tests: use valid image descriptors in shader CFG cases

This commit is contained in:
nmzik
2026-08-05 02:59:27 +02:00
parent 822ca3c10b
commit 51562cd8d2
+1
View File
@@ -623,6 +623,7 @@ ImageTestUserData(Prospero::ImageType type = Prospero::ImageType::kColor2D) {
std::array<uint32_t, 64> data {};
for (uint32_t start = 0; start + 3u < data.size(); start += 4u) {
data[start] = 0x1000u + start * 0x100u;
data[start + 1u] = Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
data[start + 2u] = UINT32_MAX;
data[start + 3u] = Prospero::GpuEnumValue(type) << 28u;
}