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The section_map plugin pins a ~20px clickable bar (#section-map, z-index:5) to the top of #player. The v3 left-rail hover-catcher (.v3-railzone::before) is full-height at z-index:30 with pointer-events:auto, so its top-left corner swallowed every click on the section map's first section — the left-most section was never clickable on the v3 desktop (macOS/Windows) UI. Drop the catcher below the 20px bar when the section map is present, mirroring the existing #section-map ~ #player-hud special-case in static/style.css. The rail still reveals from anywhere below the bar. Adds a Playwright regression test (hit-test of the top-left corner) with a negative control that re-raises the catcher to reproduce the bug. Fixes #616 Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>