mirror of
https://github.com/got-feedBack/feedBack.git
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* Update GitHub repo references from feedback* to feedBack* * rename: slopsmith -> feedBack, byron -> got-feedBack Renames across the entire codebase: - slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack - byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack - /home/byron/ -> /opt/got-feedBack/ - byron@ougsoft.com -> hi@got-feedBack.org - github.com/byrongamatos/ -> github.com/got-feedback/ - com.byron. -> com.got-feedback. - SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback - Protocol/storage strings migrated with read-old/write-new pattern - window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias Refs: #rename-slopsmith * rename: complete regen against current main + fix backward-compat alias Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of current main (3 commits had landed since the branch: #572/#554/#574), resolving the four content conflicts in favour of main's newer content (autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge). Completion fixes on top of the mechanical rename: - Re-apply rename to post-branch content the original rename never saw: window.slopsmith(.Tour) consumers in lessons.js / notifications.js / onboarding-tour.js, and the matching JS + python tests (autoplay_exit, progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env vars now match server.py (which reads FEEDBACK_SYNC_STARTUP / FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real path again. - Restore the window.slopsmith backward-compat alias dropped during conflict resolution, and move the bus aliases to AFTER the _feedBackExisting merge block so they reference the fully-assembled object (also fixes the loop_api.test.js API-surface regex, which the original PR latently broke). - Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR) and gitignore it. - Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped source labels. Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669 passed / 1683 collected with 0 import errors; zero residual slopsmith/byron except the two intentional window.slopsmith aliases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * rename: implement advertised backward-compat + prune dead community plugins Address gaps where PR #537's "Backward compatibility" section was advertised but not implemented, and clean up the community plugin list. Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured): - New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI / SLOPSMITH_PLUGINS_DIR / etc. deployments keep working. - Fix the rename collapsing plugins/__init__.py and minigames/routes.py from `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost). Storage (app.js update-channel): - Read feedBack-update-channel, fall back to legacy slopsmith-update-channel, and clear the legacy key on write — so a user's update-channel preference survives the rename instead of resetting to "stable". Community plugin list (README): the rename rewrote third-party repo URLs we don't own. Probed every one; their owners never renamed, so: - Restore the 13 live community plugins to their real slopsmith-* names. - Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle). - Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory). Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors, rename-sensitive + startup suites green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: byrongamatos <xasiklas@gmail.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
103 lines
5.7 KiB
JavaScript
103 lines
5.7 KiB
JavaScript
/*
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* fee[dB]ack v0.3.0 — Audio-routing status widget (dashboard stat card).
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*
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* Flagship capability-pipeline consumer (design/05): reads the audio session
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* purely through the capability runtime —
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* audio-mix inspect → { state, faders, requiredKinds, route, analyser }
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* audio-input list-sources → { sources: [...] }
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* audio-monitoring inspect → { sessions, totalSessions }
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* — and never touches static/audio-mixer.js internals or plugins/nam_tone
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* routes directly. "Not Connected" is the honest default in the browser
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* (no native engine ⇒ no available route). Degrades on no-owner/no-handler/
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* failed and when capabilities are absent.
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*/
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(function () {
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'use strict';
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const sm = window.feedBack;
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const esc = (s) => String(s == null ? '' : s).replace(/[&<>"']/g, (c) => (
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{ '&': '&', '<': '<', '>': '>', '"': '"', "'": ''' }[c]));
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const OK = new Set(['handled', 'passed', 'transformed', 'degraded']);
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async function cmd(domain, name, args) {
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try {
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const caps = sm && sm.capabilities;
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if (!caps || typeof caps.command !== 'function') return null;
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const r = await caps.command(domain, name, args || {});
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// no-owner / no-handler / unsupported-command / incompatible-version
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// / failed → treat as "feature absent".
