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The v3 home tuner card runs continuously, and every tuner visualization drove a self-rescheduling 60fps requestAnimationFrame loop that never stopped — pinning a renderer core even on a silent home screen with the needle/strobe at rest. Make each viz idle its loop once there's nothing left to animate, and re-kick it from update() on the next reading that actually moves it: - analogue-gauge: stop when the needle + drum strip have settled on their targets (|target-current| below a sub-visible epsilon); restart when a new reading moves the target. - strobe / mace-fx-iii / chef-mt3: stop when there's no live signal and the strobe drift (and glow fade) have fully decayed; restart on the next note. - toilet-tuner: stop when silent and the plunger has eased back to centre; restart on the next reading (guarded so repeated no-signal updates don't re-kick a parked loop). Active tuning is unchanged — the loop runs whenever a note is sounding or the indicator is still moving. Bumps tuner 1.3.1 -> 1.3.2. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| assets | ||
| analogue-gauge.js | ||
| chef-mt3.js | ||
| default.js | ||
| mace-fx-iii.js | ||
| pp-tiny.js | ||
| strobe.js | ||
| toilet-tuner.js | ||