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Switching between the 3D drum highway (renders onto #highway) and the 3D guitar highway (renders into its own .h3d-wrap overlay) left the previous drum frame showing through the gap the overlay did not cover. Core: _setRenderer now replaces #highway on a genuine viz change (keyed on viz id via _rendererVizKey, not object identity, so benign same-viz re-installs don't churn the canvas) as well as on a context-type change. highway_3d: applySize pins the .h3d-wrap overlay to #highway's exact box, derived from the same getBoundingClientRect measurements that size the renderer (sub-pixel correct under zoom). Re-pins once the canvas lays out (init race) and resets to the static anchor in the not-laid-out fallback. Reviewed locally via codex (5 rounds, converged clean). CI checks are the known org Actions billing block, not real failures. |
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| .. | ||
| assets/venue/themes/small-club | ||
| capabilities | ||
| lottie | ||
| svg | ||
| v3 | ||
| vendor | ||
| _tailwind.src.css | ||
| app.js | ||
| audio-mixer.js | ||
| capabilities.js | ||
| diagnostics.js | ||
| highway.js | ||
| index.html | ||
| lottie-api.js | ||
| style.css | ||
| tailwind.min.css | ||
| tour-engine.css | ||
| tour-engine.js | ||