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return r && OK.has(r.outcome) ? (r.payload || {}) : null;
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} catch (e) { return null; }
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}
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async function readStatus() {
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const [mix, srcs, mon] = await Promise.all([
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cmd('audio-mix', 'inspect'),
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cmd('audio-input', 'list-sources'),
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cmd('audio-monitoring', 'inspect'),
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]);
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const sources = (srcs && Array.isArray(srcs.sources)) ? srcs.sources : [];
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const selected = sources.find((s) => s && s.selected) || null;
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const inputAvailable = !!(selected && selected.availability === 'available');
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const route = mix && mix.route;
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const routeActive = !!(route && route.availability === 'available');
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const plugins = (mix && Array.isArray(mix.faders)) ? mix.faders.filter((f) => f && f.kind === 'plugin') : [];
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const effectActive = plugins.length > 0 || !!(mix && mix.requiredKinds && mix.requiredKinds.plugin);
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const monitoring = !!(mon && mon.totalSessions > 0);
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// Connected = a native engine is actually routing audio. In the browser
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// there is no route, so this is false (the honest default).
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const connected = routeActive;
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const inputLabel = selected ? (selected.label || 'Input') : null;
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const effectLabel = plugins.length ? (plugins[0].label || plugins[0].ownerPluginId || 'VST/NAM/IR') : null;
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const outputLabel = route ? (route.label || route.routeKind || null) : null;
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return { connected, inputAvailable, effectActive, routeActive, monitoring, inputLabel, effectLabel, outputLabel };
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}
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function dot(on, color) {
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return '<span class="w-2.5 h-2.5 rounded-full ' + (on ? (color || 'bg-cyan-400') : 'bg-gray-600') + '"></span>';
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}
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async function render(container) {
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container = container || document.getElementById('v3-audio-routing');
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if (!container) return;
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const st = await readStatus();
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const statusLine = st.connected
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? '<span class="text-cyan-300">Connected</span>' +
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(st.effectLabel ? ' <span class="text-fb-textDim">· ' + esc(st.effectLabel) + '</span>' : '')
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: '<span class="text-fb-textDim">Not Connected</span>';
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container.className = 'bg-fb-card/80 backdrop-blur rounded-lg p-4 border border-fb-border/50 ' +
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(st.connected ? 'ring-1 ring-cyan-500/30' : '');
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container.innerHTML =
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'<div class="flex items-center gap-2 text-xs text-fb-textDim mb-3">' +
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'<svg class="w-4 h-4 text-cyan-400" fill="none" stroke="currentColor" stroke-width="2" viewBox="0 0 24 24"><path stroke-linecap="round" stroke-linejoin="round" d="M9 18V5l12-2v13M9 13l12-2"/><circle cx="6" cy="18" r="3"/><circle cx="18" cy="16" r="3"/></svg>' +
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'<span>Audio Routing</span></div>' +
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'<div class="flex items-center gap-2 text-[11px] text-fb-textDim">' +
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dot(st.inputAvailable) + '<span>Input</span>' +
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'<span class="flex-1 border-t border-dashed border-fb-border/70"></span>' +
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dot(st.effectActive) + '<span>VST/NAM/IR</span>' +
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'<span class="flex-1 border-t border-dashed border-fb-border/70"></span>' +
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dot(st.routeActive) + '<span>Output</span></div>' +
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'<div class="mt-2 text-sm font-medium">' + statusLine + '</div>';
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}
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window.v3AudioRouting = { render: render, readStatus: readStatus };
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// Refresh on relevant changes (light; no continuous polling). The dashboard
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// also calls render() each time Home is shown.
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if (sm && typeof sm.on === 'function') {
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sm.on('instrument:changed', () => render());
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sm.on('song:play', () => render());
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sm.on('song:stop', () => render());
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}
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// NOTE: do NOT subscribe to the capability '*' wildcard to auto-refresh.
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// render() -> readStatus() issues three capability commands (audio-mix
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// inspect, audio-input list-sources, audio-monitoring inspect), and the
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// runtime fans every resulting event out to '*' subscribers
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// (capabilities.js _notifySubscribers). A '*' handler that calls render()
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// therefore re-triggers itself through its own commands' events — an
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// exponential render/command storm that exhausts the V8 heap (OOM) within
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// ~0.5s of load and freezes the renderer. The explicit instrument/song
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// handlers above, plus the dashboard calling render() each time Home is
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// shown, are sufficient to keep this status card current.
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})();
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