Commit Graph
11 Commits
Author SHA1 Message Date
topkoa 3a50e593bf fix(panes): fail fast when the pane window is unreachable; validate opts.header
Two from review.

1. _whenReady's own comment said a SecurityError means the pop-out is not
   reachable from this realm and "no amount of waiting will fix it" — and then
   it waited the full 10s deadline anyway. Ten seconds of a detached panel and a
   half-popped-out UI, for a condition we had already diagnosed as fatal.

   It now gives up after a 1s grace instead. Not instantly, deliberately: a
   throw *during* the navigation from about:blank to /pane would otherwise take
   down a pop-out that was about to work perfectly. A second is far more than
   that transition needs and far less than a user should spend staring at a
   detached panel.

2. attachChip() took opts.header on trust. It's a public plugin API, and a
   truthy non-Element header (a selector string, a wrapper object, a ref) is an
   easy mistake — one that surfaced as a confusing DOM exception from deep
   inside core instead of a TypeError naming the offending pane.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 20:36:10 -04:00
topkoa 671aba950c chore(panes): drop the leftover adoption diagnostics
A ~15-line console.info dumping computed styles, sizes, child counts and the
element's inline style on every single pop-out. It was instrumentation written
to chase the "panel comes home dead" bug, and it should have gone out with the
rest of the debugging — it survived the cleanup.

Removed rather than downgraded to console.debug: nothing here is worth keeping
even behind a flag. The failures it was built to diagnose are all handled and
commented now, and the paths that can still go wrong (window never loads, adopt
throws) already log a console.error that says what happened.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 20:08:48 -04:00
topkoa 95d6d8a46e fix(panes): keep panes.css last in the pane window's cascade
_copyStyles appended the app's stylesheets to the pane document — which
already links panes.css — so they landed AFTER it. In the app document
panes.css loads last, after tailwind/style/v3, and its rules win ties. In the
pane window that order was silently inverted, letting core styles override the
pane chrome and the .fb-paned placement rules.

Cascade order is not a detail here. "Looks identical" has to include the order
things are said in, or the same markup with the same sheets can still render
differently.

The clones now go in BEFORE pane.html's own link, preserving their relative
order among themselves and leaving panes.css last, exactly as in the app.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 20:01:17 -04:00
topkoa f43779c99e fix(panes): detach the element when the pop-out starts, not when it lands
The window host's place() is asynchronous — it opens the window, waits for
/pane to load, and only then adopts the element in. But the manager emits
`panes:opened` as soon as place() returns, and the chip reacts by putting its
"popped out" stub where the element used to be.

So for that gap the user saw BOTH: the real panel still sitting in its
original spot, and a stub next to it claiming the panel had left. On a window
that never loads, that lasts the full 10s readiness timeout.

Detach the element as soon as we commit to moving it. That is not destructive:
the node keeps its owner document, its listeners and its closures — it is
simply out of the tree, waiting for a document to be adopted into. And if the
window never loads, closePane() puts it straight back at its home, which is
exactly what the failure path already does.

The dock host has no such gap; its place() moves the element synchronously.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 19:52:32 -04:00
topkoa 82aa8a757e fix(panes): harden the persisted host map against unsafe pane ids
A pane id is plugin-controlled, and it becomes a KEY in the persisted
{ paneId: hostId } map. `__proto__` and friends are not ids, they are booby
traps:

  - `map['__proto__'] = 'window'` on a plain object corrupts the map, and
    can reach Object.prototype.
  - `map[id]` on a polluted (or hand-edited) object can return a value straight
    off the prototype chain for a pane that was never remembered at all — so a
    pane could be "restored" to a host nobody ever put it in.

Three layers, because each is a one-liner:

  - Reject `__proto__` / `constructor` / `prototype` as pane ids at
    registration, so they never reach storage.
  - Re-key whatever comes out of localStorage onto a null-prototype object, so
    a corrupt or hand-edited value cannot smuggle a prototype in.
  - Read with an own-property check.

