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* Initial commit — clean relaunch * Initial commit — clean relaunch * Remove external game/format terminology from docs and code Reword references to the external game and its proprietary file formats in comments, docstrings, UI text and identifiers; no behaviour change. * Repoint dead slopsmith URLs -> got-feedback Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(midi): consume core midi-input domain + session robustness fixes (#2) * feat(midi): consume the core midi-input domain instead of private requestMIDIAccess (#881) Route Web-MIDI device access through window.slopsmith.midiInput (discover/list/select/open/close) rather than a private navigator.requestMIDIAccess(). One shared device-access boundary with piano/drums/onboarding; retires this plugin's private Web-MIDI. The note-detection 'midi' exact-verdict provider role and the audio-input source export are preserved (now backed by midi-input source data). Saved pick ({id,name}) stays compatible — domain sourceId == the old MIDIInput.id. Live listener is the domain handle's addListener/removeListener; the async init/resume/pause gate and device-vanish handling are kept. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): stop exporting MIDI into the audio-input domain Keys MIDI now lives in the dedicated midi-input domain (#881). Continuing to register pseudonymized 'midi-input-N' sources into audio-input polluted audio device pickers — notably the onboarding guitar audio-input dropdown showed MIDI devices under cryptic names. Unregister any leftovers and register none. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): guard async connect races, denied-discovery latch, key consistency Codex preflight findings on the midi-input consumption: - Don't latch `_midiReady` when discover() resolves denied/unavailable — only on a handled outcome — so reopening retries the permission prompt. - Add a generation guard to async `_midiConnect`: a slower open() from an earlier selection can resolve after a device/None switch and install a stale handle/listener. Discard (and close) superseded opens. - Carry the domain `logicalSourceKey` on the source/selection descriptor and use it for select/open/close instead of synthesizing `web-midi::<id>`. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): invalidate pending opens on detach; clear phantom selection; manifest Codex re-review (round 2): - A detach driven by device removal (sources-changed) didn't advance _midiConnectSeq, so a pending _midiConnect open could resume and install a handle/listener for a now-gone source. Bump the generation inside _midiDetach and capture myGen after it, so any later detach supersedes an in-flight open. - If mi.open() yields no handle, _midiInput stayed set — a phantom connected device the render loop's miss-sweeping would penalize. Clear it on the no-handle and catch paths. - plugin.json: replace the stale audio-input provider role (the removed MIDI-into-audio-input export bridge) with the midi-input requester it now uses. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): make _midiResume idempotent under multiple live instances Codex re-review (round 3): with the domain addListener API, a second live renderer instance (splitscreen/overlapping lifetimes) calling _midiResume() while already active could register the same listener again and double-deliver a MIDI note to the focused instance (hit + duplicate misses). Return early when already active rather than relying on the provider's Set-backed de-dup. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): release domain session on teardown; counter-free legacy source cleanup Codex re-review (round 4): - [P2] Last-instance teardown only detached the listener and never released the midi-input domain session, leaking the requester ref. Add _midiReleaseSession() (delegates to _midiDetach: close + null + generation bump) at the destroy site; re-mount's _midiInit auto-connects from the saved pick. - [P3] The legacy audio-input MIDI-source cleanup looped over the module-local _aiRegisteredCount, which resets to 0 on an in-page upgrade so the prior build's 'keys-midi:input-N' entries were never unregistered. Iterate a fixed bound over the known sourceId pattern instead (unregister of an absent source is a no-op). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): gate miss-sweep on live handle; don't open without a live renderer Codex re-review (round 5): - Miss-sweeping was gated on _midiInput, set as soon as a device is picked, but the async mi.open() may still be pending (slow / permission prompt) — notes passing during that window banked false misses. Gate on _midiHandle, truthy only after a handle is opened and wired. - A settings-only ensure-init (or a discover resolving after the last instance was torn down) could open a midi-input session with no renderer to release it. Gate mi.open() on _instances.size > 0; the pick is saved and a later mount re-runs auto-connect. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): guard open-failure clobber + don't clobber saved device on unplug Bringing keys-highway-3d in line with the piano/drums hardening: - The _midiConnect catch cleared _midiInput unconditionally; a stale older open's rejection could wipe a newer connect's _midiInput/_midiHandle (and leak the handle). Only clear when myGen === _midiConnectSeq. - The sources-changed recovery called _midiAutoConnect(), whose fallback persists a substitute device — overwriting the user's saved pick on a transient multi-device unplug. Parameterize _midiAutoConnect(allowFallback); recovery passes false (reconnect the saved device only, never a persisted fallback). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): keep first-hotplug working; don't tear down a live session on re-init Codex round-11: - The unplug-recovery _midiAutoConnect(false) skipped ALL fallbacks, which broke first-hotplug (open visualizer with no keyboard, plug one in → never picked → no connect). Skip the substitute only when a saved pick exists but is absent (preserve it); allow the fallback when nothing was ever picked. - _midiInit re-ran _midiAutoConnect on every ready re-init (settings/splitscreen), tearing down the live handle + releasing held keys. Only re-connect when there's no live handle. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(midi): consume core midi-input domain + session robustness fixes (#2) * feat(midi): consume the core midi-input domain instead of private requestMIDIAccess (#881) Route Web-MIDI device access through window.slopsmith.midiInput (discover/list/select/open/close) rather than a private navigator.requestMIDIAccess(). One shared device-access boundary with piano/drums/keys/onboarding. Saved pick ({id,name}, with legacy id-only fallback) stays compatible — domain sourceId == the old MIDIInput.id. The async in-flight init guard, _midiActive teardown gate, device-vanish handling, and settings device APIs are preserved; the live listener is the domain handle's addListener/removeListener. Degrades to no-MIDI when the domain is absent. