Files
feedBack/tests/js/venue_mood_fx.test.js
T
2026-06-16 18:47:13 +02:00

506 lines
20 KiB
JavaScript

'use strict';
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const venue = require('../../static/v3/venue-mood-fx.js');
const INDEX_HTML = path.join(__dirname, '..', '..', 'static', 'v3', 'index.html');
const V3_CSS = path.join(__dirname, '..', '..', 'static', 'v3', 'v3.css');
test('normalizeVenueMoodSetting preserves off/subtle/full and defaults invalid', () => {
assert.equal(venue.normalizeVenueMoodSetting('off'), 'off');
assert.equal(venue.normalizeVenueMoodSetting('subtle'), 'subtle');
assert.equal(venue.normalizeVenueMoodSetting('full'), 'full');
assert.equal(venue.normalizeVenueMoodSetting('bogus'), 'subtle');
assert.equal(venue.normalizeVenueMoodSetting(undefined), 'subtle');
});
test('venueMoodClassForState maps performance states', () => {
assert.equal(venue.venueMoodClassForState('fire'), 'venue-mood-state-fire');
assert.equal(venue.venueMoodClassForState('smoke'), 'venue-mood-state-smoke');
assert.equal(venue.venueMoodClassForState('unknown'), 'venue-mood-state-idle');
});
test('setting persistence key is slopsmith-venue-mood-fx', () => {
assert.equal(venue.KEY, 'slopsmith-venue-mood-fx');
});
test('venue motion setting key is slopsmith-venue-motion', () => {
assert.equal(venue.MOTION_KEY, 'slopsmith-venue-motion');
assert.equal(venue.MOTION_DEFAULT, 'subtle');
});
test('normalizeVenueMotionSetting preserves off/subtle/full and defaults invalid', () => {
assert.equal(venue.normalizeVenueMotionSetting('off'), 'off');
assert.equal(venue.normalizeVenueMotionSetting('subtle'), 'subtle');
assert.equal(venue.normalizeVenueMotionSetting('full'), 'full');
assert.equal(venue.normalizeVenueMotionSetting('bogus'), 'subtle');
assert.equal(venue.normalizeVenueMotionSetting(undefined), 'subtle');
});
test('venueMotionProfile returns zero motion for off and bounded nonzero for subtle/full', () => {
const off = venue.venueMotionProfile('off');
assert.equal(off.breathe, 0);
assert.equal(off.parallax, 0);
assert.equal(off.hazeDrift, 0);
assert.equal(off.warmthPulse, 0);
assert.equal(off.shimmer, 0);
assert.equal(venue.venueMotionIntensity('off'), 0);
const subtle = venue.venueMotionProfile('subtle');
const full = venue.venueMotionProfile('full');
assert.ok(subtle.breathe > 0 && subtle.breathe < 0.02);
assert.ok(subtle.parallax > 0 && subtle.parallax < 0.02);
assert.ok(subtle.hazeDrift > 0 && subtle.hazeDrift < 0.05);
assert.ok(venue.venueMotionIntensity('subtle') > 0);
assert.ok(venue.venueMotionIntensity('subtle') < 0.05);
assert.ok(full.breathe > subtle.breathe);
assert.ok(full.parallax > subtle.parallax);
assert.ok(full.hazeDrift > subtle.hazeDrift);
assert.ok(venue.venueMotionIntensity('full') > venue.venueMotionIntensity('subtle'));
assert.ok(venue.venueMotionIntensity('full') < 0.1);
});
test('prefersReducedMotion is a boolean helper', () => {
assert.equal(typeof venue.prefersReducedMotion(), 'boolean');
});
test('index.html contains venue motion select separate from mood fx', () => {
const html = fs.readFileSync(INDEX_HTML, 'utf8');
assert.match(html, /id="venue-motion-select"/);
assert.match(html, /Venue Motion/);
assert.match(html, /id="venue-mood-fx-select"/);
assert.match(html, /Venue Motion adds subtle background parallax only/);
});
test('STRIP_OVERLAY_ENABLED is false until real venue scene assets ship', () => {
assert.equal(venue.STRIP_OVERLAY_ENABLED, false);
});
test('shouldShowStripOverlay is false while strip overlay is disabled', () => {
assert.equal(venue.shouldShowStripOverlay('full', 'venue', true, true), false);
assert.equal(venue.shouldShowStripOverlay('full', 'default', false, true), false);
});
test('shouldEnableVenueMood respects off and highway_3d', () => {
assert.equal(venue.shouldEnableVenueMood('off', 'default', false), false);
assert.equal(venue.shouldEnableVenueMood('subtle', 'highway_3d', false), false);
assert.equal(venue.shouldEnableVenueMood('full', 'default', false), true);
assert.equal(venue.shouldEnableVenueMood('full', 'venue', true), true);
assert.equal(venue.shouldEnableVenueMood('subtle', 'auto', true), false);
assert.equal(venue.shouldEnableVenueMood('subtle', 'auto', false), true);
});
test('isSuppressedBy3d only when plain 3D viz is active', () => {