Also from the same review:

  - Removed `window.__fbPaneWindows`. It was exposed for pane-desktop.js back
    when that file needed to reach the window handles; the rewrite dropped that
    need and nothing has referenced it since. Dead global, and its comment
    described a collaborator that no longer exists.
  - Corrected the /pane cache comment. It claimed a stale page would leave the
    window blank, which stopped being true when the readiness check gained a
    `doc.body` fallback — it would still work, just without the pane window's
    own layout. A comment that describes a failure mode the code no longer has
    is worse than no comment.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 19:39:57 -04:00
topkoa cb425ed48d fix(panes): don't hide a docked pane; don't force display; restore visibility
Six more findings from CodeRabbit on #928. Three are real bugs.

1. THE CHIP HID DOCKED PANES. `_onOpened` decided "did the pane take my
   element?" from `ownerDocument !== document`. That is true for a pane in a
   pop-out window — and false for a pane moved into the DOCK, which lives in
   this very document. So docking a pane stamped `.fb-pane-detached`
   (display:none !important) onto the panel the user was looking at, and put
   the stub next to it instead of at its home.

   The element cannot answer this question — `isConnected` is true in a pane
   window, `ownerDocument` is this one in the dock. Both were live bugs. Ask
   the manager, which knows exactly what it handed to the host:
   `panes.elementOf(id)`. That holds for every host, and for reconciling after
   the fact (detail == null), which is what a plugin rebuilding its panel
   mid-pop-out triggers.

2. `.fb-paned` FORCED `display: block !important`. A panel that is
   `display:flex` or `grid` would be silently re-laid-out while detached —
   the exact opposite of "placement only", and precisely the kind of surprise
   this feature exists to avoid. Removed.

   Making a hidden panel visible is a separate job, and it now belongs to the
   manager, which does it without touching the panel's display MODE: clear
   `hidden`, and clear an inline `display:none` if that is how the panel hides.

3. VISIBILITY IS NOW RESTORED. The hosts used to set `el.hidden = false` and
   never put it back, so the docs' "core only changes placement" was a lie and
   a panel's hidden state was quietly lost. The manager stashes both `hidden`
   and the inline `display` on open and restores them on dock: a panel that was
   closed when you opened its pane from the tray goes back to being closed; one
   that was open stays open.

Plus:

- The launcher rebuilt its whole list on every panes:opened/closed — including
  the one fired by clicking a button in that list — destroying the button under
  the user's finger and dropping focus to <body>. It now restores focus to the
  toggled pane's button.
- `_copyStyles` cloned every stylesheet link, including the panes.css that
  pane.html already loads. Skip sheets the pane document already has.
- Docs: the chip may route to the DOCK, not always a window (it goes through
  detach() → the host router). `header` precedence was documented backwards —
  an explicit `header` wins. And the visibility contract above is now written
  down rather than being a surprise.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 19:24:00 -04:00
topkoa 859b0036e5 fix(panes): review fixes — stranded elements, duplicate listener, class clobber
Three real findings from CodeRabbit on #928, all in current code.

1. closePane() adopted the element out of the pane window ONLY when its
   original home was still connected. If the panel never had a parent (a
   plugin that builds it lazily and hands it straight over) or its container
   was torn down while the pane was out (a screen change), the whole block was
   skipped — leaving the element inside a window we then close, which strips
   every listener in its subtree. That is exactly the "comes home dead" failure
   this ordering exists to prevent; the guard just moved it from the common
   path to the rare one, where it is far harder to spot.

   Adopting and re-homing are two different jobs and only one of them is
   allowed to fail. Adopt UNCONDITIONALLY — that is what rescues the element —
   and insert only when there is somewhere to insert it. With no home the
   element ends up owned by this document but not in it: detached, intact,
   listeners alive, ready for the plugin to re-insert.