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): guard async connect races, denied-discovery latch, key consistency Codex preflight findings on the midi-input consumption: - Don't latch `_midiReady` when discover() resolves denied/unavailable — only on a handled outcome — so reopening retries the permission prompt. - Add a generation guard to async `_midiConnect`: a slower open() from an earlier selection can resolve after a device/None switch and install a stale handle/listener. Discard (and close) superseded opens. - Carry the domain `logicalSourceKey` on the source/selection descriptor and use it for select/open/close instead of synthesizing `web-midi::<id>`. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): invalidate pending opens on detach; clear phantom selection; manifest Codex re-review (round 2): - A detach driven by device removal (sources-changed) didn't advance _midiConnectSeq, so a pending _midiConnect open could resume and install a handle/listener for a now-gone source. Bump the generation inside _midiDetach and capture myGen after it, so any later detach supersedes an in-flight open. - If mi.open() yields no handle, _midiInput stayed set — a phantom connected device the render loop's miss-sweeping would penalize. Clear it on the no-handle and catch paths. - Declare the midi-input requester capability (degrade-noop) in plugin.json. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): make _midiResume idempotent under multiple live instances Proactively mirror the keys-highway-3d round-3 fix (same multi-instance lifecycle and identical code): a second live renderer instance calling _midiResume() while already active could double-register the listener and double-deliver a MIDI hit. Return early when already active. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): release the domain session on final teardown Mirror the keys-highway-3d round-4 fix: last-instance teardown only detached the listener and never released the midi-input domain session, leaking the requester ref. Add _midiReleaseSession() (delegates to _midiDetach: close + null + generation bump) at the destroy site; re-mount's _midiInit auto-connects. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): gate miss-sweep on live handle; don't open without a live renderer Codex re-review (round 5): - [P2] drumH3dEnsureMidiInit (settings-only, no renderer) auto-connected and opened a midi-input session that destroy()/_midiReleaseSession would never run to release — held until reload. Gate mi.open() on _instances.size > 0; the pick is saved and a later renderer mount re-runs auto-connect. - Mirror the keys-highway-3d miss-sweep fix: gate accumulation on _midiHandle (live wired session), not _midiInput (set before the async open resolves), so notes during a pending open don't bank false misses. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): guard open-failure clobber + reconnect saved device on replug Bringing drum-highway-3d in line with the piano/drums hardening: - The _midiConnect catch cleared _midiInput unconditionally; a stale older open's rejection could wipe a newer connect's _midiInput/_midiHandle. Only clear when myGen === _midiConnectSeq. - The sources-changed handler only refreshed the list (never reconnected), so a replug of the saved device didn't reattach. Reconnect on sources-changed via _midiAutoConnect(false) — saved device only, no fallback, so a transient unplug can't switch to / persist another input. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): keep first-hotplug working; don't tear down a live session on re-init Same two round-11 fixes as keys-highway-3d (shared structure): the recovery _midiAutoConnect(false) now allows a fallback when nothing was ever picked (first-hotplug) while still preserving a saved-but-absent pick; and _midiInit only re-connects when there's no live handle. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): select by logicalSourceKey, not provider-local sourceId (#4) Codex review of the midi-input migration: resolving a selection with find(s => s.id === id) treats the provider-local sourceId as globally unique, so when the core midi-input domain aggregates multiple providers two devices sharing a sourceId can't be distinguished — the wrong device opens and unplug detection can miss that the selected key vanished. Thread the globally-unique logicalSourceKey through save/read, _midiConnect, auto-connect reconnect, the public keysH3dSetMidiInput entry, and the capability _aiOpen path, preferring the key and keeping the bare sourceId / name only as a legacy fallback. Mirrors the already-merged drums/piano migration (_midiResolveSaved). Self-reviewed against that reference. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(midi): select by logicalSourceKey, not provider-local sourceId (#3) Codex review of the midi-input migration (same issue as keys-highway-3d): resolving a selection with find(s => s.id === id) treats the provider-local sourceId as globally unique, so when the core midi-input domain aggregates multiple providers two devices sharing a sourceId can't be distinguished — the wrong device opens and unplug detection can miss the vanished key. Thread the globally-unique logicalSourceKey through save/read, _midiConnect, the auto-connect reconnect, and the public drumH3dSetMidiInput entry, preferring the key with the bare sourceId / name only as a legacy fallback. Mirrors the already-merged drums/piano migration. Self-reviewed. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: add plugin metadata (category, description, thumbnail) (#5) * chore: add plugin metadata (category/description/thumbnail) Refs got-feedback/feedBack#571 * chore: add placeholder thumbnail Refs got-feedback/feedBack#571 * chore: add plugin metadata (category, description, thumbnail) (#4) * chore: add plugin metadata (category/description/thumbnail) Refs got-feedback/feedBack#571 * chore: add placeholder thumbnail Refs got-feedback/feedBack#571 * fix(viz): register feedBackViz_<id> so the player viz picker lists this plugin (#5) After the slopsmith->feedBack rename the factory was still registered as window.slopsmithViz_<id>; the host viz picker only looks up window.feedBackViz_<id> (no slopsmithViz alias exists) and silently skipped this plugin. Add the feedBackViz_ global (aliased to the existing slopsmithViz_ one for back-compat). Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(viz): register feedBackViz_<id> so the player viz picker lists this plugin (#6) After the slopsmith->feedBack rename the factory was still registered as window.slopsmithViz_<id>; the host viz picker only looks up window.feedBackViz_<id> (no slopsmithViz alias exists) and silently skipped this plugin. Add the feedBackViz_ global (aliased to the existing slopsmithViz_ one for back-compat). Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(plugins): bundle drum_highway_3d + keys_highway_3d as in-tree core plugins Import both 3D highway plugins from their standalone repos via git subtree (history preserved), ahead of the visual-parity epic that ports the guitar highway's polish to them. - .gitignore: !plugins/drum_highway_3d/ + !plugins/keys_highway_3d/ exceptions - keys plugin.json: "bundled": true (drum already had it) - CI: JS test step gains 'plugins/*/tests/*.test.js' (+20 keys tests) - static/tailwind.min.css regenerated (core build scans plugins/**) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(drum_highway_3d): narrow Auto-mode predicate so bundling can't steal guitar arrangements has_drum_tab is pack-level; first-match-wins Auto order sorts this plugin before highway_3d. Claim only drum arrangements, or packs nothing more specific can render (Codex preflight P2). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs: CHANGELOG — note the deliberate Auto-predicate narrowing Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(drum_highway_3d): MIDI lifecycle — no false misses on mid-song connect, promote survivor on destroy - _missSweepFloor exempts notes that passed before the device wired up from the miss sweep (lowered on seek-back; cleared with scoring resets) - destroy() promotes a surviving instance to _activeInstance so splitscreen panel teardown doesn't drop all MIDI routing (Codex preflight round 2, both pre-existing in the imported code) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Sin <deathlysin@outlook.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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__pycache__/
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*.pyc
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.venv/
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venv/
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dist/
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build/
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*.egg-info/
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*.log
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.env*
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.DS_Store
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.vscode/
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data/web_library.db
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static/*.ogg
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static/*.mp3
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static/*.wav
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static/art/
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static/audio_*
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plugins/*/
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!plugins/__init__.py
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# Core plugins ship in-tree. They're plugins-as-plugins (plugin loader
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# treats them identically to user-installed ones) but are bundled with
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# the default container image and marked `"bundled": true` in their
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# manifest. Add new core plugins as `!plugins/<id>/` exceptions.
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!plugins/achievements/
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!plugins/achievements/**
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plugins/achievements/__pycache__/
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!plugins/highway_3d/
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!plugins/highway_3d/**
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plugins/highway_3d/__pycache__/
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!plugins/folder_library/
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!plugins/folder_library/**
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plugins/folder_library/__pycache__/
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!plugins/app_tour_library/
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!plugins/app_tour_library/**
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!plugins/app_tour_settings/
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!plugins/app_tour_settings/**
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!plugins/capability_inspector/
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!plugins/capability_inspector/**
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!plugins/minigames/
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!plugins/minigames/**
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plugins/minigames/__pycache__/
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!plugins/tuner/
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!plugins/tuner/**
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plugins/tuner/__pycache__/
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!plugins/input_setup/
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!plugins/input_setup/**
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!plugins/drum_highway_3d/
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!plugins/drum_highway_3d/**
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plugins/drum_highway_3d/__pycache__/
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!plugins/keys_highway_3d/
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!plugins/keys_highway_3d/**
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plugins/keys_highway_3d/__pycache__/
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node_modules/
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test-results/
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playwright-report/
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/dlc
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.vscode
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Thumbs.db
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*.tmp
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*.swp
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.idea/
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plugins/support_creators
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