Commit Graph
10 Commits
Author SHA1 Message Date
287c23a532 feat(achievements): opt-in, privacy controls & data-min gate (epic PR2) (#591)
Sharing earned Feats on the (forthcoming) public wall is strictly opt-in,
default OFF, with a binding data-minimization contract.

- Onboarding (static/v3/profile.js): a new opt-in step (now a 5-step wizard)
  after song-directory / before paths — publishes only display name + earned
  Feats, never songs/skills/scores; off by default.
- Settings (plugins/achievements/settings.html, System tab via
  settings.category): the same toggle + a "Remove me from the wall" button
  (POST remove-me — wipes local synced state offline + enqueues removal).
- Core (server.py): achievements_enabled (bool, default false) in
  _default_settings + /api/settings validation + _RESETTABLE_SETTINGS_KEYS;
  mirrored to localStorage in app.js loadSettings().
- Data-minimization gate: engine.build_wall_payload is the single explicit-dict
  serializer; key-set is EXACTLY {display_name, player_hash, achievement_id,
  unlocked_at}, achievement_id always a Feat id. Enqueue is gated on
  opted-in AND profile identity (reused player_hash); competency never
  enqueues (integration law).

Verified natively: settings round-trip + validation + remove-me; opted-in
activity enqueues exactly one 4-field Feat payload; Playwright confirms the
5-step wizard + opt-in card (default unchecked), zero console errors.
29 plugin tests + new settings tests pass.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 17:00:30 +02:00
05dd3d227a feat(achievements): local engine + tabbed Profile shell (epic PR1) (#587)
Adds the Achievements & Feats of Power local engine, fully offline.

Core (static/v3/profile.js): the Profile screen becomes tabbed exactly
like v3 Settings (.fb-tabbar/.fb-tab/.fb-tabpanel, active tab persisted in
localStorage 'v3-profile-tab'). A Profile (main) tab carries the existing
cards + a Feats trophy-shelf mount (#v3-profile-feats-slot, earned-only),
and an Achievements tab carries a plugin mount
(#v3-profile-achievements-mount) + empty-state note. A new
`v3:profile-rendered` event fires after every render so the plugin
re-injects (mirrors v3:settings-rendered).

New bundled plugin (plugins/achievements/): SQLite engine
(unlocks/counters/comp_ledger/sync_queue) with pure threshold/criterion
math in the testable sibling engine.py (P-V); routes activity/
report-unlock/report-criterion/catalog/earned/feats/remove-me. Feats read
activity counters only (batched song:ended POST; notes only when notedetect
present — graceful degradation); competency Achievements evaluate from
progression events only — the integration law, never crossed. Catalogue is
always shown (locked=greyed), grouped by the real progression paths
(Global/Guitar/Bass/Drums/Keys, auto-extending) with per-category earned
badges. Versioned window.feedBack.achievements registration API with the
__feedBackAchievementsPending load-order queue + achievements:ready event.

Verified natively (uvicorn) end-to-end + Playwright (tabbar, earned-only
Feats shelf, greyed catalogue, registration API, zero console errors);
24 plugin tests pass incl. the integration-law assertion.

Opt-in/privacy/data-min gate (PR2) and the hosted wall (PR3) follow.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 16:57:37 +02:00
a43e7b13be fix(onboarding): calibration Tuner step no longer exposes the input-select overlay (#577)
Tester: "at the tune step, pressing the Tuner button starts a second wizard at
the input-select step."

Root cause is stacked full-screen overlays. During onboarding the input-setup
flow runs as #input-setup-overlay (z-210) on top of the onboarding modal
#v3-onboarding (z-200), and note_detect's Calibration Wizard (z-300) launches on
top of that. When the player opens the Tuner, that wizard minimizes itself to
transparent + pointer-events:none so the Tuner (z-1000) is usable — but the
input-setup overlay underneath, still showing its "select your input" card, then
shows through behind the floating tuner and reads as a second wizard.

