Declares the plugin-facing JS surface as ambient types: window.slopsmith
(event bus + audio/diagnostics namespaces), window.highway (the full
createHighway() renderer API), the highway WebSocket message union
(discriminated on `type`, matching the switch in highway.js), the
setRenderer visualization contract + draw(bundle) shape, and the
keyboard-shortcut API.
Signatures verified against the live source: the `return api` object
at the tail of createHighway(), the `window.slopsmith = Object.assign`
block in app.js, audio-mixer.js, diagnostics.js, and the shortcut
registry in app.js.
Declarations only -- no file carries `// @ts-check` yet, so typecheck
stays trivially green. `tsc --noEmit --listFiles` confirms the .d.ts
is in the program and static/vendor/** is not.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Reword comments/docstrings/strings and rename identifiers that referenced
the external game and its file formats:
- format-id "psarc" -> "archive"; local vars psarc_path -> song_path,
psarc_base -> tone_base
- lyrics provenance value "sng" -> "notechart" (legacy "sng" still accepted)
- highway_3d fret-ghost scope value "rocksmith" -> "chords" (invalid/legacy
values fall back to the default, preserving behaviour)
- neutralise references in prose, test names/data, .gitattributes and docs
No functional change beyond the renamed identifiers; all Python compiles.