'use strict'; const { test } = require('node:test'); const assert = require('node:assert/strict'); const fs = require('node:fs'); const path = require('node:path'); const venue = require('../../static/v3/venue-mood-fx.js'); const INDEX_HTML = path.join(__dirname, '..', '..', 'static', 'v3', 'index.html'); const V3_CSS = path.join(__dirname, '..', '..', 'static', 'v3', 'v3.css'); test('normalizeVenueMoodSetting preserves off/subtle/full and defaults invalid', () => { assert.equal(venue.normalizeVenueMoodSetting('off'), 'off'); assert.equal(venue.normalizeVenueMoodSetting('subtle'), 'subtle'); assert.equal(venue.normalizeVenueMoodSetting('full'), 'full'); assert.equal(venue.normalizeVenueMoodSetting('bogus'), 'subtle'); assert.equal(venue.normalizeVenueMoodSetting(undefined), 'subtle'); }); test('venueMoodClassForState maps performance states', () => { assert.equal(venue.venueMoodClassForState('fire'), 'venue-mood-state-fire'); assert.equal(venue.venueMoodClassForState('smoke'), 'venue-mood-state-smoke'); assert.equal(venue.venueMoodClassForState('unknown'), 'venue-mood-state-idle'); }); test('setting persistence key is feedBack-venue-mood-fx', () => { assert.equal(venue.KEY, 'feedBack-venue-mood-fx'); }); test('venue motion setting key is feedBack-venue-motion', () => { assert.equal(venue.MOTION_KEY, 'feedBack-venue-motion'); assert.equal(venue.MOTION_DEFAULT, 'subtle'); }); test('normalizeVenueMotionSetting preserves off/subtle/full and defaults invalid', () => { assert.equal(venue.normalizeVenueMotionSetting('off'), 'off'); assert.equal(venue.normalizeVenueMotionSetting('subtle'), 'subtle'); assert.equal(venue.normalizeVenueMotionSetting('full'), 'full'); assert.equal(venue.normalizeVenueMotionSetting('bogus'), 'subtle'); assert.equal(venue.normalizeVenueMotionSetting(undefined), 'subtle'); }); test('venueMotionProfile returns zero motion for off and bounded nonzero for subtle/full', () => { const off = venue.venueMotionProfile('off'); assert.equal(off.breathe, 0); assert.equal(off.parallax, 0); assert.equal(off.hazeDrift, 0); assert.equal(off.warmthPulse, 0); assert.equal(off.shimmer, 0); assert.equal(venue.venueMotionIntensity('off'), 0); const subtle = venue.venueMotionProfile('subtle'); const full = venue.venueMotionProfile('full'); assert.ok(subtle.breathe > 0 && subtle.breathe < 0.02); assert.ok(subtle.parallax > 0 && subtle.parallax < 0.02); assert.ok(subtle.hazeDrift > 0 && subtle.hazeDrift < 0.05); assert.ok(venue.venueMotionIntensity('subtle') > 0); assert.ok(venue.venueMotionIntensity('subtle') < 0.05); assert.ok(full.breathe > subtle.breathe); assert.ok(full.parallax > subtle.parallax); assert.ok(full.hazeDrift > subtle.hazeDrift); assert.ok(venue.venueMotionIntensity('full') > venue.venueMotionIntensity('subtle')); assert.ok(venue.venueMotionIntensity('full') < 0.1); }); test('prefersReducedMotion is a boolean helper', () => { assert.equal(typeof venue.prefersReducedMotion(), 'boolean'); }); test('index.html contains venue motion select separate from mood fx', () => { const html = fs.readFileSync(INDEX_HTML, 'utf8'); assert.match(html, /id="venue-motion-select"/); assert.match(html, /Venue Motion/); assert.match(html, /id="venue-mood-fx-select"/); assert.match(html, /Venue Motion adds subtle background parallax only/); }); test('STRIP_OVERLAY_ENABLED is false until real venue scene assets ship', () => { assert.equal(venue.STRIP_OVERLAY_ENABLED, false); }); test('shouldShowStripOverlay is false while strip overlay is disabled', () => { assert.equal(venue.shouldShowStripOverlay('full', 'venue', true, true), false); assert.equal(venue.shouldShowStripOverlay('full', 'default', false, true), false); }); test('shouldEnableVenueMood respects off and highway_3d', () => { assert.equal(venue.shouldEnableVenueMood('off', 'default', false), false); assert.equal(venue.shouldEnableVenueMood('subtle', 'highway_3d', false), false); assert.equal(venue.shouldEnableVenueMood('full', 'default', false), true); assert.equal(venue.shouldEnableVenueMood('full', 'venue', true), true); assert.equal(venue.shouldEnableVenueMood('subtle', 'auto', true), false); assert.equal(venue.shouldEnableVenueMood('subtle', 'auto', false), true); }); test('isSuppressedBy3d only when plain 3D viz is active', () => { assert.equal(venue.isSuppressedBy3d('full', 