2. The pane window's `beforeunload` handler was registered TWICE, comment block
   and all — a bad scripted edit on my part. Harmless (the handler is
   idempotent via panes.isOpen) but dead duplicate code. Also fixed the stale
   comment further down that still claimed there was no beforeunload listener
   at all.

3. _copyStyles ASSIGNED className on the pane document's <html> and <body>
   instead of merging. pane.html sets `class="fb-pane-window"` on <html>, and
   panes.css hangs the pane window's own chrome off exactly that — so copying
   the app's classes over it silently took the pane window's own layout with
   them. Merge both class lists, and append the interface-scale inline style
   rather than replacing the attribute.

Also guarded the docs' integration example behind a feedBack.panes check: the
doc says the API is optional, and then showed an example that would throw on a
host without it.

Not applicable (reviewed against e5cbea2, the branch's first commit, before the
rebuild): the prototype-pollution findings in pane-bridge.js and pane-mirror.js,
and the `panes[]` manifest validation in plugins/__init__.py. All three files are
gone — 188bdaa deleted the entire cross-realm bridge, mirrorGlobal, and manifest
layer when panes switched to moving the real DOM node.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 19:04:10 -04:00
topkoa 1e5282e27e fix(panes): get the element out before the pane window's document dies
Docking a popped-out panel brought it home DEAD. It rendered perfectly —
right markup, right size, right place — and every control in it was inert:
the close button, the sliders, the presets, even the pop-out chip. A
photograph of a panel.

Closing a pane window tears down its document, and the panel was still
inside it. The node itself survives (the manager holds a reference), but
every event listener in its subtree goes with the document that hosted
them. Two paths did this:

  1. closePane() called the host's unplace() — which closes the window —
     BEFORE adopting the element back. Order is now reversed, and the
     comment says why so nobody helpfully "tidies" it back.

  2. The user closing the pane window themselves was only noticed by the
     `closed` poll, which by definition runs AFTER the document is gone.
     The window now gets a `beforeunload` listener that brings the element
     home while its document is still alive.

That listener has to be attached AFTER /pane loads: window.open() hands
back a throwaway about:blank document, and anything registered on it is
discarded when the real page replaces it. This is the same trap that made
the pane window blank in the first place — adopt into about:blank and the
panel is destroyed a moment later — and it is now handled in both places.

The `closed` poll stays, but only as a last-resort net for a CRASHED pane
window, where nothing can be saved.

Also fixed while chasing this:

  - The chip stamped `.fb-pane-detached` (display:none !important) onto the
    element to hide it in the main window — and that element is the one we
    move, so the class travelled with it and blanked the pane window. The
    chip now only hides an element the pane did NOT take, and marks the hole
    with its stub otherwise. "Did not take" is an ownerDocument test, not
    isConnected: a panel sitting in a pane window IS connected, just not
    here, and a plugin that rebuilds its panel (Camera Director does, on
    every mode change) re-runs attachChip while popped out.

  - The stub was inserted "before the element", which is nowhere — the
    element has left the document. The manager now hands over the element's
    recorded home, and the stub goes there.

  - GET /pane sent no cache headers. A stale copy is especially nasty here:
    the opener waits for an element inside that page before adopting, so an
    old cached version means the pane window just sits there blank.

Verified in the desktop app: pop out, use the controls in the pane window,
dock back, use them again. Panel comes home alive.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 18:47:38 -04:00
topkoa 9e9f0fdac6 fix(panes): adopt into the real pane document, not about:blank
Both pop-outs opened blank.

window.open() returns immediately, and the window it hands back already has
a document — an `about:blank` one, whose readyState is 'complete'. So the
host cheerfully adopted the panel into THAT, it worked for a few
milliseconds, and then /pane finished loading, replaced the document, and
took the panel with it. Blank window, vanished element.

Waiting for 'load' is no better: it may already have fired for about:blank
before we could listen.

