shader: preserve exec-masked FLAT address roots

This commit is contained in:
nmzik
2026-08-18 03:53:44 +02:00
parent 191cdff231
commit 2a1a8e72e3
2 changed files with 76 additions and 12 deletions
@@ -227,7 +227,8 @@ private:
bool rooted = false;
};
AddressPart FindAddressPart(Value value, std::unordered_set<const Inst*>& visiting) const {
AddressPart FindAddressPart(Value value, Value active,
std::unordered_set<const Inst*>& visiting) const {
value = value.Resolve();
if (value.IsImmediate()) {
return {value, false};
@@ -254,17 +255,20 @@ private:
};
switch (inst->GetOpcode()) {
case ValueOpcode::SelectU32:
return finish(merge(FindAddressPart(inst->Arg(1), visiting),
FindAddressPart(inst->Arg(2), visiting), true));
if (EquivalentValue(m_values, inst->Arg(0), active)) {
return finish(FindAddressPart(inst->Arg(1), active, visiting));
}
return finish(merge(FindAddressPart(inst->Arg(1), active, visiting),
FindAddressPart(inst->Arg(2), active, visiting), true));
case ValueOpcode::Phi: {
const auto invariant = ResolveInvariantPhi(m_values, value);
return finish(invariant.IsEmpty() ? AddressPart {}
: FindAddressPart(invariant, visiting));
: FindAddressPart(invariant, active, visiting));
}
case ValueOpcode::IAdd32:
case ValueOpcode::ISub32: {
const auto left = FindAddressPart(inst->Arg(0), visiting);
const auto right = FindAddressPart(inst->Arg(1), visiting);
const auto left = FindAddressPart(inst->Arg(0), active, visiting);
const auto right = FindAddressPart(inst->Arg(1), active, visiting);
if (left.rooted == right.rooted ||
(inst->GetOpcode() == ValueOpcode::ISub32 && right.rooted)) {
return finish({});
@@ -276,8 +280,8 @@ private:
if (source == nullptr || source->GetOpcode() != ValueOpcode::IAddCarry32) {
return finish({});
}
const auto left = FindAddressPart(source->Arg(0), visiting);
const auto right = FindAddressPart(source->Arg(1), visiting);
const auto left = FindAddressPart(source->Arg(0), active, visiting);
const auto right = FindAddressPart(source->Arg(1), active, visiting);
if (left.rooted == right.rooted) {
return finish({});
}
@@ -287,11 +291,12 @@ private:
}
}
bool MakeFlatAddressSource(const Inst& handle, DescriptorSource& descriptor) const {
bool MakeFlatAddressSource(const Inst& handle, Value active,
DescriptorSource& descriptor) const {
std::unordered_set<const Inst*> visiting;
auto low = FindAddressPart(handle.Arg(0), visiting);
auto low = FindAddressPart(handle.Arg(0), active, visiting);
visiting.clear();
auto high = FindAddressPart(handle.Arg(1), visiting);
auto high = FindAddressPart(handle.Arg(1), active, visiting);
if ((!low.rooted && !high.rooted) || low.value.IsEmpty() || high.value.IsEmpty()) {
return false;
}
@@ -618,7 +623,9 @@ private:
DescriptorSource descriptor;
const auto& memory = m_values.memory_info[memory_inst.Flags<MemoryFlags>().index];
if (memory.address_is_full) {
if (memory.kind != ResourceKind::Flat || !MakeFlatAddressSource(*handle, descriptor)) {
const auto active = memory_inst.Arg(memory_inst.NumArgs() - 1u);
if (memory.kind != ResourceKind::Flat ||
!MakeFlatAddressSource(*handle, active, descriptor)) {
unbased = true;
source = UINT32_MAX;
return true;
+57
View File
@@ -981,6 +981,62 @@ void TestAddressMaterializationAndSpecialization() {
"typed address specialization was not applied");
}
void TestExecMaskedFlatAddressProvenance() {
Fixture fixture;
const auto low_root = fixture.UserData(0);
const auto high_root = fixture.UserData(1);
const auto active = fixture.Emit(
ValueOpcode::INotEqual32, {fixture.UserData(2), Value(0u)});
const auto inactive_low = fixture.Emit(ValueOpcode::UndefU32);
const auto inactive_high = fixture.Emit(ValueOpcode::UndefU32);
const auto low = fixture.Emit(ValueOpcode::SelectU32,
{active, low_root, inactive_low});
const auto high = fixture.Emit(ValueOpcode::SelectU32,
{active, high_root, inactive_high});
const auto address = fixture.Address(low, high, 0xa4);
MemoryInfo flat;
flat.kind = ResourceKind::Flat;
flat.address_is_full = true;
fixture.Emit(ValueOpcode::LoadAddressU8, {address, low, high, active},
fixture.AddMemory(flat, 0xa4));
fixture.PlanAndTrack();
Check(fixture.program.info.addresses.size() == 1 &&
!fixture.program.info.addresses[0].unbased,
"exec-masked FLAT address lost its active user-data root");
std::array<uint32_t, 3> user_data{0x23456780u, 1u, 1u};
SrtRuntime runtime{.user_data = user_data};
ResourceSnapshot snapshot;
std::string error;
Check(MaterializeResources(fixture.program, runtime, snapshot, &error) &&
snapshot.addresses.size() == 1 &&
snapshot.addresses[0].guest_base == 0x0000000123456780ull &&
snapshot.addresses[0].binding_base == 0x0000000123450000ull,
"exec-masked FLAT address materialized the wrong user-data root");
Fixture mismatch;
const auto mismatch_active = mismatch.Emit(
ValueOpcode::INotEqual32, {mismatch.UserData(2), Value(0u)});
const auto other_active = mismatch.Emit(ValueOpcode::LogicalNot,
{mismatch_active});
const auto mismatch_low = mismatch.Emit(
ValueOpcode::SelectU32,
{mismatch_active, mismatch.UserData(0),
mismatch.Emit(ValueOpcode::UndefU32)});
const auto mismatch_high = mismatch.Emit(
ValueOpcode::SelectU32,
{mismatch_active, mismatch.UserData(1),
mismatch.Emit(ValueOpcode::UndefU32)});
const auto mismatch_address = mismatch.Address(mismatch_low, mismatch_high, 0xa4);
mismatch.Emit(ValueOpcode::LoadAddressU8,
{mismatch_address, mismatch_low, mismatch_high, other_active},
mismatch.AddMemory(flat, 0xa4));
mismatch.PlanAndTrack();
Check(mismatch.program.info.addresses.size() == 1 &&
mismatch.program.info.addresses[0].unbased,
"FLAT address used a select arm guarded by a different active mask");
}
void TestBufferSwizzleSpecialization() {
Fixture fixture;
const auto handle = fixture.Buffer({fixture.UserData(0), fixture.UserData(1),
@@ -1110,6 +1166,7 @@ int main() {
Run("runtime-rooted loop", TestLoopCycleEnteredThroughRuntimeValue);
Run("invariant loop phi", TestInvariantLoopPhi);
Run("address materialization", TestAddressMaterializationAndSpecialization);
Run("exec-masked FLAT address", TestExecMaskedFlatAddressProvenance);
Run("buffer swizzle specialization", TestBufferSwizzleSpecialization);
Run("shader info and bindings", TestShaderInfoAndBindingLayout);
Run("resource limit", TestResourceLimitIsTransactional);