assert.equal(venue.isSuppressedBy3d('full', 'highway_3d', false), true);
assert.equal(venue.isSuppressedBy3d('full', 'venue', true), false);
assert.equal(venue.isSuppressedBy3d('full', 'default', true), false);
assert.equal(venue.isSuppressedBy3d('off', 'highway_3d', false), false);
});
test('isElementDisplayed ignores display:none overlays', () => {
assert.equal(venue.isElementDisplayed({ style: { display: 'none' } }), false);
assert.equal(venue.isElementDisplayed({ style: { display: 'block' } }), true);
assert.equal(venue.isElementDisplayed(null), false);
});
test('auto mode stays enabled when stale hidden 3D wrap exists in DOM', () => {
assert.equal(venue.shouldEnableVenueMood('full', 'auto', false), true);
assert.equal(venue.shouldEnableVenueMood('full', 'auto', true), false);
});
test('index.html contains venue markup and script order', () => {
const html = fs.readFileSync(INDEX_HTML, 'utf8');
assert.match(html, /id="v3-venue-mood-fx"/);
assert.match(html, /class="venue-mood-lights"/);
assert.match(html, /class="venue-mood-crowd"/);
assert.match(html, /class="venue-mood-haze"/);
assert.match(html, /id="venue-mood-fx-select"/);
assert.match(html, /id="venue-motion-select"/);
assert.match(html, /id="venue-viz-mode-hint"/);
assert.match(html, /id="venue-mood-fx-3d-hint"/);
assert.match(html, /id="v3-venue-mode-badge"/);
assert.match(html, /id="v3-venue-scene-wash"/);
assert.match(html, /venue-viz\.js/);
const hudIdx = html.indexOf('live-performance-hud.js');
const venueIdx = html.indexOf('venue-mood-fx.js');
assert.ok(hudIdx !== -1 && venueIdx !== -1 && venueIdx > hudIdx);
});
test('CSS disables bottom strip and keeps transport above overlays', () => {
const css = fs.readFileSync(V3_CSS, 'utf8');
assert.match(css, /\.venue-mood-fx[\s\S]*display:\s*none/);
assert.match(css, /\.venue-mood-fx[\s\S]*pointer-events:\s*none/);
assert.match(css, /\.v3-venue-scene-wash[\s\S]*z-index:\s*3/);
assert.match(css, /\.v3-venue-mode-badge[\s\S]*z-index:\s*18/);
assert.match(css, /#player \.v3-transport[\s\S]*z-index:\s*20/);
});
test('CSS includes reduced-motion rule for venue animations', () => {
const css = fs.readFileSync(V3_CSS, 'utf8');
assert.match(css, /@media \(prefers-reduced-motion: reduce\)[\s\S]*\.venue-mood-fx/);
});
test('off setting hides venue layer via applyClasses', () => {
class El {
constructor() { this.className = ''; this.attrs = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
};
setAttribute(k, v) { this.attrs[k] = String(v); }
}
const player = new El();
const layer = new El();
layer.classList.add('hidden');
venue.applyClasses(player, layer, 'off', 'fire', false);
assert.match(player.className, /venue-mood-off/);
assert.match(player.className, /venue-mood-state-fire/);
assert.match(layer.className, /hidden/);
});
test('applyClasses can still unhide layer when strip overlay is explicitly enabled', () => {
class El {
constructor() { this.className = ''; this.attrs = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
};
setAttribute(k, v) { this.attrs[k] = String(v); }
}
const player = new El();
const layer = new El();
layer.classList.add('hidden');
venue.applyClasses(player, layer, 'full', 'idle', true);
assert.match(player.className, /venue-mood-full/);
assert.equal(layer.className.includes('hidden'), false);
});
test('event integration still applies mood state classes without showing strip', () => {
class El {
constructor() { this.className = ''; this.attrs = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
};
setAttribute(k, v) { this.attrs[k] = String(v); }
}
const listeners = new Map();
const sm = {
on(event, fn) {
const list = listeners.get(event) || [];
list.push(fn);
listeners.set(event, list);
},
emit(event, detail) {
(listeners.get(event) || []).forEach((fn) => fn({ detail }));
},
};
const player = new El();
const layer = new El();
const runtime = venue.bindRuntime(sm, { player, layer });
runtime.beginSession();
sm.emit('v3:live-performance-state', {
hits: 95,
misses: 5,
judged: 100,
streak: 12,
bestStreak: 12,
accuracyPct: 95,
state: 'fire',
});
assert.match(player.className, /venue-mood-state-fire/);
assert.match(layer.className, /venue-mood-state-fire/);
assert.equal(layer.className.includes('hidden'), true);
assert.equal(runtime.getCurrentState(), 'fire');
