mirror of
https://github.com/got-feedBack/feedBack.git
synced 2026-08-18 22:42:25 +00:00
64a499975e5190c01d0867826272caa454f6fd07
7
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
727b8c8f24 |
feat(a11y): app-wide "Interface size" setting (Accessibility) (#664)
* feat(a11y): app-wide "Interface size" setting (Accessibility) Adds a dedicated Accessibility -> Interface size control so users on large, low-DPI displays can enlarge the app's menus, buttons and text (reported: eye strain on a 32" 1440p panel with no OS scaling). Mechanism: a host-owned scale capability (window.feedBack.scale) applies a RELATIVE root font-size (a % of the user-agent base, never a px literal, so a raised browser/OS base font is respected) and publishes an always-present --fb-scale token. The rem-based v3 chrome scales together; the gameplay highway canvas (device-pixel sized) is deliberately untouched, so playback resolution and FPS are unchanged. Medium (100%) clears the override, so default rendering is byte-identical to before -- zero blast radius. - Settings -> new Accessibility tab: Small/Medium/Large/Extra-Large presets (0.90/1.00/1.15/1.30) + a fine-tune slider (to 150%). - Applied pre-paint from an inline <head> script (mirrors the ss-follower pattern) so there is no flash-of-reflow on load. - window.feedBack.scale read-API (get/set + scale:changed, fires once on load) so canvas/WebGL surfaces that cannot inherit rem can follow the size. Shape mirrors the working-tuning read-API; persists as a durable preference. - Cosmetic px->rem sweep so text scales cleanly at the larger stops (2 v3.css font-sizes + 20 text-[Npx] utilities across 8 v3 files; tailwind.min.css rebuilt byte-stable via the pinned toolchain). - One-time first-run nudge for the large/low-DPI display profile that deep-links to the control (never fires once the setting is touched, or on other displays). v3-only. Verified headless: core apply/persist/reset/reload/UI-sync + nudge gating, with no console errors. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QbexxfTt8q2tAn436MqGWF * fix(v3): regenerate tailwind.min.css to satisfy tailwind-fresh CI (PR #664 review) Regenerate static/tailwind.min.css via scripts/build-tailwind.sh (tailwindcss@3.4.19) so a fresh build matches the committed artifact and the tailwind-fresh CI job's `git diff --quiet` passes. Two consecutive regenerations are byte-identical. Also (Fix 2) switch the fine-tune interface-size slider to the documented transient-preview path: oninput now calls scale.set(v, { persist:false }) so dragging previews without writing localStorage/emitting a commit each tick, and a new onchange commits with persistence on release. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: byrongamatos <xasiklas@gmail.com> |
||
|
|
f6d8e241eb |
v3 library: curated album (kind='album' + per-slot chart/arrangement pins + play-album) — P6 (#706)
* v3 library: curated album — your version of an album, one chart per slot — P6
A curated album is a hand-picked, ORDERED practice set of works with a
chosen chart per track (metadata-design 7.2) - the repeatable gameplay
loop. No new tables: a playlists row with kind='album' plus two per-slot
columns.
- Schema (additive, idempotent): playlists.kind ('album' | NULL=mix),
playlist_songs.arrangement (the pinned arrangement NAME - names
survive rescans; the index is resolved at play), playlist_songs.
work_key (stamped at ADD time = "resolved to preferred once at add,
pinned thereafter").
- Orphan-at-read self-heal: an album keeps every slot. A slot whose
pinned chart was deleted resolves to the work's CURRENT keeper at
read (marked "(auto)"; membership is never rewritten - if the file
returns, the slot resolves back to itself), and reports missing when
the whole work is gone so the set's denominator stays honest. Mixes
keep hiding dead songs byte-identically.
- Slot editor: PATCH /api/playlists/{pid}/songs/{fn} pins/clears the
arrangement and/or swaps the slot's chart - validated to the SAME
work via the stored stamp, position + pin kept, duplicate members
rejected. The per-slot pick is independent of the work's global
preferred: a rehearsed set stays the same notes even if the global
keeper is re-picked later.
- UI: "New album" on the Playlists screen (album chip + disc cover);
the album detail adds a set-scoped "Album repertoire" meter (N of M
mastered - per-track mastery, never one album score), per-track
accuracy, and a per-row slot editor listing only the work's charts.
"Play album" runs the play-queue front-to-back honoring pins (the
queue already supported per-index arrangements); per-row play uses
the resolved chart + pinned arrangement.
12 new tests; playlists/collections regressions green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nm7tHs1Yvjjtnnu4nzJgdN
* fix(v3): count all album slots (list vs detail parity) + surface slot-edit PATCH failures (PR #706 review)
_playlist_count applied the mix "dead-filter" to every playlist, so an album's
list-card count dropped orphaned/missing slots that its detail view still
renders and plays (5-track album, 2 pins deleted → card "3" vs detail 5). Count
ALL slots for kind='album' (mirroring get_playlist's is_album discriminator);
mixes/other kinds keep the dead-filter. openSlotPicker's Apply now checks the
jsend return and, on a rejected PATCH (swap-to-other-work / duplicate pin),
shows an inline error and keeps the picker open instead of closing as success.
