mirror of
https://github.com/got-feedBack/feedBack.git
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* Update GitHub repo references from feedback* to feedBack* * rename: slopsmith -> feedBack, byron -> got-feedBack Renames across the entire codebase: - slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack - byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack - /home/byron/ -> /opt/got-feedBack/ - byron@ougsoft.com -> hi@got-feedBack.org - github.com/byrongamatos/ -> github.com/got-feedback/ - com.byron. -> com.got-feedback. - SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback - Protocol/storage strings migrated with read-old/write-new pattern - window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias Refs: #rename-slopsmith * rename: complete regen against current main + fix backward-compat alias Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of current main (3 commits had landed since the branch: #572/#554/#574), resolving the four content conflicts in favour of main's newer content (autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge). Completion fixes on top of the mechanical rename: - Re-apply rename to post-branch content the original rename never saw: window.slopsmith(.Tour) consumers in lessons.js / notifications.js / onboarding-tour.js, and the matching JS + python tests (autoplay_exit, progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env vars now match server.py (which reads FEEDBACK_SYNC_STARTUP / FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real path again. - Restore the window.slopsmith backward-compat alias dropped during conflict resolution, and move the bus aliases to AFTER the _feedBackExisting merge block so they reference the fully-assembled object (also fixes the loop_api.test.js API-surface regex, which the original PR latently broke). - Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR) and gitignore it. - Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped source labels. Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669 passed / 1683 collected with 0 import errors; zero residual slopsmith/byron except the two intentional window.slopsmith aliases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * rename: implement advertised backward-compat + prune dead community plugins Address gaps where PR #537's "Backward compatibility" section was advertised but not implemented, and clean up the community plugin list. Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured): - New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI / SLOPSMITH_PLUGINS_DIR / etc. deployments keep working. - Fix the rename collapsing plugins/__init__.py and minigames/routes.py from `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost). Storage (app.js update-channel): - Read feedBack-update-channel, fall back to legacy slopsmith-update-channel, and clear the legacy key on write — so a user's update-channel preference survives the rename instead of resetting to "stable". Community plugin list (README): the rename rewrote third-party repo URLs we don't own. Probed every one; their owners never renamed, so: - Restore the 13 live community plugins to their real slopsmith-* names. - Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle). - Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory). Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors, rename-sensitive + startup suites green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: byrongamatos <xasiklas@gmail.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
125 lines
4.9 KiB
JavaScript
125 lines
4.9 KiB
JavaScript
(function () {
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'use strict';
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// Override the engine's default `['player']` screens list for non-has_screen
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// plugins — this tour is for the Home/Library screen, not the player.
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var PLUGIN_ID = 'app_tour_library';
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var SCREENS = ['home'];
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var PROVIDER_STEP = {
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id: 'library-provider',
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selector: '#lib-provider',
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title: 'Choose a library',
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content: 'Use this menu to switch between your local library and any connected remote libraries. FeedBack remembers the last library you picked.',
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shape: 'spotlight',
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position: 'bottom',
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waitFor: '#lib-provider'
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};
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async function _loadDefaultSteps() {
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try {
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var resp = await fetch('/api/plugins/' + encodeURIComponent(PLUGIN_ID) + '/tour.json');
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if (!resp.ok) return [];
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var data = await resp.json();
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return Array.isArray(data.tour) ? data.tour : [];
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} catch (e) {
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console.warn('[app_tour_library] failed to load tour steps', e);
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return [];
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}
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}
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function _isBrowsableProvider(provider) {
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return !!provider && Array.isArray(provider.capabilities) && provider.capabilities.indexOf('library.read') !== -1;
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}
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async function _hasMultipleProviders() {
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try {
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var resp = await fetch('/api/library/providers');
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if (!resp.ok) return false;
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var data = await resp.json();
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var providers = Array.isArray(data.providers) ? data.providers.filter(_isBrowsableProvider) : [];
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return providers.length > 1;
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} catch (e) {
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console.warn('[app_tour_library] failed to load library providers', e);
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return false;
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}
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}
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async function _buildSteps() {
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var steps = await _loadDefaultSteps();
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if (!steps.length || !(await _hasMultipleProviders())) return steps;
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var insertAt = steps.findIndex(function (step) { return step && step.id === 'search'; });
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var nextSteps = steps.slice();
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nextSteps.splice(insertAt === -1 ? 1 : insertAt + 1, 0, PROVIDER_STEP);
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return nextSteps;
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}
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function _register() {
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try {
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window.feedBackTour.register(PLUGIN_ID, { screens: SCREENS, buildSteps: _buildSteps });
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} catch (e) {
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console.warn('[app_tour_library] register failed', e);
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}
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}
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if (window.feedBackTour && typeof window.feedBackTour.register === 'function') {
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_register();
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} else {
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// Engine inits on DOMContentLoaded after fetching /api/plugins. Plugin
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// scripts can load before or after that handler runs, so poll briefly.
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var deadline = performance.now() + 5000;
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var pollId = setInterval(function () {
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if (window.feedBackTour && typeof window.feedBackTour.register === 'function') {
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clearInterval(pollId);
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_register();
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} else if (performance.now() > deadline) {
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clearInterval(pollId);
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}
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}, 100);
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}
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// ── Layout nudge ──────────────────────────────────────────────────────
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// The Tuner plugin parks a FAB at `fixed bottom-5 right-5` (≈ bottom:20px,
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// right:20px, ~40px tall) on every screen. The tour engine's ? button sits
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// at bottom:12px right:12px — same corner. On the home screen they overlap
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// exactly. Scope a nudge to the home screen only so we don't move the
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// button on screens where the home tour isn't relevant anyway.
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var NUDGE_CLASS = 'app-tour-library-nudge';
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var STYLE_ID = 'app-tour-library-nudge-style';
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function _ensureStyle() {
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if (document.getElementById(STYLE_ID)) return;
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var s = document.createElement('style');
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s.id = STYLE_ID;
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s.textContent =
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'body.' + NUDGE_CLASS + ' .feedBack-tour-menu-btn { bottom: 68px; }' +
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'body.' + NUDGE_CLASS + ' .feedBack-tour-menu-popover { bottom: 112px; }' +
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'body.' + NUDGE_CLASS + ' .feedBack-tour-prompt { bottom: 112px; }';
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document.head.appendChild(s);
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}
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function _applyNudge(screenId) {
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if (!document.body) return;
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document.body.classList.toggle(NUDGE_CLASS, screenId === 'home');
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}
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function _initNudge() {
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_ensureStyle();
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// Prime from whichever screen is already active.
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var active = document.querySelector('.screen.active');
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_applyNudge(active ? active.id : null);
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if (window.feedBack && typeof window.feedBack.on === 'function') {
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window.feedBack.on('screen:changed', function (ev) {
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_applyNudge(ev && ev.detail && ev.detail.id);
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});
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}
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}
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if (document.readyState === 'loading') {
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document.addEventListener('DOMContentLoaded', _initNudge, { once: true });
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} else {
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_initNudge();
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}
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})();
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