feedBack/static
Matthew Harris Glover 1069182f41 fix(gamepad): address CodeRabbit findings on connect/disconnect and grid nav
- gamepad.js: anyLiveConnectedPad -> anyLiveStandardPad, filtering by
  mapping === 'standard' like firstLiveStandardPad already does, and
  applied at the top of the gamepadconnected handler too. A still-
  connected non-standard raw mirror could otherwise mask the real
  pad's disconnect (toast never fires, polling never stops).

- songs.js _gpMove: an unset cursor now always seeds at index 0
  before the first press, instead of applying that press's delta
  immediately (ArrowDown/Right previously skipped straight past row
  0; Left/Up only looked right by accident of clamping). Matches the
  existing convention in shortcuts.js's legacy _handleLibArrowNav.

- songs.js _gpBlockedTarget: form-control/button blocking now
  requires the element to be visible (offsetParent !== null), not
  just present. Screens stay in the DOM hidden (not removed) when you
  navigate away, so a real button focused on some other now-hidden
  screen could leave document.activeElement pointing at it and block
  all grid navigation indefinitely. (An el.closest('#v3-songs') scope
  was tried first and reverted — it fixed that case but broke
  blocking for the topbar search input, which lives outside
  #v3-songs's DOM subtree even while v3-songs is active; visibility
  is the distinction that actually matters, not DOM nesting.)

Skipped two CodeRabbit suggestions, verified against current code:
gating songs.js's grid keydown listener to synthetic-only events
would regress the real keyboard accessibility this PR intentionally
added (v3-songs' grid had none before); renaming the _gp* helpers to
drop their underscore prefix would break from this codebase's own
established module-private naming convention.

Verified in-browser: first arrow press lands on index 0, stale hidden
focus no longer blocks grid nav, the topbar search input still
correctly blocks it, and normal nav resumes after blur.
2026-07-18 09:38:03 -04:00
..
assets/venue/themes/small-club Clean release snapshot 2026-06-16 18:47:13 +02:00
capabilities refactor(ui): defer every classic script, keep boot() on DOMContentLoaded (R3a) (#872) 2026-07-11 16:57:04 +02:00
js fix(playback): the song queue must survive a playSong wrapper that drops options (#977) 2026-07-15 10:50:59 +02:00
lottie rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
panes docs(panes): say which repo the desktop half lives in 2026-07-12 20:52:37 -04:00
svg Clean release snapshot 2026-06-16 18:47:13 +02:00
v3 fix(gamepad): address CodeRabbit findings on connect/disconnect and grid nav 2026-07-18 09:38:03 -04:00
vendor feat(highway_3d): hit-feedback juice + Hit-sparks toggle (#618) 2026-06-28 11:53:48 +02:00
_tailwind.src.css Clean release snapshot 2026-06-16 18:47:13 +02:00
app.js fix(plugins): restore window.esc for out-of-tree plugins (#986) 2026-07-16 12:06:52 +02:00
audio-mixer.js refactor(ui): defer every classic script, keep boot() on DOMContentLoaded (R3a) (#872) 2026-07-11 16:57:04 +02:00
capabilities.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
diagnostics.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
highway.js fix(highway): a SUPERSEDED renderer init is not a FAILED one (#970) 2026-07-15 00:36:16 +02:00
lottie-api.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
style.css feat(highway): show feedpak author/editor credits on song load (#629) 2026-06-28 22:08:44 +02:00
tailwind.min.css chore: regenerate stale tailwind.min.css 2026-07-18 08:49:29 -04:00
tour-engine.css rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
tour-engine.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00