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Codex preflight round 2: (1) the global load token let a stinger cancel a committed loop load on the other layer — tokens are now per-element, and a stinger preempting an in-flight loop on its own layer requeues that loop for when the stinger ends; (2) setManifest(null)/deactivate left the last crowd frame bound and visible over the static plate — stop() now unbinds both layers from the renderer and zeroes the mix. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>