feedBack/tailwind.config.js
Bret Mogilefsky af2949677a
rename: slopsmith → feedBack, byron → got-feedBack (#537)
* Update GitHub repo references from feedback* to feedBack*

* rename: slopsmith -> feedBack, byron -> got-feedBack

Renames across the entire codebase:
- slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack
- byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack
- /home/byron/ -> /opt/got-feedBack/
- byron@ougsoft.com -> hi@got-feedBack.org
- github.com/byrongamatos/ -> github.com/got-feedback/
- com.byron. -> com.got-feedback.
- SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback
- Protocol/storage strings migrated with read-old/write-new pattern
- window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias

Refs: #rename-slopsmith

* rename: complete regen against current main + fix backward-compat alias

Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of
current main (3 commits had landed since the branch: #572/#554/#574),
resolving the four content conflicts in favour of main's newer content
(autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge).

Completion fixes on top of the mechanical rename:
- Re-apply rename to post-branch content the original rename never saw:
  window.slopsmith(.Tour) consumers in lessons.js / notifications.js /
  onboarding-tour.js, and the matching JS + python tests (autoplay_exit,
  progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env
  vars now match server.py (which reads FEEDBACK_SYNC_STARTUP /
  FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real
  path again.
- Restore the window.slopsmith backward-compat alias dropped during conflict
  resolution, and move the bus aliases to AFTER the _feedBackExisting merge
  block so they reference the fully-assembled object (also fixes the
  loop_api.test.js API-surface regex, which the original PR latently broke).
- Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR)
  and gitignore it.
- Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped
  source labels.

Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669
passed / 1683 collected with 0 import errors; zero residual slopsmith/byron
except the two intentional window.slopsmith aliases.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* rename: implement advertised backward-compat + prune dead community plugins

Address gaps where PR #537's "Backward compatibility" section was advertised
but not implemented, and clean up the community plugin list.

Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured):
- New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py
  (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and
  tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI /
  SLOPSMITH_PLUGINS_DIR / etc. deployments keep working.
- Fix the rename collapsing plugins/__init__.py and minigames/routes.py from
  `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant
  `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost).

Storage (app.js update-channel):
- Read feedBack-update-channel, fall back to legacy slopsmith-update-channel,
  and clear the legacy key on write — so a user's update-channel preference
  survives the rename instead of resetting to "stable".

Community plugin list (README): the rename rewrote third-party repo URLs we
don't own. Probed every one; their owners never renamed, so:
- Restore the 13 live community plugins to their real slopsmith-* names.
- Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex
  tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle).
- Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory).

Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors,
rename-sensitive + startup suites green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: byrongamatos <xasiklas@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 11:03:01 +02:00

75 lines
3.7 KiB
JavaScript

/**
* Tailwind CSS build config for feedBack core.
*
* Replaces the Play CDN (`cdn.tailwindcss.com`) JIT runtime that
* previously scanned the DOM ~1.8x/sec on the main thread, causing
* sustained frame drops with the 3D highway. See feedBack-desktop#110.
*
* Regenerate `static/tailwind.min.css` with:
* bash scripts/build-tailwind.sh
*
* The generated CSS is committed; there is no build step at serve time.
*/
module.exports = {
content: [
'./static/**/*.{html,js}',
// fee[dB]ack v0.3.0 shell + screens (additive, behind FEEDBACK_UI=v3).
// Subsumed by the recursive ./static/** glob above, but listed
// explicitly so the v3 tree's Tailwind coverage is obvious.
'./static/v3/**/*.{html,js}',
// One recursive plugin glob subsumes the previous four narrow ones
// (static/**, screen.js, settings.html, *.html) and additionally
// scans plugin .js files that aren't screen.js (e.g.
// plugins/app_tour_*/script.js), closing a silent coverage hole.
'./plugins/**/*.{js,html}',
// highway_3d owns its styles via the `styles` capability (it ships
// plugins/highway_3d/assets/plugin.css, preflight off), so core no
// longer scans it — its arbitrary values live in its own sheet, not
// core's. Pilot for decentralizing all bundled plugins' CSS.
'!./plugins/highway_3d/**',
],
theme: {
extend: {
colors: {
dark: { 900: '#050508', 800: '#0a0a12', 700: '#10101e', 600: '#181830', 500: '#1e1e3a' },
accent: { DEFAULT: '#4080e0', light: '#60a0ff', dark: '#2060b0' },
gold: '#e8c040',
// fee[dB]ack v0.3.0 palette (additive). Namespaced under `fb`
// so it never clashes with the legacy `accent`/`dark`/`gold`
// tokens the 0.2.9 stylesheet still builds against.
// See ~/Repositories/feedBack-feedback-v030/design/01-design-system.md §1.
fb: {
bg: '#0f172a', // app background (navy)
sidebar: '#111827', // sidebar
card: '#1e293b', // cards / panels
cardMuted: '#0b1220', // inset wells
primary: '#0ea5e9', // sky — primary actions, active nav, progress fill
primaryHi: '#38bdf8', // hover
accent: '#ef4444', // red — destructive, low-accuracy
text: '#f8fafc', // primary text
textDim: '#94a3b8', // secondary text
border: '#334155', // hairlines / card borders
good: '#22c55e', // accuracy >=90%
mid: '#eab308', // accuracy 50-89%
low: '#ef4444', // accuracy <50%
gold: '#e8c040', // mastery accent retained from legacy palette
},
},
fontFamily: {
// Shared token used by BOTH the v2 (legacy) and v3 bodies. Keep it
// Inter so the default v2 UI is unchanged; v3 overrides font-display
// to Rubik in static/v3/v3.css (loaded only by the v3 page).
display: ['"Inter"', 'system-ui', 'sans-serif'],
},
},
},
safelist: [
// Dynamically-built class names that don't appear textually in
// any source file the content globs cover.
{ pattern: /^(bg|text|border|ring)-(red|green|amber|yellow|blue|indigo|purple|pink|gray|slate)-(50|100|200|300|400|500|600|700|800|900)$/ },
{ pattern: /^(bg|text|border)-(dark|accent)(-.+)?$/ },
'text-gold', 'bg-gold', 'border-gold',
],
plugins: [],
};