feedBack/static/v3/notifications.js
Bret Mogilefsky af2949677a
rename: slopsmith → feedBack, byron → got-feedBack (#537)
* Update GitHub repo references from feedback* to feedBack*

* rename: slopsmith -> feedBack, byron -> got-feedBack

Renames across the entire codebase:
- slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack
- byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack
- /home/byron/ -> /opt/got-feedBack/
- byron@ougsoft.com -> hi@got-feedBack.org
- github.com/byrongamatos/ -> github.com/got-feedback/
- com.byron. -> com.got-feedback.
- SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback
- Protocol/storage strings migrated with read-old/write-new pattern
- window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias

Refs: #rename-slopsmith

* rename: complete regen against current main + fix backward-compat alias

Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of
current main (3 commits had landed since the branch: #572/#554/#574),
resolving the four content conflicts in favour of main's newer content
(autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge).

Completion fixes on top of the mechanical rename:
- Re-apply rename to post-branch content the original rename never saw:
  window.slopsmith(.Tour) consumers in lessons.js / notifications.js /
  onboarding-tour.js, and the matching JS + python tests (autoplay_exit,
  progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env
  vars now match server.py (which reads FEEDBACK_SYNC_STARTUP /
  FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real
  path again.
- Restore the window.slopsmith backward-compat alias dropped during conflict
  resolution, and move the bus aliases to AFTER the _feedBackExisting merge
  block so they reference the fully-assembled object (also fixes the
  loop_api.test.js API-surface regex, which the original PR latently broke).
- Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR)
  and gitignore it.
- Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped
  source labels.

Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669
passed / 1683 collected with 0 import errors; zero residual slopsmith/byron
except the two intentional window.slopsmith aliases.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* rename: implement advertised backward-compat + prune dead community plugins

Address gaps where PR #537's "Backward compatibility" section was advertised
but not implemented, and clean up the community plugin list.

Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured):
- New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py
  (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and
  tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI /
  SLOPSMITH_PLUGINS_DIR / etc. deployments keep working.
- Fix the rename collapsing plugins/__init__.py and minigames/routes.py from
  `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant
  `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost).

Storage (app.js update-channel):
- Read feedBack-update-channel, fall back to legacy slopsmith-update-channel,
  and clear the legacy key on write — so a user's update-channel preference
  survives the rename instead of resetting to "stable".

Community plugin list (README): the rename rewrote third-party repo URLs we
don't own. Probed every one; their owners never renamed, so:
- Restore the 13 live community plugins to their real slopsmith-* names.
- Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex
  tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle).
- Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory).

Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors,
rename-sensitive + startup suites green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: byrongamatos <xasiklas@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 11:03:01 +02:00