So don't trust readyState and don't trust 'load' — wait for the one thing
that exists only in the document we actually want: pane.html's
#fb-pane-root. Poll for it (guarding the cross-document window while it is
mid-swap), give up after 10s, and on failure bring the element home rather
than stranding it in a window that never loaded.

Also drop the popup's 'beforeunload' listener: it was registered on the
about:blank window and discarded along with it, so it never fired. The
`closed` poll is what notices a user shutting a pane window — as it must be
anyway, since a crashed renderer never says goodbye either.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 18:20:57 -04:00
topkoa 188bdaa837 feat(panes)!: move the real element, instead of rebuilding it
The first cut of this got the model wrong. A pane was a SECOND
implementation of the plugin's panel — its own sliders, its own styling,
driven over a cross-realm bridge (ctx, a state store, capability RPC,
mirrorGlobal, a stream sampler). Popping out gave you something that
resembled the panel you popped, and every feature it did not reimplement
(presets, tabs, EQ, language) was simply gone.

What a user wants from "pop this out" is the thing they popped out.

So: MOVE THE REAL ELEMENT. Same-origin windows can adopt each other's
nodes, and an adopted node keeps its event listeners and its closures.
The panel goes on running the plugin's own code, against the plugin's own
state, in the plugin's own realm — it is merely being DISPLAYED in another
window. Copy the app's stylesheets into that window and it looks identical
too, because it is identical.

The plugin's side collapses to two lines:

    feedBack.panes.register({ id, title, element: () => panelEl });
    feedBack.panes.attachChip(panelEl, id);

and everything comes along: the CSS, the listeners, the presets, the
state. Nothing to keep in step, because there is no second copy.

Deleted, all of it now pointless: pane-bridge (ctx + transports), pane-hub
(the cross-realm server), pane-runtime (the pane realm's boot), pane-streams
(the rAF sampler that existed because an AnalyserNode can't cross a window),
pane-mirror (mirrorGlobal), pane-plugins + the manifest `panes[]` key and its
server-side validation, panes.state(), and both built-in demo panes. ~1200
lines. None of it was wrong — it was all correct machinery for the wrong
problem.

Consequences worth knowing:

- The window MUST be opened by the renderer with window.open(), not by the
  desktop's main process: a window we did not open gives this realm no handle
  to its document, and without the handle there is nothing to adopt into.
  Electron turns the same-origin window.open() into a real BrowserWindow
  anyway (setWindowOpenHandler → 'allow'), so we get the OS window AND the
  live DOM link. The desktop side finds it by frame name.
- `.fb-paned` neutralises PLACEMENT only (position/inset/width/z-index/shadow).
  A plugin panel is nearly always a fixed overlay pinned to a corner of the
  app; alone in a 380px window that positioning is nonsense. Colours, borders,
  padding, fonts and the panel's own internal layout are untouched — the whole
  promise is that what you popped out is what you get.
- The element is returned to its EXACT home on dock: same parent, same position
  among its siblings.
- The plugin's code still runs in the main window. So a document.body
  .appendChild() inside a panel (a tooltip, a popover) lands in the main
  window, not the pane — anchor to the panel instead. And a continuously
  animating panel may run slowly while the main window is backgrounded, since
  its rAF lives there. Both documented.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 18:12:46 -04:00
topkoa fefb9051a4 feat(panes): pop-out windows — the pane realm, hub, and remote transport
A pane can now leave the main window entirely. Same `mount(root, ctx)`,
same file, different JS realm — which is what the ctx-only contract in the
previous commit was for.

## A purpose-built document, not the app shell with a flag on it

`GET /pane` serves static/panes/pane.html: the bridge, the runtime, and
the pane's own script. No highway, no library, no v3 shell, no <audio>,
no Tailwind.

The splitscreen follower takes the other road — it reloads the whole app
at `/?ssFollower=1` and hides what it doesn't want — and pays for it with
an anti-flash block that must run before any script parses (index.html),
bail-outs in app.js and shell.js, and ~40 lines of CSS hiding core
elements by id. It loads the entire app to throw it away. A pane window
has nothing to throw away, so it boots in milliseconds and there is
nothing to flash.

