Commit Graph

5 Commits

Author SHA1 Message Date
Byron Gamatos
4b4c156fce
refactor(ui): defer every classic script, keep boot() on DOMContentLoaded (R3a) (#872)
Puts every external `<script>` in the v3 shell into the deferred queue, and
keeps each script's boot() firing at DOMContentLoaded exactly as it does today.
Behaviourally a no-op; it is what makes the ES-module flips safe.

WHY. `type="module"` defers execution to after HTML parse. Classic-`defer` and
module scripts share ONE "execute after parsing" list and run in DOCUMENT ORDER,
but a plain classic script runs DURING parse — ahead of all of them. So the
moment capabilities.js becomes a module while app.js is still plain, app.js runs
FIRST, and its 11 top-level `window.feedBack.on(...)` calls (app.js:6245-6722)
hit a bare `{}` — `_ensureFeedBackEventBus()` (capabilities.js:33), which
attaches .on/.emit/.off, would not have run yet. TypeError, app.js dies
mid-parse. Deferring everything now keeps document order == execution order
through the rest of the migration.

THE CATCH (Codex preflight caught this — a real ordering change). 22 scripts
guard their boot with `if (document.readyState === 'loading')`. A deferred
script runs at readyState 'interactive', so that test is FALSE and the else-branch
fires boot() immediately, at the script's position in document order — instead of
at DOMContentLoaded, after every script has evaluated.

That matters far more than one call site: a scan of the shell's scripts found
**43 forward references** where a script's boot() reads a global that a LATER
script defines (shell.js -> profile.js's window.v3Onboarding, songs.js ->
settings.js's window._confirmDialog, badges.js -> songs.js's
window.displayTuningName, ...). Every one of them resolves today only because
all boots happen at DOMContentLoaded. So the guards now treat 'interactive' as
not-ready (`!== 'complete'`), restoring that exactly.

Codex's specific finding (first-run onboarding silently skipped) did NOT
reproduce — shell.js's boot() awaits /api/profile, and that yield lets the
remaining deferred scripts run first. But the race it described is real, the
guard is silent when it fails (`&& window.v3Onboarding`), and the other 42
forward refs have no such await protecting them. Fixed at the root rather than
at the one site.

VERIFIED. A/B against origin/main on a fresh profile, 13 probes (onboarding
overlay, v3Onboarding/v3Songs/v3Profile/fbNotify/v3Badges/uiPrompt/showScreen,
bus, capabilities.version, createHighway, plugin scripts, mounted screens):
IDENTICAL, zero console/page errors on both. pytest 2396, node 1028/1028,
ESLint 0 errors, Codex 0.

New guard: test_every_external_script_defers_so_document_order_is_execution_order
fails if any external tag is plain classic — verified to fail on a single
reverted tag, so it actually bites.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 16:57:04 +02:00
Bret Mogilefsky
af2949677a
rename: slopsmith → feedBack, byron → got-feedBack (#537)
* Update GitHub repo references from feedback* to feedBack*

* rename: slopsmith -> feedBack, byron -> got-feedBack

Renames across the entire codebase:
- slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack
- byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack
- /home/byron/ -> /opt/got-feedBack/
- byron@ougsoft.com -> hi@got-feedBack.org
- github.com/byrongamatos/ -> github.com/got-feedback/
- com.byron. -> com.got-feedback.
- SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback
- Protocol/storage strings migrated with read-old/write-new pattern
- window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias

Refs: #rename-slopsmith

* rename: complete regen against current main + fix backward-compat alias

Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of
current main (3 commits had landed since the branch: #572/#554/#574),
resolving the four content conflicts in favour of main's newer content
(autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge).

Completion fixes on top of the mechanical rename:
- Re-apply rename to post-branch content the original rename never saw:
  window.slopsmith(.Tour) consumers in lessons.js / notifications.js /
  onboarding-tour.js, and the matching JS + python tests (autoplay_exit,
  progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env
  vars now match server.py (which reads FEEDBACK_SYNC_STARTUP /
  FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real
  path again.
- Restore the window.slopsmith backward-compat alias dropped during conflict
  resolution, and move the bus aliases to AFTER the _feedBackExisting merge
  block so they reference the fully-assembled object (also fixes the
  loop_api.test.js API-surface regex, which the original PR latently broke).
- Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR)
  and gitignore it.
- Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped
  source labels.

Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669
passed / 1683 collected with 0 import errors; zero residual slopsmith/byron
except the two intentional window.slopsmith aliases.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* rename: implement advertised backward-compat + prune dead community plugins

Address gaps where PR #537's "Backward compatibility" section was advertised
but not implemented, and clean up the community plugin list.

Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured):
- New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py
  (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and
  tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI /
  SLOPSMITH_PLUGINS_DIR / etc. deployments keep working.
- Fix the rename collapsing plugins/__init__.py and minigames/routes.py from
  `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant
  `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost).

Storage (app.js update-channel):
- Read feedBack-update-channel, fall back to legacy slopsmith-update-channel,
  and clear the legacy key on write — so a user's update-channel preference
  survives the rename instead of resetting to "stable".

Community plugin list (README): the rename rewrote third-party repo URLs we
don't own. Probed every one; their owners never renamed, so:
- Restore the 13 live community plugins to their real slopsmith-* names.
- Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex
  tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle).
- Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory).

Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors,
rename-sensitive + startup suites green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: byrongamatos <xasiklas@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 11:03:01 +02:00
Byron Gamatos
1183f100ee
fix(v3): rename the "Shop" nav entry to "Unlockables" (#333)
Rename the user-visible label of the HOME-group nav entry (and the matching
"Open Shop →" button on the progress page) from "Shop" to "Unlockables".
Internal identifiers (nav key 'shop', screen id v3-shop, window.v3Shop) are
left unchanged so wiring/state are unaffected.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 14:57:05 +02:00
topkoa
21b8a6cd49 Rebrand calibration challenge copy Slopsmith -> fee[dB]ack
The first-run calibration prompt (profile onboarding step 3) and the
Progress-screen calibration card both told the user to play the
"Slopsmith Diagnostic". Update the visible copy to "fee[dB]ack
Diagnostic". Text-only; the diagnostic is matched functionally by the
is_diagnostic flag + filename, not by this label, so no behavior change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Signed-off-by: topkoa <topkoa@gmail.com>
2026-06-19 09:02:38 -04:00
byrongamatos
6c110398b4 Clean release snapshot 2026-06-16 18:47:13 +02:00