Two targeted hides so only the active surface is visible:
- input_setup: hide #input-setup-overlay while launchCalibration runs; restore on
  its onDone/onCancel (one always fires on close), so the calibration wizard /
  tuner own the screen.
- onboarding runInputSetup: hide #v3-onboarding for the whole input-setup phase
  (its own overlay replaces it visually); restore in finally before advancing to
  the calibration-challenge step.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 12:51:59 +02:00
af2949677a rename: slopsmith → feedBack, byron → got-feedBack (#537)
* Update GitHub repo references from feedback* to feedBack*

* rename: slopsmith -> feedBack, byron -> got-feedBack

Renames across the entire codebase:
- slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack
- byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack
- /home/byron/ -> /opt/got-feedBack/
- byron@ougsoft.com -> hi@got-feedBack.org
- github.com/byrongamatos/ -> github.com/got-feedback/
- com.byron. -> com.got-feedback.
- SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback
- Protocol/storage strings migrated with read-old/write-new pattern
- window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias

Refs: #rename-slopsmith

* rename: complete regen against current main + fix backward-compat alias

Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of
current main (3 commits had landed since the branch: #572/#554/#574),
resolving the four content conflicts in favour of main's newer content
(autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge).

Completion fixes on top of the mechanical rename:
- Re-apply rename to post-branch content the original rename never saw:
  window.slopsmith(.Tour) consumers in lessons.js / notifications.js /
  onboarding-tour.js, and the matching JS + python tests (autoplay_exit,
  progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env
  vars now match server.py (which reads FEEDBACK_SYNC_STARTUP /
  FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real
  path again.
- Restore the window.slopsmith backward-compat alias dropped during conflict
  resolution, and move the bus aliases to AFTER the _feedBackExisting merge
  block so they reference the fully-assembled object (also fixes the
  loop_api.test.js API-surface regex, which the original PR latently broke).
- Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR)
  and gitignore it.
- Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped
  source labels.

Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669
passed / 1683 collected with 0 import errors; zero residual slopsmith/byron
except the two intentional window.slopsmith aliases.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* rename: implement advertised backward-compat + prune dead community plugins

Address gaps where PR #537's "Backward compatibility" section was advertised
but not implemented, and clean up the community plugin list.

Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured):
- New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py
  (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and
  tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI /
  SLOPSMITH_PLUGINS_DIR / etc. deployments keep working.
- Fix the rename collapsing plugins/__init__.py and minigames/routes.py from
  `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant
  `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost).

Storage (app.js update-channel):
- Read feedBack-update-channel, fall back to legacy slopsmith-update-channel,
  and clear the legacy key on write — so a user's update-channel preference
  survives the rename instead of resetting to "stable".

Community plugin list (README): the rename rewrote third-party repo URLs we
don't own. Probed every one; their owners never renamed, so:
- Restore the 13 live community plugins to their real slopsmith-* names.
- Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex
  tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle).
- Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory).

Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors,
rename-sensitive + startup suites green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: byrongamatos <xasiklas@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 11:03:01 +02:00
5d0229fc82 fix(onboarding): midi-input multi-provider discovery + home-tour lifecycle (#568)
Addresses Codex review of #526/#528:
- midi-input discover(): one provider's enumerate() rejection no longer aborts
  the whole discovery — other providers (e.g. a native/desktop MIDI provider)
  are still queried; denial is only reported when NO provider enumerates.
- Home tour now waits for a 'v3:dashboard-rendered' event (dashboard.js emits
  it after the #v3-home innerHTML swap) before attaching Shepherd, instead of a
  single animation frame that could latch onto pre-render nodes the async
  dashboard render then replaces.
- "Play it now" onboarding now arms the tour (armPendingFirstRun) to run the
  first time the user returns to v3-home, instead of silently never showing it.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:06:28 +02:00
a0867f8bfd fix(profile): wire "Your best scores" panel to real song stats (#549) (#550)
The profile card's "Your best scores" panel was a hardcoded placeholder
(`#v3-profile-bests` was never filled), so it always read "Play a song to
start tracking..." regardless of how many songs had been scored. The
backend already records best_score/best_accuracy per song; only this
panel was left unwired.