The cost is that `window.feedBack` in a pane realm is a deliberate,
documented SUBSET. The runtime installs exactly what a pane is promised —
`panes.register`, and the no-op chip/dock calls a shared script may make
at load — so a pane reaching for something it was never given fails
loudly at authoring time instead of subtly at runtime.

## The channel

BroadcastChannel('feedback-panes'), same origin. This works only because
Electron's setWindowOpenHandler returns `action: 'allow'` for same-origin
URLs: `deny` would push the window to the system browser, a different
Chromium instance, where BroadcastChannel cannot reach it and the pane
would silently never sync. That flag is load-bearing.

  hello -> snapshot   resync-on-open, always. The snapshot is the only way
                      the pane realm learns anything.
  state               main is authoritative. A pane's write is a REQUEST;
                      main applies it and echoes to every realm, so a
                      losing write self-corrects instead of splitting brain.
  rpc / rpc:reply     ctx.call() -> the capability bus, with a 10s deadline.
                      Without one, a main window that died mid-call leaves
                      the pane's promise pending forever.
  event               allowlisted bus events, JSON-safe. A CustomEvent
                      carrying a DOM node (highway:canvas-replaced does)
                      would throw on postMessage and take the channel down
                      for everyone, so detail is round-tripped through JSON.
  stream              one coalesced message per pane per frame, OVERWRITING
                      anything not yet flushed. Queueing would build a
                      backlog: Chromium throttles a backgrounded window, and
                      the main window is exactly what's backgrounded while
                      the user looks at the pane.
  sub / unsub         refcounts the main-realm sampler.
  bye                 both directions.

## The follower clock

The pane extrapolates between broadcasts: anchor + observedRate * elapsed,
capped at 2s. observedRate is learned from the broadcasts themselves
(dt/dwall) so it tracks the speed slider without being told about it, and
seeks/pauses are excluded from the fit — a jump is not a tempo. Capping it
means a dead main window decays into a frozen clock rather than one that
confidently runs away. This is splitscreen's hard-won trick, generalized:
panes just call ctx.playhead().

## Failure modes, all of them

- Main window closes -> `bye {main-closed}` and the pane says so plainly,
  rather than showing a frozen playhead that looks live. The host also
  closes its windows outright; a pane that cannot be fed should not be on
  screen.
- Pane window X'd or crashed -> a `closed` poll reaps it (a crashed
  renderer never sends `bye`), the pane closes, and the chip's dialog comes
  back. Without this the user's dialog stays hidden with no way back.
- Popup blocked -> a toast, and we bail BEFORE the manager records
  anything, so the caller's dialog stays exactly where it was.
- Nobody answers `hello` in 5s -> the window says so instead of spinning.
- A pane with no `script` is a closure in this realm and cannot honestly
  cross a window boundary. The window host declines it (canHost) and the
  router falls back to the dock.
- A browser blocks window.open() outside a user gesture, so a popped-out
  pane cannot be auto-restored on page load — it would only ever produce a
  "blocked" toast. Such a pane comes back in the DOCK, and the chip pops it
  out again on the next click. (autoRestore: false. The desktop host will
  set it true.)

Hosts may now declare `remote: true`, meaning the pane's mount() runs in
another realm: the manager then owns only the authoritative state store and
never calls mount() itself. That is the seam the Electron BrowserWindow +
tray host drops into next, with no change here.

Verified: popped Now Playing and Mixer into real windows. The pane realm has
no window.highway, no capability bus and no <audio>, yet the Mixer renders
its faders via ctx.call('audio-mix','list-faders') across the channel — and
dragging that fader IN THE PANE WINDOW moved the main window's song volume
to 55 and persisted it. Closing the pane window un-hid the mixer dialog,
removed the stub and restored the chip, while the other pane window stayed
open.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 17:03:21 -04:00