});
test('smoke state applies smoke classes on layer', () => {
class El {
constructor() { this.className = ''; this.attrs = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
};
setAttribute(k, v) { this.attrs[k] = String(v); }
}
const listeners = new Map();
const sm = {
on(event, fn) {
const list = listeners.get(event) || [];
list.push(fn);
listeners.set(event, list);
},
emit(event, detail) {
(listeners.get(event) || []).forEach((fn) => fn({ detail }));
},
};
const player = new El();
const layer = new El();
const runtime = venue.bindRuntime(sm, { player, layer });
runtime.beginSession();
sm.emit('v3:live-performance-state', { state: 'smoke', hits: 1, misses: 9, judged: 10, streak: 0, bestStreak: 0, accuracyPct: 10 });
assert.match(player.className, /venue-mood-state-smoke/);
assert.match(layer.className, /venue-mood-state-smoke/);
});
test('3D suppression clears when viz mode returns to default or venue', () => {
assert.equal(venue.shouldEnableVenueMood('full', 'highway_3d', false), false);
assert.equal(venue.shouldEnableVenueMood('full', 'default', false), true);
assert.equal(venue.shouldEnableVenueMood('full', 'venue', true), true);
assert.equal(venue.shouldEnableVenueMood('full', 'auto', false), true);
});
test('venue visualization session hides strip and marks scene pending', () => {
class El {
constructor() { this.className = ''; this.attrs = {}; this.value = 'venue'; this.dataset = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
toggle: (c, force) => {
const has = this.className.split(/\s+/).includes(c);
const on = force === undefined ? !has : !!force;
if (on && !has) this.classList.add(c);
else if (!on && has) this.classList.remove(c);
},
};
setAttribute(k, v) { this.attrs[k] = String(v); }
addEventListener() {}
}
const listeners = new Map();
const sm = {
on(event, fn) {
const list = listeners.get(event) || [];
list.push(fn);
listeners.set(event, list);
},
emit(event, detail) {
(listeners.get(event) || []).forEach((fn) => fn({ detail }));
},
};
const player = new El();
const layer = new El();
const hintVenue = new El();
hintVenue.classList.add('hidden');
const hint3d = new El();
hint3d.classList.add('hidden');
const badge = new El();
badge.classList.add('hidden');
const sceneWash = new El();
sceneWash.classList.add('hidden');
const vizPicker = new El();
vizPicker.value = 'venue';
const storage = new Map([['slopsmith-venue-mood-fx', 'full']]);
const origDocument = global.document;
global.document = {
getElementById(id) {
if (id === 'viz-picker') return vizPicker;
if (id === 'venue-mood-fx-select') return null;
return null;
},
querySelectorAll() {
return [{ style: { display: 'block' } }];
},
};
global.localStorage = {
getItem(k) { return storage.has(k) ? storage.get(k) : null; },
setItem(k, v) { storage.set(k, String(v)); },
};
try {
const runtime = venue.bindRuntime(sm, { player, layer, hintVenue, hint3d, badge, sceneWash });
runtime.beginSession();
const st = runtime.getState();
assert.equal(st.isVenueVisualization, true);
assert.equal(st.visible, false);
assert.equal(st.venueScenePending, true);
assert.equal(layer.className.includes('hidden'), true);
assert.match(player.className, /is-venue-visualization/);
assert.match(player.className, /venue-scene-pending/);
assert.equal(hintVenue.className.includes('hidden'), false);
// V2: no DOM placeholder badge during Venue playback
assert.equal(badge.className.includes('hidden'), true);
assert.equal(sceneWash.className.includes('hidden'), true);
} finally {
global.document = origDocument;
delete global.localStorage;
}
});
test('plain 3D highway does not show venue placeholder', () => {
class El {
constructor() { this.className = 'hidden'; this.value = 'highway_3d'; this.dataset = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
toggle: (c, force) => {
const has = this.className.split(/\s+/).includes(c);
const on = force === undefined ? !has : !!force;
if (on && !has) this.classList.add(c);
else if (!on && has) this.classList.remove(c);
},
};
setAttribute() {}
addEventListener() {}
}
const listeners = new Map();
const sm = {
on(event, fn) {
const list = listeners.get(event) || [];
list.push(fn);
listeners.set(event, list);
},
};
const player = new El();
const layer = new El();
const badge = new El();
badge.classList.add('hidden');