Adds album count-parity + mix dead-filter regression tests.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: byrongamatos <xasiklas@gmail.com>
|
||
|
|
41cdfd576a |
feat(v3): play a playlist as a queue with auto-advance (#685)
Playing a playlist previously played one song and returned to the menu -- a play-queue was never implemented. Add window.feedBack.playQueue (start / advance / hasNext / clear) and a "Play all" button on the playlist detail. Advancing rides the same exit choke point as auto-exit and a results-card close: song-end paths call window.closeCurrentSong() (the auto-exit grace timer and a results screen's release()), so wrapping it plays the next track instead of returning to the menu -- advancing AFTER the user dismisses a score card, not through it. A user-initiated exit (Escape / the close button) uses the bareword closeCurrentSong(), left untouched, so leaving the player still leaves and abandons the queue. playSong gains a fromQueue guard (a manual play abandons a stale queue) and closeCurrentSong clears the queue on a real close. Binds via song:ended / the choke point, not the <audio> element, so it advances on the desktop (JUCE) route too. The no-queue path is unchanged. Claude-Session: https://claude.ai/code/session_01QbexxfTt8q2tAn436MqGWF Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
||
|
|
90fb2ee3bc |
feat(v3): content-dependent playlist covers + custom art (#626)
* feat(v3): content-dependent playlist covers + custom art upload Playlist cards were a tiny 🎵 emoji on an empty square. Now the cover reflects the playlist's contents, and you can override it with a custom image. Cover (in priority order): - custom uploaded cover, else - empty playlist -> the icon - a few songs -> the first song's album art - 4+ songs -> a 2x2 album-art mosaic Backend (server.py): - MetadataDB.list_playlists() returns each playlist's first few still-present songs' art URLs (`art_urls`) for the content cover. - GET /api/playlists and GET /api/playlists/{id} add `cover_url` when a custom cover exists. - POST/GET/DELETE /api/playlists/{id}/cover — store a small PNG thumbnail under CONFIG_DIR/playlist_covers/ (PIL-converted, mirroring song-art upload); the cover is deleted with the playlist. Cover mutators added to _MUTATING_ROUTES. Frontend (static/v3/playlists.js): playlistCoverHtml(p) renders the rules above; the playlist detail view gets "Cover" (pick an image) + "Remove cover". Tests: tests/test_playlists_api.py (art_urls + cover roundtrip / reject-non-image / delete-removes-cover — 11 pass) and tests/js/v3_playlist_cover.test.js. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QbexxfTt8q2tAn436MqGWF * fix(playlists): 400 (not 500) on non-string cover image + bust same-second cover cache Two review follow-ups on the playlist-cover endpoints: - POST /cover did `if "," in b64` before any type check, so a non-string image (e.g. {"image": 123} / null) raised TypeError -> 500. Guard with isinstance (mirrors the avatar/song-art upload) for a clean 400. +regression test covering number/null/object/list. - The cover URL busted only on int(st_mtime) (1s granularity) and GET /cover sent no cache headers, so a same-second replace/remove/re-upload could serve a stale image. Use st_mtime_ns in the cache-bust token and add the shared no-cache header (_ART_CACHE_HEADERS), matching song art. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: byrongamatos <xasiklas@gmail.com> |
||
|
|
a57d0e3f85 |
fix(v3): replace broken window.prompt() in Playlists with in-app uiPrompt modal (#614)
window.prompt() is a silent no-op in the Electron desktop shell, so the Playlists "New Playlist" and "Rename" buttons and the library's bulk "add selected songs to a playlist" action did nothing. Route all three through the existing window.uiPrompt() modal (resolves to the string, or null on cancel; the handlers were already async). window.confirm() works in Electron and is left as-is. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|
|
af2949677a |
rename: slopsmith → feedBack, byron → got-feedBack (#537)
* Update GitHub repo references from feedback* to feedBack* * rename: slopsmith -> feedBack, byron -> got-feedBack Renames across the entire codebase: - slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack - byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack - /home/byron/ -> /opt/got-feedBack/ - byron@ougsoft.com -> hi@got-feedBack.org - github.com/byrongamatos/ -> github.com/got-feedback/ - com.byron. -> com.got-feedback. - SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback - Protocol/storage strings migrated with read-old/write-new pattern - window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias Refs: #rename-slopsmith * rename: complete regen against current main + fix backward-compat alias Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of current main (3 commits had landed since the branch: #572/#554/#574), resolving the four content conflicts in favour of main's newer content (autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge). Completion fixes on top of the mechanical rename: - Re-apply rename to post-branch content the original rename never saw: window.slopsmith(.Tour) consumers in lessons.js / notifications.js / onboarding-tour.js, and the matching JS + python tests (autoplay_exit, progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env vars now match server.py (which reads FEEDBACK_SYNC_STARTUP / FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real path again. - Restore the window.slopsmith backward-compat alias dropped during conflict resolution, and move the bus aliases to AFTER the _feedBackExisting merge block so they reference the fully-assembled object (also fixes the loop_api.test.js API-surface regex, which the original PR latently broke). - Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR) and gitignore it. - Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped source labels. Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669 passed / 1683 collected with 0 import errors; zero residual slopsmith/byron except the two intentional window.slopsmith aliases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * rename: implement advertised backward-compat + prune dead community plugins Address gaps where PR #537's "Backward compatibility" section was advertised but not implemented, and clean up the community plugin list. Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured): - New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI / SLOPSMITH_PLUGINS_DIR / etc. deployments keep working. - Fix the rename collapsing plugins/__init__.py and minigames/routes.py from `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost). Storage (app.js update-channel): - Read feedBack-update-channel, fall back to legacy slopsmith-update-channel, and clear the legacy key on write — so a user's update-channel preference survives the rename instead of resetting to "stable". Community plugin list (README): the rename rewrote third-party repo URLs we don't own. Probed every one; their owners never renamed, so: - Restore the 13 live community plugins to their real slopsmith-* names. - Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle). - Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory). Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors, rename-sensitive + startup suites green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: byrongamatos <xasiklas@gmail.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|
|
6c110398b4 | Clean release snapshot |