* fix(settings): enable Linux nightly AppImage auto-update in System settings
Fixes the Settings → System "App updates" panel so it actually works on
Linux, and adds Nightly as a selectable channel — previously missing
entirely, so Linux self-update couldn't be reached from this UI at all.
- The channel dropdown no longer gets permanently disabled the moment
the desktop bridge reports 'unsupported', which is the normal state
whenever the channel isn't Nightly on Linux. It stays enabled so the
user can switch to Nightly, the only way out of that state.
- Shows live download progress ("Downloading update… N%") and an
explicit button state machine (Check → grayed out while busy →
Restart now once staged), instead of a frozen "Checking…" during the
~1.5GB background download.
- Renders every status update from the triggering action's own return
value (checkNow()/setChannel()'s result) rather than a separate
follow-up getStatus() call, which can race against other state
changes and show a stale result even after a real success.
- setupAppUpdates() no longer re-syncs the channel to the backend on
every Settings-panel re-render — only once per page load — so a
redundant sync can no longer stomp an in-flight download's state.
- Routes update-flow events into the existing diagnostics.js
console-capture + contribute() snapshot API, so the user's existing
"Export Diagnostics" button now captures the full update decision
trace end to end — no new UI or log file. This diagnostic tracing is
what actually root-caused the bugs above, from real on-device
captures rather than guesswork.
Companion PR in feedBack-desktop (the underlying update engine).
Verified end-to-end on a Steam Deck: channel switch → check → live
download progress → restart button → relaunch onto the new build,
confirmed via a real Export Diagnostics capture showing a clean,
fully-accounted-for trace.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* refactor(settings): extract + unit-test the app-update status view; dedupe diag log
- Extract the status→UI state machine from renderFrom into a pure, exported
_appUpdateStatusView() (DOM-free) and cover it with tests/js — settings.js's
large module graph made importing it for a full harness impractical, so the
pure function is the testable seam. Behavior-preserving; renderFrom applies
the returned shape to the DOM exactly as before.
- Dedupe the [update-diag] renderFrom console line so the ~1.5s download poll
no longer floods the diagnostics ring buffer with byte-identical entries;
every real state/percent change still logs, and the structured contribute()
snapshot stays unconditional.
Left the 'audio_engine' diagnostics key as-is: the server export filters
client contributions to loaded plugin ids (diagnostics_bundle.py path-traversal
guard), so a dedicated key would be silently dropped from the bundle.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Signed-off-by: Byron Gamatos <xasiklas@gmail.com>
---------
Signed-off-by: Byron Gamatos <xasiklas@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Byron Gamatos <xasiklas@gmail.com>
* Update GitHub repo references from feedback* to feedBack*
* rename: slopsmith -> feedBack, byron -> got-feedBack
Renames across the entire codebase:
- slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack
- byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack
- /home/byron/ -> /opt/got-feedBack/
- byron@ougsoft.com -> hi@got-feedBack.org
- github.com/byrongamatos/ -> github.com/got-feedback/
- com.byron. -> com.got-feedback.
- SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback
- Protocol/storage strings migrated with read-old/write-new pattern
- window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias
Refs: #rename-slopsmith
* rename: complete regen against current main + fix backward-compat alias
Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of
current main (3 commits had landed since the branch: #572/#554/#574),
resolving the four content conflicts in favour of main's newer content
(autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge).
Completion fixes on top of the mechanical rename:
- Re-apply rename to post-branch content the original rename never saw:
window.slopsmith(.Tour) consumers in lessons.js / notifications.js /
onboarding-tour.js, and the matching JS + python tests (autoplay_exit,
progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env
vars now match server.py (which reads FEEDBACK_SYNC_STARTUP /
FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real
path again.
- Restore the window.slopsmith backward-compat alias dropped during conflict
resolution, and move the bus aliases to AFTER the _feedBackExisting merge
block so they reference the fully-assembled object (also fixes the
loop_api.test.js API-surface regex, which the original PR latently broke).
- Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR)
and gitignore it.
- Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped
source labels.
Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669
passed / 1683 collected with 0 import errors; zero residual slopsmith/byron
except the two intentional window.slopsmith aliases.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* rename: implement advertised backward-compat + prune dead community plugins
Address gaps where PR #537's "Backward compatibility" section was advertised
but not implemented, and clean up the community plugin list.
Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured):
- New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py
(_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and
tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI /
SLOPSMITH_PLUGINS_DIR / etc. deployments keep working.
- Fix the rename collapsing plugins/__init__.py and minigames/routes.py from
`FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant
`FEEDBACK_ or FEEDBACK_` (the fallback was silently lost).
Storage (app.js update-channel):
- Read feedBack-update-channel, fall back to legacy slopsmith-update-channel,
and clear the legacy key on write — so a user's update-channel preference
survives the rename instead of resetting to "stable".
Community plugin list (README): the rename rewrote third-party repo URLs we
don't own. Probed every one; their owners never renamed, so:
- Restore the 13 live community plugins to their real slopsmith-* names.
- Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex
tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle).
- Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory).
Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors,
rename-sensitive + startup suites green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: byrongamatos <xasiklas@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>