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* Update GitHub repo references from feedback* to feedBack* * rename: slopsmith -> feedBack, byron -> got-feedBack Renames across the entire codebase: - slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack - byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack - /home/byron/ -> /opt/got-feedBack/ - byron@ougsoft.com -> hi@got-feedBack.org - github.com/byrongamatos/ -> github.com/got-feedback/ - com.byron. -> com.got-feedback. - SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback - Protocol/storage strings migrated with read-old/write-new pattern - window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias Refs: #rename-slopsmith * rename: complete regen against current main + fix backward-compat alias Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of current main (3 commits had landed since the branch: #572/#554/#574), resolving the four content conflicts in favour of main's newer content (autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge). Completion fixes on top of the mechanical rename: - Re-apply rename to post-branch content the original rename never saw: window.slopsmith(.Tour) consumers in lessons.js / notifications.js / onboarding-tour.js, and the matching JS + python tests (autoplay_exit, progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env vars now match server.py (which reads FEEDBACK_SYNC_STARTUP / FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real path again. - Restore the window.slopsmith backward-compat alias dropped during conflict resolution, and move the bus aliases to AFTER the _feedBackExisting merge block so they reference the fully-assembled object (also fixes the loop_api.test.js API-surface regex, which the original PR latently broke). - Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR) and gitignore it. - Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped source labels. Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669 passed / 1683 collected with 0 import errors; zero residual slopsmith/byron except the two intentional window.slopsmith aliases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * rename: implement advertised backward-compat + prune dead community plugins Address gaps where PR #537's "Backward compatibility" section was advertised but not implemented, and clean up the community plugin list. Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured): - New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI / SLOPSMITH_PLUGINS_DIR / etc. deployments keep working. - Fix the rename collapsing plugins/__init__.py and minigames/routes.py from `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost). Storage (app.js update-channel): - Read feedBack-update-channel, fall back to legacy slopsmith-update-channel, and clear the legacy key on write — so a user's update-channel preference survives the rename instead of resetting to "stable". Community plugin list (README): the rename rewrote third-party repo URLs we don't own. Probed every one; their owners never renamed, so: - Restore the 13 live community plugins to their real slopsmith-* names. - Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle). - Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory). Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors, rename-sensitive + startup suites green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: byrongamatos <xasiklas@gmail.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
94 lines
3.9 KiB
JavaScript
94 lines
3.9 KiB
JavaScript
// Pins 3D Highway left-handed fret ordering (feedBack#321).
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// Source-level only, matching the other tests/js/ regression guards: the
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// runtime path is browser/WebGL-heavy, so these tests preserve the exact
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// contracts that keep the lefty geometry coherent.
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const { test } = require('node:test');
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const assert = require('node:assert/strict');
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const fs = require('node:fs');
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const path = require('node:path');
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const ROOT = path.join(__dirname, '..', '..');
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const HIGHWAY_JS = path.join(ROOT, 'static', 'highway.js');
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const SCREEN_JS = path.join(ROOT, 'plugins', 'highway_3d', 'screen.js');
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const CLAUDE_MD = path.join(ROOT, 'plugins', 'highway_3d', 'CLAUDE.md');
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function src(file) {
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return fs.readFileSync(file, 'utf8');
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}
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test('highway renderer bundles surface the core lefty flag', () => {
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assert.match(
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src(HIGHWAY_JS),
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/lefty\s*:\s*_lefty/,
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'custom renderer bundles must include lefty: _lefty',
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);
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});
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test('3D Highway defines lefty-aware fret-position helpers', () => {
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const screen = src(SCREEN_JS);
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assert.match(
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screen,
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/let\s+_leftyCached\s*=\s*false\s*;/,
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'renderer must cache the bundle lefty flag',
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);
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assert.match(
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screen,
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/const\s+xFret\s*=\s*f\s*=>\s*\(\s*_leftyCached\s*\?\s*-fretX\(f\)\s*:\s*fretX\(f\)\s*\)/,
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'xFret must mirror fret edges when lefty is active',
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);
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assert.match(
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screen,
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/const\s+xFretMid\s*=\s*f\s*=>\s*\(\s*_leftyCached\s*\?\s*-fretMid\(f\)\s*:\s*fretMid\(f\)\s*\)/,
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'xFretMid must mirror fret centers when lefty is active',
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);
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assert.match(
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screen,
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/const\s+boardSpanX\s*=\s*\(\s*\)\s*=>\s*\{[\s\S]*?const\s+x0\s*=\s*xFret\(0\)\s*;[\s\S]*?const\s+xN\s*=\s*xFret\(NFRETS\)\s*;[\s\S]*?min\s*:\s*Math\.min\(x0,\s*xN\)[\s\S]*?max\s*:\s*Math\.max\(x0,\s*xN\)[\s\S]*?center\s*:\s*\(x0\s*\+\s*xN\)\s*\/\s*2[\s\S]*?width\s*:\s*Math\.abs\(xN\s*-\s*x0\)/,
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'boardSpanX must derive min/max/center/width from the lefty-aware xFret helper',
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);
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});
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test('draw(bundle) handles lefty changes by flipping camera X state and rebuilding the board', () => {
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const screen = src(SCREEN_JS);
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assert.match(
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screen,
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/_leftyCached\s*=\s*!!bundle\.lefty\s*;/,
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'draw(bundle) must refresh _leftyCached from bundle.lefty',
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);
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assert.match(
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screen,
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/const\s+leftyChanged\s*=\s*_leftyCached\s*!==\s*_leftyForBoard\s*;/,
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'draw(bundle) must detect runtime lefty changes',
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);
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assert.match(
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screen,
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/if\s*\(\s*_invertedCached\s*!==\s*_invertedForBoard\s*\|\|\s*leftyChanged\s*\|\|\s*newNStr\s*!==\s*nStr\s*\)\s*\{[\s\S]*?if\s*\(\s*leftyChanged\s*\)\s*\{[\s\S]*?curX\s*=\s*-curX\s*;[\s\S]*?tgtX\s*=\s*-tgtX\s*;[\s\S]*?_lookaheadCamX\s*=\s*-_lookaheadCamX\s*;[\s\S]*?\}[\s\S]*?buildBoard\(\)\s*;[\s\S]*?_leftyForBoard\s*=\s*_leftyCached\s*;/,
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'lefty changes must mirror curX/tgtX/_lookaheadCamX, rebuild board geometry, and update _leftyForBoard',
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);
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});
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test('camera shoulder offset follows the cached lefty orientation', () => {
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assert.match(
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src(SCREEN_JS),
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// The shoulder offset now feeds the base _camX (which the opt-in
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// free-camera bridge layers on top of) before cam.position.set (#771).
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/const\s+shoulderOffset\s*=\s*\(\s*_leftyCached\s*\?\s*-1\s*:\s*1\s*\)\s*\*\s*10\s*\*\s*K\s*;[\s\S]*?_camX\s*=\s*curX\s*\+\s*shoulderOffset/,
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'camera shoulder offset must flip with _leftyCached',
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);
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});
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test('3D Highway documentation says the renderer consumes bundle.lefty', () => {
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const doc = src(CLAUDE_MD);
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assert.doesNotMatch(
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doc,
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/bundle\.lefty[\s\S]{0,180}renderer never reads it/,
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'CLAUDE.md must not claim the 3D renderer ignores bundle.lefty',
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);
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assert.match(
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doc,
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/bundle\.lefty[\s\S]{0,240}(?:mirrors|lefty|left-handed|left-handed)/i,
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'CLAUDE.md should document the lefty flag as part of the renderer contract',
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);
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});
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