Feedback Arena (150 stars) now ships in every build like the bar:
4 reactive crowd loops, 2 stingers, and a flyover intro rendered
from the UE5 arena scene (200 spectators + 396-body intro fill,
state-reactive rig lighting). Served by the existing bundled-pack
fallback; venues.json unchanged. Audio files are dive-bar
placeholders until arena-scale recordings land.
Largest file is 89MB — future re-renders must stay under GitHub's
100MB hard limit.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* chore(career): refresh bar pack to v4 + restore crowd-SFX setting
Pack v4: per-character desynced animation starts, flyover intro,
per-venue reaction sounds (sfx-up/sfx-down in manifest).
Settings: re-add the crowd sound reactions toggle that was dropped
when settings.html became the passports data panel.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(v3): crowd mood-change sound reactions (cheer up / boo down)
Port the venue-crowd SFX runtime that the settings toggle and the
pack's sfx-up/sfx-down files were built for: on a committed mood
transition, play the venue's own cheer (up) or boo (down) one-shot,
gated by the feedBack-venue-crowd-sfx setting (default off).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* chore: rebuild tailwind.min.css for settings toggle classes
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Co-authored-by: Claude Fable 5 <noreply@anthropic.com>