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* Update GitHub repo references from feedback* to feedBack* * rename: slopsmith -> feedBack, byron -> got-feedBack Renames across the entire codebase: - slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack - byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack - /home/byron/ -> /opt/got-feedBack/ - byron@ougsoft.com -> hi@got-feedBack.org - github.com/byrongamatos/ -> github.com/got-feedback/ - com.byron. -> com.got-feedback. - SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback - Protocol/storage strings migrated with read-old/write-new pattern - window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias Refs: #rename-slopsmith * rename: complete regen against current main + fix backward-compat alias Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of current main (3 commits had landed since the branch: #572/#554/#574), resolving the four content conflicts in favour of main's newer content (autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge). Completion fixes on top of the mechanical rename: - Re-apply rename to post-branch content the original rename never saw: window.slopsmith(.Tour) consumers in lessons.js / notifications.js / onboarding-tour.js, and the matching JS + python tests (autoplay_exit, progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env vars now match server.py (which reads FEEDBACK_SYNC_STARTUP / FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real path again. - Restore the window.slopsmith backward-compat alias dropped during conflict resolution, and move the bus aliases to AFTER the _feedBackExisting merge block so they reference the fully-assembled object (also fixes the loop_api.test.js API-surface regex, which the original PR latently broke). - Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR) and gitignore it. - Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped source labels. Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669 passed / 1683 collected with 0 import errors; zero residual slopsmith/byron except the two intentional window.slopsmith aliases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * rename: implement advertised backward-compat + prune dead community plugins Address gaps where PR #537's "Backward compatibility" section was advertised but not implemented, and clean up the community plugin list. Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured): - New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI / SLOPSMITH_PLUGINS_DIR / etc. deployments keep working. - Fix the rename collapsing plugins/__init__.py and minigames/routes.py from `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost). Storage (app.js update-channel): - Read feedBack-update-channel, fall back to legacy slopsmith-update-channel, and clear the legacy key on write — so a user's update-channel preference survives the rename instead of resetting to "stable". Community plugin list (README): the rename rewrote third-party repo URLs we don't own. Probed every one; their owners never renamed, so: - Restore the 13 live community plugins to their real slopsmith-* names. - Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle). - Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory). Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors, rename-sensitive + startup suites green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: byrongamatos <xasiklas@gmail.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
75 lines
3.7 KiB
JavaScript
75 lines
3.7 KiB
JavaScript
/**
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* Tailwind CSS build config for feedBack core.
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*
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* Replaces the Play CDN (`cdn.tailwindcss.com`) JIT runtime that
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* previously scanned the DOM ~1.8x/sec on the main thread, causing
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* sustained frame drops with the 3D highway. See feedBack-desktop#110.
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*
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* Regenerate `static/tailwind.min.css` with:
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* bash scripts/build-tailwind.sh
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*
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* The generated CSS is committed; there is no build step at serve time.
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*/
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module.exports = {
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content: [
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'./static/**/*.{html,js}',
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// fee[dB]ack v0.3.0 shell + screens (additive, behind FEEDBACK_UI=v3).
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// Subsumed by the recursive ./static/** glob above, but listed
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// explicitly so the v3 tree's Tailwind coverage is obvious.
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'./static/v3/**/*.{html,js}',
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// One recursive plugin glob subsumes the previous four narrow ones
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// (static/**, screen.js, settings.html, *.html) and additionally
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// scans plugin .js files that aren't screen.js (e.g.
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// plugins/app_tour_*/script.js), closing a silent coverage hole.
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'./plugins/**/*.{js,html}',
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// highway_3d owns its styles via the `styles` capability (it ships
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// plugins/highway_3d/assets/plugin.css, preflight off), so core no
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// longer scans it — its arbitrary values live in its own sheet, not
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// core's. Pilot for decentralizing all bundled plugins' CSS.
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'!./plugins/highway_3d/**',
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],
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theme: {
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extend: {
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colors: {
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dark: { 900: '#050508', 800: '#0a0a12', 700: '#10101e', 600: '#181830', 500: '#1e1e3a' },
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accent: { DEFAULT: '#4080e0', light: '#60a0ff', dark: '#2060b0' },
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gold: '#e8c040',
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// fee[dB]ack v0.3.0 palette (additive). Namespaced under `fb`
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// so it never clashes with the legacy `accent`/`dark`/`gold`
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// tokens the 0.2.9 stylesheet still builds against.
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// See ~/Repositories/feedBack-feedback-v030/design/01-design-system.md §1.
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fb: {
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bg: '#0f172a', // app background (navy)
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sidebar: '#111827', // sidebar
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card: '#1e293b', // cards / panels
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cardMuted: '#0b1220', // inset wells
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primary: '#0ea5e9', // sky — primary actions, active nav, progress fill
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primaryHi: '#38bdf8', // hover
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accent: '#ef4444', // red — destructive, low-accuracy
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text: '#f8fafc', // primary text
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textDim: '#94a3b8', // secondary text
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border: '#334155', // hairlines / card borders
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good: '#22c55e', // accuracy >=90%
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mid: '#eab308', // accuracy 50-89%
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low: '#ef4444', // accuracy <50%
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gold: '#e8c040', // mastery accent retained from legacy palette
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},
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},
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fontFamily: {
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// Shared token used by BOTH the v2 (legacy) and v3 bodies. Keep it
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// Inter so the default v2 UI is unchanged; v3 overrides font-display
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// to Rubik in static/v3/v3.css (loaded only by the v3 page).
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display: ['"Inter"', 'system-ui', 'sans-serif'],
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},
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},
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},
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safelist: [
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// Dynamically-built class names that don't appear textually in
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// any source file the content globs cover.
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{ pattern: /^(bg|text|border|ring)-(red|green|amber|yellow|blue|indigo|purple|pink|gray|slate)-(50|100|200|300|400|500|600|700|800|900)$/ },
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{ pattern: /^(bg|text|border)-(dark|accent)(-.+)?$/ },
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'text-gold', 'bg-gold', 'border-gold',
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],
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plugins: [],
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};
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