- server.py: add MetadataDB.top_stats(limit) (per-song aggregate, best
  score first, scored songs only, dead songs skipped) + /api/stats/top
  route that enriches rows with title/artist/art, mirroring
  /api/stats/recent. Declared before the /api/stats/{filename} catch-all.
- static/v3/profile.js: renderBests() fetches /api/stats/top and fills the
  panel (rank, title/artist, best accuracy %, score; click to play),
  keeping the placeholder only when nothing's been scored.
- tests: cover ordering, per-song aggregation, limit, and
  resume-only/dead-song exclusion.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 20:55:02 +02:00
c7fb074111 feat(onboarding): first-run home tour (spotlight coach marks) (#528)
* style(tour): align tour engine + Shepherd bubbles to the v3 fb-* palette

The tour/help engine shipped its own indigo/blue dark palette (#181830 / #4080e0)
that predates the v3 fee[dB]ack tokens, and the spotlight bubbles themselves used
the vendored Shepherd LIGHT default (white card, black text) — both clashed with
the navy/sky v3 UI behind them.

- Recolor the "?" menu button, popover and first-visit toast to the fb-* tokens
  (card #1e293b, primary #0ea5e9, border #334155, text #f8fafc/#94a3b8, gold
  #e8c040 unchanged).
- Add a dark .shepherd-* override block (loads after the vendored shepherd.css,
  which is left pristine for upgrades): dark bubble + arrow, fb-primary Next/Done
  button, slate secondary button, fb text scale, and bump the modal dim to 0.6 to
  match the onboarding overlay.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(tour-engine): let client/core tours register into the consolidated menu

The tour engine only listed server-discovered plugins (those with a tour.json,
populated from /api/plugins) in the "?" menu, and always prompted unseen relevant
tours via the toast + button pulse. Generalize register() so a core/client-owned
tour can participate:
- `name` registers the tour into the menu catalog (_tourPlugins) so it shows in
  the "?" menu even without a server plugin; never clobbers a real plugin entry.
- `autoPrompt:false` opts the tour OUT of the unseen toast + pulse (for tours
  driven programmatically by their owner), while still listing + running on
  demand. _unseenRelevant honours it.
Both options are additive and default to the prior behaviour.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(v3): add stable tour anchors to home cards + instrument badge

Give the first-run home tour stable spotlight targets: #v3-hero on the hero
panel and data-tour="continue" on the three continue/pick/browse card variants
(dashboard.js), and #v3-instrument-wrap on the topbar instrument selector
(badges.js, mirroring the existing #v3-tuner-wrap). The other targets (audio
routing, tuner, profile, sidebar nav) already had stable ids.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(onboarding): first-run home tour (spotlight coach marks)

After a genuine onboarding completion, dim the home page and spotlight one card
at a time with an explanatory bubble + Next, reusing the shared tour engine
(Shepherd). 7 stops: Hero/Start Playing → Continue/Pick → Instrument selector →
Tuner → Audio Routing → Profile → Sidebar nav. Auto-runs once; replayable
forever from the "?" tour menu as "Welcome tour".

- New static/v3/onboarding-tour.js: registers the spotlight tour (screens:
  ['v3-home'], name "Welcome tour", autoPrompt:false) and exposes startFirstRun(),
  gated on the engine's seen/dismissed state so it never repeats; loaded after
  tour-engine.js + dashboard.js.
- profile.js finish(): trigger startFirstRun() only on a real onboarding
  completion (!editing) — a later profile edit must not relaunch it.

Verified headlessly (native core + Playwright): all 7 anchors resolve, the
spotlight advances one bubble at a time in the v3 dark theme, completion marks
seen, startFirstRun is once-only, and the "?" menu lists "Welcome tour".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(capabilities): clear the handler timeout timer once the race settles

Codex round-6: _withTimeout raced the handler promise against a bare setTimeout
but never cleared it, so a handler that resolves first leaves the timer alive
until it fires. Harmless at 250ms, but the new 15s MIDI permission-command
overrides (discover/open-source) kept the event loop alive ~15s after every
successful call (and the test process hung that long) and could accumulate
delayed callbacks across repeated scans. Capture the timer and clearTimeout it in
a .finally on the race. (Domain/capabilities tests now finish in ~0.1s, not 15s.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): give the built-in Web-MIDI provider a distinct participant id

Codex round-7: the built-in Web-MIDI provider registered with participantId
'core.midi-input' — the same id as the domain owner. unregisterProvider()
unregisters the provider's participant, so a provider swap/hot-reload would tear
down the domain OWNER too, leaving midi-input with no owner for later commands.
Register the provider as 'core.midi-input.web-midi'.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(onboarding): don't start the home tour when launching the diagnostic