const sceneWash = new El();
sceneWash.classList.add('hidden');
const vizPicker = new El();
vizPicker.value = 'highway_3d';
const origDocument = global.document;
global.document = {
getElementById(id) {
if (id === 'viz-picker') return vizPicker;
return null;
},
querySelectorAll() { return []; },
};
global.localStorage = {
getItem() { return 'full'; },
setItem() {},
};
try {
const runtime = venue.bindRuntime(sm, { player, layer, badge, sceneWash });
runtime.refreshVisibility();
assert.equal(player.className.includes('is-venue-visualization'), false);
assert.match(badge.className, /hidden/);
assert.match(sceneWash.className, /hidden/);
assert.equal(runtime.getState().isVenueVisualization, false);
} finally {
global.document = origDocument;
delete global.localStorage;
}
});
test('runtime listens for viz renderer events to refresh visibility', () => {
const source = fs.readFileSync(path.join(__dirname, '..', '..', 'static', 'v3', 'venue-mood-fx.js'), 'utf8');
assert.match(source, /sm\.on\('viz:renderer:ready', refreshVisibility\)/);
assert.match(source, /sm\.on\('viz:reverted', refreshVisibility\)/);
});
test('window.v3VenueMoodFx exposes getState with venue flag', () => {
assert.equal(typeof venue.getState, 'function');
const st = venue.getState();
assert.equal(typeof st.setting, 'string');
assert.equal(typeof st.enabled, 'boolean');
assert.equal(typeof st.suppressedBy3d, 'boolean');
assert.equal(typeof st.isVenueVisualization, 'boolean');
});
test('setMotion persists slopsmith-venue-motion and syncs renderer', () => {
const storage = new Map();
let synced = null;
global.localStorage = {
getItem(k) { return storage.has(k) ? storage.get(k) : null; },
setItem(k, v) { storage.set(k, String(v)); },
};
globalThis.h3dVenueSceneSetMotionMode = (mode) => { synced = mode; };
const origDocument = global.document;
global.document = { getElementById: () => null };
try {
assert.equal(venue.setMotion('full'), 'full');
assert.equal(storage.get('slopsmith-venue-motion'), 'full');
assert.equal(synced, 'full');
assert.equal(venue.setMotion('nope'), 'subtle');
assert.equal(synced, 'subtle');
} finally {
global.document = origDocument;
delete global.localStorage;
delete globalThis.h3dVenueSceneSetMotionMode;
}
});
test('bindRuntime wires venue motion select', () => {
class El {
constructor() { this.className = ''; this.attrs = {}; this.value = ''; this.dataset = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
};
setAttribute() {}
addEventListener(_ev, fn) { this._fn = fn; }
}
const listeners = new Map();
const sm = { on(event, fn) {
const list = listeners.get(event) || [];
list.push(fn);
listeners.set(event, list);
} };
const motionSel = new El();
const origDocument = global.document;
let synced = null;
globalThis.h3dVenueSceneSetMotionMode = (mode) => { synced = mode; };
global.localStorage = {
getItem(k) { return k === 'slopsmith-venue-motion' ? 'subtle' : null; },
setItem() {},
};
global.document = {
getElementById(id) {
if (id === 'venue-motion-select') return motionSel;
if (id === 'venue-mood-fx-select') return null;
return null;
},
querySelectorAll() { return []; },
};
try {
venue.bindRuntime(sm, { player: new El(), layer: new El() });
assert.equal(motionSel.dataset.venueMotionBound, '1');
assert.equal(motionSel.value, 'subtle');
assert.equal(synced, 'subtle');
motionSel.value = 'off';
motionSel._fn();
assert.equal(synced, 'off');
} finally {
global.document = origDocument;
delete global.localStorage;
delete globalThis.h3dVenueSceneSetMotionMode;
}
});
test('song stop ends session and hides venue layer', () => {
class El {
constructor() { this.className = ''; this.attrs = {}; }
classList = {
add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; },
remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); },
};
setAttribute(k, v) { this.attrs[k] = String(v); }
}
const listeners = new Map();
const sm = {
on(event, fn) {
const list = listeners.get(event) || [];
list.push(fn);
listeners.set(event, list);
},
};
const player = new El();
const layer = new El();
const runtime = venue.bindRuntime(sm, { player, layer });
runtime.beginSession();
assert.equal(runtime.getSessionActive(), true);
runtime.endSession();
assert.equal(runtime.getSessionActive(), false);
assert.match(layer.className, /hidden/);
});