'highway_3d', false), true); assert.equal(venue.isSuppressedBy3d('full', 'venue', true), false); assert.equal(venue.isSuppressedBy3d('full', 'default', true), false); assert.equal(venue.isSuppressedBy3d('off', 'highway_3d', false), false); }); test('isElementDisplayed ignores display:none overlays', () => { assert.equal(venue.isElementDisplayed({ style: { display: 'none' } }), false); assert.equal(venue.isElementDisplayed({ style: { display: 'block' } }), true); assert.equal(venue.isElementDisplayed(null), false); }); test('auto mode stays enabled when stale hidden 3D wrap exists in DOM', () => { assert.equal(venue.shouldEnableVenueMood('full', 'auto', false), true); assert.equal(venue.shouldEnableVenueMood('full', 'auto', true), false); }); test('index.html contains venue markup and script order', () => { const html = fs.readFileSync(INDEX_HTML, 'utf8'); assert.match(html, /id="v3-venue-mood-fx"/); assert.match(html, /class="venue-mood-lights"/); assert.match(html, /class="venue-mood-crowd"/); assert.match(html, /class="venue-mood-haze"/); assert.match(html, /id="venue-mood-fx-select"/); assert.match(html, /id="venue-motion-select"/); assert.match(html, /id="venue-viz-mode-hint"/); assert.match(html, /id="venue-mood-fx-3d-hint"/); assert.match(html, /id="v3-venue-mode-badge"/); assert.match(html, /id="v3-venue-scene-wash"/); assert.match(html, /venue-viz\.js/); const hudIdx = html.indexOf('live-performance-hud.js'); const venueIdx = html.indexOf('venue-mood-fx.js'); assert.ok(hudIdx !== -1 && venueIdx !== -1 && venueIdx > hudIdx); }); test('CSS disables bottom strip and keeps transport above overlays', () => { const css = fs.readFileSync(V3_CSS, 'utf8'); assert.match(css, /\.venue-mood-fx[\s\S]*display:\s*none/); assert.match(css, /\.venue-mood-fx[\s\S]*pointer-events:\s*none/); assert.match(css, /\.v3-venue-scene-wash[\s\S]*z-index:\s*3/); assert.match(css, /\.v3-venue-mode-badge[\s\S]*z-index:\s*18/); assert.match(css, /#player \.v3-transport[\s\S]*z-index:\s*20/); }); test('CSS includes reduced-motion rule for venue animations', () => { const css = fs.readFileSync(V3_CSS, 'utf8'); assert.match(css, /@media \(prefers-reduced-motion: reduce\)[\s\S]*\.venue-mood-fx/); }); test('off setting hides venue layer via applyClasses', () => { class El { constructor() { this.className = ''; this.attrs = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, }; setAttribute(k, v) { this.attrs[k] = String(v); } } const player = new El(); const layer = new El(); layer.classList.add('hidden'); venue.applyClasses(player, layer, 'off', 'fire', false); assert.match(player.className, /venue-mood-off/); assert.match(player.className, /venue-mood-state-fire/); assert.match(layer.className, /hidden/); }); test('applyClasses can still unhide layer when strip overlay is explicitly enabled', () => { class El { constructor() { this.className = ''; this.attrs = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, }; setAttribute(k, v) { this.attrs[k] = String(v); } } const player = new El(); const layer = new El(); layer.classList.add('hidden'); venue.applyClasses(player, layer, 'full', 'idle', true); assert.match(player.className, /venue-mood-full/); assert.equal(layer.className.includes('hidden'), false); }); test('event integration still applies mood state classes without showing strip', () => { class El { constructor() { this.className = ''; this.attrs = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, }; setAttribute(k, v) { this.attrs[k] = String(v); } } const listeners = new Map(); const sm = { on(event, fn) { const list = listeners.get(event) || []; list.push(fn); listeners.set(event, list); }, emit(event, detail) { (listeners.get(event) || []).forEach((fn) => fn({ detail })); }, }; const player = new El(); const layer = new El(); const runtime = venue.bindRuntime(sm, { player, layer }); runtime.beginSession(); sm.emit('v3:live-performance-state', { hits: 95, misses: 5, judged: 100, streak: 12, bestStreak: 12, accuracyPct: 95, state: 'fire', }); assert.match(player.className, /venue-mood-state-fire/); assert.match(layer.className, /venue-mood-state-fire/); assert.equal(layer.className.includes('hidden'), true); assert.equal(runtime.getCurrentState(), 'fire'); }); test('smoke state applies smoke classes