Codex round-7: on the final onboarding step, "Play it now" calls finish() (which
started the home tour) and THEN playSong(target). startFirstRun() navigated to
v3-home and scheduled the tour, then playSong switched to the player — so the
tour spotlighted hidden home elements / stole focus from the diagnostic. Gate the
tour on a launchingSong flag (passed by the "Play it now" path); the Skip path
stays on home, so the tour still runs there.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 16:32:33 +02:00
fb06e288e1 feat(onboarding): input-device setup step + core-owned midi-input domain (#526)
* feat(capabilities): add core-owned midi-input control-plane domain (#873, #880)

The MIDI analog of audio-input: a core-owned provider-coordinator over MIDI
device discovery, selection, and shared open/close sessions. Separate from
audio-input (whose source/open contract is audio-frame-centric) and not owned
by any feature plugin, so the device-access boundary outlives the input-setup
wizard. `discover` is the Web-MIDI permission boundary; selection persists by
redaction-safe logicalSourceKey; diagnostics redact device labels and never
carry raw MIDI messages.

- static/capabilities/midi-input.js + load-order wiring in both shells
- spec 012 + capability-domains/safety-matrix entries; midi-control narrowed
  to mappings-only (split)
- 9 domain tests against the real runtime

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(input_setup): bundled plugin owning input-calibration + Web-MIDI provider (#872)

Bundled core plugin that supplies the Web-MIDI source provider to the core
midi-input domain, owns the input-calibration workflow domain (run/status/
inspect), and renders the per-instrument wizard (guitar/bass -> audio-input +
note_detect; keys/drums -> midi-input live note/pad test). Idempotent
hydration; redaction-safe. .gitignore allowlists the in-tree plugin.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(onboarding): input-device setup step between paths and calibration (#874)

After instrument-path selection and before the note-detect calibration
challenge, dispatch input-calibration `run` (fire-and-launch) and await the
`calibration-done` event. Fail-soft: a non-handled outcome (plugin/runtime
absent) advances immediately so onboarding can never be stranded.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(midi-input): ship a built-in Web-MIDI provider in the core domain

Move the Web-MIDI source provider out of input_setup and into the core
midi-input domain so every consumer (piano, drums, input_setup) gets MIDI
devices from the domain without depending on any one plugin being loaded.
input_setup is now a pure midi-input requester (manifest role updated).
Prepares piano/drums full consumption (#876/#877). +1 domain test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(input_setup): Settings panel to re-run input setup (#878)

Adds a settings.html with a "Set up input devices" button (window
._inputSetupRelaunch) that re-runs the wizard for the player's selected
instrument paths (from /api/progression; falls back to all instruments). Makes
the calibration wizard re-launchable outside first-run onboarding.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(midi-control): formalize the midi-input/midi-control split (#882)

Narrow the reserved midi-control domain to mappings ONLY (CC/pitchbend/note →
action routing), consuming the delivered midi-input domain for device access.
Adds spec 013 defining the contract + intended consumers (feedback-plugin-midi,
drums learn-mode), updates the safety-matrix row, and cross-references it from
capability-domains. Per governance, midi-control stays RESERVED (no runtime
domain) until a concrete mapping consumer + tests exist.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(onboarding): wait for input_setup before the calibration step (#874)

The input-setup wizard is a mandatory onboarding step, but plugins load
asynchronously — in the desktop app (40+ plugins) the user can reach path
selection and click Next before input_setup has registered its
input-calibration owner. The dispatch then got a no-owner outcome and
onboarding fell through to the calibration challenge, silently skipping the
wizard. Now wait (bounded, 8s) for the plugin's public global before
dispatching; fall through only if it never appears. Race-verified.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(onboarding): add Song directory step after name+avatar (#874)

New first-run step (now step 2 of 4: name+avatar → song directory → paths →
calibration challenge) where the player sets their songs folder, fixing the
"folder not configured" error on a fresh install. Saves to settings (dlc_dir)
and kicks a library scan; persists to config.json so it survives restart. A
native folder picker is offered on desktop (window.slopsmithDesktop
.pickDirectory); web users type/paste the path. "Skip for now" leaves it
unconfigured (settable later in Settings).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(input_setup): filter MIDI entries out of the guitar audio-input picker (#876)

