feedBack/plugins
byrongamatos 3d0229556f fix(folder_library): re-window on resize and on show/hide (PR #967 review)
CodeRabbit caught two real bugs in the first pass. Both are mine.

1. GRID RESIZE. perRow and rows were captured once when the list was filled, but
   paint() also runs on resize — and resizing changes the grid's column count.
   The window maths then sliced against the OLD column count: wrong songs on
   screen, and padding sized for a row count the layout no longer had (so the
   scrollbar lied). metrics() now recomputes perRow/itemH/rows together on every
   paint, so the geometry can never disagree with itself.

2. STALE WINDOWS ON SHOW/HIDE. paint() only ran on scroll and resize. Expanding
   or collapsing any section moves every list below it, and a windowed list's
   contents are a function of its POSITION — so those lists kept the window from
   their old position and showed blank padding where songs should be until the
   user happened to scroll. Both toggles now call _repaintVirtualLists().
   Re-opening an already-populated section had the same flaw.

   Collapsed lists also kept doing layout work on every scroll tick. paint() now
   bails early when the list is display:none or detached, and forgets its last
   window so re-showing repaints from scratch instead of short-circuiting on a
   stale memo.

Tests: grid re-window on a column-count change, the padding+rendered=rows
invariant at two different perRow values, and a test that PINS THE FAILURE MODE —
a mismatched perRow/rows pair must not silently look correct. 12/12.
Re-validated the DOM glue in real Chromium with 50k rows (25-31 rows rendered,
scroll height exact). eslint clean; JS 1189/1189; pytest 2597 passed.

CHANGELOG entry added (also flagged).
2026-07-14 21:20:28 +02:00
..
achievements feat(achievements): wall sync drain worker + review fixes (epic PR3) (#592) 2026-06-24 17:01:48 +02:00
app_tour_library rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
app_tour_settings rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
capability_inspector rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
career feat(career): bundle the AXA club venue pack (career stage 2) (#963) 2026-07-14 16:54:08 +02:00
drum_highway_3d fix(highways): validate panel index before indexing the camera map 2026-07-09 16:33:57 -04:00
folder_library fix(folder_library): re-window on resize and on show/hide (PR #967 review) 2026-07-14 21:20:28 +02:00
highway_3d feat(venue): reactive crowd video layer behind the 3D highway (career mode 1/3) (#905) 2026-07-12 22:32:04 +02:00
input_setup fix(input_setup): stop collapsing audio driver-type variants in the wizard (#627) 2026-06-28 20:25:49 +02:00
keys_highway_3d fix(keys_highway_3d): stop auto-connect clobbering the global MIDI device (#825) 2026-07-09 22:40:33 +02:00
minigames fix(minigames): drain legacy slopsmith pending queue + alias SDK (#578) 2026-06-23 16:30:00 +02:00
tuner fix(tuner): anchor injectPlayerButton to a direct-child button (feedBack#800) 2026-07-07 09:54:06 +02:00
__init__.py fix(plugins): make a module plugin actually re-evaluate on reload (#879) (#897) 2026-07-12 00:19:59 +02:00