on layer', () => { class El { constructor() { this.className = ''; this.attrs = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, }; setAttribute(k, v) { this.attrs[k] = String(v); } } const listeners = new Map(); const sm = { on(event, fn) { const list = listeners.get(event) || []; list.push(fn); listeners.set(event, list); }, emit(event, detail) { (listeners.get(event) || []).forEach((fn) => fn({ detail })); }, }; const player = new El(); const layer = new El(); const runtime = venue.bindRuntime(sm, { player, layer }); runtime.beginSession(); sm.emit('v3:live-performance-state', { state: 'smoke', hits: 1, misses: 9, judged: 10, streak: 0, bestStreak: 0, accuracyPct: 10 }); assert.match(player.className, /venue-mood-state-smoke/); assert.match(layer.className, /venue-mood-state-smoke/); }); test('3D suppression clears when viz mode returns to default or venue', () => { assert.equal(venue.shouldEnableVenueMood('full', 'highway_3d', false), false); assert.equal(venue.shouldEnableVenueMood('full', 'default', false), true); assert.equal(venue.shouldEnableVenueMood('full', 'venue', true), true); assert.equal(venue.shouldEnableVenueMood('full', 'auto', false), true); }); test('venue visualization session hides strip and marks scene pending', () => { class El { constructor() { this.className = ''; this.attrs = {}; this.value = 'venue'; this.dataset = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, toggle: (c, force) => { const has = this.className.split(/\s+/).includes(c); const on = force === undefined ? !has : !!force; if (on && !has) this.classList.add(c); else if (!on && has) this.classList.remove(c); }, }; setAttribute(k, v) { this.attrs[k] = String(v); } addEventListener() {} } const listeners = new Map(); const sm = { on(event, fn) { const list = listeners.get(event) || []; list.push(fn); listeners.set(event, list); }, emit(event, detail) { (listeners.get(event) || []).forEach((fn) => fn({ detail })); }, }; const player = new El(); const layer = new El(); const hintVenue = new El(); hintVenue.classList.add('hidden'); const hint3d = new El(); hint3d.classList.add('hidden'); const badge = new El(); badge.classList.add('hidden'); const sceneWash = new El(); sceneWash.classList.add('hidden'); const vizPicker = new El(); vizPicker.value = 'venue'; const storage = new Map([['feedBack-venue-mood-fx', 'full']]); const origDocument = global.document; global.document = { getElementById(id) { if (id === 'viz-picker') return vizPicker; if (id === 'venue-mood-fx-select') return null; return null; }, querySelectorAll() { return [{ style: { display: 'block' } }]; }, }; global.localStorage = { getItem(k) { return storage.has(k) ? storage.get(k) : null; }, setItem(k, v) { storage.set(k, String(v)); }, }; try { const runtime = venue.bindRuntime(sm, { player, layer, hintVenue, hint3d, badge, sceneWash }); runtime.beginSession(); const st = runtime.getState(); assert.equal(st.isVenueVisualization, true); assert.equal(st.visible, false); assert.equal(st.venueScenePending, true); assert.equal(layer.className.includes('hidden'), true); assert.match(player.className, /is-venue-visualization/); assert.match(player.className, /venue-scene-pending/); assert.equal(hintVenue.className.includes('hidden'), false); // V2: no DOM placeholder badge during Venue playback assert.equal(badge.className.includes('hidden'), true); assert.equal(sceneWash.className.includes('hidden'), true); } finally { global.document = origDocument; delete global.localStorage; } }); test('plain 3D highway does not show venue placeholder', () => { class El { constructor() { this.className = 'hidden'; this.value = 'highway_3d'; this.dataset = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, toggle: (c, force) => { const has = this.className.split(/\s+/).includes(c); const on = force === undefined ? !has : !!force; if (on && !has) this.classList.add(c); else if (!on && has) this.classList.remove(c); }, }; setAttribute() {} addEventListener() {} } const listeners = new Map(); const sm = { on(event, fn) { const list = listeners.get(event) || []; list.push(fn); listeners.set(event, list); }, }; const player = new El(); const layer = new El(); const badge = new El(); badge.classList.add('hidden'); const sceneWash = new El(); sceneWash.classList.add('hidden'); const