Other plugins export pseudonymized MIDI sources ('midi-input-N') into the
audio-input domain; they aren't audio inputs and the cryptic labels confused
the guitar/bass device dropdown. Filter them out so only real audio inputs show.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(input_setup): de-dupe audio input picker entries (#876)

The desktop audio engine enumerates the same device under multiple driver
types, so the guitar audio-input dropdown showed repeated entries. De-dupe by
display label (paired with the desktop fix that surfaces real device names).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): drop vanished devices on re-discovery; reset setup confirm on switch

Codex preflight findings:
- midi-input domain `_discover()` only upserted enumerated sources, so an
  unplugged device (statechange re-discovery) lingered in list-sources and later
  open/select hit stale state. Reconcile each provider's sources against the
  fresh enumeration (close any live session, keep the selectedKey preference).
- input_setup MIDI panel left "Continue" enabled (and the instrument marked
  done) after switching the device selection following a prior hit. Reset the
  waiting state + disable Continue on every selection change, and discard a
  stale open if the selection changed mid-await. +1 reconciliation test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): coalesce concurrent opens; commit shown audio source pre-calibration

Codex re-review (round 2):
- midi-input domain: two concurrent open-source calls for the same source both
  passed the `sessions.get` guard and each called provider.open(), which for the
  built-in Web-MIDI provider overwrites the shared input.onmidimessage handler
  and orphans the earlier session — leaving the device silent. Coalesce in-flight
  opens onto one provider session (await the pending open, adopt its session;
  re-check after open and release a redundant handle if another open won). +test.
- input_setup: the guitar/bass audio <select> shows its first option by default
  but fires no `change`, so on a first run with nothing selected, audio-input was
  never told before launchCalibration(). Commit the shown option on render.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): longer timeout for MIDI permission commands; stale-open guard in wizard

Codex re-review (round 3):
- The advertised command surface ran `discover`/`open-source` through the 250 ms
  default handler timeout, but those front a real Web-MIDI permission prompt /
  device open that commonly takes longer, so dispatch returned `failed` while the
  operation was still completing. Add per-(capability,command) timeout overrides
  (15 s for those two), folding the existing audio-mix special-case into the same
  table so both the command() and dispatch() paths honor it.
- input_setup MIDI panel: openSelected() compared the mutable shared `activeKey`
  after its awaits, so a device switch mid-open could bind the old device's
  listener / close the wrong session. Capture the requested key in a local and
  use a generation guard to discard a superseded open.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(onboarding): detect 200-with-error song-dir saves; close MIDI session on skip

Codex re-review (round 4):
- /api/settings reports an invalid folder as a 200 response with an `error` body
  (a bare dict return, not a non-2xx status), so saveSongDir's res.ok-only check
  treated the failure as success and advanced onboarding without saving. Parse
  the body and throw on `error` too.
- input_setup: the opened MIDI test session was only closed on the Continue
  button, so using the generic "Skip for now" after scanning leaked the listener
  and kept the Web-MIDI input live. Run teardown on every panel exit via a
  per-panel cleanup hook invoked by advance().

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(input_setup): don't hard-code Web MIDI in the device wizard

Codex re-review (round 5): the MIDI panel gated availability on
navigator.requestMIDIAccess and filtered sources to providerId === 'web-midi',
which defeats the midi-input domain's provider-coordinator abstraction — a
native/desktop MIDI adapter registered with the domain would be reported
unavailable and hidden from the picker. Gate availability on the domain
(window.slopsmith.midiInput) and show every source it surfaces.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 16:31:16 +02:00
topkoaandClaude Opus 4.8 21b8a6cd49 Rebrand calibration challenge copy Slopsmith -> fee[dB]ack
The first-run calibration prompt (profile onboarding step 3) and the
Progress-screen calibration card both told the user to play the
"Slopsmith Diagnostic". Update the visible copy to "fee[dB]ack
Diagnostic". Text-only; the diagnostic is matched functionally by the
is_diagnostic flag + filename, not by this label, so no behavior change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Signed-off-by: topkoa <topkoa@gmail.com>
2026-06-19 09:02:38 -04:00
byrongamatos 6c110398b4 Clean release snapshot 2026-06-16 18:47:13 +02:00