161 lines
6.8 KiB
JavaScript

/*
* fee[dB]ack v0.3.0 — achievement notifications (toasts).
*
* A small, reusable toast surface (window.fbNotify) plus the progression wiring
* that turns progression:* lifecycle events into fancy in-app notifications:
*
* quest-progressed → subtle "Quest advanced — N/M"
* quest-completed → celebratory "Quest Complete! +N dB"
* path-progressed → subtle "{Path}: challenge done — N/M to Level X"
* path-level-up → celebratory "{Path} reached Level X!"
* rank-changed (up) → celebratory "Mastery Rank X!"
*
* Vanilla JS, no framework (constitution P-II). Animation + accent colors are
* inline styles so the prebuilt Tailwind stylesheet needs no new utilities.
* Self-contained: it subscribes through window.feedBack.on, degrading to a
* no-op when the bus or DOM isn't present (SSR/headless safety, P15).
*/
(function () {
'use strict';
const esc = (s) => String(s == null ? '' : s).replace(/[&<>"']/g, (c) => (
{ '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#39;' }[c]));
function container() {
let host = document.getElementById('fb-notify-stack');
if (!host) {
host = document.createElement('div');
host.id = 'fb-notify-stack';
// Bottom-right stack, newest on top; clicks pass through the gaps.
host.className = 'fixed bottom-4 right-4 z-[120] flex flex-col gap-2 items-end pointer-events-none';
host.style.maxWidth = 'min(24rem, calc(100vw - 2rem))';
document.body.appendChild(host);
}
return host;
}
// opts: { title, message, icon, accent, reward, big, durationMs }
function show(opts) {
opts = opts || {};
if (typeof document === 'undefined' || !document.body) return null;
const host = container();
const accent = opts.accent || '#3B82F6';
const big = !!opts.big;
const card = document.createElement('div');
card.className = 'pointer-events-auto bg-fb-card border border-fb-border/60 rounded-xl shadow-xl ' +
'flex items-center gap-3 ' + (big ? 'px-4 py-3' : 'px-3 py-2');
card.style.borderLeft = '4px solid ' + accent;
card.style.opacity = '0';
card.style.transform = 'translateY(12px)';
card.style.transition = 'transform .35s cubic-bezier(.2,.8,.2,1), opacity .35s';
const iconSize = big ? 'w-10 h-10 text-xl' : 'w-8 h-8 text-base';
const icon = '<span class="' + iconSize + ' shrink-0 rounded-lg inline-flex items-center justify-center" ' +
'style="background-color:' + accent + '22">' + esc(opts.icon || '⭐') + '</span>';
const reward = (opts.reward != null && Number(opts.reward) > 0)
? '<span class="block text-xs font-semibold text-fb-gold mt-0.5">+' +
Number(opts.reward).toLocaleString() + ' dB</span>'
: '';
const body = '<span class="min-w-0 flex-1">' +
'<span class="block ' + (big ? 'text-sm font-bold' : 'text-xs font-semibold') +
' text-fb-text truncate">' + esc(opts.title || '') + '</span>' +
(opts.message ? '<span class="block text-xs text-fb-textDim truncate">' + esc(opts.message) + '</span>' : '') +
reward + '</span>';
card.innerHTML = icon + body;
host.insertBefore(card, host.firstChild); // newest on top of the stack
// Animate in on the next frame (double rAF so the initial style applies).
requestAnimationFrame(() => requestAnimationFrame(() => {
card.style.opacity = '1';
card.style.transform = 'translateY(0)';
}));
const dur = opts.durationMs || (big ? 5200 : 3200);
const dismiss = () => {
if (card._done) return;
card._done = true;
clearTimeout(card._t);
card.style.opacity = '0';
card.style.transform = 'translateY(8px)';
setTimeout(() => { try { card.remove(); } catch (e) { /* already gone */ } }, 360);
};
card.addEventListener('click', dismiss);
card._t = setTimeout(dismiss, dur);
return card;
}
function clear() {
const host = document.getElementById('fb-notify-stack');
if (host) host.innerHTML = '';
}
window.fbNotify = { show: show, clear: clear };
// ── Progression wiring ────────────────────────────────────────────────────
const sm = window.feedBack;
if (!sm || typeof sm.on !== 'function') return; // no bus → toasts API still usable
const periodLabel = (p) => (p === 'weekly' ? 'Weekly Quest' : p === 'daily' ? 'Daily Quest' : 'Quest');
const pathName = (id, fallback) => {
const prog = (window.v3Progression && window.v3Progression.get()) || null;
const hit = ((prog && prog.paths) || []).find((p) => p && p.id === id);
return (hit && hit.name) || fallback || 'Path';
};
// The bus delivers a CustomEvent; the progression payload is e.detail
// (matches every other window.feedBack.on consumer, e.g. progress.js).
sm.on('progression:quest-progressed', (e) => {
const q = e && e.detail;
if (!q) return;
fbNotify.show({
icon: '🎯', accent: '#3B82F6',
title: periodLabel(q.period_type) + ' advanced',
message: (q.title ? q.title + ' — ' : '') + q.count + '/' + q.target,
});
});
sm.on('progression:quest-completed', (e) => {
const q = e && e.detail;
if (!q) return;
fbNotify.show({
big: true, icon: '🏆', accent: '#FACC15',
title: periodLabel(q.period_type) + ' complete!',
message: q.title || '', reward: q.reward_db,
});
});
sm.on('progression:path-progressed', (e) => {
const p = e && e.detail;
if (!p) return;
fbNotify.show({
icon: '🎸', accent: '#22C55E',
title: (p.name || 'Path') + ' progress',
message: 'Challenge done — ' + p.completed + '/' + p.required + ' to Level ' + p.next_level,
});
});
sm.on('progression:path-level-up', (e) => {
const l = e && e.detail;
if (!l) return;
fbNotify.show({
big: true, icon: '⭐', accent: '#F97316',
title: pathName(l.path_id) + ' — Level ' + l.new_level + '!',
message: 'Instrument path leveled up',
});
});
sm.on('progression:rank-changed', (e) => {
const r = e && e.detail;
// Celebrate rank-UPs only (a per-source reset can lower it).
if (!r || !(Number(r.to) > Number(r.from))) return;
fbNotify.show({
big: true, icon: '🏅', accent: '#A855F7',
title: 'Mastery Rank ' + r.to + '!',
message: 'Your overall rank went up',
});
});
})();