vizPicker = new El(); vizPicker.value = 'highway_3d'; const origDocument = global.document; global.document = { getElementById(id) { if (id === 'viz-picker') return vizPicker; return null; }, querySelectorAll() { return []; }, }; global.localStorage = { getItem() { return 'full'; }, setItem() {}, }; try { const runtime = venue.bindRuntime(sm, { player, layer, badge, sceneWash }); runtime.refreshVisibility(); assert.equal(player.className.includes('is-venue-visualization'), false); assert.match(badge.className, /hidden/); assert.match(sceneWash.className, /hidden/); assert.equal(runtime.getState().isVenueVisualization, false); } finally { global.document = origDocument; delete global.localStorage; } }); test('runtime listens for viz renderer events to refresh visibility', () => { const source = fs.readFileSync(path.join(__dirname, '..', '..', 'static', 'v3', 'venue-mood-fx.js'), 'utf8'); assert.match(source, /sm\.on\('viz:renderer:ready', refreshVisibility\)/); assert.match(source, /sm\.on\('viz:reverted', refreshVisibility\)/); }); test('window.v3VenueMoodFx exposes getState with venue flag', () => { assert.equal(typeof venue.getState, 'function'); const st = venue.getState(); assert.equal(typeof st.setting, 'string'); assert.equal(typeof st.enabled, 'boolean'); assert.equal(typeof st.suppressedBy3d, 'boolean'); assert.equal(typeof st.isVenueVisualization, 'boolean'); }); test('setMotion persists feedBack-venue-motion and syncs renderer', () => { const storage = new Map(); let synced = null; global.localStorage = { getItem(k) { return storage.has(k) ? storage.get(k) : null; }, setItem(k, v) { storage.set(k, String(v)); }, }; globalThis.h3dVenueSceneSetMotionMode = (mode) => { synced = mode; }; const origDocument = global.document; global.document = { getElementById: () => null }; try { assert.equal(venue.setMotion('full'), 'full'); assert.equal(storage.get('feedBack-venue-motion'), 'full'); assert.equal(synced, 'full'); assert.equal(venue.setMotion('nope'), 'subtle'); assert.equal(synced, 'subtle'); } finally { global.document = origDocument; delete global.localStorage; delete globalThis.h3dVenueSceneSetMotionMode; } }); test('bindRuntime wires venue motion select', () => { class El { constructor() { this.className = ''; this.attrs = {}; this.value = ''; this.dataset = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, }; setAttribute() {} addEventListener(_ev, fn) { this._fn = fn; } } const listeners = new Map(); const sm = { on(event, fn) { const list = listeners.get(event) || []; list.push(fn); listeners.set(event, list); } }; const motionSel = new El(); const origDocument = global.document; let synced = null; globalThis.h3dVenueSceneSetMotionMode = (mode) => { synced = mode; }; global.localStorage = { getItem(k) { return k === 'feedBack-venue-motion' ? 'subtle' : null; }, setItem() {}, }; global.document = { getElementById(id) { if (id === 'venue-motion-select') return motionSel; if (id === 'venue-mood-fx-select') return null; return null; }, querySelectorAll() { return []; }, }; try { venue.bindRuntime(sm, { player: new El(), layer: new El() }); assert.equal(motionSel.dataset.venueMotionBound, '1'); assert.equal(motionSel.value, 'subtle'); assert.equal(synced, 'subtle'); motionSel.value = 'off'; motionSel._fn(); assert.equal(synced, 'off'); } finally { global.document = origDocument; delete global.localStorage; delete globalThis.h3dVenueSceneSetMotionMode; } }); test('song stop ends session and hides venue layer', () => { class El { constructor() { this.className = ''; this.attrs = {}; } classList = { add: (c) => { if (!this.className.includes(c)) this.className += (this.className ? ' ' : '') + c; }, remove: (c) => { this.className = this.className.split(/\s+/).filter((x) => x && x !== c).join(' '); }, }; setAttribute(k, v) { this.attrs[k] = String(v); } } const listeners = new Map(); const sm = { on(event, fn) { const list = listeners.get(event) || []; list.push(fn); listeners.set(event, list); }, }; const player = new El(); const layer = new El(); const runtime = venue.bindRuntime(sm, { player, layer }); runtime.beginSession(); assert.equal(runtime.getSessionActive(), true); runtime.endSession(); assert.equal(runtime.getSessionActive(), false); assert.match(layer.className, /hidden/); });