
const auto route_budget = static_cast<uint32_t>(graph.blocks.size());
bool found = false;
for (uint32_t route_variable = 0; route_variable < route_budget; route_variable++) {
const auto block_count = static_cast<uint32_t>(graph.blocks.size());
bool routed = false;
for (uint32_t block_id = 0; block_id < block_count; block_id++) {
GotoRouteBlocks route;
if (!RouteOneSharedArm(graph, block_count, block_id, route_variable, route)) {
continue;
}
found = true;
route = next;
PlaceGotoRouteBlocks(graph, block_count, route);
RebuildPredecessors(graph);
RecomputeAnalyses(graph);
found = true;
routed = true;
break;
}
if (!routed) {
return found;
}
}
if (!found) {
return false;
}
PlaceGotoRouteBlocks(graph, original_block_count, route);
RebuildPredecessors(graph);
RecomputeAnalyses(graph);
return true;
return false;
}
} // namespace
@@ -1939,7 +1922,7 @@ bool Structurize(Graph& graph, std::string* error) {
if (StructurizeImpl(graph, error)) {
return true;
}
if (!RouteTerminalSharedSelectionArm(original)) {
if (!RouteSharedSelectionArms(original)) {
return false;
}
Graph failed_graph = std::move(graph);
+69
View File
@@ -7109,6 +7109,74 @@ void TestNewShaderRecompilerCfgExecSccSharedArm() {
}
}
void TestNewShaderRecompilerCfgLoopSharedRegion() {
const uint32_t shader[] = {
EncodeSopc(0x06, 0, 0), // loop condition
EncodeSopp(0x04, 14), // loop exit -> end
EncodeSopc(0x06, 1, 1), // outer condition
EncodeSopp(0x04, 2), // outer -> shared region or inner
EncodeSopc(0x06, 2, 2), // inner condition
EncodeSopp(0x04, 6), // inner -> common tail or shared region
EncodeSopc(0x06, 3, 3), // shared region condition
EncodeSopp(0x04, 2), // shared region -> right or left
EncodeSMovB32(4, 129), // shared left work
EncodeSopp(0x02, 2), // shared left -> common tail
EncodeSMovB32(5, 129), // shared right work
EncodeSopp(0x02, 0), // shared right -> common tail
EncodeSop2(0x00, 6, 6, 129), // common tail work
EncodeSopp(0x02, 0), // common tail -> continue
EncodeSop2(0x00, 7, 7, 129), // continue work
EncodeSopp(0x02, 0xfff0u), // backedge -> loop header
0xbf810000u,
};
ShaderRecompiler::Decoder::Program decoded;
std::string error;
Check(ShaderRecompiler::Decoder::DecodeProgram(std::span{shader}, decoded,
&error),
error.c_str());
ShaderRecompiler::CFG::Graph graph;
Check(ShaderRecompiler::CFG::BuildGraph(decoded, graph, &error),
error.c_str());
const auto original_block_count = graph.blocks.size();
const auto original_coverage =
CfgInstructionCoverage(graph, decoded.instructions.size());
Check(graph.natural_loops.size() == 1u,
"loop shared-region fixture has the wrong native CFG");
const bool structured = ShaderRecompiler::CFG::Structurize(graph, &error);
Check(structured, error.c_str());
const auto *loop_header = graph.FindBlockByPc(0x00u);
Check(graph.natural_loops.size() == 1u && graph.back_edges.size() == 1u &&
loop_header != nullptr && loop_header->terminator.loop_header &&
loop_header->terminator.continue_block != UINT32_MAX,
"loop shared-region routing did not preserve the natural loop");
uint32_t route_selects = 0;
uint32_t route_sets = 0;
for (const auto &block : graph.blocks) {
route_selects += block.terminator.condition ==
ShaderRecompiler::CFG::BranchCondition::GotoVariable;
route_sets += block.terminator.goto_value >= 0;
}
Check(route_selects == 1u && route_sets == 3u &&
graph.blocks.size() >= original_block_count + 5u &&
CfgInstructionCoverage(graph, decoded.instructions.size()) ==
original_coverage,
"loop shared region was not routed without semantic duplication");
auto options = MakeCompileOptions(ShaderType::Compute);
options.dump_ir = true;
ShaderRecompiler::CompileResult result;
Check(ShaderRecompiler::TryRecompile(shader, options, result, &error),
error.c_str());
Check(!result.program.dispatcher_fallback &&
Common::ContainsStr(result.ir_dump, "mode=structured") &&
SpirvInstructionOpcodeCount(result.spirv, 246) == 1u &&
SpirvInstructionOpcodeCount(result.spirv, 251) == 0u,
"loop shared region unexpectedly selected dispatcher fallback");
CheckSpirvBinaryValidates(result.spirv);
}
void TestNewShaderRecompilerCfgOverlappingEarlyExitLadder() {
const uint32_t shader[] = {
EncodeSopc(0x06, 0, 0), // block 0
@@ -9409,6 +9477,7 @@ int main() {
TestNewShaderRecompilerCfgDuplicateMergeStructuredSplit();
TestNewShaderRecompilerCfgNestedEarlyExitLoopForwarders();
TestNewShaderRecompilerCfgExecSccSharedArm();
TestNewShaderRecompilerCfgLoopSharedRegion();
TestNewShaderRecompilerCfgOverlappingEarlyExitLadder();
TestNewShaderRecompilerCfgExternallyEnteredSelectionDispatcher();
TestNewShaderRecompilerCfgIrreducibleDispatcher();