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The v3 library loaded the best-accuracy map (/api/stats/best) once into state.accuracy at render time and only refreshed it on a full re-render. The play->return flow takes the screen-entry fast-path that restores the cached grid DOM without re-fetching, so a just-earned score stayed invisible on the card until the next app restart re-ran render(). stats-recorder now emits a `stats:recorded` event (filename/arrangement) once the scored POST /api/stats resolves on the server -- the correct moment, since song:stop fires before the POST completes. songs.js listens: if the library is the active screen it re-fetches /api/stats/best and patches the affected card/row badge in place; otherwise it marks the filename dirty and onV3SongsScreenEnter applies it on return. A failed fetch keeps the entry dirty so a later trigger retries instead of silently dropping the update. Badge markup is factored into a shared accuracyBadge(filename, variant) (grid pill + tree-row percentage, both tagged .fb-acc-badge) so the in-place repaintAccuracy can find and replace them without a full list re-render, preserving scroll and pagination. The old empty song:stop "refresh lazily next render" placeholder is replaced. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>